by Robin Hobb
"I give you my word." The dragon was getting impatient.
"I need more than that." Malta pondered. There was something, if she could just remember it. Then she had it. "Tell me your name."
"No." The dragon was adamant. "But once I am free, I will bring you treasure such as you have never dreamed existed. Diamonds as big as pigeon's eggs. I will fly to the south and bring you back the flowers that never fade, the blossoms that cure your kind of any ill just by breathing their scent. I will fly to the north and bring you back the ice that is harder than any metal and never melts. I will show you how to make blades from it that can cut even stone. I will fly to the east and bring you back—"
"No tales!" Malta protested. "No treasures. I ask only that you will leave Reyn alone, and that you will rescue my father. The name of the ship is Vivacia. You have to remember that. You must find the ship, kill the pirates and rescue him."
"Yes, yes. Just…"
"No. Swear it by your name. Say that by your name you swear to rescue Kyle Haven and to leave Reyn Khuprus in peace. Say that, and I'll do as you say."
She felt the blast of the dragon's anger like a slap against her whole body. "You dare to dictate to me? I have you now, little bug. Deny me, and I'll ride your soul to the end of your days. I will rule you. I will tell you to pull the nails from your own hands, and you will do it. I will demand you smother your babies, and you will obey. I will make of you a monster that even your own folk will—"
A little tremor shivered the chamber, breaking into the dragon's threats. Malta pressed her lips together to keep from crying out.
"You see, you anger the gods with your demands on me! Do as I tell you, or they will make the whole hill fall on you."
"And on you, also," Malta pointed out relentlessly. "I care not what you threaten me with. If you could do such things, you would have forced Reyn to obey you long ago. Say your name! Say your name or I do nothing for you. Nothing!"
The dragon was silent. Malta waited. She was so cold. She had gone beyond shivering to a bone-jolting shaking that made her head pound and her spine hurt. Her feet felt numb. She thought she was standing in a puddle but could no longer be sure. She had come to the city, she had found the dragon, but she was still going to fail. She couldn't save anybody, not her father, not the man who had given up his city for her. This was all she was, a helpless woman with no power in the world. She dropped her hands from the wood and turned away from it. She began to grope her way across the room. She hoped she was going in the right direction.
The dragon's voice rang suddenly in the stillness. "Tintaglia. My name is Tintaglia."
"And?" Malta halted where she stood, breathless with hope.
"And if you free me, I promise I will leave Reyn Khuprus in peace and I will rescue your father, Kyle Haven."
Malta took a deep breath. She lifted her hands and walked boldly across the chamber. When her hands rested on the wood, she bowed her head. She sighed out all resistance. "Tell me how to free you."
The dragon spoke quickly, eagerly. "There is a great door in the south wall. The Elderlings created art here, in this chamber. They made living sculptures of my kind, from the memory stone. Old men would carve them in this chamber, safe from wind and weather. Then they would die into them and the sculptures would briefly take on their lives. The door would open, the simulacra would emerge into sunlight and fly over the city. They would live a brief time, and then their memories and false life would fade. There was a graveyard of them, back in the mountains. The Elderlings thought of it as art. We found it amusing to see ourselves copied in stone. So we tolerated it."
"None of that means anything to me," Malta chided her. The cold was creeping up her legs. Her knees ached with it. She was tired of talking. Let her do whatever she must do and be done with it.
"There are panels in the wall that conceal the levers and cranks that open the great door. Find them, and use them. When the sun rises tomorrow and touches my cradle, I will be freed."
Malta frowned. "If it's so easy, why didn't Reyn do it?"
"He wanted to, but he was afraid. Males are timorous creatures at best. They think only to feed and breed. But you and I, young queen, we know there is more. Females must be ruthless, to shelter their young and continue the race. Chances must be taken. Males will quiver in the shadow, fearing their own deaths. We know that the only thing to be feared is the end of the race."
The words rang oddly in Malta's soul. Almost true, she whispered to herself. But she could not sort out the part of it that was false.
