Chasm City rs-2

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Chasm City rs-2 Page 32

by Alastair Reynolds


  An improvement of one part in ten million was hardly spectacular… but who said you had to make do with the mass of just one man?

  Sky thought about all the dead passengers the Santiago was carrying: the sleepers who were medically beyond any kind of revival. Only human sentimentality would argue that they needed to be brought to Journey’s End. And for that matter, the huge and heavy machinery that supported them could be ditched as well. He thought about it some more, and began to think that it would not be impossible to shave off tonnes from the ship’s mass. Put like that, it almost sounded compelling. The improvement would still be much less than one part in a thousand. Still—who was to say more sleepers would not be lost in the years to come? A thousand things could go wrong.

  It was a risky business, being frozen.

  “Maybe we should all just wait and see, Titus,” the Captain said, jolting him from his thoughts. “That wouldn’t be such a bad approach to take, would it?”

  “Wait and see, sir?”

  “Yes.” There was a cold clarity to the Captain now, but Sky knew that it could go as easily as it came. “Wait and see what they do about it, I mean. They’ll have received the message as well, you realise. They’ll have debated what to do about it as well, of course—but they won’t have been able to talk it over with any of us.”

  The Captain sounded lucid enough, but Sky was having trouble following him. Doing his best to conceal the fact, he said, “It’s a long time since you’ve mentioned them, isn’t it?”

  “Of course. One doesn’t go around blabbing, Titus—you of all people would know that. Loose lips sink ships, that sort of thing. Or get them discovered.”

  “Discovered, sir?”

  “Well, we know damn well that our friends on the other three don’t even seem to know about them. We’ve had spies penetrate right to the highest echelons on the other ships, and there’s been no word about them at all.”

  “Could we know for sure, though, sir?”

  “Oh, I think so, Titus.”

  “You do, sir?”

  “Of course. You keep your ear to the ground on the Santiago, don’t you? You know that the crew are at least familiar with the rumour of the sixth ship, even if most of them don’t give it any credence.”

  Sky masked his surprise as well as he was able. “The sixth ship’s just a myth to most of them, sir.”

  “And that’s the way we’ll keep it. We, on the other hand, know better.”

  Sky thought to himself: so it’s real. After all this time, the damned thing really exists. At the very least in Balcazar’s mind. But the Captain also seemed to be talking as if Titus had been in on the secret himself. Since the sixth ship constituted a possible security issue—no matter how little might have been known about that—it was entirely possible that he had been. And Titus had died before he could pass that particular item of knowledge to his successor.

  Sky thought of Norquinco, his friend from the time when he had ridden the trains. He remembered well how Norquinco had been utterly convinced of the reality of the sixth ship. Gomez, too, had needed little convincing. It had been a year or so since he had spoken to either, but Sky imagined the two of them here now, nodding silently, enjoying the way he was forced to calmly accept this truth; this thing that he had so vehemently argued against. He had hardly given the matter any thought since that conversation on the train, but now he racked his brains, trying to remember what Norquinco had told them.

  “Most of the crew who buy into the rumour at all,” he said, “assume that the sixth ship is dead; just drifting behind us.”

  “Which only shows that there’s a grain of truth underlying the rumour. She’s dark, of course—no lights, no strong evidence of human presence at all—but all of that could be subterfuge. Her crew could still be alive, running her quietly. We can’t guess their psychology, of course, and we still don’t know what really happened.”

  “It would be good to know. Especially now.” Sky paused and took what he knew to be a major risk. “Given the current gravity of the situation, with this technical message from back home, is there anything else I need to know about the sixth ship—anything which might help us make the right choice?”

  To his relief, the Captain shook his head without rancour.

  “You’ve seen all that I have, Titus. We really don’t know anything more. I’m afraid those rumours encapsulate as much knowledge as we really have.”

  “An expedition would settle the matter.”

  “As you never tire of telling me. But consider the risks: yes, she’s just within range of one our shuttles. About half a light-second behind us the last time we took an accurate radar fix, although she must have been a lot closer once. It would be simpler still if we could refuel when we got there. But what if they don’t want visitors? They’ve maintained the illusion of non-existence for more than a generation. They might not be willing to give that up without a fight.”

  “Unless they’re dead. Some of the crew think we attacked them, and then erased them from the historical record.”

  The Captain shrugged. “Perhaps that’s what happened. If you could erase a crime like that, you would, wouldn’t you? Some of them might have survived, though, and chosen to lie low, so they can spring a surprise on us later in the voyage.”

  “You think this message from back home might be enough to make them break their cover?”

  “Perhaps. If it encourages them to fiddle with their antimatter engine, and the message really is a trap…”

  “They’ll light up half the sky.”

