March of the Legion sotl-2

Home > Other > March of the Legion sotl-2 > Page 1
March of the Legion sotl-2 Page 1

by Marshall S. Thomas




  March of the Legion

  ( Soldier of the Legion - 2 )

  Marshall S. Thomas

  In the era of total galactic war, can one squad really make a difference? On a hostile planet, Legion trooper Thinker and his comrades of Squad Beta are ordered to assault the invading encampment of alien Omins. But the moment they are dropped into the atmosphere of Andrion 3, little goes as planned. Only months out of training, Beta find themselves marooned on a world of smoke, ash, and lava, facing giant exosegs, and an enemy who attacks their very minds. The fate of ConFree, perhaps the whole of mankind, lies in their hands. To survive all they need do is destroy the Omni menace. The only problem---no one has ever defeated the Omnis. REVIEWS "Marshall Thomas returns with the second installment in his military science fiction series detailing the adventures of the soldiers of the Legion, in particular those of Beta Squad, as told by Thinker, a young man who embraces his fate to live or die for the Legion....Thomas has created an intense view of the future, designed and populated over twenty years worth of work. If you like military science fiction in the style of the classic pulps, chances are you'll enjoy this series." -- Thunder Child Science Fiction & Fantasy Web Magazine "A perilous, exciting space saga, Soldier Of The Legion is enthusiastically recommended reading for fans of the science fiction action/adventure genre." -- Laurel Johnson of Midwest Book Review SOLDIER OF THE LEGION BOOKS Soldier of the Legion March of the Legion Slave of the Legion Secret of the Legion Cross of the Legion Curse of the Legion

  This book and parts thereof may not be reproduced in any form, stored in a retrieval system, or transmitted in any form by any means—electronic, mechanical, photocopying, or otherwise—without prior written permission of the publisher, except as provided by the United States of America copyright law.

  Ridan and its logo are copyrighted and trademarked by Ridan Publishing. All rights reserved.

  This is a work of fiction. Names, characters, places and incidents are products of the author's imagination or are used fictitiously. Any similarity to actual persons, organizations, and/or events is purely coincidental.

  A Ridan Publication

  www.ridanpublishing.com

  www.soldierofthelegion.com

  Copyright © 2010 by Marshall S. Thomas

  Cover Art by Michael J. Sullivan

  Starcharts by Hatton Slayden

  Editing by Carol Woods

  Layout Design by Michael J. Sullivan

  ISBN: 978-0-9825145-7-3

  PRINTED IN THE UNITED STATES

  First Printing: May 2010

  Dedicated to:

  Kim Lien

  Praise for Marshall's Soldier of the Legion Series

  "It's been a long wait for the second in this exciting series of sci-fi books. I must admit that the attraction for me is Marshall Thomas's writing style and story telling ability. This book picks up where the last left off, with the Legion facing a scourge that threatens all life forms throughout the universe — the Omnis. Once again, the action is heart pounding, the characters believable and well developed. This time, adding interest to the plot, the Legion juggles political intrigue and betrayal along with fighting the Omnis…

  "Readers experience breath taking action and frightening battles on alien worlds…Sci-fi fans or readers who enjoy good writing should love this book. This series is highly recommended."

  — Midwest Book Review

  "…a deep, rich story that captures the heart of Sci-fi…a perfect story…captivating…moving. I highly recommend SOLDIER OF THE LEGION, one the best books I've read this year!"

  — MyShelf.com

  Books in the Soldier of the Legion Series

  Soldier of the Legion

  March of the Legion

  Slave of the Legion

  Secret of the Legion

  Cross of the Legion

  Curse of the Legion

  An Introductory Note from the Author

  I have been gratified by the popularity of the Soldier of the Legion series since the publication of the first book, Soldier of the Legion, in 2002. Now the series is complete, in 2010, with the recent publication of the sixth and final book in the Series, Curse of the Legion.

