Unlocking the Moviemaking Mind

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Unlocking the Moviemaking Mind Page 15

by Michael Schoonmaker


  Teachers can’t realistically keep up with or identify with every learning

  tool. What is a teacher to do?

  Unfortunately, there is no simple answer to this question. But there is

  a companion reality to consider when it comes to the idea of videomak-

  ing in the classroom. As difficult as the idea of incorporating videomak-

  ing into learning is to adult teachers, it is considerably easier and more

  intuitive for children. Why is this?

  Visual Language

  One of the first steps in educating our film and TV students in college

  is to get them to see motion picture media-making as a language. The

  reason for this is that video looks too much like real life, and the fact that it does creates a problem for the students when they look at it through a

  camera viewfinder. This is because what they see in that viewfinder is, in

  reality, far different than what our eyes see in real life. Students tend to realize this very quickly when they make their first movies and they end

  up looking so very different from what they imagined on the screen.

  They know that something is wrong, but they don’t immediately under-

  stand what it is.

  It’s usually because they tried to tell a three-dimensional story in a

  three-dimensional way. The problem is that they are working with a two-

  dimensional medium. Converting a three-dimensional idea to a two-di-

  mensional medium requires a certain degree of critical awareness—in

  other words, help in recognizing the difference between these dimension-

  al portrayals—and then a lot of translation. It’s a lot like drawing.

  Encoding and Decoding

  The reason why language is a helpful metaphor in teaching video is

  that it involves an encoding and decoding process. If you want to com-

  municate an idea to someone else—say, for instance, this encoding/de-

  coding idea—the author of the message has to encode that message using

  Reciprocity

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  selected language symbols, in this case alphabetical characters of the Eng-

  lish language, in hopes that the audience it was designed for is capable of decoding that message. Chances are good if the audience is proficient in

  the English language.

  Videomaking involves a similar encoding/decoding process, but the

  language is different—very different. Instead of arrangements of letter

  symbols, picture and sound arrangements are used to communicate its

  ideas. On top of this, the structures and tactics of these arrangements are often very counterintuitive to the process of print encoding and even

  common sense.

  This is much like the frustrating difference that foreign language stu-

  dents, young and old, face when trying to learn a second language later

  in life. Students of a second language often express frustrations related to the adage, “You can’t teach an old dog new tricks.” The reason for this

  tendency is that time fertilizes the roots of our first-given language structures in everyday life and makes it more difficult to allow a wholly different language structure into our thought process. Take, for instance, the

  order of adjective and noun in the Romance languages compared to Eng-

  lish: hot coffee versus café caliente.

  As young school children are still in the process of formulating their

  language understanding, they are comparably more open and tolerant of

  alternative language structures. The fact that they are already fluent in

  the reading of visual language, as their everyday lives are saturated with

  visual media, presents a built-in incentive for kids to explore the writing or encoding practices of visual language. It is very parallel to the notion of how traditional curricula teach sentence structure and grammar to

  primary school students. The encoding skills of visual language are simi-

  lar in nature and congruent with other language development features.

  Even though children are lacking in writing skills associated with

  visual expression, the good news is that if they can learn and communi-

  cate in the high levels of abstract thought associated with written and

  spoken English they will likely find learning video symbols and expres-

  sions easier in comparison. But as is painfully clear with the case of adults learning new languages, the earlier children are exposed to formative,

  language-like practices like visual language encoding, the better.

  Video: A New “Paper” to Write On?

  Another embedded feature of videomaking in classes is the broader

  opportunity it presents for teachers to get acquainted with video’s formal

  features, not so much as a technology, but more as an instrument of

  education. For instance, social studies teachers are not necessarily spe-

  cialists in literature or writing, but more often than not they utilize the discourses of reading and writing as instruments in their lesson plans. In

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  Chapter 21

  this light, video can be seen as an expanded “intertextual paper” to read

  and write with (Navas, 2010).

  The purpose of this discussion is by no means to intimidate teachers

  about the different and often difficult language involved in videomaking;

  rather it is to call attention to the fundamental differences underlying the structures of written and spoken language versus visual language. The

  down side is that teachers have to learn a new language, which is a tall

  order. The up side is that because it is new and different, it can bring out new and different dimensions of learning that current learning methods

  (reading and writing) cannot. As there is no question that videomaking

  can add considerably to learning environments, the only question re-

  maining is whether it is worth a teacher’s investment to learn and apply.