"Where are the panels?" she asked wearily. "Let us just do this."
"I don't know," the dragon admitted. "I was never in this chamber. What I know, I know from the lives of others. You must find them."
"How?"
"You must learn from those who knew. Come to me, and let down your walls, Malta Vestrit. Let me open the memories of the city to you, and you will know all."
"The memories of the city?"
"It was their conceit, to store their memories in the bones of their city. They brush your kind, but you cannot master them at will. I can help you find them. Let me."
All the pieces tumbled into place for her. She suddenly grasped what her part of the bargain must be. She took a deep breath. Then she leaned on the wood, pressing her hands, her arms, her breast, her cheek to it. Another breath, as if she poised for a dive. She forbade herself to fear or resist. She spoke with a dry mouth.
"Drown me in the memories."
The dragon did not wait to hear more.
The chamber sprang to life. Malta Vestrit vanished like an apparition. A hundred other lives blossomed around her. Tall people, with eyes of copper and violet and skin like honey, filled the room. They danced, they talked, they drank while stars shone above through the impossibly clear dome roof of the building. Then, in the wink of an eye, it was dawn. The early light crept in, to shine on the exotic plants that bloomed in tubs throughout the room. In one corner of the immense room, a tiered fountain leaped and fish darted in its water. It was noon and doors were opened to allow the breeze to cool the chamber. Then it was evening, and the doors were closed and the Elderfolk gathered again to talk and laugh and dance to music. Another blink and the sun returned. A door opened, and an immense block of black stone veined with silver was dragged into the room on rollers. Days passed like petals falling from apple blossoms. A group of old men moved around the stone with hammers and chisels. A dragon emerged. The old men leaned on it, faded into it. The doors opened. The dragon stirred and then strode forth to the cheers and tears of the well-wishers. It launched and flew away. Folk gathered to drink and dance and talk. Another block of stone was dragged in. Days and nights dripped by like black and white beads coming unstrung. Malta stood rooted in time and the days flowed around her. She watched and waited, and soon no longer knew that she did that. The memories filled the chamber slowly, like thick honey. She soaked in them and understood all, far more than her mind could hold. The memories had been stored here, for that had been a pleasure they cultivated, the sampling of one another's memories. But not like this, Malta wailed, not in a flood that spared no detail, glossed over no emotion. It was too much, too much. She was neither Elderling nor dragon. She was not meant to hold this much. She could not hold this much. It bled out of her; she forgot as much as she held. She groped after the one important detail she must find and hold. The panels. The levers and wheels. That was the only important memory. She let go of all else.
Her body sprawled in the cold puddle. Cold rose through her flesh and into her bones, but the months and the years turned cartwheels around her, impressing every swift second upon her burning memory. She knew enough and then she knew more. The days wheeled out both before and behind her, time moving in both directions. She saw the blocks of the walls being set in place, and she saw the workmen desperately bringing in the dragon cradles. They pulled them on ropes, trundling them along on rollers, for outside the sky had blackened and the earth was shakin
g and ash rained from the sky swift and thick as a black snowfall. Suddenly it all stopped. She had reached the setting of the first brick in one direction, and in the other the folk had fled or lay dying. She knew it all, and she knew nothing.
Malta. Get up.
Which one was she? Why should she matter more than any other should? They all were, in the end, interchangeable. Weren't they?
Malta Vestrit. Do you remember? Do you remember how to open the door?
Move the body. Sit up in it. Such a short, ungainly body. Such a short life it had led. How stupid she was. Blink the eyes. The chamber is dark, but it is so simple to recall the chamber as it once was, full of light. The sun shone overhead, and rainbowed down through the crystal panels. There. Now. To work. The doors.
There were two doors in the chamber. She had entered by the north door. It was too small for the dragon to pass through. The cradle had been brought in through the south door. She could recall little else of who she was or why she was here, but she recalled the opening of the door. Ordinarily, it would have been done by four strong men. She would have to do it alone. She went to the first panel beside the south door and found the catch. Her fingernails bent against it, and still the decorative door would not open. She had no tools. She pounded on it with her fist. Something snicked inside it. She tugged again at the catch. This time it reluctantly swung open. With a crash, the panel broke off its ancient hinges and fell to the floor. No matter.
