BOOK 2 OF THE DARKIN SAGA
Copyright © 2013 by Joseph Turkot
All Rights Reserved
DARKIN 2: The Prophecy of the Key
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PROLOGUE
An innocuous drone broke the abyssal quiet of space. Amid an endless drapery of stars hovered a ship; the vessel murmured, slowly orbiting the bright turquoise orb of Darkin. Within the matte grey hull of the craft a council of beings assembled.
Eleven sat at a jet oblong table, staring patiently at a fit young woman, clothed tightly in black, who had momentarily stepped away from her seat. Looking through a great spherical window on the starboard hull, she cast her eyes on a swirling contortion of clouds: the Darkin atmosphere. After a long sigh she turned to address those sitting motionless, waiting.
“The last store is here,” her commanding voice echoed through the sparse chamber hall. “We will not waste any more time. Land near the location of the ore, and retrieve it—no harm is to be done to this planet or its inhabitants. Only retrieve the ore. That is our imperative.”
“But commander, our preliminary scan revealed that we no longer know the location of the ore—it has been unearthed and moved,” came an anxious reply from a wrinkled man. The woman casually turned to him.
“I am aware of the report, Brosse. The metal will still be in the vicinity of the original location—or are you suggesting that the intelligent people of this planet found a way to utilize the ore themselves? Melt it down? Build a weapon from it, perhaps?” she replied, chuckling to herself.
“Of course not commander, but what if they deemed it valuable for trade? It may have been shipped to the other end of the planet,” said Brosse.
“Then you will determine from the planet’s inhabitants the location of the ore, and obtain it in as quick a manner as possible—must I remind you what is at stake? If we do not get the ore quickly, we cannot reverse the engine of the cosmos—we cannot stop the expansion of the universe, and our home will be lost.”
“Understood, commander.”
I: A CONNECTED ONE
The soft green glow saturated the small cottage room, and for a moment Adacon forgot it was still snowing heavily outside. Flaer had a look of urgency that had been gone from the faces of all his other friends—the rest of them had been overjoyed that he was awake again, that Aulterion had been defeated, that Enoa was safe. Flaer did not seem happy at all—he wore a grave visage, and Adacon despaired at the odd magic that had sequestered them, undulating in a low throbbing rhythm.
“Hear what? What is it Flaer?” Adacon sat up alarmed, nearly panicking. There could be no evil in Flaer, he would have sensed it, but this made no sense.
“Listen. Krem and Slowin already know. In fact, it was Krem who first suspected it, which was why he aided you that night on the farm.”
“Flaer, I still don’t know what you’re talking about…”
“Have you ever felt as if you were being driven by a force not your own, that some external energy controlled you?”
Adacon thought about his escape from the farm; a strange voice had aided him then, and his attacks had been fatal and swift.
“I have. How would you know I’ve felt that way? I never said anything—not to Krem or Erguile. Ever since the night I escaped it has come and gone,” he stammered.
“You have a special power.”
“Krem said something about it. I don’t know how I could have helped in the slaying of Aulterion, it makes no sense. I was knocked out; I don’t have any power.”
“But you do, you’ve just admitted that you’ve felt it all along.”
“I’m sorry Flaer. I am so glad you can talk now, it must have been awful not being able to, but can you just tell me what this is really about?” Adacon said. He waited patiently for Flaer to respond. Several moments of silence passed, and the emerald-white hue throbbing over the walls and windows rippled dramatically as if in answer to his question.
“You learned that magic is real from Krem—you know that magic simply means drawing energy from the planet, drawing from Gaigas, the great source of Darkin’s life.”
“I learned that those who harness and use that power for good are Vapours, like Krem is—and those who use it for evil are dark mages like Aulterion was.”
“You are correct, and as such I, also, am a Vapour. This you might not have guessed, but I possess the energy of Gaigas as Krem does, only I am proficient in some forms of its use where Krem is not—as he is more proficient in other forms of its use where I am not.”