  In her book Engaging the Eye Generation, Johanna Riddle (2009) shared an enlightening epiphany she experienced when she battled with the

  notion of whether to accept the challenge of videomaking in her class:

  It didn’t take long to realize that every child in the school wanted to get their hands on that digital camera. They saw me clicking around campus, honing basic digital photography skills, and they wanted to try it

  too. They wanted to experience education, not just read about it or

  listen to a teacher talk about it. Their hunger for a broader forum of

  communication and creation encouraged me to overcome my first hur-

  dle in this new world of technology application. That moment of cogni-

  zance remains one of the great epiphanies of my teaching career—

  realizing that my students’ need to know superseded my need to know

  it all. I finally understood that I didn’t have to have full mastery in

  order to empower them. I simply had to be willing to learn alongside

  them, to trust in my judgment and experience along the shared path of

  learning. That insight changed so much about the way I had always

  viewed my role as a teacher. It was a definition that shifted and broad-

  ened as I realized that we were all going to move forward—together.

  She realized the first step in unlocking the moviemaking mind is to have

  the courage to let go of the idea of knowing it all and to be open to

  becoming a student in one’s own classroom.

  TWENTY-TWO

  Empowerment

  Teachers are so afraid of that word—empowerment. They’re afraid that

  kids are going to tak
e over.

  —Lorraine McBride, Principal South High School, in Connecticut

  Our second of three iMovie training sessions was underway, and we

  brought a visitor with us because he was intrigued with our project. Brad

  Bartholomew taught video and communications at a nearby suburban

  high school and found it very interesting that our research project in-

  volved teaching 4th, 5th, and 6th graders how to edit. He seemed some-

  what skeptical of whether they were old enough and capable of learning

  such a seemingly complicated thing as video editing. So when he asked if

  he could observe and lend a helping hand, we welcomed him.

  All the students had already shot video of their own and it was time

  for them to learn how to assemble the footage they had shot with video

  editing software, iMovie, already included with their classroom comput-

  ers.

  We had run the first training session with the 4th graders the day

  before and on this day we were doing back-to-back training sessions with

  the 5th and 6th graders, one hour each. It seemed the more we unveiled

  our plans to Brad, the more skeptical he was that they would work.

  Would one hour be enough time? Were the students too young and inex-

  perienced to be able to grasp the concepts?

  Brad sat back and watched as Jason, the technology guru of our re-

  search team, projected the iMovie program on the screen at the front of

  the room. Jason was a skilled video editing trainer, but the youngest

  students he had ever worked with before this project were college fresh-

  men. In fact, everyone on my research team—not to mention ALL the

  teachers at the public school we were working at—had at some point

  looked at us strangely, head cocked slightly to one side, and said, “Real-

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  Chapter 22

  ly?” when we suggested that these kids would have no problem learning

  video editing, and quickly at that. Based on our experiences in teaching

  kids editing in the past, the best approach was to lure them in visually.

  This involved putting the video material in front of them, explaining how

  the interface worked in a basic way, and inviting them to try it in front of everyone to confirm how easy it really was. If our theory was correct, in

  no time they would be dancing around the whole program and investi-

  gating its capabilities on their own.

  The session was going very smoothly when Brad whispered to us that

  he had an idea of something he could contribute to the project. He could

  print out instructions of all the steps Jason was going through so that the students could have a roadmap for putting their videos together. This

  was something his high school’s administrators had required him to do

  in his classes and, since he was very familiar with the procedures, he

  would be happy to do this for us.

  Our first reaction was to thank him and accept his generous offer to

  help. But as we watched, the kids slowly but surely took the controls

  away from Jason. In a matter of minutes, they were effortlessly editing

  their own videos in front of the class. These digital natives clearly operat-ed in a different way than the digital immigrants who were training

  them.

  They didn’t need text-based instructions to learn editing. They needed

  to explore and experiment—trial and error technique. Marc Prensky, who

  coined the terms digital native and digital immigrant to illustrate the divide between students and teachers in the digital age, elaborated on the tension inherent in classrooms today:

  [T]he single biggest problem facing education today is that our Digital

  Immigrant instructors, who speak an outdated language (that of the

  pre-digital age), are struggling to teach a population that speaks an

  entirely new language. . . . Digital Natives are used to receiving infor-

  mation really fast. They like to parallel process and multi-task. They

  prefer their graphics before their text rather than the opposite. They

  prefer random access (like hypertext). They function best when net-

  worked. They thrive on instant gratification and frequent rewards.