Again, the chamber's memory and her touch were at odds. The well-oiled crank that should have been there was draped in cobwebs and pitted with corrosion. She found the handle and strove to turn it anyway. It would not budge. Oh. The lever. Pull the lever first. She groped for it and found it. The polished wooden handle was gone. Bare metal met her grasp. She seized it in both hands and pulled. It did not move.
When she finally braced both her feet against the wall and dragged down on it, the lever gave. It moved fractionally then suddenly surrendered to her weight. There was a terrible rending sound from within the wall as she fell to the stone floor. For a moment, she was half stunned. A groaning shivered behind the panel. She clambered to her feet again. Now. The crank. No, no, that would not work. The other lever first. The door must be released on both sides before the cranks could lift it.
She no longer cared about her torn nails and bleeding hands. She wrenched the second panel open. As she did so, damp earth cascaded into the room from the compartment. The wall was breached here. She didn't care. With her hands, she dug away around the lever until she could wrap both her hands around it. She seized it and pulled violently at it. It traveled a short way, and then stopped. This time she clambered up the decorative scrollwork on the wall, to stand atop the lever. Bouncing her weight on it moved it down another notch. Far overhead, something groaned. Malta braced her entire body and shoved down with her feet. The lever gave, then suddenly broke off under her. She fell past it, tearing her skirts on the jagged metal. Her knee smacked sharply against the stone floor and for a time, all she knew was pain.
Malta. Get up.
"I know. I will." Her own voice sounded thin and odd to her. She got to her feet and limped back to the panel. The crank handle was mounted on a spoked wheel the size of a carriage wheel. It was made of metal. Damp earth was packed solidly around it. For an eternity, she dug at it. The soil was cold and wet and abrasive. It packed under her nails and sanded into her skin.
Just try it.
Obediently, she set both hands to the handle on the wheel. Her memory told her that two men should be on this crank and two on its partner. They would all have worked in synchronicity to turn them.
But she was the only one here. She put her weight on it and dragged down. Miraculously, it turned, but not far. Far up the wall, something shifted. She left this crank and walked back to the other one. At least this one was not packed with earth. She seized the handle and turned it. It moved more smoothly than its partner, but not much farther. She walked back to the first crank. It turned a notch. She went back to the other crank, and turned it. As she turned it, she could hear something moving in the wall. There was a tiny shifting. The door itself moved fractionally. She leaned on the crank and it moved again. Odd sounds whispered through the wall and door. Ancient chains moved on pulleys, her memories whispered. Counterweights began their descent. That was how she had designed it, remember? Remember. Remember how it was designed. Remember how the whole dome was designed.
She suddenly saw the whole wall and door and their mechanisms differently. The memory of how it should have been contrasted too strongly with what her hands told her. She felt the dirt and wet earth with her hands, shutting her eyes to block out the memory of how it had been. She groped her way across the door, feeling the bulges in its structure, the cracks that crossed it. She spun suddenly. "This whole side of the structure will give way if the door is moved. Only chance has kept it intact this long."
— "It will give way, the earth will fall away from it, and the light will shine in," the dragon predicted. "Continue."
"If you are wrong, you will be buried here, and I along with you."
"I prefer that than to continue as I am. Turn the cranks, Malta. You promised."
So potent a thing is a name. She snapped back to herself, a young woman in muddy clothes in the darkness. The proud young builder was gone, not even a memory, as dreams wisp away when the awakened one clutches at them. She took the crank in her hand and turned it another notch.
It was the last motion either crank would make. From one to the other she went, back and forth, tugging and cursing. It was as far as the ancient mechanism would move. The wall muttered uneasily to itself, but the door would not move.
"It's jammed. I can't do it. I tried. I'm sorry."
