What did that mean for all the other towns nearby?
What did that mean for Mithral Hall, with no surface trade and no way to get out in numbers sufficient to take back the land?
And for Wulfgar and Catti-brie, there remained one more nagging problem.
If they were forced back underground, what did it mean for Drizzt Do'Urden? Would he ever be able to find his way back to them?
* * *
He saw Zaknafein falling into the acid pit.
He saw Ellifain falling against the wall.
He saw Bruenor falling atop a tower.
He felt the keen sting of each loss, the pain and the anger, and he did not push them away. No, Drizzt embraced them, called those emotions to him, basked in them and heightened them.
He imagined Regis being torn apart by orcs.
He imagined Wulfgar falling amidst a bloody sea of enemy spears.
He imagined Catti-brie, down and helpless, surrounded by enemies, bleeding from a hundred wounds.
He imagined, and those conjured images blended with the very real and painful images he had known in his life, the visions of sorrow and despair, the scenes of his life that had brought him to a place of emotional darkness.
He felt the Hunter rising within him. All the images ran together then, one long line of pain and loss and sorrow and regret, and most of all, of pure rage.
A sword stabbed in at Drizzt's left side, but the ring of metal on metal sounded clearly, a warning bell to his two attackers that their poison could not defeat the Hunter. For across came the backhand slash of a scimitar, in the blink of an astonished drow eye, whipping up and around in an instant to catch the thrusting sword and turn it up and out.
The second sword followed, predictably low, but even in anticipation of the coming blade and given the attack angle, the defender seemingly had no practical chance of either snapping down his first scimitar or of getting to his second, which lay on the floor.
But he was the Hunter, and not only did that first scimitar blade come back down, rapping the sword and driving it out to the right out in front of him as he turned, but the Hunter fell into a crouch with the parry, scooping up the fallen Twinkle. As he came up fast, blades working in perfect harmony, the retrieved scimitar came in and over the sword and rode it out even more.
That first scimitar reversed and snapped back up, hard, ringing the first sword again.
And so the attacker, Ad'non, stood helpless, swords out wide to either side, two deadly scimitars inside them.
A sudden and brutal ending, or so it would have been for the surprised Ad'non, had not his companion come in then hard at the Hunter's back. A sudden jerk shoved Ad'non's blades out even more, and he had to step back to hold any sort of defensive position. But he needed no defense at that moment, for the Hunter spun away from him, blades cutting the air in a protective weave before him as he turned left to right.
Donnia squealed at the surprising deflection of her sword, but the skilled female warrior followed the flow of the scimitars and quick-stepped in behind for a dagger thrust.
The Hunter's hip was already moving, keeping him out of reach.
And Drizzt spun again, defeating Ad'non's double-thrust, scimitars rolling up and across, hitting the swords a dozen times in rapid succession before he continued around, the whirling blades forcing that dirk back, then driving hard against Donnia's sword once more.
The Hunter continued to spin, rolling blades striking one side and the other, always coming around at the exact angle to intercept, as if the lone drow was anticipating each attack, as if he was seeing it before it ever began.
His attackers were not novices, though, and they had fought together many, many times. They kept opposite each other and kept their attacks coordinated—and they were expending far less energy than the spinning drow defender. Still, as they struck and leaped back, every thrust, high or low, left or right, was met by the ringing impact of a perfectly aimed scimitar.
Then, suddenly, the twirl stopped, and the pair attacked, but the Hunter went back around the other way. Again came the ring of metal on metal, two scimitars striking hard against three swords.
That spin ended almost immediately, though, leaving the Hunter sidelong to both attackers.
In came Ad'non, double-thrust high.
The Hunter ducked below it and stabbed for the male's knees, then leaped straight up over Donnia's slashing sword as Ad'non retracted. Drizzt landed in a fast step toward Ad'non, snapping his scimitars up in a cross between Ad'non's leveled blades, stabbing them high until his arms crossed and the hilts caught at the blade, then snapping them out across again, out wide, nearly tearing the swords from Ad'non's grasp.