  They prefer games to “serious” work.

  The problem with most work labeled “serious” is that it tends to be

  didactic, sedentary, unmotivating, and, in terms of their everyday lives,

  irrelevant. This is not to say that students cannot do such serious work in the classroom, but rather there are rising limits in the effectiveness of

  such dated techniques with the emerging K-12 student. This has forced

  teachers to rethink their definitions and impressions of what they consid-

  er serious work, as such methods by themselves (as currently defined

  and engrained into the fabric of education) are proving increasingly inca-

  pable of producing “serious” results. Prensky elaborates on this dilemma:

  Empowerment

  cxxix

  Digital Immigrant teachers assume that learners are the same as they

  have always been, and that the same methods that worked for the

  teachers when they were students will work for their students now. But

  that assumption is no longer valid. Today’s learners are different. Is it

  that Digital Natives can’t pay attention, or that they choose not to?

  Often from the Natives point of view their Digital Immigrant instruc-

  tors make their education not worth paying attention to compared to

  everything else they experience—and then they blame them for not

  paying attention!

  In the information age, students learn many, many things about their

  worlds in non-school ways. Will schools embrace or cast aside the learn-

  ing methods their students deliver, at no cost or obligation, to classrooms of the twenty-first century?

  Through our own trial and error over the years of working with digi-

  tal natives, we had slowly sanded down the rough edges of our immi-

  grant accents. This afforded us a reasonably well-informed hunch that

  these natives we were teaching video editing to would not need printed

  instructions to refer to after the training session. Instead they would need time to explore and experiment. When we told Brad this, he was at first

  surprised, but as he watched the kids masterfully relishing the new fron-

  tier of video editing ahead of them, it made sense. He concluded, “If 4th,

  5th, and 6th graders can get it this easily, I have some rethinking to do

  with my high-schoolers.”

  At the risk of romanticizing the ascent of digital natives, it’s important

  to note that they are in fact learners in need of teachers with timeless

  lessons. The question is: Will teachers put in the effort to engage with a

  generation of learners with very different learning styles? And if teachers are willing to do this, they must be prepared to learn as much as they

  teach. In the end, digital natives are not just born and raised on digital

  media and technology; they are born and raised on learning from it. They

  are learning natives as much as they are digital natives.

  TWENTY-THREE

  Transformation

  A world being transformed by new technologies and media as well as

  new social and economic arrangements creates the need for rapid and

  deep transformation of genres.

  —Charles Bazerman, Adair B
onini, and Débora Figueiredo1

  Most K-12 teachers we work with don’t think of themselves as movie-

  makers. At the beginning of a project, their sentiments about moviemak-

  ing are typically summed by something like, “I have no idea how to

  make a movie, let alone where to start.”

  Even if teachers are interested in making movies (or other media

  products), they don’t usually think of themselves as qualified overseers

  of such activities in the classroom because they’ve never been moviemak-

  ers. They are used to being movie readers, but never movie makers. In

  media terms, this presents an interesting contradiction. Because if a learning task involved students writing a story with words and images on a

  paper, most teachers would not have a problem overseeing the activity—

  despite the fact that they are no more writers than they are moviemakers!

  The idea of transferring the writing process from paper to movie screens

  is frightening to most teachers.

  Part of this fear involves technological intimidation. There is equip-

  ment involved along with all of its complications: acquiring, accessing,

  securing, operating, distributing—just to name a few. Any technology

  that is new to a teacher requires an investment in time and skill building

  in order to bring it in a classroom. We’ve talked already about the ready-

  made skill and confidence digital age learners bring into classrooms that

  can serve to alleviate at least some of this technological tension. But there is an additional factor that challenges teachers even if they were to overcome their technological intimidation: the genre factor.

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  Chapter 23

  The idea of genre in a videomaking context presents an entirely differ-

  ent challenge to teachers compared to technology, more along the lines of

  a paralysis. This is due to the overwhelming number of choices that crea-

  tors with a video camera in their hands have, not just in media genre

  choices like TV or film or podcast, but content genres like nonfiction or

  fiction, and subcategories within like reality or documentary or fantasy

  or music video or PSA. The challenge is to decide what single direction to

 

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