Swords Against Death fagm-2

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Swords Against Death fagm-2 Page 9

by Fritz Leiber


  Ivlis dismissed the maid and the Mouser hastened to follow up his advantage before Ivlis’ mood of awe vanished. He spoke of doom and destiny, of omens and portents, of money and love and voyages over water. He played upon the superstitions he knew to be current among the dancing girls of Lankhmar. He impressed her by speaking of “a dark man with a black beard, either recently dead or at death's door,” not mentioning the name of Krovas for fear too much accuracy would awaken her suspicion. He wove facts, guesses, and impressive generalities into an intricate web.

  The morbid fascination of staring into the forbidden future took hold of her and she leaned forward, breathing rapidly, twisting her slim fingers together, sucking her under lip. Her hurried questions mainly concerned “a cruel, cold-faced, large man,” in whom the Mouser recognized Slevyas, and whether or not she should leave Lankhmar.

  The Mouser kept up a steady stream of words, only pausing occasionally to cough, wheeze, or cackle for added realism. At times he almost believed that he was indeed a witch, and that the things he spoke were dark unholy truths.

  But thoughts of Fafhrd and the skull were uppermost in his mind, and he knew that midnight was close at hand. He learned much of Ivlis: for one thing, that she hated Slevyas almost more than she feared him. But the information he most wanted eluded him.

  Then the Mouser saw something which stirred him on to greater efforts. Behind Ivlis a gap in the silken hangings showed the wall, and he noted that one of the large paneling stones seemed to be out of place. Suddenly he realized that the stone was of the same size, shape, and quality as that in Krovas’ room. This, then, must be, he thought optimistically, the other end of the passage down which Ivlis had escaped. He determined that it would be his means of entry to Thieves’ House, whether he brought the skull or not.

  Fearing to waste more time, the Mouser sprang his trick. He paused abruptly, pinched the kitten's tail to make it mew, then sniffed several times, made a hideous face, and said, “Bones! I smell a dead man's bones!"

  Ivlis caught her breath and looked up quickly at the large lamp hanging from the ceiling, the lamp which was unlit. The Mouser guessed what that glance meant.

  But either his own satisfaction betrayed him or else Ivlis guessed she had been tricked into betraying herself, for she gazed at him sharply. The superstitious excitement drained from her face and the hardness came back into her eyes.

  “You're a man!” she spat at him suddenly. Then with fury, “Slevyas sent you!"

  With that she jerked one of the dagger-long pins from her hair and flung herself at him, striking at his eyes as he dodged. He caught her wrist with his left hand, clapped his right over her mouth. The struggle was brief and almost completely noiseless because of the thick carpeting on which they rolled. When she had been carefully trussed and gagged with strips torn from the silken hangings, the Mouser first closed the door to the stair, then pulled open the stone panel, finding the narrow passageway he had expected. Ivlis glared at him, every look a vituperation, and struggled futilely. But he knew there was no time for explanations. Hitching up his incongruous garments, he sprang nimbly for the lamp, caught the upper edge. The chains held and he raised himself until his eyes could see over the edge. Cradled inside were the dull brown gem-glittering skull and the jewel-tipped bones.

  * * *

  The upper bowl of the crystal water clock was almost empty. Fafhrd stolidly watched the twinkling drops form and fall into the lower bowl. He was on the floor with his back to the wall. His legs were tied from knee to ankle, his arms laced behind him with an equally unnecessary amount of cordage, so that he felt quite numb. To either side of him squatted an armed thief.

  When the upper bowl emptied it would be midnight.

  Occasionally his gaze shifted to the dark, disfigured faces which ringed the table on which the clock and certain curious instruments of torture rested. The faces were those of the aristocrats of the Thieves’ Guild, men with crafty eyes and lean cheeks, who vied with one another as to the richness and greasiness of their finery. Flickering torches threw highlights of soiled reds and purples, tarnished cloth of silver and gold. But behind their masklike expressions Fafhrd sensed uncertainty. Only Slevyas, sitting in the chair of dead Krovas, seemed truly calm and self-possessed. His voice was almost casual as he interrogated a lesser thief who knelt abjectly before him.

  “Are you indeed as great a coward as you would make us think?” he asked. “Would you have us believe you were afraid of an empty cellar?"

