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Whisper of Venom: Brotherhood of the Griffon, Book II

Page 33

by Richard Lee Byers


  “Watch out!” Gaedynn said. He drew, released, nocked, drew, and released.

  Both shafts pierced the creature’s body but failed to stop it or even slow it down. Nor was there time for a third shot. Gaedynn dropped his bow, snatched out his short swords, and lunged past Aoth, interposing himself between the war-mage and the beast.

  When Gaedynn got close to the thing, he discovered its body was blistering hot—standing near it was like standing too close to a fire. It snatched for him, and he sidestepped and thrust. His primary sword chipped a dent in the scorpion’s claw, then popped out of the wound and skated along, leaving a scratch behind.

  The scorpion reached for him with its other set of pincers. He stabbed again. The claws snapped shut on his blade and yanked it from his grasp.

  At the same moment, the pincerlike parts on either side of its mouth spread apart. A glowing red drop of some viscous liquid oozed out, and Gaedynn’s instincts warned him the beast was about to spit. He poised himself to dodge.

  Then, behind him, Aoth growled a word of command. A flare of silvery frost shot past Gaedynn and burst into steam when it splashed against his foe. Cera called out to Amaunator, and the light with which she’d surrounded them burned brighter.

  The scorpion fell down thrashing. Its pincers clattered, and Gaedynn’s bent and twisted sword clanked on the floor. He lunged and drove his remaining blade into the creature’s left eye. It heaved in a final convulsion, then lay still.

  It was still hot though. Stepping back from it, he panted, “Let me just point out that I said, ‘No guardian in the immediate vicinity.’ I never said there wasn’t one lurking around somewhere, listening for the sound of digging.”

  Aoth grinned, lifted his spear, plunged it down, and broke away another chunk of floor. And that was sufficient to reveal what lay beneath.

  It was a gem the size and shape of an egg. Or at least Gaedynn thought it was. At certain moments, it looked less like a solid object than a mere oval of shadow with tiny blue lightning bolts flickering inside it.

  “Is that it?” he asked.

  “That’s it,” Aoth answered. “Alasklerbanbastos’s spirit. His life.”

  “I still say that if Tchazzar weren’t as crazy as a three-tailed dog, he would have destroyed the thing.”

  Aoth shrugged, and his mail clinked. “Maybe he thought that would be letting his old enemy off easy. I mean, it would be hellish to be stuck inside a stone, alone and bodiless, for eternity, wouldn’t it? Or maybe he plans to haul out the Bone Wyrm by and by, and torture him for his amusement.”

  “Except that we’re going to haul him out first,” Cera said. She drew a deep breath, opened the leather pouch on her belt, produced a gold box large enough to hold the phylactery, and dropped to one knee beside the hole. His pulse ticking in his neck, Gaedynn did his best to believe that the spellcasters knew what they were doing.

  EPILOGUE

  15 FLAMERULE

  THE YEAR OF THE AGELESS ONE (1479 DR)

  Blind and deaf, aware of nothing but the alternating mumble and yammer of his own thoughts, Alasklerbanbastos floated in the void. Deliverance came as a sudden feeling of soaring.

  For an instant, the mere fact of sensation filled him with such ecstasy that he could think of nothing else. Then he remembered that Tchazzar, Jaxanaedegor, and the rest of the traitors had destroyed his body and sent his ghost into his phylactery. So it was almost certainly the red dragon calling him forth, and not because the lunatic had decided to show him any mercy.

  Well, so be it. Tchazzar would no doubt thrust him into some weak and possibly crippled form, but Alasklerbanbastos still had his spells. And with magic, many things were possible.

  For a heartbeat, he felt heavy as lead, and then merely corporeal once more. But that didn’t entirely relieve him of the feeling of burdensome weight. Someone had buried the body he now occupied, a frame of rotting flesh as well as bone.

  Which was strange. Tchazzar couldn’t possibly expect a mere grave to hold him.

  Puzzled, Alasklerbanbastos snarled an incantation and noticed how odd it felt to have an actual tongue curling and flapping in his mouth again. Then the earth above him rumbled and split, revealing a glimpse of the stars. He heaved himself up into the open air, and dirt streamed from his wings.

