Hetan’s eyes focused on the man, studied the extraordinary scars crisscrossing his flesh. ‘We greet you, strangers!’ she called out.
   Both turned, clearly surprised that they had company.
   Hetan now looked upon the man’s face. That the woman beside him was his sister could be no more obvious.
   Good. ‘You!’ she called to the man, ‘what is your name?’
   The man’s smile made her heart catch. ‘Onos Toolan.’
   Hetan strode closer, offering a wink to the dark-haired woman, then settling her eyes once more on the man called Onos Toolan. ‘I see more than you imagine,’ she said in a low voice.
   The young warrior cocked his head. ‘You do?’
   ‘Aye, and what I see tells me you’ve not bedded a woman in a long time.’
   The man’s eyes widened – oh, such lovely eyes, a lover’s eyes – ‘Indeed,’ he said, his smile broadening.
   Oh yes, my lover’s eyes …
   Epilogue
   Paran shoved the door open. Shouldering his heavy, gold-filled pack, he stepped into the antechamber beyond.
   ‘Raest! Where are you?’
   The armour-clad Jaghut emerged from somewhere to halt before Paran, said nothing.
   ‘That’s right,’ Paran muttered, ‘I’ve decided to take up residence here.’
   Raest’s voice was a cold rasp, ‘You have.’
   ‘Aye. Three weeks in that damned inn was enough, believe me. So, here I am, courage worked up, ready to settle into the dreaded, infamous Finnest House – and I see your skills as housekeeper leave much to be desired.’
   ‘These two bodies on the threshold – what will you do with them?’
   Paran shrugged. ‘I haven’t decided yet. Something, I suppose. But, for now, I want to drop this gold off – so I can sleep easy for a change. They’re opening the place up tonight, you know…’
   The giant warrior replied, ‘No, Master of the Deck, I do not.’
   ‘Never mind. I said I’d go. Hood knows, I doubt anybody else in this city will, except maybe Kruppe, Coll and Murillio.’
   ‘Go where, Master of the Deck?’
   ‘Ganoes, please. Or Paran. Where, you ask? Picker’s new tavern, that’s where.’
   ‘I know nothing of—’
   ‘I know you don’t, that’s why I’m telling—’
   ‘—nor do I care, Ganoes Paran, Master of the Deck.’
   ‘Well, your loss, Raest. As I was saying, Picker’s new tavern. Her and her partner’s, that is. They’ve spent half their pay on this insane project.’
   ‘Insane?’
   ‘Yes – you don’t know the meaning of insane?’
   ‘I know it all too well, Ganoes Paran, Master of the Deck.’
   Paran was brought up short by that. He studied the helmed face, seeing only shadows behind the visor’s slots. A faint shiver ran through the Malazan. ‘Uh, yes. In any case, they purchased the K’rul Temple, belfry and all. Made it into a—’
   ‘A tavern.’
   ‘A temple everyone in the city calls haunted.’
   ‘I imagine,’ Raest said, turning away, ‘it came cheap, all things considered…’
   Paran stared after the armoured Jaghut. ‘See you later,’ he called.
   Faintly came the reply, ‘If you insist…’
   * * *
   Emerging from the battered gateway onto the street, Paran almost stumbled over a decrepit, hooded figure sitting awkwardly on the edge of the gutter. A grimy hand lifted from the rags towards the Malazan.
   ‘Kind sir! A coin, please! A single coin!’
   ‘Luckily for you, I can spare more than one, old man.’ Paran reached for the leather purse tucked into his belt. He drew out a handful of silvers.
   The beggar grunted, dragged himself closer, his legs trailing like dead weights. ‘A man of wealth! Listen to me. I have need of a partner, generous sir! I have gold. Councils! Hidden in a cache on the slopes of the Tahlyn Hills! A fortune, sir! We must needs only mount an expedition – it’s not far.’
   Paran dropped the coins into the old man’s hands. ‘Buried treasure, friend? No doubt.’
   ‘Sir, the sum is vast, and I would gladly part with half of it – the repayment to your investment will be ten times at the very least.’
   ‘I’ve no need for more riches.’ Paran smiled. He stepped away from the beggar, then paused and added, ‘By the way, you probably shouldn’t linger overlong at this particular gate. The House does not welcome strangers.’