  “Master, I am no coward,” pleaded the thief. “I followed the Northerner's footprints in the dust along the narrow corridor and almost to the bottom of the ancient stair, forgotten until today. But no man alive could hear without terror those strange, high voices, those bony rattlings. The dry air choked my throat, a wind blew out my torch. Things tittered at me. Master, I would attempt to filch a jewel from inside a wakeful cobra's coil if you should command it. But down into that place of darkness I could not force myself."

  Fafhrd saw Slevyas’ lips tighten and waited for him to pronounce sentence on the miserable thief, but remarks by the notables sitting around the table interrupted.

  “There may be some truth to his tale,” said one. “After all, who knows what may be in these cellars the Northerner's blundering discovered?"

  “Until last night we never knew they existed,” echoed another. “In the trackless dust of centuries strange things may lurk."

  “Last night,” added a third, “we scoffed at Fissif's tale. Yet on the throat of Krovas we found the marks of claws or of naked bone."

  It was as if a miasma of fear had welled up from the cellars far below. Voices were solemn. The lesser thieves who stood near the walls, bearing torches and weapons, were obviously gripped by superstitious dread. Again Slevyas hesitated, although unlike the others he seemed perplexed rather than frightened. In the hush the monotonous splashes of the falling drops sounded loudly. Fafhrd decided to fish in troubled waters.

  “I will tell you myself of what I found in the cellars,” he said in a deep voice. “But first tell me where you thieves bury your dead."

  Appraising eyes turned upon him. This was the first time he had spoken since he came to his senses. His question was not answered, but he was allowed to speak. Even Slevyas, although he frowned at Fafhrd's words and fingered a thumbscrew, did not object. And Fafhrd's words were something to hear. They had a cavernous quality which suggested the northland and the Cold Waste, a dramatic ring like that in the voice of a skald. He told in detail of his descent into the dark regions below. Indeed, he added new details for effect, and made the whole experience seem like some frightening epic. The lesser thieves, unused to this kind of talk, gaped at him. Those around the table sat very still. He spun out his story as long as he dared, playing for time.

  During the pauses in his speech the dripping of the water clock was no longer to be heard. Then Fafhrd's ear caught a small grating sound, as of stone on stone. His listeners did not seem to notice it, but Fafhrd recognized it as the opening of the stone panel in the alcove, before which the black drapes still hung.

  He had reached the climax of his revelations.

  “There, in those forgotten cellars,” his voice told, going a note deeper, “are the living bones of the ancient Thieves of Lankhmar. Long have they lain there, hating you who have forgotten them. The jeweled skull was that of their brother, Ohmphal. Did not Krovas tell you that the plans for stealing the skull were handed down from the dim past? It was intended that Ohmphal be restored to his brothers. Instead, Krovas desecrated the skull, tearing out the jewels. Because of that indignity, the bony hands found supernatural power with which to slay him. I know not where the skull is now. But if it has not already returned to them, those below will come for it even now, tonight. And they will not be merciful."

  And then Fafhrd's words froze in his throat. His final argument, which had to do with his own release, remained unspoken. For, suspended in the air immediately in front of the black dr
aperies of the alcove, was the skull of Ohmphal, its jeweled eyes glittering with light that was more than reflection. The eyes of the thieves followed those of Fafhrd, and the air whistled with intaken breaths of fear, fear so intense that it momentarily precluded panic. A fear such as they felt toward their living master, but magnified many times.

  And then a high wailing voice spoke from the skull, “Move not, oh you craven thieves of today! Tremble and be silent. It is your ancient master who speaks. Behold, I am Ohmphal!"

  The effect of that voice was peculiar. Most of the thieves shrank back, gritting their teeth and clenching their hands to control trembling. But the sweat of relief trickled down Fafhrd's head, for he recognized the Mouser. And in fat Fissif's face puzzlement mingled with fear.

  “First,” continued the voice from the skull, “I shall strangle the Northman as an example to you. Cut his bonds and bring him to me. Be quick, lest I and my brothers slay you all."

  With twitching hands the thieves to the right and left of Fafhrd slit his lashings. He tensed his great muscles, trying to work out the paralyzing numbness. They pulled him to his feet and pushed him forward, stumbling, toward the skull.