“What are you saying? How is this about me?”
“You, Adacon, are a connected one.”
“Connected one?”
“As much as I doubted Krem, and I did—I know now he was right.”
“What is a connected one?”
“You are a Welsprin—a connected one—a person who has a direct link with Gaigas.”
“Welsprin?”
“It’s true—at first I doubted Krem, there hasn’t been a Welsprin aside from Tempern the Elder for a hundred centuries…”
“Tempern the Elder?”
“Krem’s magister.”
“Magister?”
“Krem’s teacher, his old master—his guide in the ways of Vapoury.”
“You’re telling me that I, along with this Tempern, are the only connected ones in all of Darkin?” replied Adacon, head full of confusion and angst.
“I told you, I didn’t think it could be true either—it took you destroying Aulterion to make me believe what Krem predicted. Even Tempern himself, when Krem portended it to be so, doubted the truth. But our doubt is now gone, and that you are a Welsprin has been proven, irrevocably.”
“But I still don’t know how I helped you defeat Aulterion, no one has explained. The last thing I remember is being knocked unconscious by the enormous energy that was coming from your sword,” Adacon recalled as if from a dream. He felt his life becoming stranger by the moment, surreal, similar to how he felt after first killing the guards in his escape from his plantation.
“I was knocked down, nearly defeated. Aulterion had Merol, the traitor mage of the dwarves, channeling all his energy to him. I could no longer deflect his blows, even the Brigun Autilus was no match for that power,” Flaer told. “Krem intervened after you landed with Falen; he directed all his energy at Aulterion, but it was deflected back at him. He acted quickly enough, drawing a shield around himself, but the blast ricocheted, struck me down. It was then that your power appeared.”
“Why can’t I remember any of this?”
“I can’t be sure. Perhaps the energy was too strong. Maybe as your connection with Gaigas overtook you, you lost any semblance of a unique being, lost all awareness. It didn’t matter that you were unconscious though, for the ground quaked open at Aulterion’s feet, and you began to glow, the color of frosted sapphire. Lightning snapped from your limbs as I lay in agony, only able to watch. You had become blinding, impossible to behold; rays struck from your hands, the earth tore apart, and a great bolt leapt from the ground, pure light—the most intense concentration of energy I have ever felt. It channeled from the ground into the sky, cutting right through Aulterion. Had that blast been directed downward instead of toward the sky, I fear for what might have become of our world. Aulterion dissolved in the light—evaporated—and it was the most beautiful thing I have ever experienced.”
“I can’t believe that, that it was me who did—”
“It was, make no mistake, and don
’t question it.”
“And then the battle was over?”
“After Aulterion was obliterated, the blinding white, the stream of lightning, it all stopped as suddenly as it started. You fell to the ground, lifeless—Krem thought you were dead. I regained my strength, and together we fought to destroy the scattered, leaderless droves of the Feral Army, while Falen flew you away to safety on the Great Plain.”
“I really don’t know what to make of this, I’m honored that I helped somehow, but I still can’t believe it was me that did that.”
“Perhaps when you train under Tempern, you will begin to feel otherwise,” Flaer grunted.
“Train?”
“That’s why I sealed the room with Vapoury—none other than Krem, Slowin, and I know of the importance of your true power, and we must keep it that way, until you have been mentored by Tempern.”
“Why can’t the others know?”
“They know enough—that you somehow killed Aulterion alongside me. They all saw the blast from afar, felt it, were shaken by it. But now that we know you are a Welsprin, we must be cautious—Zesm will seek to corrupt you, should he find out what you are. No one else must know where you are going, or why. Until you can understand your ability, you will be defended against the malign forces that would seek to have your power for their own ends. Though your strength is tremendous, it is untempered—and you are still vulnerable to dark magic.” Adacon met Flaer’s order with silence and began to mill through thoughts of anger. He had just begun to think of his peaceful life with Calan, and now it was to be ruined. Was there any choice in the matter? Would he have to leave her, even as he had just awoken? Adacon despaired at the new burden and a destiny that seemed beyond his control. The strange power he possessed didn’t make him feel any better about it; it felt simply unfair.
