Redeemer of the Dead

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by Tao Wong


  Thousand Steps (Level 1)

  Movement speed for the Honor Guard and allies are increased by 5% while skill is active. This ability is stackable with other movement-related skills.

  Cost: 20 Stamina + 20 Mana per minute

  Altered Space (Level 2)

  The Honor Guard now has access to an extra-dimensional storage location of thirty feet cubed. Items stored must be touched to be willed in and may not include living creatures or items currently affected by auras that are not the Honor Guard’s. Mana regeneration reduced by 10 Mana per minute permanently.

  Two are One (Level 1)

  Effect: Transfer 10% of all damage from Target to Self

  Cost: 5 Mana per second

  The Body’s Resolve (Level 3)

  Effect: Increase natural health regeneration by 35%. On-going health status effects reduced by 33%. Honor Guard may now regenerate lost limbs. Mana regeneration reduced by 15 Mana per minute permanently.

  Greater Detection (Level 1)

  Effect: User may now detect System creatures up to one kilometer away. General information about strength level is provided on detection. Stealth skills, Class skills, and ambient Mana density will influence the effectiveness of this skill. Mana regeneration reduced by 5 Mana per minute permanently.

  Soul Shield (Level 2)

  Effect: Creates a manipulatable shield to cover the caster’s or target’s body. Shield has 1,000 Hit Points.

  Cost: 250 Mana

  Blink Step (Level 2)

  Effect: Instantaneous teleportation via line of sight. May include Spirit’s line of sight. Maximum range—five hundred meters.

  Cost: 100 Mana

  Frenzy (Level 1)

  Effect: When activated, pain is reduced by 80%, damage increased by 30%, stamina regeneration rate increased by 20%. Mana regeneration rate decreased by 10%.

  Frenzy will not deactivate until all enemies have been slain. User may not retreat while Frenzy is active.

  Cleave (Level 1)

  Effect: Physical attacks deal 50% more damage. Effect may be combined with other Class Skills.

  Cost: 25 Mana

  Instantaneous Inventory (Maxed)

  Allows user to place or remove any System-recognized item in Inventory if space allows. Includes the automatic arrangement of space in the inventory. User must touch item.

  Cost: 5 Mana per item

  Author’s Note

  Thank you for continuing to read and support my writing. The System Apocalypse series is meant to be an on-going series that will span at least nine books, potentially more. The Whitehorse portion of the series will come to a conclusion in the next book. I’d say more, but that’d be giving away the plot.

  If you enjoyed reading the book, please do leave a review and rating. Not only is it a big ego boost, it also helps sales and convinces me to write more in the series!

  Additional books for the System Apocalypse are out including:

  - Redeemer of the Dead (Book 2)

  - The Cost of Survival (Book 3)

  In addition, please check out my other LitRPG series (available on Amazon, Smashwords, iBooks and more!)—

  - A Healer’s Gift (Book 1 of the Adventures on Brad)

  - An Adventurer’s Heart (Book 2 of the Adventures on Brad)

  - A Dungeon’s Soul (Book 3 of the Adventures on Brad)

  For more great information about LitRPG series, check out the Facebook groups:

  - LitRPG Society

  - LitRPG Books

  About the Author

  Tao Wong is an avid fantasy and sci-fi reader who spends his time working and writing in the North of Canada. He’s spent way too many years doing martial arts of many forms, and having broken himself too often, he now spends his time writing about fantasy worlds.

  For updates on the series and my other books (and special one-shot stories), please visit my website: http://www.mylifemytao.com

  Or sign up for my mailing list: http://eepurl.com/c35JS1

  Or my Facebook Page: https://www.facebook.com/taowongauthor/

 

 

 


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