  When he noticed the crooked talon on his right forefoot, he realized he’d entered the corpse of Calabastasingavor, a relatively young blue Tchazzar had killed at the start of his campaign. That explained all the charred, flaking patches on his hide, not that they or the provenance of his new body mattered at the moment.

  What did was that much to his amazement, neither Tchazzar nor Jaxanaedegor was anywhere to be seen. Instead, it appeared that Aoth Fezim, Gaedynn Ulraes, and a woman with a mace and shield had taken it upon themselves to call Alasklerbanbastos back into the world.

  The idiots apparently thought themselves safe because they had his phylactery. They had no idea how fast and to what lethal effect he could strike, even locked in a youthful dragon’s body. He drew breath to roar a word of power, and then conjured sunlight blazed around the woman.

  Agony ripped through Alasklerbanbastos’s frame. Magic was suddenly impossible. So was moving, or even standing upright. His legs buckled beneath him, dumping him back down into the pit.

  Fezim came to the edge and peered down at him. “I know liches aren’t as susceptible to sunlight as, say, vampires,” the Thayan said. “But none of you undead like it, do you?”

  “How are you doing this?” Alasklerbanbastos growled.

  “We tampered with your phylactery,” said Fezim. “You could say we poked a hole in it to let the light in. And my friend the sunlady can make a very bright light when it suits her. She’s going to hold on to the stone for now, to guarantee your cooperation.”

  “What is it you want?”

  “Answers. She and I were the disembodied souls who spied on you dragons palavering atop your mountain. What was the point of that council? Why are so many of your servants trying to turn everyone against Tymanther? When wyrms talk about Precepts, what does it mean?”

  Alasklerbanbastos hesitated. “I can’t tell you.”

  “No, I think you probably can.”

  The light spilling over the edge of the grave blazed brighter. Alasklerbanbastos screamed, and parts of his hide burst into flame. He convulsed, and his thrashing brought earth pouring down, half burying him again.

  Finally the light dimmed, and the searing flames went out. “Well?” said Fezim.

  Alasklerbanbastos surprised himself by laughing a grinding laugh, and he found it gratifying when the impudent mites before him flinched. “All right, human. I’ll tell you what you want to know. But I warn you. You won’t like it very much.”

  On the trip north, Khouryn had named his bat Iron, for the gray-black color of its fur and its manifest endurance. The animal was demonstrating the latter quality now. It had already flown for hours, but showed no signs of fatigue as it wheeled and swooped over the rooftops of Luthcheq.

  Unfortunately, despite Iron’s willingness to carry him wherever he wanted to go, Khouryn could see no sign that the Brotherhood of the Griffon was currently in the city or anywhere near it. Not that he was surprised. He’d assumed his comrades would be somewhere in the north fighting Threskel. But it meant he’d have to ask somebody to point him in precisely the right direction.

  He could inquire of Nicos Corynian, but the nobleman might not be privy to all the latest news and every detail of the war hero’s plans. Whereas someone in the War College surely would be. So Khouryn sent Iron winging toward the citadel.

  Even a giant bat wasn’t a griffon, and as far as Khouryn knew, Iron and its kind had no special yen for horsemeat. Still, it might be asking a lot of human grooms to take charge of such an exotic and intimidating animal. So he set down on top of the great mass of sandstone, where the Chessentans had carved battlements and emplaced catapults and ballistae. A sentry noticed his sudden, plunging arrival a
nd yelped.

  “It’s all right!” Khouryn called. “I’m the dwarf sellsword. Remember me? I want to see Shala Karanok. Or whoever’s in charge, if she’s gone north.”

  “Wait here,” said the guard, then scurried away. Khouryn frowned. So much had happened since his departure that he’d half forgotten that the average Chessentan didn’t like dwarves—until the sentry’s curtness reminded him. But maybe the fellow was just rattled.

  Whatever he was, he eventually returned with two others like him, as well as an officer with a jutting plume on his helmet and a baton tucked under his arm. Khouryn greeted them and repeated his request.

