The Traitor Queen tst-3

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The Traitor Queen tst-3 Page 45

by Trudi Canavan


  Sonea shook her head. “No.”

  Indria sighed. “These things take time. How are the hospices?”

  “Full of addicts in withdrawal. Some responding to Healing, some not. Thankfully, those magicians resistant to roet have automatically healed, so we only have to deal with the forty or so who can’t.”

  They discussed the ongoing roet problem as they walked through the garden. Reaching the front of the University, they saw Osen, Balkan and Kallen standing beside a carriage, and another carriage waiting behind. Osen looked up, saw them and beckoned.

  “There’s room for you in here Lady Indria,” Osen said. “The rest have gone ahead. We’ll take the other.”

  As Indria climbed inside, Osen led the way to the second carriage. Once they were all inside and the carriage began moving, Sonea looked at Osen and raised her eyebrows. He met her gaze and shook his head.

  “No, I don’t know exactly what this is about, but the King’s Adviser assured me there is no invasion and Lorkin is fine.”

  Sonea smiled. They’re afraid I’ll go rushing back to Sachaka at the slightest sign of trouble. Still, it is good to know this isn’t anything to do with him.

  “Have you read Dannyl’s research notes yet?” Kallen asked the Administrator.

  “I’m halfway through.” Osen’s eyebrows rose. “They’re actually rather fascinating, especially the Duna’s stories. I’m looking forward to reading the whole book, once he finishes and prints it.”

  “He’ll have to write a new chapter on the Sachakan Civil War and magical gemstones first,” Kallen said.

  “And I have a feeling there’ll be another chapter to add after that,” Balkan added.

  Osen’s eyes narrowed at the High Lord. “Are you still worried about minestrike and that contraption the king’s spy says they have in Igra?”

  “The ballshooter.” Balkan nodded. “Dargin thinks it is what enabled the Igrese priests to conquer all their neighbouring lands.”

  “More likely the Igrese magicians weren’t very powerful or skilled,” Osen replied. “I can’t see how a ball sent through a tube can threaten a magician, if he or she is shielding well enough.”

  “I suspect it works much like Lilia’s innovative idea of stabbing with magic rather than using a knife when performing black magic. A focused force sent quickly enough will overcome all but the strongest shield.”

  “The spy said there’s little chance an Igrese army would survive a desert crossing,” Kallen reminded him. “And we know they do not have black magic or gemstones.”

  As Balkan shook his head, Osen turned to the window and rolled his eyes. “It’s not the Igrese I’m worried about,” Balkan said. “The minefire the Thief Cery used was unlike the usual—”

  “We’ll have to leave that argument to another time,” Osen said, turning back from the window. “We’ve arrived.”

  The carriage slowed to a stop, and the door opened. Osen gave a little sigh of relief as Balkan stepped out. He, Kallen and Sonea followed. They were in a small courtyard within the palace where magicians were taken when the king wanted to avoid the delay of formal greetings. The other carriage was pulling away and the occupants had already disappeared inside.

  A palace attendant ushered them through a door and into a sumptuously decorated hall, then led them along a corridor to a dining room. Sonea had eaten here a few times before, along with other Higher Magicians, sometimes as a guest of the king, sometimes in order to meet important foreign visitors. Today the chairs were occupied only by the Higher Magicians and four of the king’s non-magician advisers. Rothen smiled and nodded as she saw him seated at the end of the table. As she, Osen, Balkan and Kallen took the four unoccupied chairs a man strode into the room and all rose to their feet.

  “Your majesty,” Osen began.

  The king waved a hand. “Sit. You have important decisions to make, and knowing how quickly magicians make decisions you’d best get started without delay.” Sonea suppressed a smile at his dry tone. He moved to the end of the table and planted his palms flat on the surface.

  “Yesterday the new Sachakan Ambassador arrived. As you know, she is a black magician – or, as she calls it, a higher magician. As you also know, her not being a member of the Guild makes her a rogue magician. So her presence here means two of our most serious laws regarding magic are being broken right now.

  “So, either I send her home or we change our laws.”

  He paused to look around the table, meeting each magician’s gaze.

  “I do not intend to send her home, so we had better change our laws. That is what you are here for. You’ve been arguing about this for months, and it is time you came to an agreement. Between yourselves and my advisers, before the end of the day, you will draft new laws that will allow foreign, non-Guild magicians to live and trade here legally and with effective, workable restrictions. Those restrictions must regulate both the use of black magic and the possession of magical gemstones. Your predecessors had good reason to fear black magic, but we need a better method of control than banning it.

  “It has also been pointed out to me that gemstones put magic into the hands of non-magicians, and we don’t want them hearing about the Igrese and deciding to rid the Allied Lands of magicians. Though I think it is unlikely they’d succeed, I do not want to deal with a civil uprising. We must have some kind of regulation of gemstones, even if only to prevent the Thieves from getting hold of them. The rise of the Rogue Skellin should be a warning to you: we must keep magic out of the underworld.