   The old man seemed to shrink in on himself. His head twisted to one side. ‘No,’ he muttered from beneath his ragged hood, ‘not this House.’ Then he softly cackled. ‘But I know one that does…’
   Shrugging at the beggar’s obscure words, Paran turned once more and set off.
   Behind him, the beggar broke into a wretched cough.
   * * *
   Picker could not pull her eyes from the man. He sat hunched over, on a chair that had yet to find a table, still clutching in his hands the small rag of tattered cloth on which something had been written. The alchemist had done all he could to return life to what had been a mostly destroyed, desiccated body, and Baruk’s talents had been stretched to their limits – there was no doubt of that.
   She knew of him, of course. They all did. They all knew, as well, where he had come from.
   He spoke not a word. Had not since the resurrection. No physical flaw kept him from finding his voice, Baruk had insisted.
   The Imperial Historian had fallen silent. No-one knew why.
   She sighed.
   The grand opening of K’rul’s Bar was a disaster. Tables waited, empty, forlorn in the massive main chamber. Paran, Spindle, Blend, Antsy, Mallet and Bluepearl sat at the one nearest the blazing hearth, barely managing a word among them. Nearby was the only other occupied table, at which sat Kruppe, Murillio and Coll.
   And that’s it. Gods, we’re finished. We should never have listened to Antsy …
   The front door swung open.
   Picker looked over hopefully. But it was only Baruk.
   The High Alchemist paused within the antechamber, then slowly made his way forward to where the other Daru sat.
   ‘Dearest friend of honourable Kruppe! Baruk, stalwart champion of Darujhistan, could you ask for better company this night? Here, yes, at this very table! Kruppe was astonishing his companions – and indeed, these grim-faced ex-soldiers next to us – with his extraordinary account of Kruppe and this tavern’s namesake, conspiring to fashion a new world.’
   ‘Is the tale done, then?’ Baruk asked as he approached.
   ‘Just, but Kruppe would be delighted to—’
   ‘Excellent. I’ll hear it some other time, I suppose.’ The High Alchemist glanced over at Duiker, but the Imperial Historian had not so much as even looked up. Head still bowed, eyes fixed on the cloth in his hands. Baruk sighed. ‘Picker, have you mulled wine?’
   ‘Aye, sir,’ she said. ‘Behind you, beside the hearth.’
   Antsy reached for the clay jug, rose to pour Baruk a cup.
   ‘All right,’ Picker said in a loud voice, walking over. ‘So, this is it. Fine. The fire’s warm enough, we’ve drunk enough, and I for one am ready for some stories to be told – no, not you, Kruppe. We’ve heard yours. Now, Baruk here, and Coll and Murillio for that matter, might be interested in the tale of the final taking of Coral.’
   Coll slowly leaned forward. ‘So, you’ll finally talk, will you? It’s about time, Picker.’
   ‘Not me,’ she replied. ‘Not to start, anyway. Captain? Refill your cup, sir, and weave us a tale.’
   The man grimaced, then shook his head. ‘I’d like to, Picker.’
   ‘Too close,’ Spindle grumbled, nodding and turning away.
   ‘Hood’s breath, what a miserable bunch!’
   ‘Sure,’ Spindle snapped, ‘a story to break our hearts all over again! What’s the value in that?’
   A rough, broken voice replied, ‘There is value.’
   Everyone fell silent, turned
 to Duiker.
   The Imperial Historian had looked up, was studying them with dark eyes. ‘Value. Yes. I think, much value. But not yours, soldiers. Not yet. Too soon for you. Too soon.’
   ‘Perhaps,’ Baruk murmured, ‘perhaps you are right in that. We ask too much—’
   ‘Of them. Yes.’ The old man looked down once more at the cloth in his hands.
   The silence stretched.
   Duiker made no move.