  “It’s been arranged,” the officer said. “But what about your … animal?”

  “He’ll be all right here for a while,” Khouryn said, “as long as no one bothers him.”

  “Then come with us.”

  The soldiers took Khouryn down several stairways into the heart of the cliff, then through a series of passages. The corridors became more ornate, more palatial, as they progressed toward the east and the rest of the city. Finally they arrived at cast bronze double doors decorated with a relief of warships fighting. A guard stood on either side of the entry.

  “You have to surrender your axe and dirk,” said the warrior on the left.

  Khouryn frowned, but he knew better than to argue. “It’s actually called an urgrosh,” he said, pulling the weapon off his back.

  Once they’d disarmed him, the doorkeepers opened the valves. When he saw who waited on the other side, he stopped short.

  The hall was predominantly green, with jade tile on the floor and ships on the tapestries battling amid emerald seas. At the back rose a dais surmounted by a thronelike chair.

  The skinny woman who appeared to be in charge hadn’t presumed to occupy it. But she’d had someone carry in an almost equally fancy seat of her own and place it right in front of the platform. Glowering, she perched there, a splash of red amid all the green, her ruby-and topaz-bedizened robe hanging on her like a tent.

  “Go on!” the officer said. “And bow!”

  Khouryn obeyed. To the best of his recollection, he’d never seen the woman in red before. But she was evidently somebody important.

  “Good evening, milady,” he said. “I apologize for disturbing you so late in the evening. But I’m Khour—”

  “I know who you are!” she snapped.

  “Oh. Well, then you probably realize why I’m here. I want to rejoin Captain Fezim’s company as quickly as possible.”

  She smirked. “I’m sure you do, dwarf. I’m sure you do.”

  He hesitated. “Excuse me?”

  “You must think I’m a fool. You dare to come here on the back of one of the dragonborn’s special steeds. Yet you imagine I’ll simply smile and send you on your way.”

  “I realize there was a … problem between Chessenta and Tymanther. That’s why my men and I had to take Ambassador Perra home. But—”

  “There’s more than a problem, dwarf. There’s war! And since His Majesty is away raising fresh troops, it’s my responsibility to watch for spies and enemies.”

  His Majesty? The more the madwoman talked, the less Khouryn understood. “Milady, please believe I mean no offense. But I think I really need to speak to Lord Corynian. Or Shala Karanok.” Or anyone but you.

  “The Red Dragon put me in charge in his absence! Shala Karanok is only a minor functionary now, and will be lucky to cling to even that. And you’re my prisoner. You’ll pay for every threat and insult your master and his witch … I mean, you’re going to tell us everything you know about Tarhun the Vanquisher’s schemes! Arrest him!”

  Hands fell on Khouryn’s shoulders. He spun, breaking their grips, and drove a punch into a guard’s gut. The human doubled over. Khouryn backpedaled, looking for a way out.

  The madwoman in the gaudy finery might be it. If he could get his hands on her, he could threaten to break her neck if the guards didn’t let him go. He charged her, and then a man in a chasuble of shimmering scales stepped out of the shadows. He hissed words of power and whirled a hand with rings on all five fingers through a serpentine pass.

  Khouryn’s muscles locked, and he pitched forward onto his face. He was still lying that way when something hard slammed down on the back of his head.

  This ends Whisper of Venom,

  Book II of Brotherhood of the Griffon.

  Find out what happens next in

  The Spectral Blaze (June 2011).

  About the Author

  Richard Lee Byers is the author of over thirty fantasy and horror novels, including ten set in the FORGOTTEN REALMS®. His short fiction has appeared in numerous magazines and anthologies. A resident of the Tampa Bay area, he is a frequent guest at Florida science fiction conventions and spends much of his free time fencing and playing poker. Visit his website at www.richardleebyers.com.

  PANDEMONIUM

  Joy and fury warred together within the shadowy substance of the Chained God. The key to his prison was on its way to his former domain, the isle of madness in the Astral Sea, where it would open the doorway and welcome him home. Freedom had never been so close; not in countless thousands of years, stretching back almost to the dawn of time. He could taste it, feel it in the minds of his servants who were planning the ritual. He was so close to them that he could almost feel the dirt beneath his knees as he spoke through his servant: “My name is Tharizdun!”

