by Glen Cook
When he glanced up, she moved the last six inches and pressed her lips against his. It lasted just a second. Her jaw trembled. She shivered. She felt him quavering as he fought for control. She wanted him to drag her into his lap, but...The enchanted moment died. A door slammed somewhere in her mind. Fear struck. She backed away slowly, fighting herself, not wanting him hurt. She was running again, fleeing herself. She bit her lip painfully, returned to her embroidery.
Moments later, as she cursed a bad stitch and her own ineffectuality, he started snoring. It seemed a pointed sound, a mockery. It cut her to the heart of her being.
Why can't I be a normal woman? Why? Why? Why?
Nepanthe responded to the knock with a glum, "Enter." But when Elana came in, she brightened. "Astrid. What do you think about me? Why am I so mixed up?"
Elana paused just inside the door, wondering what had happened. "Company leave already?"
"I kissed him... but he didn't do anything... and I got scared and ruined it."
"So?"
"Well, I wanted..."
"Nepanthe, let it be. You're worrying too much. Don't force it. It won't work. Let it ride. Suddenly, you'll look up and find everything roses." She hoped.
"Maybe. It's just... well... I can't explain."
"Why try? Nepanthe, you're a natural worrier, you know that? You find problems where there aren't any. Do you like being miserable? I mean, sure, it's something to think about, but don't hinge your life on it. You need something to keep you busy, that's what. That's your trouble."
"What? What use am I here? I'm just another mouth, worthless to Ravenkrak."
"You make me mad when you're like this. Something to do? Last night Rendel said Brock hasn't made any hospital arrangements. We'll need a place to doctor the wounded. I hear there's plenty of space in the Deep Dungeons."
"But it's filthy down there. They haven't been used for ages."
"We could clean them up, couldn't we? Look, we've got a castle full of women that're bored silly. This would keep them out of trouble."
"It'd take a lot of time..."
"It'll be a month before they're ready outside. Longer, if Rendel raids them like he's thinking."
"We'd better get started then."
Elana smiled. Her ploy had been effective.
"Let me get my wrap," said Nepanthe. "We'll get the keys, then see what's got to be done."
Elana, with Nepanthe, Saltimbanco, and the male Storm Kings, stood in the parapet of the Black Tower, over Ravenkrak's gate, silent in a strong wind, watching the midnight sortie. Below, besiegers had been working by torchlight till the sortie reached them. Their first warning had been the cries of their fellows. Now flames, fed by naptha, were devouring lumber and tools. Tents in the workers' camp went up.
The wounded began coming in. The fighting went on. Torches coming up the mountain showed reinforcements on the way. Elana and Nepanthe fled to their makeshift hospital and began the sad, bloody business of putting soldiers together again. Most of the wounded were prisoners. With the enemy advance camp destroyed and two weeks' labor on the earthworks ruined, Ragnarson withdrew. He and Rolf mustered their companies in the courtyard for roll call.
Suddenly, Elana came running, winded from the climb out of the Deep Dungeons. "Bragi," she gasped, almost collapsing. "It's Haaken. He's bad hurt... And he's got... something on the old man."
"Damn!" He turned and bellowed, "Rolf! Kildragon! Elana, stick with him and keep Nepanthe away. Don't let him give us away." Rolf and Kildragon arrived. Ragnarson explained. "Haaken's found what we want. I'll go down as soon as we get muster."
"How is he?" Rolf asked.
"Out cold," Elana replied. "But I can't find anything wrong, even though he looks like he's dying. I'll have to keep him alive before anything." She started off.
"Wait!" said Ragnarson. "There's a room in the Lower Armories no one uses. If we can shuffle him in there, he'd be out of the way. Damn! Damn!" He was scared Haaken would give them away, scared he might lose the only family he had...
High above, Saltimbanco watched the party break up. He glanced at the Storm Kings. They were enthralled by the flames below the walls. He looked back into the courtyard, wondering what the trouble was. Elana had brought the news, so she was the one to see. "Self," he said, "am going down to Deep Dungeons. Will gentle brave troops."
