DragonLance - Classics 2 - Dalamar the Dark
Page 11
Over the field the dragons roared, loud in voices mortals could hear: "Magic! Magic! You fight shadows!"
On Blood Gem, Phair Caron shouted to her captains, cursing them, driving them, demanding that they get the dragons off the field and out of the sky so that the ground leaders could control their forces. She ordered in vain. Her army shattered into a confused mass of warriors trying to defend themselves against foes from all sides. Foes who were not there, who were no more substantial than ghosts, no more real than a child's threat.
Doom rose upon the currents, flying near now, almost level with Blood Gem. Tramd, red in his armor, his golden hair braided in two thick lengths and his beard in one, shouted, "They only know what they see and feel, Milady! This is magic that goes deep into the mind!"
"Then dig it out!" the Highlord shouted. Below, her warriors died of nothing, of imagination, and bled where they fell, so powerful was the image in each mind. "Dig it out!"
He tried, roaring spells, with wrenching strength strapping himself to his saddle and using his hands in the dance of gesture that makes the most powerful magic. On the ground, nothing happened to suggest Tramd's magic was more than the shouting of a child. Ogres and draconians, humans and goblins, they died, each believing himself in hand-to-hand combat with mortal enemies. Some jerked in the death-dance of the arrow-struck. They bled and bled though no arrow pierced them. Others fell with blood pouring from their mouths, streaming as though a dagger had loosed it from their hearts. To change this, the mage would have to ferret the illusion from every mind on the battle-ground.
And so men died of arrows that were not real, ogres perished beneath the talons of griffins that did not fly, and draconians-dead in their minds-let their bodies do what draconian bodies do upon death. Some turned to stone, while others fell beneath ghostly weapons and changed to hissing pools of add into which their fellows fell and died screaming.
Again, one dragon broke free from the others. Blood Gem soared high, far above the army and out past the other dragon riders. His shadow ran on the killing ground, black on the bleeding mass, until he reached the very tors beneath which lay the Highlord's tent. From there he showed her the thing she most needed to see: The greatest concentration of the illusory army was in the north and the east and the west. The forces in the south were smallest.
In the south was the real elven army, and those of the Highlord's army who died there, died of arrows of oak and steel, of fire-forged blades in the hands of flesh-and-bone elves. Blood Gem swore to it, and he proved his belief by swooping low over the battleground and snatching up an elf from the melee. He broke the Wildrunner's back with one blow of a taloned claw, gutted him, and flung him bleeding to the ground.
Illusions don't bleed, but in the Dark Queen's name, how was Phair Caron to convince those fools on the ground who were dying in an illusion the elves had created? Her fist filled with her sword, she turned north and south, west and east, trying to see through magic's fantasy. Her army fought ghosts, and the ghosts came from where?
The sky thundered, wind beneath the wings of another red as Tramd came near. "Mages!" he cried, thrusting his fist southward. "Illusion-makers! I feel the magic coming from there!"
One order she gave, screaming it in rage. "Find them! Kill them!"
On the ground, the Wildrunners advanced, tearing into the dragonarmy with the abandoned fury of those sworn to defend their homeland with blood and bone. Out from behind the tors, like sun from behind lowering clouds, came another flight of griffins, pride upon pride, and the largest, the oldest, was a male whose reputation was known among dragonkind. That one was Skylord, and if Phair Caron had never heard of the beast, she knew well the rider.
"Son of a bitch," whispered the Highlord of the Red Wing of the Dark Queen's army. "Son of a bitch!"
Lord Garan of the Silvanesti House Protector raised a mailed fist, his war cry ringing out in the cold air, dear as a clarion call as he led his vast flight of archers out from the shadows of the tors. Arrows rained like hail, leaping from the horny scales of dragons as the griffins and their archers flew in close to each of the remaining five, never aiming for the dragon riders or even the heart or belly of the beasts. Those elf archers had dear and simple targets-the eyes of the dragons.
Up from the ground a spear few, the steel head of it shining dully under the leaden sky. Launched by the brawny arm of an enraged ogre, the spear went high, soaring, and it struck the flank of one of the griffins. Blood blossomed on the golden hide, a bright stain so vivid that the truth of it could not be denied.
