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Shiva Option s-3

Page 55

by David Weber


  * * *

  With the always fragile line of communication long since cut, it was impossible to know whether the other two remaining Systems Which Must Be Defended were still in contact with one another. Nor did it make any practical difference at the moment. This system was uncompromisingly thrown back on its own resources and those of the systems which serviced it.

  Fortunately, those resources were far from inconsiderable. This, after all, was the most densely populated and heavily industrialized of all the Systems Which Must Be Defended. The enemy had no way of knowing the full extent of that population and industrialization, for none of his probes had gotten close enough to the secondary stellar component to detect the two fully developed planets that orbited it, for a total of five Worlds Which Must Be Defended. They could produce gunboats and small craft in virtually any desired quantity, to support the twenty-five monitors, seventy-two superdreadnoughts, seventy-two battlecruisers, and ninety light cruisers that stood behind the massive warp point defenses.

  Arguably, however, the most valuable resource of all was the Enemy's strategic ignorance. He had no inkling that more of his own kind lay three systems away in the opposite direction, where they had faced the Fleet, stalemated, for so long. A coordinated two-front offensive would have been very difficult to deal with.

  And this time, that strategic ignorance would be matched by tactical ignorance.

  The Fleet had gone to great lengths to counter the Enemy's intensely inconvenient robot probes. It had smothered the space around the warp point with continuously patroling gunboats and armed small craft. Furthermore, it had pulled those capital ships not on full alert status well back from that warp point, and powered their drives down to standby level, rendering their emissions effectively undetectable.

  And, of course, the Enemy couldn't possibly imagine the number of gunboats and small craft that crouched on the planetary surfaces. Or the new innovation with which those gunboats had been supplied.

  * * *

  Vanessa Murakuma permitted herself a grim smile when the sensor reports of awakening Bug starship drives began to light up TFNS Li Chien-lu's flag bridge threat board. She visualized Marcus, back on Zephrain, smiling the same way at the confirmation of their suspicions. . . . But no, he'd be too eaten away by worry to smile about anything.

  At least he'd be pleased that their shared skepticism had led her to proceed cautiously into the system-now identified as Home Hive Two from analysis of the orbital fortresses through whose wreckage they were currently advancing.

  There'd been forty-eight of those immense constructs, to say nothing of ninety-six defensive heavy cruisers and thirty suicide-rider light cruisers, all surrounded by a veritable haze of mines-eight thousand patterns of them-spangled with thirty-three hundred deep-space buoys. Murakuma had had no intention of rushing in against such defenses. She'd emplaced over half her total inventory of mines around the Orpheus 1 side of the warp point in thin shells which would have been largely useless against capital ships. But by accepting a lower density, she'd been able to emplace them in much greater depth, which would provide an attritional shield to absorb and blunt any gunboat counterattack. Then she'd committed her SBMHAWKs in careful waves, provoking the Bugs into activating shell after shell of ECM-equipped buoys and then sweeping them away with further waves of HAWK2-equipped missiles. Now, with her battle-line making transit against the crippled fortresses and the remnants of the cruisers, she still held a substantial emergency supply of SBMHAWKs in reserve.

  It might be a good thing she did, she reflected, for the sensor readings continued to pour in, and the figures mounted and mounted. It wasn't so much the total numbers and tonnage opposing her-daunting though those were-as it was the Bugs' closeness to the warp point. And they were getting even closer, closing in for a point-blank duel.

  "They were lying with their drives stepped down to almost nothing," Leroy McKenna stated, echoing her own thoughts.

  "It would appear," Murakuma remarked, "that we've been had."

  "I wasn't going to put it that way, Sir-" the chief of staff began.

  "Nor should you," Murakuma cut in briskly. "Because it's inaccurate. I've been had. But at least most of our capital ships have already completed transit and our CSP is out." She glanced at Anson Olivera for confirmation of the last, and the farshathkhanaak nodded emphatically. "Good. If they want a toe-to-toe slugging match, I'm not averse to it."