"Ha!" Valther snorted. "Need an excuse to see Nepanthe, eh? Been neglecting you?"
Saltimbanco bowed slightly, took his leave.
TEN: What Does a Man Profit?
Fangdred changed rapidly, as did its master. The times when he was warm and companionable grew fewer, when he was irritable, more frequent. Which suited Varthlokkur. Two hundred years made aloneness a habit. Too much friendship too fast might set his feet on the wanderer's road again.
Fangdred changed, and in changing caused the Old Man's moodiness. Servants came, poor people hired in Iwa Skolovda. Though frightened of it, they found service at Fangdred a better hope than any at home. They swept, scrubbed, repaired, replaced. They cooked, sewed, cared for the few horses that appeared in Fangdred's stables. Hogs came to the courtyards, with piglets, ducks, geese, chickens, goats, sheep, and cattle. There was a blacksmith and forge. His anvil rang through the day like a bell. A carpenter. His hammer and saw were busy from dawn till dusk. A miller. A weaver. A mason, a cobbler, a wainwright, a seamstress, a butcher, a baker, a candlestick maker. And their children. Many, laughing, tagging through the castle, plaguing the softhearted cook and baker for something sweet, throwing stones off the wall just to watch them drop out of sight. Varthlokkur often watched them from the Wind Tower. He had never been a child. Oh, and a piper. What a piper! In his own way, he worked a magic as powerful as Varthlokkur's, as immortal as the Old Man's. His twinkling enchantments ran through the castle with the smith's hammering, the carpenter's sawing, and the children's laughter.
As the castle grew homelike and her people settled in, Varthlokkur and the Old Man withdrew from her life.
So. The Old Man enters a courtyard where carpenter and smith are arguing with the mason about the repair of an interior wall. Their argument, and all other sound, ceases. Except the piping: the piper fears nothing. They dread the man who never dies, though he has done nothing to inspire dread.
So. Varthlokkur visits a courtyard where four little girls skip rope to the piper's tune. He watches from a shadow, unseen, amused. But when he steps out to ask about the song, the girls flee. He's hurt. Only the piper remains. He dreads not the Slayer of Ilkazar.
Hurt, the two withdrew from their servants. The Old Man grew irascible, Varthlokkur quiet. But each comforted himself with the knowledge of an advantage over fear: time. Generations would go and come, but they would endure. One day's frightened children were the grandfathers of another. Fear, like salt in the earth, would leech away.
And, a century later, the people no longer held their masters in dread. The Old Man could speak to his carpenter without having to ignore shaking limbs. Varthlokkur could hold one end of the rope for the jumping girls, and they would thank him when done, calling him Uncle Varth.
There was always a piper who was fearless.
The century came and went, slowly, with its attendant changes. One day the wizard, over breakfast, said, "I've not performed a divination in an age. I wonder..."
"If the mists haven't cleared off your lifeline?" The Old Man brightened. A divination promised diversion. "Shall we go to the Wind Tower?"
"Absolutely," Varthlokkur replied, catching his excitement. "Had I a patron god, I'd pray."
"Shall I seal the door?" the Old Man asked as they entered the wizard's workroom.
"Yes. I don't want anybody stumbling in." The Old Man worked a quick, simple spell. The door became part of the wall.
Varthlokkur went to a table where dusty thaumaturgical and necromantic instruments had lain undisturbed since his last divination. He had done little but read and research magic the past century. But neither knowledge nor skil
l had deserted him. Soon the mirror on the wall was a-flash, giving rapid, still views of the future. He whispered, whispered, narrowed the mirror's attention till he saw only events in which he was interested.
A few clouds veiling the time river had faded. He stared downtime and saw something of the coming struggle. His theories seemed valid. The Norns and Fates would be at odds. He searched for his woman, caught a glimpse of her face.
"Ah!" the Old Man sighed. "She's beautiful." His eyes sparkled with appreciation. By the time the face faded, each knew it well.
Hair, black as a raven's wing, long, silken. Eyes, ebony and flecked with gold. Lips, full and red with a suggestion at their corners that she would seldom smile. There was also that, around her brows, which suggested she would be quick to anger. Spirited, but sad. A fine oval face with delicate features, marked by loneliness. Both men knew that look. All too often they had seen it in one another.