  Abruptly the black draperies were shaken by a companion motion behind them. There came a shrill, almost animal scream of rage. The skull of Ohmphal slid down the black velvet and rolled out into the room, the thieves leaping out of its way and squealing as if for fear it came to bite their ankles with poisoned teeth. From the hole in its base fell a candle which flickered out. The draperies swung to one side and two struggling figures reeled into the room. For a moment even Fafhrd thought he was going mad at such an utterly unexpected sight as a fight between an old hag in black, with skirts tucked above her sturdy knees, and a red-haired wench with a dagger. Then the hag's cowl and wig were torn off and he recognized, under a complexion of grease and ashes, the Mouser's face. Fissif sprang forward past Fafhrd, his dagger out. The Northerner, awakening to action, caught him by the shoulder, hurled him against the wall, then snatched a sword from the fingers of a nerveless thief and staggered forward himself, muscles still numb.

  Meanwhile Ivlis, becoming aware of the assembled thieves, suddenly stopped trying to skewer the Mouser. Fafhrd and the Mouser turned toward the alcove, where escape lay, and were almost bowled over by the sudden outrush of Ivlis’ three bodyguards, come to rescue their mistress. The bodyguards immediately attacked Fafhrd and the Mouser, since they were nearest, chasing them back across the room, striking also at the thieves with their short heavy swords.

  This incident further startled the thieves, yet gave them time to recover a little from their supernatural fear. Slevyas, sensing the essentials of the situation, fairly drove a group of underlings to block the alcove, galvanizing them into action with flat-edged thwacks of his sword blade. Then came chaos and pandemonium. Swords clashed and skirled together. Daggers flashed. Men were knocked down by panicky, meaningless rushes. Heads were thumped and blood flowed. Torches were swung and hurled like clubs, fell to the floor and singed the fallen, making them howl. Thief fought thief in the confusion, the notables who had sat at the table forming a unit for self-protection. Slevyas mustered a small body of followers and rushed Fafhrd. The Mouser tripped Slevyas, but the latter whirled around on his knees and ripped the black cloak with his longsword, almost skewering the small man. Fafhrd laid around him with a chair, bowling over those who opposed him; then spilled the table over on its side, the water clock crashing to splinters.

  Gradually Slevyas regained control of the thieves. He knew they were at a disadvantage in the confusion, so his first move was to call them off, mustering them in two groups, one in the alcove, from which the drapes had been torn away, the other around the door. Fafhrd and the Mouser crouched behind the overturned table in the opposite angle of the room, its thick top serving as a barricade. The Mouser was somewhat surprised to find Ivlis crouching beside him.

  “I saw you try to kill Slevyas,” she whispered grimly. “In any case we are compelled to join forces."

  With Ivlis was one of the bodyguards. The other two lay dead or insensible, along with the dozen thieves who were scattered around the floor among the fallen torches which cast a faint flickering eerie light on the scene. Wounded thieves moaned, and crawled or were dragged out into the corridor by their comrades. Slevyas was shouting for mannets and more torches.

  “We'll have to make a rush,” whispered Fafhrd through closed teeth with which he was knotting a bandage around a gash in his arm. And then he suddenly raised his head and sniffed. Somehow, through that confusion and the faint sweetish smell of blood had come an odor that made his flesh prickle and creep, an odor at once alien and familiar; a fainter odor, hot, dry and dusty. For a moment the thieves fell silent and Fafhrd thought he heard the sound of distant marching, the clicking of bony feet.

  Then a thief cried, “Master, Master, the skull, the skull! It moves! It clamps its teeth!"

  There was a confused sound of men drawing back, then Slevyas’ curse. The Mouser, peering around the tabletop, saw Slevyas kick the jeweled skull toward the center of the room.

  “Fools,” he cried to his cowering followers, “do you still believe those lies, those old-wives’ whispers? Do you think dead bones can walk? I and no other am your master! And may all dead thieves be damned eternally!"

  With that he brought his sword down whistling. The skull of Ohmphal shattered like an eggshell. A whining cry of fear came from the thieves. The room grew dark as though it were filling with dust.

  “Now follow me!” cried Slevyas. “Death to the intruders!"