This time the Lord of House Protector and his griffins were not illusions, and this time the dragonarmy was well and truly caught between two forces of elves, one on the ground and running from the south, one in the sky and fighting anywhere it damned well pleased. Between, magic yet ran, and ogres and draconians and humans all fought ghosts as the plan of a minor elf-mage, a servitor in the Temple of E'li, bore fine and bloody fruit.
*****
Dalamar closed his eyes, dropping down deeper into the magic, into his own heart, his own soul. He gathered the light running, the strength pouring out from Ylle Savath and her nine mages, filling himself with it, then letting it rush out again, raging into the earth.
A voice lifted up, crying in pain, in joy, the emotions no different now, one from the other. In the magic, in the whirling of light and dark and light again, with the strength pouring into him, pouring out of him, Dalamar couldn't tell whether that was one voice lifting up or the united cry of all the nine illusion-crafters. He searched around him using the eyes of magic, trying to make out figures in the spinning of light and dark. He saw only one person, tall and thin, and seeing her was like seeing the after-image of someone glimpsed in the moment of a bright flashing light. He willed his sight to clear, and saw the figure more sharply now. Ylle Savath, her face scored with lines of strain, running with sweat, lifted her two hands, and those on each side of her lifted theirs.
"Solinari!" she cried, her voice ringing round the glen, bounding back in echoes from one wall to another. "Lend us your bright shining light! O Lord of the Silver Magic, lend us your strength!"
Down from the heights came a rumbling, then a roaring, like the sea coming wild to the shore. The Wildrunners lifted their own voices, shouting. Did they join their voices to Ylle Savath's, calling upon the son of Paladine and Quenesti-Pah? Did they shout to Solinari of the Mighty Hand? Dalamar had no way to know. All words were one now, and that one word ran raging like fire in him and in all those to whom he was bound, hand and hand, linked in the chain of enchantment.
All words, the one word, ran through him, racing along the pathways of his veins as if they were his very blood, racing, leaping through him and reveling around him. The energy of the magic, of the voices, of all the hopes given wing and set free to fly to the god, tingled on his skin, raised up the small hairs on the back of his neck, then set the dark hair of his head flying as though he were winged and wind-borne.
Soft like a shiver, like the first cold breath of winter, something rippled along the chain, hand to hand, heart to heart.
Doubt.
Weariness.
The nine mages joined in Ylle Savath's spell-weaving knot shuddered.
Understanding.
Heart thundering, Dalamar tried desperately to make his mind blank, to ignore the feelings pouring through the magic. He gripped the hands of Benen Summergrace to his left, pressing hard, feeling their fingers grind one against another.
Someone cried out, wailing in woe.
"Solinari!" Ylle Savath shouted, her voice like an eagle's piercing the sky, flying to the silver mansions where the god lived, there beneath the moon that bore his name. She threw back her head, her face to the graying sky. "Solinari! Stand by us!"
And yet, though she prayed, her cry resonating in Dalamar's flesh and bones and in the hearts of all those gathered, her prayer came too late. Distracted by the exhaustion of one of her mages, Ylle Savath shuddered and lost con
trol of her spell. Each mage felt the spells of illusion lose strength and coherence. Each mage tried desperately to regain focus, to weave the magic again.
Down from the sky, like ripping, like tearing, the voice of a dragon roared. Fire leaped across Dalamar's vision of magic, flames red as the sun, running like blood. Another dragon roared, a third shouted, and a woman's voice raised up in shrieking. It was a scream of agony and a feral, triumphant war cry. It was as distant and as near as though the one who screamed stood but a reach away. All the magic in Dalamar, in his heart, his bones, all that brightness spiraling around every cell of his body, leaping like lightning from one to another-
All that fell apart, turning to ash and lifelessness in the falling.
When he opened his eyes, staggering in the light of day, a light that seemed like darkest midnight now, Dalamar saw that two mages lay dead upon the ground. One was the woman who had held his hand in the chain. The other was Ylle Savath, and upon her face was writ in death such an expression of horror that Dalamar must look away and hope he would never recall the sight in nightmare.