  Why, then, am I republishing the second book, The Black March, as a new volume, March of the Legion: The Author's Cut? Two reasons: first, my new publisher, Ridan, is re-releasing all my previous books with attractive new covers and artwork. Second, this gives me a chance to fix a historical problem with my first two books. What happened is that my first publisher decided that Soldier of the Legion was too long and so I was forced to cut the story back and repackage the last part of it as The Black March. That was fine, but the cut was made at an awkward point in the story. I didn't like it much, but as a new author at the time, I had no choice.

  With the latest edition of Soldier of the Legion: The Author's Cut, the problem is fixed. And with this latest edition of March of the Legion: The Author's Cut, you now have the new version of The Black March, and it too now appears as it was originally created.

  I look at The Black March/March of the Legion as Soldier of the Legion's little brother.w

  My thanks to my new publisher, Ridan Publishing, for all their work. I am thrilled to see my creations reflected accurately as they were first written.

  Crista Cluster, 1,400 light years from Sol

  When the first Outworlder refugees approached the Outvac fleeing System oppression, the Crista Cluster beckoned them onwards with a view that appeared to form a starry cross in the vac. ConFree's ancestors settled those worlds as a free people and vowed in a Constitution written in blood to uphold liberty, justice and freedom, no matter what the cost, and to remain eternally vigilant against all forms of tyranny and slavery. The ConFree Legion was formed to accomplish those objectives.

  Black March: "Black March" originally referred to the Diaspora of Outworlder and Assidic refugees fleeing System slavery and oppression by seeking new worlds and a new life in the unexplored reaches of the Outvac frontier. Here they discovered and settled scores of uninhabited but primeval virgin worlds in the Crista Cluster. When System forces threatened to intrude, they declared their independence, forming the Confederation of Free Worlds in Year One, CGS. The successful but costly efforts of Fleetcom and the ConFree Legion to drive System DefCorps units from the Outers were also referred to as the "Black March" because of the terrible casualties suffered by our forces during the campaign.

  Veltros Training Command—Basic—Intro—History.

  Date: 312 CGS.

  PART I:

  THE FORGE

  Chapter 1:

  The River of Doom

  "We're in the at!" There was no need to announce it—the assault carrier shook scarily in the atmosphere, vibrating all the way into our bones. In armor, strapped down in the aircar, we felt helpless in our death suits, black armor and red faceplates. Our assault carrier fell nose first, punching out a deep, hot combat drop into the atmosphere of Andrion 3.

  All of Atom's strike force accompanied us, falling into the black skies of this unholy world like a plague of fireflies, a meteor shower of tiny hot sparks in a hostile night. Four squadrons of fighters from Atom's cruisers: the Spawn, the Spider, the Sparta, the Specter, supported us, thirty-two fighters in all, with another thirty-two from Atom's four organic squadrons, tacships and assault craft filled with aircars and the aircars filled with Legion troopers, more than five hundred and sixty of us praying to Deadman, scouts and transports and swarms of recon probes and thousands of deceptors, falling, burning, glowing, shaking, still on Atom's Road, doing Atom's will.

  The O's awaited us. The Omnis were deadly alien warriors with immense psychic powers, invulnerable mag fields, and lots of
experience in killing humans. We had never had any success in killing O's, but their intrusion into ConFree vac had to be countered. And there we were.

  I listened to the music of the stars, roaring inside my helmet, incredibly beautiful, the stars hissing and booming as the assault craft bounced and shook, carrying us down to an unknown fate.

  "Aircars—prep for launch."

  "Beta Air ready for launch." Redhawk's armored fingers flew over the console, and all the lights glowed green. Snow Leopard sat beside him, still checking out the squad.

  Snow Leopard began his pre-launch sermon, "Psycho, if it moves…"

  Psycho seemed edgy, "It's dead. I know—tacstars, all the way!"

  "Thinker, we'll be depending on you!" Snow Leopard's voice had a very hard edge on it, with more urgency than I remembered hearing before.

  "I'll be there, Snow Leopard," I said. I was oddly calm. Determined. Doomed.

  "Warhound, there won't be time to double-check anything. If it moves…"

  Warhound snapped back, "Kill it. I've got it, Snow Leopard. Don't worry."

  "Priestess…"

  "I'll be as close as I can get, Snow Leopard. Don't worry."