  But the thieves shrank back, darker shadows in the gloom. Fafhrd, sensing opportunity and mastering his growing fear, rushed out at Slevyas. The Mouser followed him. Fafhrd intended to kill with his third blow. First a swipe at Slevyas’ longer sword to deflect it, next a quick blow at the side to bring him off guard, then finally a back-handed slash at the head.

  But Slevyas was a better swordsman than that. He parried the third cut so that it whistled harmlessly over his head, then thrust at the Northerner's throat. That thrust brought Fafhrd's supple muscles to full life; true, the blade grazed his neck, but his parry, striking Slevyas’ sword near the hilt, numbed the Master Thief's hand. Fafhrd knew he had him then and drove him back with a mercilessly intense onslaught. He did not notice how the room was darkening. He did not wonder why Slevyas’ desperate calls for assistance went unanswered; why the thieves were crowding toward the alcove, and why the wounded were crawling back into the room from the corridor. Toward that doorway he drove Slevyas, so that the man was silhouetted against it. Finally as Slevyas reached the doorway, he disarmed him with a blow which sent the thief's sword spinning, and put his own point to Slevyas’ throat.

  “Yield!” he cried.

  Only then he realized the hateful dusty odor was thick in his nostrils, that the room was in utter silence, that from the corridor came a hot wind and the sound of marching bones clicking against the stone pavement. He saw Slevyas look over his shoulder, and he saw a fear like death in Slevyas’ face. Then came a sudden intense darkness, like a puff of inky smoke. But before it came he saw bony arms clasp Slevyas’ throat; and, as the Mouser dragged him back, he saw the doorway crowded with black skeletal forms whose eyes glittered green and red and sapphire. Then utter darkness, hideous with the screams of the thieves as they fought to crowd into the narrow tunnel in the alcove. And over and above the screams sounded thin high voices, like those of bats, cold as eternity. One cry he heard clearly.

  “Slayer of Ohmphal, this is the vengeance of Ohmphal's brothers."

  Then Fafhrd felt the Mouser dragging him forward again, toward the corridor door. When he could see properly, he found they were fleeing through an empty Thieves’ House — he, the Mouser, Ivlis, and the lone bodyguard.

  Ivlis’ maidservant, having barred the other end of the corridor in terror at the approaching sounds, crouched trembling in the rugs on the other side, listening in unwilling, si
ck horror — unable to flee — to the muffled screams and pleas and to the faint moaning sounds which bore a note of terrible triumph. The small black kitten arched its back, hair on end, and spat and hissed. Presently all sounds ceased.

  Thereafter it was noted in Lankhmar that thieves were fewer. And it was rumored that the Thieves’ Guild conducted strange rites at full moon, descending into deep cellars and worshipping some sort of ancient gods. It was even said that they gave these gods, whoever they were, one-third of all they stole.

  But Fafhrd, drinking with the Mouser and Ivlis and a wench from Tovilyis in an upper room at the Silver Eel, complained that the fates were unfair.

  “All that trouble and nothing to show for it! The gods have a lasting grudge against us."

  The Mouser smiled, reached into his pouch, and laid three rubies on the table.

  “Ohmphal's fingertips,” he said briefly.

  “How can you dare keep them?” questioned Ivlis. “Are you not afraid of brown bones at midnight?” She shuddered and eyed the Mouser with a certain solicitude.

  He returned her gaze and replied, though the ghost of his Ivrian rebuked him, “My taste runs to pink bones, fittingly clothed."

  IV: The Bleak Shore

  “So you think a man can cheat death and outwit doom?” said the small, pale man, whose bulging forehead was shadowed by a black cowl.

  The Gray Mouser, holding the dice box ready for a throw, paused and quickly looked sideways at the questioner.

  “I said that a cunning man can cheat death for a long time.”

  The Silver Eel bustled with pleasantly raucous excitement. Fighting men predominated and the clank of swordsmen's harness mingled with the thump of tankards, providing a deep obbligato to the shrill laughter of the women. Swaggering guardsmen elbowed the insolent bravos of the young lords. Grinning slaves bearing open wine jars dodged nimbly between. In one corner a slave girl was dancing, the jingle of her silver anklet bells inaudible in the din. Outside the small, tight-shuttered windows a dry, whistling wind from the south filled the air with dust that eddied between the cobblestones and hazed the stars. But here all was jovial confusion.

 

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