  She spoke loudly enough to be sure everyone nearby heard her, but it wasn't just bravado. She knew the quality of her personnel.

  "And now, Captain Delbridge" she resumed, speaking into the intercom to her flag captain, "please sound General Quarters. This won't be long in coming."

  * * *

  The initial portion of the plan had worked.

  Unfortunately, there were no perfect solutions to the problems the Fleet faced. Unlike starships, gunboats and small craft could not cloak, and the Fleet had begun to appreciate at least some of the advantages the Enemy's warp-capable missile pods bestowed upon him. Those advantages had become more pronounced as the Fleet's supporting resource base was carved away and the Enemy's industrial advantage became more and more overwhelming. In the final analysis, no combat space patrol of gunboats was survivable in the face of the unending hurricane of missile pods the Enemy could pour through a warp point, especially since the introduction of the missiles which point defense couldn't intercept.

  The only way gunboats or small craft could be hidden from the Enemy's sensors-and so from destruction-was to hold them entirely beyond sensor range of the warp point or to retain them on the external gunboat racks and in the internal boat bays of starships which could cloak. Unfortunately, if they were held beyond sensor range, then they were also beyond any range at which they could immediately intervene against an Enemy incursion. But if they were held on the racks and in the bays of their motherships, only the number which the mobile units had the capacity to support would be available.

  Faced with this dilemma, the Fleet had decided that some gunboats and kamikazes would be superior to none. And so, as the Enemy advanced inward from the warp point and the starships of the Deep Space Force brought their drives on-line and revealed themselves, a mass wave of small craft erupted from them.

  * * *

  No one in Sixth Fleet was surprised by the sudden appearance of the gunboats and kamikaze assault shuttles. Indeed, if there were any grounds for surprise, it was that the Bugs hadn't made a greater effort to coordinate the swarms of gunboats which must be just beyond sensor range with the commitment of their starships.

  But I suppose it's not really that surprising after all, Murakuma thought as she watched the icons of the Bug small craft dashing towards her battle-line. After all, how much coordinating could they do? Their capital units are still slower than ours, so the only way their battle-line could reasonably hope to intercept ours is to catch us within relatively close proximity to the warp point, before we have time to disappear into cloak and use our speed to dance rings around them. But if they'd kept their gunboats close enough to the warp point to intervene, then they'd have been in our sensor envelope and we could have sent the SBMHAWKs after them.

  Which was all very interesting, no doubt, but didn't change the fact that she had to deal with the scores of gunboats and hundreds of shuttles coming straight down her throat.

  Anson Olivera's fighter squadrons went to meet them, and the plot was suddenly speckled with thousands of even tinier icons as anti-fighter missiles and gunboat-killing FM3s crossed between the two forces. Scarlet "hostiles" began to vanish in appalling numbers, but a handful of the bright green "friendlies" went with them, and the Bugs' success at hiding their starships meant the kamikazes had only a very short way to go, as distances went in deep-space combat.

  Fortunately, these Bugs weren't employing the globular version of the "Bughouse Swarm" formation which had given Seventh Fleet so much difficulty. The defensive fire from the gunboats and the scores of pinnaces scatte
red among the assault shuttle kamikazes was bad enough, but at least Murakuma's fighters didn't have to break through a solid barrier of ship-launched AFHAWKs before they could even get at their true targets. It was possible that that was an indication that this home hive system had been completely cut off from its fellows long enough that whichever Bug lord high admiral had devised the new doctrine had been unable to communicate it to them. Murakuma reminded herself not to put too much faith in any such assumption and checked the seal on her vacsuit, then locked her shock frame as the first gunboats broke past the CSP.

  * * *

  It was as well that the Fleet had never placed a great deal of reliance on the Deep Space Force's gunboats and kamikazes. When there was no great expectation of success, there was no great disappointment when all that was achieved was failure.

  At least the attacking small craft had forced to the Enemy to expend some depletable munitions, and a few score of his small attack craft had also been destroyed. It would have been preferable to achieve at least some damage to his starships, but the Fleet had no option but to settle for what it could get.

