Bloodmoon (The Scarlet Star Trilogy Book 2)

Home > Other > Bloodmoon (The Scarlet Star Trilogy Book 2) > Page 49
Bloodmoon (The Scarlet Star Trilogy Book 2) Page 49

by Ben Galley


  Increased strength and endurance.

  Centaur

  Enhanced vision.

  Phoenix

  Immunity to fire, and marginally increased life-span.

  Huldra

  Gives a rusher the ability to seduce or coerce people.

  Kelpie/Water Nymph

  Rushers can breathe underwater for short periods of time.

  Dragon

  Impenetrable skin.

  Elf/Wood Nymph

  Rusher becomes extremely light of foot.

  Dwarf

  This shade grants the ability to bend metal and withstand heat.

  Giant

  Increased strength and size.

  Troll/Golem—Stoneskin

  Gives a rusher skin as tough as stone.

  Goblin

  This shade grants a rusher the ability to see in the dark.

  Sphinx

  Rushers have the ability to temporarily transfix and stun enemies with a single look.

  Banshee

  Rushers of this shade can fade the skin and howl in a mesmerising fashion.

  Mockinghawk

  Rushers can change skin and clothing to imitate almost anybody.

  Thunderbird

  This shade electrifies the skin and causes it to crackle.

  Rainbirds

  This shade grants rushers the ability to control and manipulate rain.

  Wisps

  Rushers are able to manipulate fog, mist and smoke.

  Kee-wakw/Draugr

  A very special shade that should be treated with absolute caution. Rushers can use other shades for a limited period of time, emulating a leech. Should it wear off whilst rushing a foreign shade, it can have disastrous consequences.

  Nimerigar

  Rushers can shrink to less than half their size at will.

  Piasa bird

  This shade turns the rusher’s skin colour into a hypnotic, ever-changing rainbow.

  Wampus Cat

  Rushers can growl with intimidating ferocity and volume.

  Mermaid

  A curious shade that allows rushers to understand the minds of fish and aquatic beasts.

  Sleeping Tree/Oracle

  These shades give a rusher visions of truth and the future.

  Chupacabra

  This shade gives certain rushers the ability to steal and empathise another rusher’s powers, replacing their own until finding another victim.

  Lupus

  Turns a rusher into a creature similar to a lupus itself, though decidedly more human.

  Sprite

  Control and manipulation of fire.

  TONMERION WILL RETURN…

 

 

 


‹ Prev