“I know how you feel. I have been there myself. Though I am no Welsprin, know that I am cursed in worse ways—I am immortal, and it is the darkest burden you could imagine.”
“Immortal—how can that be possible?”
“Magic whose origins we do not have the time to delve into now. I do not age. A powerful enough foe could destroy me, but I shall never grow old and find peaceful rest like all others.”
“You mean—”
“Yes. I am older than Krem, and even Slowin, who has been on Darkin for thousands of years. It is a curse, and too long a tale to tell now. I grow weary already from burdening you as I have.”
“Can’t you lift the curse?”
“I am bound to the curse—if the curse were lifted…” Flaer stopped talking as a rapping sound echoed through the room. The waves of green energy rippled fiercely near the door, and Flaer waved his hands. The foam of energy that painted the room dissipated as quickly as it had appeared. Adacon rubbed his head in exhaustion, and Flaer paced toward the door to see who was knocking.
“Sorry to interrupt, but we’ve just received news that the Grand Council of Erol Drunne has called a meeting of grave urgency. It’s about a star,” said Slowin in a hushed tone through the slightly cracked door. Adacon perked up from his bed, trying to hear the whispers.
“A star?” Flaer asked.
“I don’t know any more than that—no one does. Krem doesn’t even know what this is about. They want you there, of course.”
“Very well,” Flaer muttered. Slowin left the door, and Flaer promptly closed it again.
“What was that about?” Adacon asked.
“We’ll finish our conversation soon. I have to attend to something.”
“But what is it?”
“Don’t worry, I don’t think it’s anything important. Now that you’re up, try and relax. Enjoy your time here. Erol Drunne is beautiful in the winter. I suggest taking your lady friend for a walk through the Hanging Meadow. It’s an enchanting place—even to me, after all these years.” Flaer winked at Adacon, and before another question could come, he was gone.
Adacon sat alone in his room, and his eyes wandered to the falling snow that continued to pile on the outer sill. A wild howl rustled through the trees, and Adacon shivered for a moment, though he was quite warm. Had he heard them say star? Not likely, he decided. It was too much to think about. How could he be connected to Gaigas? As much as he felt shock, it made sense of the feelings he had noticed since first killing the guards on the plantation—feelings of being driven and controlled by a force not his own, of being inhumanly accurate and fatal when necessary for his survival. He’d thought at times it was Krem aiding him from afar, ever since witnessing the tiny Vapour prove his magical ability that night in the underground palace; and Krem had assisted him in escaping the farm, hadn’t he? But it was more than that, Flaer seemed to think, and he was quite convinced of it.
Something didn’t make sense though—if he was so powerful, why had he failed to destroy the Gazaran on the Enoan Road? It had taken Falen the Fire Wyvern to stop that feral creature. Adacon thought about Flaer’s proposed trip for him—a visit to Krem’s old master, Tempern. The idea of going on a voyage alone loomed like a dark cloud over his heart. He wanted to be comfortable now, and enjoy his freedom. Questions forced their way through his groggy mind, and he could do little to stop them: What was the state of the West Countries across the Kalm? How could Zesm have come to power over Vesleathren? How could Slowin and Flaer be so old? Where is Calan?
II: ALONE IN AAURLIND
It had been over an hour since Remtall had seen Ulpo. The warmly dressed gnome crept slowly and cautiously between pitch-black pines. It wasn’t a surprise that they’d lost each other; neither of them had ever been to the country of Aaurlind before, nor had they known how dark it became when night fell upon the Endless Forest. Remtall had come to the country believing he knew everything he would need to know, that he was fully prepared. He was happy enough to have the company of Ulpo. It was only a month before that the idea had taken hold of the old gnome, and he resolved to set sail from Erol Drunne, destination Palailia. Ulpo had been very reluctant to come along for fear of a strange and mysterious end, knowing well the legends of chained Palailian spirits whose torment was worse than death. It wasn’t until after King Terion resolved to seal the gates of Oreine for a full year that Ulpo firmly made his decision to come.