Ad'non threw himself backward, but so did the Hunter, leaping into a backward somersault right above and over the stabbing sword of Donnia. He landed lightly, still backstepping.
As he crossed over, defeating her attack, the dexterous Donnia flipped her dirk in her hand and whipped it at his chest.
But the defending drow's right scimitar snapped up to cleanly block, and before the deflected dirk could bounce away, the left-hand scimitar locked up under it, pinning it against the first blade for just a moment before slashing back to the left, redirecting the dirk into a swift flight at his retreating adversary. Ad'non desperately dived back and around but got clipped across the cheek as he tumbled away.
Donnia pressed the attack, drawing a whip from her belt as she thrust ahead with her sword.
That sword thrust never got close, as the Hunter's right reversed down and around, turning it, then lifting it as the left hand came back in, striking it again, lifting it higher. The right scimitar climbed that parrying ladder in turn, knocking it still higher.
Donnia accepted the blocks with only a minimal attempt to break free, for her second hand worked perfectly then, sending the whip in a teasing forward slide, then snapping it suddenly for the Hunter's face.
A scimitar picked it off, but it did not cut the enchanted whip, and the same magic that prevented the tear also reacted to Donnia's willful call, the living tentacle wrapping fast around the blade.
Her eyes blazing with apparent victory, the female yanked the scimitar free. She was surprised at how easily she got it from the strong drow—only until she realized that he had let it go, turning as he did and pulling his cloak from around his neck.
Ad'non came in hard from the side, but the Hunter quick-stepped ahead and to the opposite side, moving around Donnia to use her as a screen. As he went, he brought his cloak up above his head in a spin, and as Donnia snapped the whip, so he launched the cloak.
She felt her whip crack hard against his shoulder and got wrapped about the head by the flying cloak in return—which she accepted as more than an even trade.
Until she felt the sudden sting at the side of her neck, and she realized that her dart was hanging in that cloak and that the vicious and sneaky warrior had angled the throw perfectly to get its poisoned tip near to her.
With a shriek, the female fell back and threw aside the garment.
One scimitar against two swords, the Hunter still slapped and parried perfectly, never letting Ad'non get close to hitting. He backstepped as he parried, swiftly working his way in perfect balance to his lost scimitar.
Following that maneuver, Ad'non increased his attack, even went into a sudden and furious charge.
The Hunter leaped aside, to Ad'non's left, and the skilled killer redirected his left-hand blade out immediately, and when it got slapped aside, he followed with a thrust of the right.
That, too, was parried, and the Hunter turned inside both, putting his back to Ad'non. A quick double-pump of his arm brought his scimitar forward and back twice, brought its pommel hard into Ad'non's face—twice.
Staggered, the drow stumbled backward, his blades working furiously in desperate defense. They hit only air, though, and a look of abject terror flashed across the drow's face.
Except that the Hunter hadn't pursued. Instead, he'
d turned and sprinted for his lost scimitar.
A globe of darkness covered him as he reached the blade, and he responded with one of his own, right where he remembered the female to be.
Grabbing up the scimitar, he went out furiously, diving into a roll, then charged right through the second globe, his own globe, sliding in low, blades working all around.
He came out to find the female sprinting across toward the male, who had warm blood trickling down his face.
Unafraid, the Hunter stalked in.
"Together and to the sides," the Hunter heard the male say, and Ad'non started to the left.
And the female felt at the side of her neck, a look of panic on her face.
The Hunter covered her in blue-glowing flames, harmless faerie fire that marked her as a clearer target.
As Ad'non charged, she turned and ran.
They worked their blades so quickly that the ring sounded as one long call. Ad'non stabbed with one sword then the other and got hit with a double-block left and a double-block right, each of his attacks being picked off by not one, but both of the Hunter's scimitars.