  Command interrupted, "Launch aircars!"

  The lights flickered and an alarm shrieked once again. It felt as if the gravity god were smashing me right through my armor. A great roar as the aircar jets erupted to full power, the console aglow, my entire body trembling from the vibrations. The aircar fell wildly into the dark, bouncing and shaking in unstable air. It appeared pitch black outside, but soon weak flickers of light were visible—sparks, lost in the awful night. Black clouds, flashing past us. A tremble of lightning. A glow, somewhere ahead and below. A soundless explosion, lighting up a sudden jagged black horizon, the lightning of the Gods. A dark volcano erupted, glittering streaks of golden lava bursting up into the night in heart-stopping slow motion.

  "Look at that!"

  "It's beautiful!"

  "Thinker, I'm listening to the stars." Priestess, a dreamy whisper. Priestess. Fragile Priestess. My hope. My strength.

  "I'm with you, Priestess. I'm with you." The car shook wildly, the engine shrieking, seemingly out of control.

  "To the death…to the death…to the death…" Someone prayed quietly. And suddenly the Drop Song came on.

  "The past is dead and gone,

  The scent of flowers in a tomb,

  A half-remembered tune

  From a half-remembered time

  Open your eyes, cast off old dreams!

  A New World awaits you—

  A New World to love you—

  Drop, drop, drop!

  The past is dead and gone!"

  I tuned it out. I wanted to listen to the stars.

  "Heads up, gang!" Redhawk warned us, snapping me out of my reverie. "Here comes the antimat!" We fell through that evil night like a great cenite bat. The aircar's tacsit screen glowed hot with Legion aircar markers. The grav pulled at my restraints as the car buffeted wildly. Thick clouds edged with burning embers flashed past the plex. I caught a quick glimpse of another aircar, a sinister black bird, cutting through the soup, then gone. Up ahead, two glittering phospho white tracks relentlessly traced their way almost straight down towards the shrouded surface.

  A blinding blue incandescent flash suddenly lit up everything, freezing it all into my retina, a fraction of time caught forever—a world afire below, dull red volcanoes belching fire and ash, ochre rivers of lava burning their way in great loops through that hellish underworld. A titanic blast of glittering orange lava shot skywards as the initial flash faded, a spectacular eruption, millions of dazzling streaks rising, growing, forming a massive fireball rising high into the atmosphere, blasting a shock wave of smoky debris ahead of it. My eyes were still dazzled by the flash—I couldn't see the target.

  "It's headed for the vac!" Warhound shouted.

  Then the shock hit us, flipping our car like a toy as the crack of doom resonated with my armor and rattled my teeth. Upside down, we hurtled to our death—until Redhawk regained control and righted us.

  "That was the first anti!" Snow Leopard shouted. "Take a look!"

  "I never woulda guessed it!" Psycho quipped, "Thanks for enlightening us!"

  Everyone ignored him—we had a pretty scary view all right. The spectacular geyser of lava blasted its way completely out of the at with cosmic force, filling the sky, erupting from a giant irregular lava lake set at the foot of a bleeding volcanic mountain chain. There—that was the target! I could see nothing of the starport but as I watched, a heavy lava rain showered the lake, falling from the antimat blast.

  Much of the surface of the lava lake had disintegrated or was still heading skyward, but there was plenty left. Nobody had ever before used antimat on an Omni starport hidden deep under the surface of a moving lake of lava. Command believed two strikes would shatter the upper portion of the Omni installation and probably kill a great many O's. We certainly didn't want the entire starport destroyed. It was an incalculably valuable prize of war, if we could win it. We had no idea of the size or structure of the installation—the lava was good camfax. We knew so little about the O's it was well worth the risks—that's what they had told us. The mission was to record and exploit everything we found, and recover what we could. If the antimat strike prompted the O's to retreat, we'd seize and hold. If they survived and rallied, we'd retreat rapidly. And all this to be done with lava presumably pouring into the base! Life ain't easy, as Snow Leopard often said.

  I prayed that Atom's simulations were accurate and that Command's decision to send us in after only two strikes was the right one.