  The Captain chuckled, a wet cruel sound, and that seemed to be the cue for him to doze off properly. The rest of the journey passed without incident, but Sky’s mind was racing anyway, trying to digest what he had learned. Every time he said the words they were like a casual slap against his cheek; punishment for his own presumption in doubting Norquinco and the other believers. The sixth ship existed. The sixth damned ship existed…

  And that, potentially, could change anything.

  EIGHTEEN

  They took me down to the Mulch again. I woke up in the cable-car as it was descending through night, rain hammering against the craft’s windows. For a moment I thought I was with Captain Balcazar, escorting him across space to the meeting aboard the other Flotilla ship. The dreams seemed to be getting more insistent, pushing me ever deeper into Sky’s thoughts, so that they were harder to shake off when I came around. But it was just me and Waverly in the cable-car’s compartment.

  I wasn’t sure it was an improvement.

  “How does it feel? I did a good job, I think.”

  He was sitting opposite me with a gun. I remembered him pushing the probe against my head. I reached up to touch my scalp. Above my right ear was a shaven patch, still scabbed with blood, and the feeling of something hard encysted beneath the skin.

  It hurt like hell.

  “I think you need some practice.”

  “Story of my life. You’re a strange one, though. What’s with all the blood coming out of your hand? Is that some medical condition I should know about?”

  “Why? Would it make any difference?”

  He debated the point with himself for a few moments. “No, probably not. If you can run, you’re fit enough.”

  “Fit enough for what?” I touched the scab again. “What have you put inside me?”

  “Well, let me explain.”

  I hadn’t expected him to be so talkative, but I began to understand why it might make sense for me to know some of the facts. It must have stemmed less from any concern for my wellbeing than the need to have me primed in the right way. From previous games, it had become clear that the hunted made the whole affair more entertaining if they knew exactly what was at stake, and what their own chances were.

  “Basically,” he said urbanely, “it’s a hunt. We call it the Game. It doesn’t exist, not officially; not even within the relatively lawless environs of Canopy. They know about it, and speak about it, but always wit
h discretion.”

  “Who?” I said, for the sake of saying something.

  “Postmortals, immortals, whatever you want to call them. They don’t all play it, or even want to play it, but they all know someone who has played it, or has connections with the network which makes the Game possible in the first place.”

  “This been going on long?”

  “Only in the last seven years. Perhaps one might think of it as a barbaric counterpoint to the gentility which pervaded Yellowstone before the fall.”

  “Barbaric?”

  “Oh, exquisitely so. That’s why we adore it. There’s nothing intricate or subtle about the Game, methodologically or psychologically. It needs to be capable of being organised at very short notice, anywhere in the city. There are rules, naturally, but you don’t need a trip to the Pattern Jugglers to understand them.”

  “Tell me about these rules, Waverly.”

  “Oh, they’re nothing that need concern you, Mirabel. All you need do is run.”

  “And then?”

  “Die. And die well.” He spoke kindly, like an indulgent uncle. “That’s all we ask of you.”

  “Why do you do it?”

  “To take another’s life is a special kind of thrill, Mirabel. To do it while being immortal elevates the act to an entirely different level of sublimity.” He paused, as if marshalling his thoughts. “We don’t really grasp the nature of death, even in these difficult times. But by taking a life—especially the life of someone who wasn’t immortal, and who therefore already had an acute awareness of death—we can obtain some vicarious sense of what it means.”

  “Then the people you hunt are never immortal?”

  “Not generally, no. We usually select from the Mulch, picking someone reasonably healthy. We want them to give us a good chase for our money, of course, so we’re not above feeding them first.”

  He told me more; that the Game was financed by a clandestine network of subscribers. Mostly Canopy, their numbers were rumoured to be augmented by pleasure-seekers from some of the more libertarian carousels still inhabited in the Rust Belt, or some of the other settlements on Yellowstone, like Loreanville. Nobody in the network knew more than a handful of other subscribers, and their true identities were camouflaged by an elaborate system of deceits and masques, so that no one could be exposed in the open chambers of Canopy life, which still affected a kind of decadent civility. Hunts were organised at short notice, with small numbers of subscribers alerted at any one time, convening in disused parts of the Canopy. On the same night—or no more than a day before—a victim would be extracted from the Mulch and prepared.

  The implants were a recent refinement.

  They allowed the progress of the hunt to be shared amongst a larger pool of subscribers, boosting the potential revenue enormously. Other subscribers would help with ground coverage, risking the Mulch to bring video images of the hunt back to the Canopy, with cachets to those who obtained the most spectacular footage. Simple rules of play—which were more strictly enforced than any actual laws which still prevailed in the city—determined the accepted parameters within which the hunt could take place, the permitted tracking devices and weapons, what constituted a fair kill.

  “There’s just one problem,” I said. “I’m not from the Mulch. I don’t know my way around your city. I’m not sure you’re going to get your money’s worth.”

  “Oh, we’ll manage. You’ll have an adequate headstart on the hunters. And to be frank, your not being local is actually something of an advantage to us. The locals know far too many shortcuts and hidey-holes.”