  In truth, the Fleet had no great expectation that the Deep Space Force would defeat the Enemy. The Enemy's numbers were too great, and his entry warp point was too close at hand. At best, the Deep Space Force might drive him into retreating from the system, yet the Fleet was far from fully convinced that that would be the best possible outcome. After all, if the Enemy managed to disengage intact, the Fleet would only have to fight him again. In the end, the decision to stand at the warp point had been made less on the basis of purely military considerations than on the necessity of preventing the Enemy from getting deep enough in-system for his sensors to tell him what it was he truly faced in this System Which Must Be Defended.

  His ignorance was the Fleet's greatest single strategic asset, and so the Deep Space Force was committed at the earliest possible moment. If it succeeded in driving the Enemy back whence he'd come, well and good. If it failed, then the true backbone of the defenses would deal with him. Of course, the entire Deep Space Force would be dead by then, but the probability of its destruction was a paltry price to pay for the possibility of maintaining the Enemy's ignorance.

  * * *

  The Bug battle-line had used the attack of its gunboats and kamikazes to close with Sixth Fleet. Murakuma's capital ships couldn't use their superior speed to pull away from the enemy when they were busy using that same speed in desperate evasive maneuvers to avoid kamikazes. As a result, the Bugs were able to draw into SBM range before the final, despairing wave of kamikazes was blown apart short of the monitors.

  But that was fine with Murakuma. Even with the diversion of their kamikazes, the Bugs were unable to close much beyond the very fringe of the SBM missile envelope. They could hurt her at that range, but they couldn't kill her-not quickly, at any rate-and as soon as the last of the attacking small craft had ceased to exist, Sixth Fleet began opening the range once again.

  But not by too much. She drew her starships out of range from the Bug battle-line, and while she was doing that, her carrier flight deck crews rearmed her fighters and her CSGs reorganized their squadrons around the thankfully few holes the Bug gunboats had blown in their tables of organization. She waited a few moments longer, in hopes that the Bugs might be tempted into sending their BCRs in unsupported. But it would appear that the enemy's increased sensitivity to losses was at work. Or perhaps it was simply a recognition that no battlecruiser in the universe could survive within the missile envelope of an unshaken monitor battle-line long enough to achieve anything at all. Vanessa Murakuma would never understand the way Bugs thought, and she was just as glad that was true. But it would appear that even Bugs could choose not to expend themselves for no return at all.

  Well, she thought. If they won't come out, we'll just have to go in after them.

  "Ernesto," she said quietly to her ops officer, "tell Anson to kill the command ships. Then execute Case Rupert."

  * * *

  Had the beings which crewed the Fleet's ships been capable of such an emotion, they might have felt despair as their sensors blossomed once again with the fresh spoor of hundreds of small attack craft. The fact that the Enemy had opened the range once more-and had stopped opening it just before he relaunched his attack craft-told the Deep Space Force what he was about.

  Unfortunately, there was nothing the Deep Space Force could do about it . . . except to kill as many of the Enemy as possible before it died itself.

  * * *

  Anson Olivera's strikefighters screamed straight into the teeth of the Bug battle-line's horrific array of defensive firepower. Deadly though a fighter could be, it was a frail and tiny thing when thrown all alone against the unshaken wall of devastation those sullen Bug leviathans could project.

  Which was why Case Rupert did nothing of the sort.

  Oh, the fighters led the way, but the rest of Sixth Fleet came right behind them. Entire squadrons of fighters salvoed nothing but decoy missiles into the Bugs' defensive envelope, providing hundreds of false targets to lure fire away from the real attackers. Fighter ECM did its bit, as well, fighting to deny point defense laser clusters and AFHAWKs the ability to lock their targets up, and intricate evasive maneuvering-the Waldeck Weave-made them even more difficult to hit. But what truly cleared the way for them was Vanessa Murakuma's decision to take her starships into the Bugs' long-range missile envelope right along with them.

