by Ben Galley
Increased strength and endurance.
Centaur
Enhanced vision.
Phoenix
Immunity to fire, and marginally increased life-span.
Huldra
Gives a rusher the ability to seduce or coerce people.
Kelpie/Water Nymph
Rushers can breathe underwater for short periods of time.
Dragon
Impenetrable skin.
Elf/Wood Nymph
Rusher becomes extremely light of foot.
Dwarf
This shade grants the ability to bend metal and withstand heat.
Giant
Increased strength and size.
Troll/Golem—Stoneskin
Gives a rusher skin as tough as stone.
Goblin
This shade grants a rusher the ability to see in the dark.
Sphinx
Rushers have the ability to temporarily transfix and stun enemies with a single look.
Banshee
Rushers of this shade can fade the skin and howl in a mesmerising fashion.
Mockinghawk
Rushers can change skin and clothing to imitate almost anybody.
Thunderbird
This shade electrifies the skin and causes it to crackle.
Rainbirds
This shade grants rushers the ability to control and manipulate rain.
Wisps
Rushers are able to manipulate fog, mist and smoke.
Kee-wakw/Draugr
A very special shade that should be treated with absolute caution. Rushers can use other shades for a limited period of time, emulating a leech. Should it wear off whilst rushing a foreign shade, it can have disastrous consequences.
Nimerigar
Rushers can shrink to less than half their size at will.
Piasa bird
This shade turns the rusher’s skin colour into a hypnotic, ever-changing rainbow.
Wampus Cat
Rushers can growl with intimidating ferocity and volume.
Mermaid
A curious shade that allows rushers to understand the minds of fish and aquatic beasts.
Sleeping Tree/Oracle
These shades give a rusher visions of truth and the future.
Chupacabra
This shade gives certain rushers the ability to steal and empathise another rusher’s powers, replacing their own until finding another victim.
Lupus
Turns a rusher into a creature similar to a lupus itself, though decidedly more human.
Sprite
Control and manipulation of fire.
TONMERION WILL RETURN…