The Living Dead 2

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The Living Dead 2 Page 26

by John Joseph Adams


  “We will smother,” said Elsa.

  “No.” I shook my head. “We have three days. I can devise air circulation. It will be slow and diffuse up through the chimneys. But I do not think it will be sufficient to cause the tote Männer to attack the chamber. We can hold out for help.”

  It took most of those three days to set ourselves up. We had to change the locks on the doors so we could get ourselves out and convert the exhaust fans to give us a little air. We stockpiled as much food and water as we could carry. I even built a periscope through which I could observe the courtyard in front of the chamber and the areas around.

  We were carrying one of the last loads into the chamber when a toter Mann leapt on Willem from the roof. Willem grabbed his pistol as he hurled the toter Mann to one side. Weber cried out and wrestled with Willem. The toter Mann attacked both of them. Finally, Willem threw down Weber and emptied the clip of his pistol into the toter Mann’s head. He turned to club Weber but Weber climbed the wall and was gone. Willem turned his attention back to the toter Mann, which had ceased moving as its head had ceased to have any shape. The worms wriggled out like thin spaghetti.

  Willem looked at me and held up his arm. His fingers and wrist were bitten. “Do I have any chance at all?”

  I shook my head.

  “Well, then.” He replaced the clip in the pistol. “Perhaps I have time enough to kill Weber for this.”

  “Don’t wait too long,” I advised. “Once you start to feel the euphoria you won’t want to kill him at all.”

  “I won’t.”

  He nodded at me and I saluted him. Then I went inside the chamber and sealed the door.

  Which brings me to the present.

  It has been ten weeks since we sealed the door of the chamber. No one has come to help us. Sure enough, the tote Männer have not detected us though they often walk around the building sensing something. Our scent is diffuse enough not to trigger an attack.

  But they do not wander off as the previous tote Männer did. They have remained. Worse, instead of degrading in ten weeks as our experiments suggested, they remain whole. I am now forced to admit that the deterioration we observed in our experiments was more likely the result of captivity than any natural process.

  I watch them. Sometimes a group of them will disappear into the surrounding forest and then return with a deer or the corpse of a man or child. Then they eat. We never took an opportunity to observe their lifecycle. It seems that once the initial infection period is over, they can, after their own fashion, hunt and eat.

  We ran out of water two days ago. We ran out of food nearly a week before that. Helmut cries continuously. The sounds do not appear to penetrate the walls of the chamber—at least, the tote Männer do not respond.

  I had planned to hold out longer—perhaps attempt an escape or brave the tote Männer and try to bring back supplies. It is now September. Surely, the impending winter would stop them. Then, when they were dormant, we could leave. But in these last days I have witnessed disturbing changes in their behavior. I saw one toter Mann walking around the camp wrapped in a rug found in one of the camp buildings. A small group of five or six gathered around a trash barrel in which smoldered a low fire. At first, I thought the disease might have managed to retrieve the host memories or that the hosts were recovering—both indicated disaster for us. We would be discovered.

  But this is different. The tote Männer stand near the fires until they smolder and only then move away. They drape blankets and clothes completely over their heads but leave their feet unshod. Whatever is motivating them, it is not some surfacing human being but the dark wisdom of the disease itself.

  They are still tote Männer and will infect us if they can. There is no hope of escape or holding out.

  Always the engineer, I prepared for this. I kept back a bottle of water. In it, I dissolved some Demerol powder. Elsa and Helmut were so thirsty they did not notice the odd taste. They fell asleep in minutes.

  I am a coward in some ways. The idea of me, my wife and my child living on only as a host for worms and microbes horrifies me. Death is preferable. Nor do I trust drugs. The faint possibility they might come upon us in our sleep fills me with dread. I have my pistol and enough bullets for Elsa and Helmut and myself. If they find us we will be of no use to them.

  I believe that you, Germany, will triumph over these creatures, though that victory will no doubt be a hard one. The Third Reich will not live forever as we had hoped but will, no doubt, fall to the tote Männer. But good German strength must eventually prevail.