She was there and gone in an instant, but they recognized and knew her. And Varthlokkur loved her.
"How long?" the Old Man asked.
Varthlokkur shrugged. "Less than a century. A shorter wait than a century ago, but longer now that I've seen her. We'll look again in fifteen or twenty years."
"Was it my imagination?... Did you get the impression that this spat between the Fates and Norns is just plain jealousy? I got the impression that they will make the whole world a bloody chessboard-but out of plain old-fashioned covetousness. Settling whether science or sorcery rules will be a bastard son of the dispute. That the whole battle's over prerogatives."
"Maybe," Varthlokkur said after a minute of thought. "An analogy comes to mind. Something in Itaskia.
"The Itaskian King has two kinds of Royal monies and incomes: one belongs to him as an individual. The other belongs to the King personifying the state. The line of demarcation is vague. The time I mean, there were two fiscal officials, the Royal Treasurer and the Chancellor of the Exchequer, both jealous men with personal animosities. Each one tried to ruin the other with claims of infringement, incompetence, that kind of stuff. What both really wanted was complete control of the money. Fighting over it, in the name of the kingdom, they almost ruined the kingdom."
"I remember. I laughed when the King, when they demanded a judgment, took their heads. And I see the analogy. The Norns would be Treasurers, agents for the Gods. The Fates are Chancellors, responsible to the universe. Both want a hammerlock on dabbling in human affairs."
"About it. Makes you wonder what we're doing, taking sides."
"Uhm. Oh. There was something else. Something about Shinsan. Just a flicker there, that said Dread Empire. Did you catch it?"
After delaying, Varthlokkur replied, "No. I didn't see anything." He turned to a table stacked with magical texts.
The Old Man frowned, asked another question, again received an evasive answer. He decided to drop it. "What're you going to do now?"
"Back to research. I'm on the verge of a breakthrough. A chance to tap a new thaumaturgic Power, almost independent of what we know. Possibly even independent of the Poles."
The Old Man started. "The Poles of Power?"
Two Poles were believed to exist, one rumored to be in the hands of the Star Rider, the other totally lost. They were to the Power somewhat as the poles seen in the chemically generated "electricity" recently demonstrated at the Rebsamen University in Hellin Daimiel.
"Remember when Tennotini proposed his 'Uncertainty Principle'?"
"There was a lot of laughter."
"Looks like he was right. If we accept uncertainty, the sign of Delestin's Constant stops being fixed. That would destroy the concept of directionality." He grew excited. "Look what happens when I put a negative constant into my Winterstorm Functions. I think that, when I take the math to the next level, I'll show that I've opened a new frontier..."
"You lost me way back," said the Old Man. "I'm still wrestling with Yo Hsi's Prime Anchaics."
"Sorry. Before I go on, though, I think I'll take a little trip."
"Ilkazar?" The Old Man didn't look at his guest.
"Yes. A return to the scene of the crime, so to speak. Vengeance was a taste of bitter honey."
"A proverb. I'll add it to the book." Through the ages, the Old Man had been collecting pertinent sayings. "You could see the ruins from here."
"I'm after money. There's a little silver hidden where a tree once stood on a farm, and some gold in a place only I know. That's all wasteland now. Hammad al Nakir. The Desert of Death."
"The treasure?"
"Yes. There's a concealment spell on it."
"The treasure of an empire," the Old Man murmured. "Well, take care."
Varthlokkur returned some months later. He led a train of animals bearing the gold of Ilkazar. After the festivities attending his arrival, Fangdred returned to its customary quietness. That quiet lasted generations.
The Old Man strode Fangdred's windy, ice-rimmed wall, caught in the grayest of depressions, considering a return to his long sleep. He and Varthlokkur had been together a century and a half. Nothing had happened. The intrigue was gone. Boredom threatened. His eyes no longer sparkled, no longer retained their reminiscences of youth. Yet he appeared much as he had the day of his awakening: of moderate height, thin, his beard streaming like a banner in the wind. He appeared eighty, had the agility of thirty. But his smiles had fled. Now his face often gathered in a frown. His servants had begun to avoid him. Though generations of closeness had eroded the terror of his name, he was still the Old Man of Fangdred, not to be antagonized when in a darkling mood. Those had been common of late.