   Picker began to turn back to her companions – when the man began speaking. ‘Very well, permit me, if you will, on this night. To break your hearts once more. This is the story of the Chain of Dogs. Of Coltaine of the Crow Clan, newly come Fist to the 7th Army…’
   This ends the Third Tale
   of The
   Malazan
   Book of the Fallen
   Glossary
   Pannion Domin Terminology
   Pannion Seer: the political and spiritual leader of the Domin
   Septarch: ruler of one of seven districts in Domin (also commands armies)
   Urdo: commander of elite heavy infantry (Urdomen)
   Urdomen: elite heavy infantry, fanatical followers of the Seer
   Seerdomin: fanatical bodyguard and assassin sect of the Domin
   Betaklites: medium infantry
   Beklites: regular infantry (also known as the Hundred Thousand)
   Betrullid: light cavalry
   Betakullid: medium cavalry
   Scalandi: skirmishers
   Desandi: sappers
   Tenescowri: the peasant army
   In Capustan
   The Grey Swords: a mercenary cult hired to defend against the Pannion Domin
   The Mask Council: High Priests of the Fourteen Ascendants represented in Capustan
   The Gidrath: soldiers serving the fourteen temples
   The Capanthall: Capustan’s city garrison, under command of Prince Jelarkan
   The Coralessian Company: followers of exiled Prince Arard of Coral
   Lestari Guard: refugee Palace Guard from the city of Lest
   Capan: name for distinct self-contained neighbourhoods and people in Capustan
   Daru Quarter: old town at centre of Capustan
   The Thrall: old Daru keep now home to the Mask Council
   The Fourteen Ascendants of Capustan’s Mask Council
   Fener/Tennerock
   Trake/Treach
   D’rek
   Hood
   Burn
   Togg
   Beru
   Mowri
   Oponn
   Soliel and Poliel
   Queen of Dreams
   Fanderay
   Dessembrae
   Shadowthrone
   Peoples and Places
   The Rhivi: pastoral nomadic society in central plains of Genabackis
   The Barghast: a warrior caste tribe found on various continents:
   Ilgres Clan
   White Face Clan (including: Senan, Gilk, Ahkrata, Barahn, Nith’rithal)
   T’lan Imass (the Armies of the Diaspora):
   Logros, Guardians of the First Throne
   Kron, First to the Gathering
   Betrule (lost)
   Ifayle (lost)
   Bentract (lost)
   Orshayn (lost)
   Kerluhm (lost)
   Tiste Andii: an Elder Race
   Jaghut: an Elder Race
   K’Chain Che’Malle: one of the Four Founding Races, presumed extinct
   Moranth: a highly regimented culture, centred in Cloud Forest
   Daru: a cultural and linguistic group on Genabackis
   Capan: a citizen of Capustan
   Domin/Pannion: name for a new empire on Genabackis
   Lestari: a citizen of Lest
   Coralessian: a citizen of Coral
   Morn: a ruined, haunted place on the southwest coast of Genabackis
   Coral: a city in the Pannion Domin
   Lest: a city in the Pannion Domin
   Capustan: a city on the north side of the Catlin River
   Darujhistan: last Free City on Genabackis
   Lamatath Plain: plains to south of Darujhistan
   Jaghra Til: T’lan Imass name for now-extinct inland sea
   The World of Sorcery
   THE WARRENS (THE PATHS – THOSE WARRENS ACCESSIBLE TO HUMANS)
   Denul: the Path of Healing
   D’riss: The Path of Stone
   Hood’s Path: the Path of Death
   Meanas: The Path of Shadow and Illusion
   Ruse: the Path of the Sea
   Rashan: The Path of Darkness
   Serc: the Path of the Sky
   Tennes: the Path of the Land
   Thyr: the Path of Light
   THE ELDER WARRENS
   Kurald Galain: the Tiste Andii Warren of Darkness
   Kurald Emurlahn: the Tiste Edur Warren
   Tellann: the T’lan Imass Warren
   Omtose Phellack: the Jaghut Warren
   Starvald Demelain: the Tiam Warren, the First Warren
   The Deck of Dragons – The Fatid (and Associated Ascendants)
   High House Life
   King
   Queen (Queen of Dreams)
   Champion
   Priest
   Herald
   Soldier
   Weaver
   Mason
   Virgin