  For my own part, I regret my inability to foresee my own inadequacies and I regret that I must die here, without being able to help. I regret that Elsa and Helmut will never again see the sun and that they will die by my hand.

  But you, who read this, take heart. We did not yield. We did not surrender here but only died when there was no other way to deny ourselves to the enemy. You will defeat and destroy them and raise your hand over a grateful Earth.

  It is there waiting for you.

  The Skull-Faced City

  By David Barr Kirtley

  David Barr Kirtley has been described as “one of the newest and freshest voices in sf.” His work frequently appears in Realms of Fantasy, and he has also sold fiction to the magazines Weird Tales and Intergalactic Medicine Show, the podcasts Escape Pod and Pseudopod, and the anthologies New Voices in Science Fiction, The Dragon Done It, and Fantasy: The Best of the Year. I’ve previously published him in the first The Living Dead anthology and in my online science fiction magazine Lightspeed. He also has a story forthcoming in my anthology The Way of the Wizard that’s due out in November. Kirtley is also the co-host (with me) of the Geek’s Guide to the Galaxy podcast.

  This story is a sequel to one that appeared in the first The Living Dead anthology. In “The Skull-Faced Boy,” Dustin and Jack, two recent college grads, die in a car accident and rise as intelligent zombies. Dustin—called “the skull-faced boy” due to his injuries—organizes hordes of mindless zombies into an army and declares war against the living, while Jack becomes his reluctant accomplice. Their rivalry over a girl named Ashley eventually leads Dustin to carve off her face as well.

  When “The Skull-Faced Boy” appeared on the Pseudopod horror podcast, it was very well received, and several listeners requested more material set in the same universe. So it was in the back of Kirtley’s mind for a while to possibly expand the story into something longer. When I told him I was editing The Living Dead 2, I encouraged him to submit a sequel story.

  “This is the first sequel I’ve written, and it’s hard,” Kirtley says. “For a long time I was stuck, since by the end of ‘The Skull-Faced Boy’ the conflicts and agendas of the characters are all pretty much on the table. My big break came when I considered creating a new main character, Park. And so as not to repeat myself, I made him completely different from my original protagonist, Jack. Jack is an ordinary young man, sensitive, kind of a doormat type, whereas Park is a very, very dangerous soldier.”

  Park watched from his car as a pickup screeched to a halt in front of the supermarket. He’d known they would come. The armies of the living were on the march, and the living needed food.

  The pickup’s doors flew open and two figures leapt out—a black man and a blond woman. The man, who was older, maybe forty, carried a shotgun. He sprinted toward the store and the woman ran close behind him, her hands wrapped tight around a large silver pistol. The man threw open the entrance doors and vanished into the darkness while the woman waited outside, keeping watch. Smart. But it would not save them.

  Park slipped from his car, his scoped rifle clutched to his chest. He crept forward, using abandoned cars as cover. Finally he lay down on the asphalt and leveled his rifle at the pickup.

  A dead man in a green apron wandered around the side of the building. He spotted the woman, groaned exultantly, and stumbled toward her, his arms outstretched. The woman took aim at his forehead.

  Par
k pulled the trigger at the same moment she did. The report of her pistol drowned out the soft pinging that his round made as it drilled a neat hole through her pickup’s gas tank. The dead man’s skull smacked against the pavement, and the woman lowered her gun. She didn’t notice the gas pooling beneath her truck.

  Park sneaked back to his car and got in. He waited, watching as the woman took down several more of the moaning dead who strayed too close. Later her companion emerged, pushing a loaded shopping cart. The woman hurriedly tossed its contents into the bed of her truck while the man dashed to the store again. This was repeated several times. The commotion attracted an ever-growing audience of moaners, which the woman eyed nervously.

  Finally the man and woman leapt into their vehicle and peeled out. The pickup careened across the parking lot, and the dead men who staggered into its path were hurled aside or crushed beneath its tires.

