by Lara Morgan
Oldest of the Four Lost Gods
Perrin
Worker in the Serpent Dome
Petar
Dream seer
Prin
Morfessa’s assistant
Rorc
Commander of the Faithful and Chief of Armies in Salmut
Shaan
An orphan living at the Red Pepino, worker in the serpent yards of Salmut
Shila
Dreamer of the Jalwalah clan
Tallis
Hunter of the Jalwalah clan, son of Mailun and earth brother to Jared
Thadin
Warrior chief of the Jalwalah clan and member of the Guide Circle
Torg
A man of the Serpent Isles and owner of the Red Pepino
Tuon
Prostitute at the Red Pepino and Shaan’s best friend
Vail
One of the Four Lost Gods
Veila
The Seer of Salmut, who has quested the Void to discover Azoth’s return
Vilan
Winemaker who runs an outpost for serpent riders in Shalnor
Serpents
Nuathin
The most ancient serpent in the Dome
Marathin
Attar’s serpent and one opposed to Azoth’s return
Haraka
Bren’s serpent, also opposed to Azoth’s return
The Four Lost Gods
Paretim, Fortuse, Epherin, Vail
GLOSSARY
Al Hanatoha
the ancient city in the Wild Lands where Azoth once ruled
Alhanti
hybrid creatures created by Azoth using the Birthstone. A mixture of serpent and human, very tall and strong, they were the warrior force of Azoth’s fallen empire 2000 years earlier.
Amora
a slave girl instrumental in the downfall of Azoth’s empire. It was Amora who heard the Birthstone speak to her in a dream and awakened the four elder gods who then banished Azoth for his crimes. Amora led the people away from the fallen empire to a new land on the edge of the sea and established the city of Salmut.
Birthstone
the legendary seed from which all life sprung and the source of the ancient gods’ power. Once in five pieces, its power was shared equally by the ancient gods who used it to create the people, plants and animals of the world. Stolen and made whole by Azoth who used it to enslave the human race and create a hybrid human/serpent being, it disappeared when the four older gods banished Azoth to the abyss. It is the key to Azoth’s power.
Black Mountains
a range of mountains of totally barren black rock that forms the north-eastern border of the clan lands.
Clans of the desert
Baal, Halmahda, Jalwalah, Raknah,
lands
Shalneef
Council of Nine
body of councillors who administer the day-to-day affairs of the city of Salmut and surrounding villages
Crist
an hallucinogenic and highly addictive drug
Crooked Man
the self-proclaimed head of all thieves in Salmut
Faithful, The
the most powerful force in Salmut, formed to guard against Azoth’s return and comprising two factions: Hunters who are preternaturally good at capturing their prey, and Seducers who can infiltrate and influence minds
Fledglings
newly recruited serpent riders still in training
Foundation Scroll
the charter written at the founding of Salmut after the banishment of Azoth and the reformation of a new world. It contains the details of the pact for peace between human and serpent and warns for constant vigilance against the return of the banished god Azoth.
Free Lands
land stretching from the feet of the Goran Ranges and bordered by the desert lands of the Clans, the cold lands of the Ichindar peoples and the Sergessen Sea. Split from the rest of Saranthium 223 years ago during the war of the Free Lands. Still a trading partner.
Guides
the creators and guardians of the desert clans. Including: Sabut, Wahtu, Antil, Enocia (the Outcast), Kaa (death)
Guides Circle
Seven men and women who rule the Jalwalah clan
Haldar
head covering made of thick cloth worn by desert clans for sun protection
Hasan Dag
capital city of the Free Lands Hive the collective mind communication of a group of serpents experienced as a river of light suspended in a void. Also describes a family or tribe of serpents led by one older serpent
Inti
the name the Wild Lands people give the sun
Kaf
thick hot drink similar to coffee, sweetened with honey
Mind join
a more complex form of communication between serpents
Mind voice
the method riders use to communicate with serpents
Muthu
four-legged animal with coarse hair and a single small hump across the withers. Foul smelling and found in coastal regions and in the desert
Nonyu
a spicy tea
Primate
head of the Sisters of Amora
Prophet Scrolls
a history of Azoth’s empire written by a slave who escaped at the time of Azoth’s banishment. Kept on the Serpent Isles
Prophet’s Ring
gold ring stolen from Azoth by the Prophet
Rain Lands
ancient name for the Wild Lands
Redfruit
a fleshy, sweetly tart fruit with one large seed
Rogue serpents
black hides and larger than the serpents that live in Salmut. They have been attacking people of the clans and villages on the edges of the desert seemingly without reason.
Sabut’s Well
oasis and gathering place of all clans
Salmut
capital of Saranthium, home to the Guardian
Saranthium
the continent created by the Birthstone and the five ancient gods
Scanorians
a cave-dwelling race that live mainly in the Pleth Mountains but are sometimes seen in the plains near the River Plethnor
Sept
a division of the serpent rider army consisting of ten serpents and their riders
Sept Leader
a commander of a sept of serpent riders. There are eight sept leaders
Serpent Dome
enormous column-shaped building housing the serpents of Salmut
Serpent Isles
a group of islands south-west of Salmut in the Sergessen Sea. Breeding ground of the serpents and home to proud seafaring people
Serpent Yards
large complex of grounds and buildings housing the serpents and serpent riders
Shalnor
large coastal town at the mouth of the River Pleth. Renowned for its vineyards
Sisters of Amora
order of women dedicated to studying Amora’s life and the healing arts
Stolen Well
small water well on the edge of Jalwalah territory
Temple of Amora
place of worship for Amora and the Four Lost Gods. Houses the Sisters of Amora, serves as a meeting place for the Faithful and those who work for them, and is also the residence of the Consul of the Faithful. Commander Rorc also keeps rooms here.
Torin
trading port of the Free Lands and its second largest city
Void
the place between dreaming and waking, scried by seers seeking to find answers and wisdom. Few have the talent to truly plumb its depths. Also called the World Between by the Wild Lands people.
Wetlander
term used by clan people to describe coastal dwellers
Well
the home of a desert clan
Wild Lands
tropical, mountainous area thickly covered in jungle. Home to small villages of jungle people and the site o
f the ancient city of Azoth’s past empire.
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ISBN: 978-0-85799-099-0
Title: Awakening
Copyright © 2013 by Lara Morgan
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