  As close as his servants were, the other gods had servants of their own, who seemed determined to interfere. Pelor and Ioun, gods of the Bright City, were maneuvering their pawns into position. Ioun and Pelor knew the secret of the Living Gate, a secret that only he shared, of all living beings. Only the three of them had peered through the gate while its guardian slept, so long ago—back at the beginning of all things. Were they afraid that he would destroy the universe, as he had almost done before? Or did they fear the secret they kept?

  It didn’t matter. The Chained God roared, and the void of his prison echoed with the sound, sending ripples across the liquid surface of the Progenitor. When he was free, the streets of the Bright City would run with the blood of its gods.

  Nowhere entered the portal mere seconds after Brendis, but after he’d stepped through he found himself a hundred yards behind the paladin, racing along a crowded street in an unfamiliar city. Although the gentle rise of the street gave him a good view at least another hundred yards in front of Brendis, he couldn’t see the cultists they’d been chasing, No one was even running in the same direction, which probably meant they had left the main road and disappeared into an alley or side street.

  “Brendis!” he shouted as he slowed to a jog.

  The paladin shot a glance over his shoulder, but he didn’t seem to notice Nowhere in the crowd. He turned back and scanned the street ahead of him, and began to slow his pace. Nowhere turned to the street behind him, looking for any sign of Sherinna or the newcomers. No luck.

  He scratched his jaw and scowled. Sherinna could take care of herself—she’d be all right. So why was he so distressed not to see her behind him?

  Nowhere couldn’t tell whether Brendis, who had come to a stop and was now gaping around at the city, was actually looking for the cultists or just admiring the sights. There was a lot to see. The architecture was eclectic, and people of every race thronged the street. Nowhere jogged until he caught up with the paladin.

  “What now, fearless leader?” he asked Brendis.

  Brendis creased his brow and looked up into the hazy gray sky. “Am I crazy?” he said. “Or is there more city up there?”

  Nowhere followed his gaze. He couldn’t make anything out through the haze, but as he let his eyes drift back down, he noticed that the street they were on rose gently and kept rising—there was no crest to its hill. Eventually it disappeared into the smoky haze, but Nowhere had the distinct sense that it continued up and around. Perhaps Brendis was right, and the city actually formed an enormous ring.

  A few o
f the people who passed them on the street glanced upward to see what Brendis and Nowhere were looking at, but most continued on without breaking stride. But as Nowhere tilted his head back to stare into the haze again, he heard a chuckle from a well-dressed dwarf woman.

  “Welcome to Sigil, boys,” she said. With a wink, she continued on her way, leaving Brendis gaping after her.

  “Sigil?” he said. “Where in the world is Sigil?”

  “The City of Doors, it’s sometimes called,” Nowhere said. “They say it’s not in the world at all, but it’s not in any other plane, either.”

  “So you should feel right at home,” Brendis said with a wry grin. “We’re nowhere.”

  Nowhere paid no heed. How many times had he heard similar jokes? Still, there was some truth to it. Sigil was a city unlike anything Nowhere had ever seen—bustling, alive, and evidently quite prosperous. It was supposed to be riddled with portals, connections to anyplace one could imagine in all the worlds of creation. If that was true, it offered unlimited access to anywhere Nowhere might want to go.

  More important, no one had given him and his horns a second glance since he arrived in the city. He’d seen more tieflings in five minutes of scanning the crowd than he’d ever seen in one place in his life. This was a city he thought he could learn to call home.

  “So what’s the plan?” he asked.

  Brendis drew a slow breath and let it out deliberately. “I think we need to assume that the others didn’t make it through the portal in time, and it’s up to us to stop those cultists.”

  “So we just abandon Sherinna and the others?”

  “I don’t see an alternative. Sherinna can take care of herself. For all I know of her magical talents, she could be opening another portal right now. Maybe she did make it through, and got lost in the crowd the way you almost did.”

  “I didn’t get lost. I came out in a different place than you did.”

 

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