*****
A half-dozen Wildrunners, youngsters with long legs and swift feet, stood with one white-robed cleric in the shadows of the forest to watch as two armies met like boulders crashing down in avalanche. The elven illusion was gone, melted away, the air over the battle still shimmering as though in the heat of a high summer's day.
"Who could keep it going forever?" said one of the soldiers, striving for an off-handed tone. "They said they couldn't, and so ... it's all right. All must be going according to plan."
The ground beneath the feet of the Wildrunners and the lone cleric trembled, groaning, as elven army and the warriors of the Dark Queen flung themselves at each other as though blood were their only food and they had come starving out of winter. Swords shining in the dull light of the sunless day, they hacked and they killed. War axes harvested. Daggers drank deeply.
"We'll have one more mission for you," Lord Konnal had said when he'd positioned the exhausted runners along the edges of the forest, in the place between the stonelands and the foothills of the mountains.
One more, and that a mission of mercy, one that might succeed or might well fail.
Brush rustled deep in the shadows-a young man who'd broken the stillness to scratch an insect bite. A soft moaning sounded from the darker shadows behind him. The mages, who had spent themselves in mindspeech as the illusions were being set up and executed to perfection, sat huddled and weak, helpless in the doubtful shelter of the forest's shadows. One, whose name was Leathe, whispered to the cleric, "My Lord Tellin." She said nothing more. He knelt beside her, and their voices joined in the rhythm of prayer. He did not look so lordly, his white cleric's robe stained with dirt, his hair hanging lank with sweat. Leathe, though, looked worse. Her hair hung around her shoulders, and it had been black in the morning. Now it was silver-streaked. So hard had she labored in magic, calling from one mind to another, relaying the commands of Lord Garan to Konnal and of Konnal to the mages back in the glen. When they had gathered their strength, the mages would be escorted by Wildrunners-and one cleric-back behind the lines, back to the glen where surely the dragonarmy would never penetrate.
The prayer done, Tellin left the mage and went to stand among the Wildrunners again. "We'll have to move soon," he said, eyes on the north and the rage of battle, "or be overrun by the two armies."
One and another, the Wildrunners traded glances. They didn't like doubt from a cleric, and yet they didn't think he was wrong to doubt. Lord Garan might well hold the army of the Highlord for a while, but he could not hold it forever. Unless they chased the enemy all the way back to the Khalkists, the elven army would be giving ground soon.
Leathe groaned deeply, and she looked up, pointing to the sky where red dragons sailed, spilling fire out of their maws. Dragonfear, like cold claws, gripped the elves on the ground, twisting their guts with terror.
"Time to go!" shouted a Wildrunner, Reaire Fletch.
Tellin's heart hammered against his ribs. He looked wildly around at the exhausted mages trying to stumble to their feet, at the Wildrunners grabbing onto white-sleeved arms and dragging up those who could not rise.
Someone slapped him hard on the shoulder and shouted, "My lord cleric! Time to go!"
Time to go, time to go. Dragonfear leaking down from the sky, creeping like a fog of poison into his heart, Tellin grabbed Leathe's hand and dragged her to her feet. His legs threatened to give way. All he wanted was to fall to the ground and curl up tight against the terror of the dragons. Who would not be afraid? Who would not?
None, but he dared not give in to terror now. Though it withered his heart and turned his knees to water, though his legs threatened to fail him and spill him onto the hard ground to grovel in terror-he dared not. He clenched the mage's hand in his. Another's life depended on him now, on his heart and on his courage. If he fell screaming, if he gave up his charge to terror, Leathe would die. Still holding on tight, Tellin ran, dragging Leathe with him back into the forest, into the aspenwood where the trees arched golden over the dark paths. All the while he ran, he heard the others stumbling and crashing through the brush, finding paths or forging their own. With Wildrunners behind, the warriors were ready to turn and fight at need. Tellin remained the guide for the mages if none survived but he.