  “I also expect that these laws will go some way toward improving the behaviour of Guild magicians. It is clear from the corruption roet has revealed in the Guild’s ranks that some magicians aren’t immune to vice and profiting at the expense of others. It is time their excesses and activities were curtailed.”

  The king straightened. “You have a lot to discuss, so I will leave you to it. Bring me a summary of your progress at midday.” He pausing for a last look around the table, then turned and strode out of the room.

  All were quiet, listening to the king’s footsteps fading in the background, then Osen cleared his throat and looked at the advisers.

  “If it is acceptable, I will lead the discussions.”

  The advisers nodded. As Osen started to speak, Sonea felt an unexpected sadness. And so everything changes again. Just like after the Ichani Invasion, when we knew we had to accept black magic as our only form of defence, and restore the Guild by taking in lower-class novices. There were so many unforeseen consequences, like the Thieves battling each other and the city overtaking the slums. We can try to make laws that control the changes that magical gemstones and an alliance with Sachaka will bring, but they will have effects we don’t anticipate.

  All they could do was try. And, for her part, attempt to ensure that when Lorkin returned to Kyralia, even if only to visit, he – and the family he might eventually have – would be safe and welcome.

  Glossary

  Animals

  aga moths – pests that eat clothing

  anyi – sea mammals with short spines

  ceryni – small rodent

  enka – horned domestic animal, bred for meat

  eyoma – sea leeches

  faren – general term for arachnids

  gorin – large domestic animal used for food and to haul boats and wagons

  harrel – small domestic animal bred for meat

  inava – insect believed to bestow good luck

  limek – wild predatory dog

  mullook – wild nocturnal bird

  quannea – rare shells

  rassook – domestic bird used for meat and feathers

  ravi – rodent, larger than ceryni

  reber – domestic animal, bred for wool and meat

  safly – woodland insect

  sevli – poisonous lizard

  squimp – squirrel-like creature that steals food

  yeel – small domesticated breed of limek used for tracking<
br />
  zill – small, intelligent mammal sometimes kept as a pet

  Plants/Food

  anivope vine – plant sensitive to mental projection

  bellspice – spice grown in Sachaka

  bol – (also means “river scum”) strong liquor made from tugors

  brasi – green leafy vegetable with small buds

  briskbark – bark with decongestant properties

  cabbas – hollow, bell-shaped vegetable

  chebol sauce – rich meat sauce made from bol

  cone cakes – bite-sized cakes

  creamflower – flower used as a soporific

  crots – large, purple beans

  curem – smooth, nutty spice

  curren – coarse grain with robust flavour

  dall – long fruit with tart orange, seedy flesh

  dunda – root chewed as a stimulating drug

  gan-gan – flowering bush from Lan

  husroot – herb used for cleansing wounds

  iker – stimulating drug, reputed to have aphrodisiac properties

  jerras – long yellow beans

  kreppa – foul-smelling medicinal herb

  marin – red citrus fruit

  monyo – bulb

  myk – mind-affecting drug

  nalar – pungent root

  nemmin – sleep-inducing drug

  nightwood – hardwood timber

  pachi – crisp, sweet fruit

  papea – pepper-like spice

  piorres – small, bell-shaped fruit

  raka/suka – stimulating drink made from roasted beans, originally from Sachaka

  roet – plant from which a soporific drug and a perfume are derived

  rot – slang term for the drug roet

  shem – edible reed-like plant

  sumi – bitter drink

  sweetdrops – candies

  telk – seed from which an oil is extracted

  tenn – grain that can be cooked as is, broken into small pieces, or ground to make a flour

  tiro – edible nuts

  tugor – parsnip-like root

  ukkas – carnivorous plants

  vare – berries from which most wine is produced

  whitewater – pure spirits made from tugors

  yellowseed – crop grown in Sachaka

  Clothing and Weaponry

  incal – square symbol, not unlike a family shield, sewn onto sleeve or cuff

  kebin – iron bar with hook for catching attacker’s knife, carried by guards

  longcoat – ankle-length coat

  quan – tiny disc-shaped beads made of shell

  undershift – Kyralian women’s undergarment

  Public Houses

  bathhouse – establishment selling bathing facilities and other grooming services

  bolhouse – establishment selling bol and short term accommodation

  brewhouse – bol manufacturer

  hole – building constructed from scavenged materials

  stayhouse – rented building, a family to a room

  Countries/Peoples in the Region

  Duna – tribes who live in volcanic desert north of Sachaka

  Elyne – neighbour to Kyralia and Sachaka and once ruled by Sachaka

  Igra – country far to the north of the Allied Lands where magic is forbidden

  Kyralia – neighbour to Elyne and Sachaka and once ruled by Sachaka

  Lan – a mountainous land peopled by warrior tribes

  Lonmar – a desert land home to the strict Mahga religion

  Sachaka – home of the once great Sachakan Empire, where all but the most powerful are slaves