Hair and beard whipping wildly, he abandoned the wall for the dubious comfort of the common room. That hall was nearly empty, but he took a seat at the head table without his curiosity being aroused. After a moment of staring into nothingness, he turned to those few servants who had had the courage to brave his mood.
"Steward, go to the Wind Tower. Ask Varthlokkur to come down."
The steward bobbed his head and left.
"Piper, play something."
This piper, like his ancestors, knew no fear. He cocked his eye at his master, assayed his mood, played the song that went:
Let the day perish wherein I was born, and the night which said,
"A man-child is conceived." Let that day be darkness!...
The Old Man knew the lament. He surged up. "Piper!" he thundered. "Don't mock me! Your head's not set on a neck of stone." He pounded the table, fist flashing pinkly, and shouted, "I've had it with your games. The wizard has to have you here, you play something for him!" He plopped down, face burning.
The piper, mildly intimidated, bowed, played:
Awake, O North Wind, and come, O South Wind! Blow upon my garden, let its fragrance be wafted abroad. Let my beloved come to this garden, and eat of its choicest fruits.
A song for a woman calling a lover to her bed, but near enough the wizard's case to mock. He played only the ending, pointedly, as Varthlokkur strode into the hall. Usually the wizard was angered by it, but today he merely laughed and slapped the piper's back in passing.
The Old Man, interpreting Varthlokkur's cheer as evidence he bore good news, shook some of his depression.
"You wanted to see me?" Varthlokkur asked. He was obviously more excited than he had been for a long time.
"Yes. But it might not be important now. You've brought news. What's happening?"
"The Game has finally opened," Varthlokkur replied. "No more empty maneuvers, no more recruitments. Somewhere this fine morning-I don't know where or how, because they kept it damned well hidden-the Norns made their first concrete move."
The Old Man's depression retreated further. He grew excited himself. Battle had been joined. Armies would march. There would be earthquakes, plagues, storms, and mighty works by magicians, as the Director used earthly pawns to cast a tragedy... And he would be in the middle of it for the first time since the Nawami Crusades. He had missed the Director's more recent epics.
"Great! And a minute ago I was thinking about going back to sleep..."
The piper tootled a passage. The Old Man sprang up, raging. "Must we endure that fool? I've had too much of him and his ancestors' mockery!" His mood hadn't retreated far. The piper withdrew before anything more could be said. He was fearless, but not without sense.
"We need somebody to remind us we're only human," said Varthlokkur. He was pleased by the Old Man's reaction to the news. Despite the Old Man's rage, he broached a matter that had been bothering him. "There's something I want, if you'll allow it."
"What?" The Old Man continued staring after the dusky little piper.
Varthlokkur leaned, whispered.
The immortal countered, "You think she's willing?"
The wizard shrugged.
"Ask her after the ensorcelment, I'd say."
Varthlokkur nodded.
The Old Man clapped his hands. "Mika!" A servant came running. More returned from their hiding places. "Mika, go to the Wind Tower and bring us..." and he named a great many items. Varthlokkur nodded agreement to each. The Old Man knew his life-magicks.
"Marya, help him," Varthlokkur told a plump young woman standing nearby. "And tell your father that I want to talk to him."
She nodded quickly and hustled Mika toward the door.
Marya was Varthlokkur's personal servant, a position she thought the most important in the castle. Very much in awe of her master, she had, from that awe, conceived an emotional attachment. She worshipped him. Not a bright girl, she was, however, dedicated, and even that was more than Varthlokkur asked. She was a dark woman, short, heavy and rounded. She fought her weight with an implacable stubbornness. Her attractiveness came from within: warmth and a capacity for unshakable love. She was an ideal interim woman, the first of the two Varthlokkur's destiny had promised.
The wizard spoke with the girl's father. There was a moment of debate. A certain magic was mentioned. The father gave his assent.