   High House Death
   King (Hood)
   Queen
   Knight (once Dassem Ultor)
   Magi
   Herald
   Soldier
   Spinner
   Mason
   Virgin
   High House Light
   King
   Queen
   Champion
   Priest
   Captain
   Soldier
   Seamstress
   Builder
   Maiden
   High House Dark
   King
   Queen
   Knight (Son of Darkness)
   Magi
   Captain
   Soldier
   Weaver
   Mason
   Wife
   High House Shadow
   King (Shadowthrone/Ammanas)
   Queen
   Assassin (the Rope/Cotillion)
   Magi
   Hound
   Unaligned
   Oponn (the Jesters of Chance)
   Obelisk (Burn)
   Crown
   Sceptre
   Orb
   Throne
   ASCENDANTS
   Apsalar, Lady of Thieves
   Beru, Lord of Storms
   Burn, Lady of the Earth, the Sleeping Goddess
   Caladan Brood, the Warlord
   Cotillion/The Rope (the Assassin of High House Shadow)
   Dessembrae, Lord of Tragedy
   D’rek, the Worm of Autumn (sometimes the Queen of Disease, see Poliel)
   Fanderay, She-Wolf of Winter
   Fener, the Boar (see also Tennerock)
   Gedderone, Lady of Spring and Rebirth
   Great Ravens, ravens sustained by magic
   Hood (King of High House Death)
   Jhess, Queen of Weaving
   Kallor, the High King
   K’rul, Elder God
   Mael, Elder God
   Mowri, Lady of Beggars, Slaves and Serfs
   Nerruse, Lady of Calm Seas and Fair Wind
   Oponn, Twin Jesters of Chance
   Osserc, Lord of the Sky
   Poliel, Mistress of Pestilence
   Queen of Dreams (Queen of High House Life)
   Shadowthrone/Ammanas (King of High House Shadow)
   Shedenul/Soliel, Lady of Health
   Soliel, Mistress of Healing
   Tennerock/Fener, the Boar of Five Tusks
   The Crippled God, King of Chains
   The Hounds (of High House Shadow)
   Togg (see Fanderay), the Wolf of Winter
   Trake/Treach, The Tiger of Summer and Battle
   Son of Darkness/Moon’s Lord/Anomander Rake (Knight of High House Dark)
   Treach, First Heror />
   HOUSE OF CHAINS
   BOOK FOUR OF THE
   MALAZAN BOOK OF THE FALLEN
   STEVEN ERIKSON
   House of Chains
   This is a work of fiction. All the characters and events portrayed in this novel are either fictitious or are used fictitiously.
   HOUSE OF CHAINS: BOOK FOUR OF THE MALAZAN BOOK OF THE FALLEN
   Copyright © 2002 by Steven Erikson
   Originally published in Great Britain in 2002 by Bantam Press, a division of Transworld Publishers
   All rights reserved, including the right to reproduce this book, or portions thereof, in any form.
   Maps by Neil Gower
   A Tor Book
   Published by Tom Doherty Associates, LLC
   175 Fifth Avenue
   New York, NY 10010
   www.tor.com
   Tor® is a registered trademark of Tom Doherty Associates, LLC.
   Library of Congress Cataloging-in-Publication Data
   Erikson, Steven.
   House of chains / Steven Erikson.—1st ed.
   p. cm.—(Malazan book of the fallen; bk. 4)
   “A Tom Doherty Associates book.”
   ISBN: 978-0-765-31574-8
   I. Title.
   PR9199.4.E745H68 2006
   813'.6—dc22
   2006040427
   For MARK PAXTON MACRAE, for the KO punch. This one’s all yours, my friend.
   Acknowledgements
   The author wishes to thank his cadre of readers, Chris Porozny, Richard Jones, David Keck and Mark Paxton MacRae. Clare and Bowen as always. Simon Taylor and the crew at Transworld. And the terrific (and patient) staff at Tony’s Bar Italia: Erica, Steve, Jesse, Dan, Ron, Orville, Rhimpy, Rhea, Cam, James, Konrad, Darren, Rusty, Phil, Todd, Marnie, Chris, Leah, Ada, Kevin, Jake, Jamie, Graeme and the two Doms. Thanks also to Darren Nash (for the yeast always rises) and Peter Crowther.
   MAPS
   Dramatis Personae
   The Uryd Tribe of the Teblor
   Karsa Orlong, a young warrior
   Bairoth Gild, a young warrior
   Delum Thord, a young warrior
   Dayliss, a young woman
   Pahlk, Karsa’s grandfather
   Synyg, Karsa’s father
   The Adjunct’s Army
   Adjunct Tavore
   Fist Gamet/Gimlet
   T’amber
   Fist Tene Baralta
   
 
 The Malazan Empire Page 270