  Park donned his black ski mask, pulled his goggles down over his eyes, and started his car. He tailed the pickup along the highway, keeping his distance. When the truck rolled to a stop, he pulled over too and got out.

  The man and woman fled from their vehicle and into a nearby field, which was crawling with the dead. Park followed them through the grass and into the woods. He watched through his scope as the pair expended the last of their ammo and tossed away their guns, and then they stood back to back and drew machetes against the clusters of moaners who continued to stumble from the trees all around.

  Park approached, using his rifle to pick off the nearby dead men. One shot to each head, cleanly destroying each brain—what was left of them.

  He pointed his rifle at the living man and shouted, “Drop it.”

  The man shouted back, “Who are you? What do you want?”

  Park shifted his aim to the woman and said, “Now. I only need one of you alive.”

  “Wait!” the man said. “Damn it.” He tossed his machete into the brush. “There. Okay?”

  “And you,” Park told the woman. She hesitated, then flung her weapon away as well.

  Park said, “Turn around. Kneel. Hands on your heads.”

  They complied. Park strode forward and handcuffed them both. “Up,” he said. “Move.”

  The pair stood, and marched. The woman glanced back at Park.

  “Eyes front,” he ordered.

  She gasped. “Oh my god.” To the man she hissed frantically, “He’s one of them! The ones that can talk.”

  The man turned to stare too, his face full of terror.

  “Eyes front!” Park shouted.

  The man and woman looked away. After a minute, the woman said quietly, “Are you going to eat us?”

  “I don’t intend to,” Park said.

  “So why do you want us?” she asked.

  “It’s not me that wants you,” Park answered.

  “Who does then?” the man demanded.

  For a long moment Park said nothing. Then he removed his goggles, exposing dark sockets and two huge eyeballs threaded with veins. He yanked off his ski mask, revealing a gaping nose cavity, bone-white forehead and cheeks—a horrific skull-visage.

  “You’ll see,” he said.

  As dusk fell Park drove down a long straight road that passed between rows of corn. In the fields, dead men with skull faces wielded scythes against the stalks.

  “Crops,” said the man in the back seat. “Those are crops.”

  Beside him the woman said, “What do the dead need with food?”

  “To feed the living,” Park answered.

  For the first time her voice held a trace of hope. “So we’ll be kept alive?”

  “Some are, it would seem,” Park said.

  And Mei? he wondered. He just didn’t know.

  In front of his car loomed the necropolis, its walls clumsy constructions of stone, twenty feet high. Crews of skull-faced men listlessly piled on more rocks.

  The woman watched this, her jaw slack. She murmured, “What happened to your faces?”

  Park glanced at her in the rearview mirror. The car bounced over a pothole, and the mirror trembled as he answered, “Faces are vanity. The dead are beyond such things.”

  He pulled to a stop before a gap in the stone wall. The dirty yellow side of a school bus blocked his way. He rolled down his window.

  From the shadows emerged one of the dead, a guard. This one did have a face—nose and cheeks and forehead—though the flesh was green and mottled. A rifle hung from his shoulder. He shined a flashlight at Park, then at the captives.

  “For the Commander,” Park said.

  The guard waved at someone in the bus, the vehicle rumbled forward out of the way, and Park drove on through.

  The woman said, “That one had a face.”

  “That one is weak,” Park snapped. “Still enamored with the trappings of life. And so here he is, far from the Commander’s favor.”

  Park drove down a narrow causeway bordered on both sides by chain-link fences. Every few minutes he passed a tall steel pole upon which was mounted a loudspeaker. Beyond the fences, scores of moaners wandered aimlessly in the light of the setting sun. The man and woman lapsed again into silence. Plainly they could see that this army of corpses presented a formidable obstacle to either escape or rescue.

  Park remembered the first time he’d come here, almost three months ago, pursuing a trail of clues. Upon beholding the necropolis his first thought had been: The city that never sleeps.

  He passed through another gate and into a large courtyard. “End of the line,” he said as he opened the door and got out.