Screaming, Reaire fell. Tellin stumbled and, staggering, flung a look over his shoulder. Reaire lay sprawled upon the ground, neck twisted and hands clenched into fists of pain. In one instant of clear-seeing, the arrow's cock-feather glared brightly, the color of dragonfire. Another Wildrunner leaped the corpse, but she got only a long stride past before she, too, fell, pinned to the ground by a quivering lance. Tellin's blood ran cold in his veins. The dragonarmy was breaking through the ranks of the Wildrunners! Or they were flowing around them like relentless water pouring past stone.
"Leathe, run!" he shouted, glancing over his shoulder in the very moment the mage fell, a bright blossom of blood staining her white, white robes. Her hand fell away from his, her grip broken by death.
High above, the gray sky vanished as the tops of the tall aspens burst into flame, the voice of the sudden fire like the roaring of dragons. By the lurid light Tellin saw that there were no Wildrunners protecting their backs now. All of them were dead. In a short time, there were no mages left alive. Exhausted, some fell with hearts burst and bleeding. Others died of flame-fletched arrows.
None but he lived now, only he, running and gasping, falling and sobbing.
All the others were dead. Dead or changed into ogres and dragonmen, for these were all he saw behind him, fists filled with swords, eyes mad with rage, and running down into the Silvanesti Forest.
*****
Doom dropped low over the burning treetops, lower than he would have if he'd been given his choice. He had no choice. He was driven by an urgency that goaded like bitter spurs in his mind, the commands of the mage whose body lay in ruin upon a bed of silks and satin in distant lands. So powerful was that mage's mind that Doom would not have needed the intercession of the avatar clinging to his back in order to hear and be obliged to obey Tramd's commands.
In rage-filled joy, he sent a burst of flame ahead, glorying in the fire, in the terrified screams of the white-robed elves scrambling and scattering on the ground.
Enough! the mage cried in his mind even as the hard-handed avatar pulled back on the thick leather reins, obliging him to rise above the trees and the fire. Burn it all later! Now we must find the mages!
For barely an instant the dragon thought he would roll and turn and send the avatar tumbling to the ground, just to let him know what he thought of this puny creature's imperiousness. The mage felt that thought. In Doom's mind, Tramd showed himself to be stronger, more ruthless, easily capable of destructions and killings far worse than any a red dragon could contemplate.
And if I die, little wyrm, you will die with me. It will be my last act, and so loudly wil
l you scream that Takhisis, all the way in her deepest, most lightless dungeon in the Abyss, will know we're coming.
The dragon didn't doubt it. He shot up to the sky, leaving the burning below and heading south again, ahead of the fire. Tramd knew what he hunted. The smell of it teased his nostrils the way a hound scents a stag in the thicket. Doom felt the knowledge passing along the mental connection between them-what the prey looked like, how it sounded, how it smelled. They hunted elves, white-robes.
Doom sailed over the forest, the stench of burning in his nostrils. He flew in joy, with a speed unrivaled by any of the reds in Phair Caron's wing, for he was older, stronger, and leaner than any of them. Upon his back the avatar sat the saddle with the skill of a long-time dragonrider, moving as the dragon moved, anticipating his rising and dropping by the feel of muscles. So powerful were those muscles that even the thickest leather could not shield the rider from the bunching and loosing. In Doom's mind, deep as his most powerful urges, Tramd's will moved, demanding that what he sought be found.
*****
Tellin ran, each beat of his heart like a fist trying to punch out the cage of his ribs. Each breath burned in his lungs, and the sweat pouring down his face stung his eyes to near blindness. He ran, stumbling and righting himself. He ran gasping for the glen, and his thoughts made themselves into curses or prayers as though by their own will.
They did not know! They did not know!
He must warn them, illusion-crafters and the Wildrunners who protected them. He must find them and tell them that the dragonarmy had broken the ranks of the Wildrunners and would soon be raging through the forest.
He ran to warn, and he ran trying to leave behind the blood and the killing. How many of the weary mages and the valiant Wildrunners had died? All died. All, all, and into that dark well of a word no number was admitted, for none seemed great enough to encompass the horror of those deaths, the rending pain he felt when he recalled the screams and the terrible, sudden silences.