For a long instant, the dragon was silent. Then she commanded, "Get help. Your brother… I see him. You dominate him easily. Fetch him, and two rods to use as levers. Go now. Now."
There were good and sound reasons to resist this command, but Malta could not recall what they were. She could barely recall this brother the dragon spoke of. The door and the means to open it were all she clearly knew. The rods were a good idea. Shoved through the spokes of the wheel, she could use them as levers to force the cranks to turn.
She walked in light remembered from another time. She dragged her weary steps up the broad stair and out the north door. As she walked, her fingers found the jidzin strip and trailed along it. The corridor illuminated itself to guide her. A blink of her tired eyes, and it thronged with life. Nobles swept past her, their gangly pages in attendance on them. A seamstress and her two young apprentices backed, bowing, out of a door, rich fabrics draped over their arms. A nursemaid with a chubby-kneed child wailing in her arms hastened toward her and then through her. The nurse called a cheery greeting to a young man in a beribboned cap, and he whistled in reply. Malta was the unseen ghost here, not they. The city was theirs.
She stumbled suddenly on fallen stone. She lost her touch on the wall and was plunged once more into darkness. This was her time, her life, and it was dark and dank and riddled with collapsed corridors and jammed doors. This fall of earth, her groping hands told her, completely blocked the corridor. She could not go that way.
She touched the wall to get her bearings and instantly knew a better route that led to a closer exit. She turned her steps that way and hurried along. She no longer listened to the exhausted complaints of her body. She lived now in a thousand different moments; why focus on the one where she was in pain? She trotted along, her bedraggled skirts alternately slapping or clinging to her legs.
She slammed to the floor. "A quake," she said dully, aloud, after it had passed. She lay still on the stone for a time afterwards, waiting for the echo-shake that often followed. Nothing happened. There were sounds, shifting and grating sounds. None of them seemed to come from nearby. Cautiously she came to her feet. She touched the light strip. Light flickered along it, but dimly. Malta had to reach for memories of how the c
orridor should be before she went on.
There were screams in the distance. She ignored them as she ignored the chatter of strolling couples and the barking of a small dog that brushed past her unfelt. Ghosts and memories. She had a door to open.
She turned down a side corridor that would lead her out. The screaming was close here. A woman's voice cried out, "Please, please, the door is stuck. Get us out of here. Get us out before we die!" As Malta's hands trailed past the door, she felt the vibration of the woman's pounding. More in curiosity than in answer to the plea, she set her shoulder to the door. "Pull!" she shouted as she pushed on it. The jammed door suddenly flew open. A woman rushed out of it as soon as it did. She collided with Malta, sending them both to the floor. A pale man stood behind her. Real yellow lanternlight spilled out of the room behind them, near blinding Malta. The woman trampled Malta as she scrambled to her feet. "Get up!" she shrieked at her. "Take us out of here. The wall has cracked and mud is leaking in!"
Malta sat up and looked past her into a well-appointed chamber. The carpeted floor was being engulfed by a slow wave of mud. A crack in the wall was the source of it. Even as Malta stared at it, a little water suddenly bubbled through it. The mud began to flow faster, thinned by the water. Its passage ate at the wall. "The whole wall will give way soon," she observed with certainty.
The pale young man glanced at it over his shoulder. "You are probably right." He looked down on her. "Your masters assured us we would be safe here. That no one and nothing could find me here. What is the good of my hiding from assassins, only to be drowned in stinking mud?" Malta blinked. The Elder phantasms faded. The Satrap of Jamaillia scowled down at her. "Well, don't just lie there. Get up and take us to your masters. They will feel my wrath."
Companion Kekki had gone back into the chamber to snatch up a lantern. "She is useless," she declared to the Satrap. "Follow me. I think I know the way."
Malta lay on the floor, watching them go. This was very significant, she told herself dazedly. The Satrap of Jamaillia had been brought to Trehaug, for his own safety. She had not known that. Someone should have told her about it. Didn't he trust her? She closed her eyes to try to think about it more clearly. She thought of going to sleep.