  Vin – an island nation known for their seamanship

  Titles/Positions

  Administrator – magician who sees to the running of the Guild

  Ashaki – Sachakan landowner

  Black Magician – one of two magicians allowed to know black magic

  Directors – magicians in charge of managing novices within and outside of the University

  Heads of Disciplines – in charge of magicians of the three disciplines of Healing, Warrior and Alchemy

  Heads of Studies – in charge of teaching the three disciplines of Healing, Warrior and Alchemy

  High Lord – the official leader of the Magicians’ Guild of Kyralia

  Ichani – Sachakan free man or woman who has been declared outcast

  King’s Advisors – magicians who advise, Heal and protect the Kyralian king

  Lord/Lady – any magician of the Magician’s Guild without a greater title

  Master – free Sachakan

  Other Terms

  the approach – main corridor to the Master’s Room in Sachakan houses

  blood gem – artificial gemstone that allows maker to hear the thoughts of wearer

  earthblood – term the Duna tribes use for lava

  lowie – slang term used in the Guild for novices from middle-and lower-class origins

  Master’s Room – main room in Sachakan houses for greeting guests

  obin – separate house joined to the main house of a Naguh Valley house

  snootie – slang term used in the Guild for novices and magicians from the Houses

  slavehouse – part of Sachakan homes where the slaves live and work

  slavespot – sexually transmitted disease

  storestone – gemstone that can store magic

  The Slig – a hidden people who live in the passages underneath Imardin

  vyer – stringed instrument from Elyne

  Lord Dannyl’s Guide to Slum Slang

  blood money – payment for assassination

  boot – refuse/refusal (don’t boot us)

  capper – man who frequents brothels

  clicked – occurred

  client – person who has an obligation or agreement with a Thief

  counter – whore

  done – murdered

  dull – persuade to keep silent

  dunghead – fool

  dwells – term used to describe slum dwellers

  eye – keep watch

  fired – angry (got fired about it)

  fish – propose/ask/look for (also someone fleeing the Guard)

  gauntlet – guard who is bribeable or in the control of a Thief

  goldmine – man who prefers boys

  good go – a reasonable try

  got – caught

  grandmother – pimp

  gutter – dealer in stolen goods

  hai – a call for attention or expression of surprise or inquiry

  heavies – important people

  kin – a Thief’s closest and most trusted

  knife – assassin/hired killer

  messenger – thug who delivers or carries out a threat

  mind – hide (minds his business/I’ll mind that for you)

  mug – mouth (as in vessel for bol)

  out for – looking for

  pick – recognise/understand

  punt – smuggler

  right-sided – trustworthy/heart in the right place

  rope – freedom

  rub – trouble (got into some rub over it)

  shine – attraction (got a shine for him)

  show – introduce

  space – allowances/permission

  squimp – someone who double-crosses the Thieves

  style – manner of performing business

  tag – recognise (also means a spy, usually undercover)

  thief – leader of a criminal group

  watcher – posted to observe something or someone

  wild – difficult

  visitor – burglar

  Acknowledgements

  Writing this sequel trilogy has been hard work of the most enjoyable kind. Which is why I appreciate the work done by everyone behind the scenes, and the support of all the wonderful booksellers and readers who embrace my books when they finally launch into the world.

  Thanks go to Anne Clarke and
the Orbit team; my agent, Fran and her wonderful assistant, Liz; the feedback readers Paul, Donna and Nicole. You all had a part in making this book as good as it could be.

  A special extra thanks to Fran for coordinating the organisation of my big European tour, along with Rose at Orbit and Berit at Verlagsgruppe Random House; to all the staff at the stores that hosted readings and/or signings – I wish there was room to list you all; my wonderful Polish publishers, Galeria Książki, who treated me like royalty during two fabulous days in Warsaw; the marvelous Imaginales Festival in France; and the amazing team brought together for the German author nights by Verlagsgruppe Random House.

  And most of all, to my readers: a special extra thanks to everyone who came to see me on my European tour, or at a signing elsewhere in the world. It is always a fabulous treat to meet you. And to all readers: I hope you enjoyed revisiting the world of the Black Magician trilogy as much as I did, and will join me on the next adventure of the imagination.

  About the Author

  Trudi Canavan published her first story in 1999 and it received an Aurealis Award for Best Fantasy Short Story. Her debut series, the Black Magician trilogy, made her an international success, and all three volumes of the Age of the Five trilogy were Sunday Times bestsellers. Trudi Canavan lives with her partner in Melbourne, Australia, and spends her time knitting, painting and writing bestselling fantasy novels. For more information about Trudi and her writing go to www.trudicanavan.com

  Find out more about Trudi Canavan and other Orbit authors by registering for the free monthly newslettter at www.orbit-books.net

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