A slash across hit nothing but air as the Hunter ducked. A thrust flew freely as the Hunter deftly turned, and that blade got smacked hard on the retraction, nearly tearing it free of Ad'non's grasp.
"Donnia!" he screamed.
He growled and worked his own blades magnificently as a sudden series of diagonal slashes, tap-tapping each scimitar just enough to make it slide past him harmlessly. So fast did those scimitars come, though, that Ad'non was forced to steadily retreat and couldn't begin to think of any possible counters.
But those blades did gradually slow, leaving a slip of an opening.
One that Ad'non leaped through, offering a devastating double-thrust low.
Amazingly, the scimitars somehow fell into the only possible defense, double-cross-down, which left the two at a draw for that particular routine, so Ad'non thought. For Ad'non Kareese was not of Menzoberranzan and did not know that his foe, Drizzt' Do'Urden, had long-ago found the solution for the routine-end.
With amazing dexterity and balance, the Hunter's foot came up right between the crossed scimitars and smashed Ad'non squarely in the face, sending him staggering backward yet again.
He tried to mount a defense, but the scimitars led the way, batting his swords aside, and as he slammed hard against the wall, he could not block the diving, curved blade.
It hit him squarely in the chest, and he screamed.
And the Hunter growled, thinking the fight at its end.
But the scimitar did not penetrate! Nor did its sister blade score a mortal wound as it came in hard against Ad'non's side. Oh yes, the two blades had hurt the drow warrior, but neither had found its way in for the kill.
And suddenly, the Hunter was off-balance, was caught by surprise.
Across came a sword, knocking both scimitars aside, and the Hunter went into a spin, right-to-left. But Ad'non went to his right behind him, pressing the attack, forcing him to run past or get skewered.
But there was a wall there, Ad'non knew, and he smiled, for the devilish drow renegade had nowhere to go. In Ad'non charged, both blades going for the kill.
But the Hunter was not there.
Ad'non's blades clipped the bare stone, and he stopped suddenly, eyes wide.
"O cunning Drizzt," he said as he figured out that Drizzt had gone right over him, running up the wall and flipping a back somersault to stand behind him.
The scimitar came slashing across just above Ad'non's shoulder, cleanly lopping off his head.
Drizzt glanced across the way to the two paralyzed elves and even started toward them, just a step. But then, his anger far from sated, the Hunter ran out of the cave and off into the night. He paused and glanced around and saw the blue glow of his faerie fire along a slope to the west. His eyes cast determinedly as if set in stone, the Hunter drew forth his onyx figurine and called to Guenhwyvar.
The blue glow still showed when the great panther materialized beside him, and Drizzt pointed it out.
"Catch her, Guen," the drow instructed. "Catch her and hold her for me." With a growl, the panther charged off into the night, gaining great expanses with every mighty leap.
CHAPTER 17 STEWARDSHIP AND ESPIONAGE
Regis squeezed Bruenor's hand and stared down at his friend, wondering if it would be last time he would see the dwarf king alive. Bruenor's breaths seemed more shallow to him, and the dwarf's color was even more grayish, as if he was made of stone. Stumpet and Cordio had told Regis that it likely wouldn't be much longer, and he could see that plainly.
"I owe you this," the halfling whispered, barely able to get his voice out through the lump in his throat. "We all do, and know as you rest that Mithral Hall will stand strong in your absence. I will not let this place fall."
The halfling gave another gentle squeeze, then laid the dwarf's hand down across his chest. For a moment, he saw no movement in Bruenor's chest, and he wondered if the dwarf had heard him and had at last let go.
But then Bruenor took a breath.
Not yet.
Regis patted the dwarf's hands and briskly walked out of the room, overcome and trying hard to bring himself emotionally back to center. He moved quickly along the tunnels, knowing that he was late for a meeting with Galen Firth of Nesmй. He still didn't know how he would handle the fierce warrior. What aid might he offer with Mithral Hall under such duress? The eastern door was sealed—the dwarves had even dropped the tunnels behind it to make sure that any enemies trying to come in that way would have to claw through more than twenty feet of stone.