  A group of uniformed dead men with rifles and skull-faces ambled toward him. Their sergeant said, “You again. Park, isn’t it? What’ve you got?”

  “Two,” Park replied. “Man and woman.”

  The sergeant nodded to his soldiers, who yanked open the car doors and seized the prisoners. As the pair was led away, the sergeant said to Park, “All right. Come on.”

  Park was escorted across the yard. From a loudspeaker mounted on a nearby pole came the recorded voice of the Commander:

  “Once you were lost,” said the voice, “but now you’ve found peace. Once you were afflicted by the ills of the flesh. The hot sun made you sweat, and the icy wind made you shiver. You sickened and fell and were buried in muck. You were slaves to the most vile lusts, and you gorged yourselves on sugar and grease. But now, now you are strong, and the only hunger you feel is the hunger for victory, the hunger to destroy our enemies, to bend them to the true path by the power of your righteous hands and teeth. Once you were vain, preoccupied by the shape of your nose, the shape of your cheeks. You gazed into the mirror and felt shame. Shame is for the living. Let them keep their shame. We are beyond them, above them. Your face is a symbol of bondage to a fallen world, a reminder of all that you once were and now rightfully despise. Take up your knife now and carve away your face. Embrace the future. Embrace death.”

  Park was taken to a nearby building and led to a room piled high with ammo clips and small arms—the currency of the dead. He filled a duffel. As he made his way back to his car, another skull-faced man came hurrying over and called out, “Hey. Hey you.”

  Park looked up.

  The man gestured for him to follow and announced, “The Commander wants to meet you.”

  This is what Park had been waiting for. He dumped the duffel in the trunk of his car, then followed the man to an armored truck. They drove together toward the palace. The building had been a prison once, but now hordes of dead laborers had transformed it into a crude and sinister fortress.

  The truck arrived at the palace, then stopped in a dim alley. Park got out and was led inside. He surrendered his handcuffs to an armed guard, walked through a metal detector, then retrieved them.

  He was shown to a large chamber. Against the far wall stood two throne-like wooden chairs, in one of which sat a slender skull-faced young man who held an automatic rifle across his lap. Beside him sat a skull-faced girl with long auburn hair. She wore a
n elegant white gown, and Park imagined that she must have been very beautiful once. The man in the chair wore a military uniform, as did the row of a dozen skull-faced men who stood flanking him.

  Park stepped into the center of the room.

  “Welcome,” said the man in the chair. “I am the Commander. This is my wife.” He gestured to the girl beside him. “And my generals.” He waved at the assembled dead. “And you are Park.”

  “Sir,” Park said.

  “You’re quickly becoming our favorite supplier.”

  Park was silent.

  The Commander leaned forward and regarded him. “Tell me, Park. How did you die?”

  Park hesitated a moment, then said, “Friendly fire. When my base was overrun.”

  And he’d been damn lucky in that. Those who died after being bitten by the dead always came back as moaners, as the rest of his company had.

  The Commander said, “You were a soldier?”

  “Scout sniper, sir.”

  The Commander nodded. “Good.” He added wryly, “I like the look of you, Park. You remind me of myself.”

  “Thank you, sir.”

  “But tell me,” the Commander went on. “Why do you keep bringing us the living? I’m grateful, but you can’t still need the reward. You must have plenty of guns by now.”

  “I want to do more,” Park said. “Help you. Convert the living. End the war.”

  The Commander settled back in his chair. “Yes,” he said thoughtfully. “Perhaps you can help us. We’ll discuss it after dinner.”

  Dinner. The word filled Park with dread. Fortunately he had no face to give him away.

  She reminded him of his grandmother. A woman in her seventies, naked, gagged, and tied to a steel platter. When she was placed on the table, and saw a dozen skull-faces with all their eyeballs staring down at her, she began to bray into her gag and thrash against her bonds.

  The Commander, who now wore his rifle strapped to his shoulder, said to Park, “Guests first.”

 

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