  "Look out!" An irresistible fist of gas hit us and a hailstorm of lava and pumice and ash peppered the car, screeching and pinging off the armored skin. We flipped again, my stomach swirling unhappily as I prayed to Deadman. In an instant, we were back on track, more or less right side up.

  "I'm approaching the zero," Redhawk reported. "There's antimat number two—stand by!"

  "Oh, no!" somebody objected.

  The second of those awful phospho tracks was about to hit target—right on the Omni starport. I saw it coming down, the finger of God. Another elemental, eye-searing flash lit up the world, an antimat sun, an artificial comet impacting to shake the planet with cosmic force. The lava lake blew open with a mighty crack, punching a gigantic gassy plume of smoking, burning debris into the upper atmosphere while ejecting a stunning display of white-hot lava contrails ripping out in all directions—how could anything survive? The O's must be history! I gritted my teeth. The car rattled and lurched wildly, and my head snapped back and forth in my helmet.

  "What's that?" Snow Leopard asked, pointing straight ahead.

  Smoky clouds ahead of us were filled with incandescent little green tracers, meandering around lazily—as if looking for something. Atom was wrong. Command was wrong. The Omni base had survived two antimat hits and they were still fighting! This was madness! We couldn't fight the O's! Nobody could fight the O's!

  "They're shooting at us!" Redhawk sounded shocked—as if it were not allowed. He snapped the car in a turn that must have been greater than 90 degrees, but I couldn't tell exactly because I lost consciousness when the gravs on my body exceeded the weight of a neutron star—or at least it felt that way to me.

  When I came to, we were dropping like a meteor, and those green bastards were following us down like a swarm of bees. Then my heart leaped to my throat and the adrenalin cocktail shocked me awake as it all came into focus. The armored plex was riddled, streaks of blood shot past on the inside of the plex as I watched in amazement, trying to understand it. Redhawk's blood! He screamed in agony, his armor smoking as the planet's poisonous air roared into the cabin. A section of the armored wall had peeled open and loose junk whipped past me. The readouts on the cockpit all glowed red, an electronic crackling indicated the aircar's instrumentation was fried, and Sweety was calmly relaying it all.

  "…brace for crash
landing, recommended, emergency navcom still functioning, pilot is unconscious, flight controls are partially responding. Hit! Hit! Hit! Major damage, land and abandon vehicle to…"

  We were dropping fast! My seat was right behind Redhawk and he was slumped down in his seat. I activated the emergency release on my restraints and vaulted over Redhawk's bloody armor to seize the controls. I managed to veer the car away from a sheer cliff—just in time! Warhound and Priestess frantically hauled Redhawk out of the cockpit as I forced my way into the pilot's seat. The controls vibrated harshly and I could barely hold them steady even with Sweety's help.

  "…EMERGENCY LANDING SYSTEM FAILING!" the car announced. I struggled to gain lift as the aircar fell like a brick towards the surface. It was all dark out there except for a wide river of glittering golden lava—we were headed right for it!

  "Look out, Thinker!" Snow Leopard warned. A slice of velvet suddenly split the river and I pointed the car's nose right at it—we were going down and I didn't want to land in the lava. I prayed our target was flat land and not a pile of slag floating on top of the lava river.

  We hit with a bone-jarring impact and skidded out of control through a stony surface as I struggled to stay conscious. Dead! We were dead!

  ###

  "It's an island—just as Sweety said," I told Psycho. "And there's no way off." Psycho and I lay motionless in a field of pumice, under a smoky night sky full of burning ash. Our recon was over—and the result was not good. Our aircar had crashed onto a long island of volcanic rubble set in the middle of a wide, relentless, white-hot river of lava that ground past us with elemental force. The rock around us steamed, poisonous yellow gases hissing. A phosphorescent red glow lit up the lava river. Pumice glittered like glassy diamonds on the shore. The ground shook like jelly as we watched, and an awful shrieking, grinding noise set my teeth on edge. A hot breeze blew against our faceplates—a dull roaring and crackling. The temperature kept rising—our armor glowed.

 

‹ Prev