Reports from the north were no more promising, for Banak Brawnanvil had sent word that he was not certain how long he could hold his position. The giants were setting catapults on the western ridge, and soon enough, Banak feared, his forces would be under terrible duress.
He had asked for Regis to swing the force that had settled in the western end of Keeper's Dale around to the north to overrun the ridge from the west, but the request had come with a caveat: if it was feasible. Even Banak, settled in an increasingly desperate situation, recognized the danger of following such a course. Not only would that be exposing one of his two remaining surface armies to a potentially devastating situation, but in moving them out of their defensive position in Keeper's Dale, Regis would be risking leaving a wide-open path to Mithral Hall's western gate.
And Nesmй was sorely pressed—likely even overrun—so the halfling had to keep the western approach protected from potential enemies moving up from the south.
Too many problems flitted through the halfling steward's mind. Too many issues confronted him. He hardly knew where he was half the time, and in truth, all he wanted was to go eat a big meal or two and settle down in a warm bed, with nothing troubling him more than the all-important decision of what he would choose to eat for breakfast.
With all of that weighing down his little shoulders, Regis started away. But he stopped and glanced back at the candlelit room where King Bruenor lay, and he remembered his words to his dying friend.
Regis straightened his shoulders immediately, bolstered by his sense of duty. His promise had not been idly given, and he did indeed owe Bruenor at least that much, and surely even more.
First things first, Regis decided, and he moved off more quickly and determinedly for his meeting with Galen Firth. He found the man in the appointed audience room, a smaller and more personable sitting area than the grand chamber. It was appointed with comfortable chairs—three padded ones with arm rests and wide-flaring backs—set on a thick-woven rug patterned in the foaming mug emblem of Clan Battlehammer. Completing the square of the sitting area was a stone hearth, wherein burned a small and cozy fire.
Despite the obvious comforts, Galen Firth was pacing, his hands behind his back, his fingers running all around, his eyes cast down at the floor. Regis had to wonder if this man was ever anything but agitated.
"Well met again, Galen Firth
of Nesmй," the halfling steward greeted as he entered the room. "Forgive my tardiness, I beg, for there are many pressing problems all needing my attention."
"Your tardiness this day is more forgivable than the tardiness of Mithral Hall's answer to Nesmй's desperate call," the disagreeable man replied rather harshly.
Regis gave a sigh, walked past Galen and plopped himself down in one of the chairs. When the warrior made no move to join him in the sitting area, the halfling pointedly gestured to the seat directly across from him, to the right of the fire as his was to the left.
Never blinking and never taking his eyes from the halfling, the Rider of Nesmй moved to the chair.
"What would you have me do?" Regis asked as Galen at last sat down.
"Launch an army of dwarves to the aid of Nesmй, that we can drive the trolls back into their brackish waters and restore my town."
"And when this army marches south and a greater army of orcs and giants offers pursuit, then what would you have any of us do?" Regis reasoned, and Galen's eyes narrowed. "For that is what will happen, you do understand. The orcs press us on the north and have sealed the door to Mithral Hall on the east—you have heard of this latest battle, yes? I have one force up on the cliff north of Keeper's Dale waging battle daily against the orcs, but if the reports of the size of the attacking force in the east were anywhere near to accurate, my warriors will soon be even harder pressed and likely forced to forfeit the ground.
"You do not fully comprehend what is transpiring all around us, do you?" the halfling asked.
Galen Firth sat there staring, grim faced.
"It is no accident that Nesmй was attacked just now," Regis explained. "These enemy forces, north and south, have coordinated their movements."
"That cannot be!"
"Did you hear no details of the fall of Mithral Hall's eastern gate?"
"Few, nor do I care to—"
"The forces out there were besieged by giants and orcs from the north and by a host of trolls from the south," Regis interrupted, and Galen's bluster fell away as clearly as his suddenly drooping jaw.
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