After the Battle of Dinbell Wall, Terion had held a council to decide how his dwarven race could reconcile the dishonor brought upon them by the traitor Merol. Terion was deeply ashamed that he hadn’t recognized Merol’s treachery sooner, and that he had put everyone in so much danger. No one had known how long Merol was tied to Aulterion, and how malevolent Merol’s ambitions had grown—no one knew anything until the moment in battle when Merol channeled all his power into Aulterion, aiding the dark mage’s attempt to destroy Flaer. King Terion and his council of elders determined that the only way the Oreinen race could restore its honor would be to seal the city inside the Blue Mountains for an entire year. No dwarf would be permitted to leave, and no dwarf would be permitted to enter during the period of restitution. Terion had decreed to his kin one month prior “If any dwarf see it not fit to serve this restitution for the shame our race has brought upon the good people of this world, I bid him take leave of Oreine—I will not judge him, and once the time has come to reopen our city to the world, those who left will not be shunned by us. I refuse to condemn those who disagree with my decision, I only ask that they journey elsewhere, and let us fulfill our noble duty. Know that the gate will not be opened under any circumstance.”
Despite heavy protest from the elves, free men, and even the Grand Council of Erol Drunne itself, King Terion followed through with his plan, and sealed his people within the mountains. The Grand Council had even sent Krem on its behalf, to explain to King Terion personally that sealing the mountain would only serve to further disgrace their legacy. The Grand Council argued that in the hour of Zesm’s multiplying strength, cutting off from the world would be detrimental to the cause of ridding the world of evil once and for all. Krem’s testimony was ineffect
ual—some began to contest that the dwarves’ true reason for closing the city was other than what Terion declared it to be; they proclaimed that a dark secret festered in the Blue Grey Mountains.
Ulpo was distraught by his King’s decision, and believing in his heart that the true motive of Terion was concealed, he took the standing offer from Remtall. Ulpo believed that it was not the shame of Merol’s evil that had caused Terion to seal the Blue Mountains, but the shattering of the Prophecy of the Key. The prophecy, based on a parchment found deep within the Oreinen caverns thousands of years ago, stated that a Key would appear one day on the fertile earth. The key would be a terrible danger to everyone except “the departed race,” a lost people of Darkin. In the parchment, the key was described to look like a tall, shiny golem made of a metal foreign to the world—Slowin.
Ulpo had once believed in the prophecy, and it had come as a great shock to all the dwarves when the Key appeared on the Enoan Road and was captured. Slowin, the portended omen of evil, had turned out to be good, fighting valiantly in the crusade against evil. But there were those in Oreine who took a more serious belief in the scriptures and the prophecy. After the prophecy was shown to be myth by the heroics of the once feared Golem who fought bravely alongside the dwarven army, the foundation of the Oreinen belief system had been shattered—a thousand years of ritual and tradition had been centered in a false canon. That shame, Ulpo believed, defamed the Oreinen much worse than Merol had. He saw Terion’s seclusion as a chance for the King to reforge a belief system, to mend a broken cultural foundation, to somehow make amends with the centuries of belief in what had turned out to be a lie. Ulpo was hurt by the disgrace Merol had caused his people, and shocked by the dissolution of the prophecy, but not enough was his woe to go into hiding—he was in the minority of dwarves who wanted to journey out to aid the cause of the war. He would make restitution for the race not by going into idle mourning, but by striking out into the world and adventuring toward the fight against Zesm. Remtall’s frightening offer to sail south had become a ray of hope for Ulpo, a true path to redemption.
Darkin: The Prophecy of the Key (The Darkin Saga Book 2) Page 1