  Her monitors and superdreadnoughts flushed their XO racks, sending stupendous volleys of antimatter-armed SBMs and capital missiles straight for the Bugs. Those missiles howled down upon their targets like lethal hammers, and the Bugs had no alternative but to honor the threat. Fending off that torrent of destruction diverted their point defense almost entirely from the strikefighters, cutting the totality of their anti-fighter firepower by almost fifty percent.

  The battle-line paid a price to open the door for the fighters, for if it could hit the Bugs, then the Bugs could hit it, and warheads began to go home. Shields flashed and died as the hearts of small, violent stars exploded against them. Most of the Bug missiles concentrated on the battle-line, but here and there an enemy battlegroup decided to vent its fury on easier prey and an entire monitor or superdreadnought battlegroup vomited its entire missile broadside at a single battlecruiser squadron.

  No battlecruiser could survive that sort of punishment, and Murakuma's jaw clenched as the Code Omega transmissions began to sound once again.

  But offering her ships as targets had accomplished its goal. Olivera's F-4s went howling in to point-blank range. Dozens of them died, despite anything decoy missiles, ECM, or diversions could accomplish. But if dozens perished, hundreds did not, and once again, the sheer volume of the Bug command ships' defensive firepower stripped away their anonymity.

  Taut-voiced CSGs vectored their squadrons in on the suddenly revealed targets, and the unstoppable power of the primary pack ripped straight to the hearts of their gargantuan foes. Command datalink installations died under the pounding of those vicious stilettos, and the coordination of their battlegroups faltered.

  And that, of course, was the other reason Murakuma had closed on her fighters' heels. She would allow no time for the Bugs to recover from the disorientation as the voices of their command ships were silenced forever. She would give them no respite, no opportunity to reorganize. She would seize the instant of their nakedness mercilessly, and as any battlegroup faltered, at least two battlegroups of her own focused a tornado of missile fire upon it.

  Bug monitors writhed like spiders in a candle flame, and Vanessa Murakuma watched them burn with eyes of frozen jade ice.

  * * *

  Afterwards, it was hard to believe the head-on clash had been so brief.

  Every combat veteran knows the protracted nature of time in battle, and Murakuma had thought herself long since beyond astonishment at it. But now the old "that can't be right" sensation was back in full force. Surely so much carnage,
of such intensity, couldn't have been crammed into a mere thirty standard minutes.

  She shook the feeling off, annoyed at herself. She also blocked out the noise of the damage control teams, the residual ringing in her own ears, and all the other distractions as she concentrated on the incoming reports.

  It had been a holocaust, but at least the loss ratios were heavily in Sixth Fleet's favor. She watched the list of damaged and destroyed ships and tried-without success-not to think about all of the lost and ruined lives hiding behind that passionless electronic display. She made herself watch until the report scrolled downward to the very end, then drew a deep breath, turned, and beckoned to Leroy McKenna.

  The chief of staff crossed the flag deck to her, his helmet in the crook of his left arm, and she nodded to him.

  "Please get with Ernesto about this," she said, waving a hand at the damage reports she'd just perused. "I want to cull out the most heavily damaged ships and send them back to Orpheus 1, and I want proposals for reorganizing our battlegroups around our losses. And tell Anson I want recon fighters out as soon as possible." She managed a wan smile. "Our fighters have been a bit occupied," she said with studied understatement, "and the lack of fresh reconnaissance is making me just a little nervous."

  * * *

  The destruction of the Deep Space Force was, no doubt, regrettable. But, viewed in one way, it could be regarded as an advantage. It would induce overconfidence in the Enemy, who would assume that his hardest battles in this system were now behind him.

  It was also unintendedly advantageous that the formations of gunboats and small craft from the planets of the secondary stellar component were still far behind the more closely based ones. When the Enemy detected the first wave of planet-based craft speeding toward him, he wouldn't recognize the full magnitude of the threat. For that wave represented only a third of it. . . .

 

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