  “Pretty unsporting of them. Waverly, there’s something I want you to know.”

  “Yes?”

  “I’m going to come back and kill you.”

  He laughed. “Sorry, Mirabel, but I’ve heard it all before.”

  The cable-car landed, the door opened and he invited me to step out.

  I started running as the cable-car damped its lights and climbed above me, heading back to the Canopy. Even as it ascended, a dark mote against the milky strands of aerial light, more cars were descending, like fireflies. They were not headed straight for me—that wouldn’t have been sporting—but they were certainly headed for my general part of the Mulch.

  The Game had started.

  I kept running.

  If the area of the Mulch where the rickshaw kid had left me was a bad one, then this was something else: a territory so depopulated that it could not even be termed dangerous in the same sense—unless you happened to be the unwilling participant in a night’s hunt. There were no fires burning in the lower levels, and the encrustations around the structures had a look of deserted neglect: half-collapsed and inaccessible. The surface roads were even more dilapidated than those I had travelled earlier, cracked and twisted like strips of toffee, apt to end abruptly in mid-span as they crossed a flooded abyss, or simply to plunge into the flood itself. It was dark, and I had to constantly watch my footing.

  Waverly had done me a kind of favour, dimming the interior lights as we dropped, so that my eyes had at least accustomed themselves to the darkness, but I didn’t feel an overwhelming rush of gratitude.

  I ran, glancing over my shoulder to watch the cable-cars as they sank lower, dropping behind the closest structures. The vehicles were close enough now that I could see their occupants. For some reason, I’d assumed that only the man and the woman would be chasing me, but obviously this wasn’t the case. Maybe—in the way these things were handled in the network—it was just their turn to find a victim, and I had strolled blithely into their plans.

  Was this how I was going to die, I thought? I’d nearly died dozens of times in the war; dozens more times while working for Cahuella. Reivich had tried to kill me at least twice, and had nearly succeeded on both occasions. But if I hadn’t managed to have survived any of those earlier brushes with death, I would at least have admitted some grudging respect for my adversaries, a sense that I had chosen to do battle with them, and thereby accepted whatever fate had in mind for me.

  But I hadn’t chosen anything like this.

  Seek shelter, I thought. There were buildings all around me, even if it wasn’t immediately clear how to get inside any of them. My movements would be limited once I was inside, but if I stayed outside there would be plenty of opportunities for the chasers to get a clear shot at me. And I clung to the idea—unsupported by any evidence—that the implanted transmitter might not function so well if I was concealed. I also had a suspicion that close combat was not the kind of endgame my pursuers really wanted; that they would rather shoot me from a distance, crossing open ground. If so, I was more than happy to disappoint them, even if it only bought me minutes.

  Up to my knees in water, I waded as quickly as I could to the unlit side of the nearest building, a fluted structure which climbed for seven or eight hundred metres above my head before turning mutant, fanning out into the Canopy. Unlike some of the other structures I had seen, this one had suffered considerable damage at street level, punctured and holed like a lightning-struck tree. Some of the apertures were only niches, but others must reach deeper, into the structure’s dead heart, from where I might be able to access higher levels.

  Light scythed across the ruined exterior, harsh and blue. Crouching into the flood so that my chest was fully submerged and the stench almost unbearable, I waited for the searchlight to complete its business. I could hear voices now, raised like a pack of jackals in musk. Man-shaped patches of utter blackness flitted between the closest buildings, beckoning each other, arms laden with those instruments of murder permitted by the Game.

  A few desultory shots rained against the building, dislodging shards of calcified masonry into the flood. Another patch of light began sweeping the side, grazing only inches above my head. My breathing, laboured as it was by the pressure of the filthy water, was like a barking weapon itself.

  I sucked in air and lowered myself into the flood.

  I could see nothing,
of course, but that was hardly a handicap. Relying on touch, I skirted my fingers against the building’s side until I found a place where the wall curved abruptly in. I heard more shots, transmitted through the water, and more splashes. I wanted to vomit. But then I remembered the smile of the man who had arranged for my capture and realised I wanted him to die first; Fischetti and then Sybilline. Then I’d kill Waverly while I was at it, and piece by piece I’d dismantle the entire apparatus of the Game.

  In that same moment I realised that I hated them more than I hated Reivich.

  But he’d get his, too.

  Still kneeling beneath the waterline, I closed my fists around the edges of the aperture and thrust myself into the building’s interior. I could not have been beneath water for more than a few seconds, but I slammed upward with so much anger and relief that I almost screamed as air rushed into my mouth. But apart from gasping, I made as little noise as possible.

  I found a relatively dry ledge and hauled myself from the murk. And there, for long moments, I just lay, until my breathing settled down and enough oxygen reached my brain for it to resume the business of thinking, rather than simply keeping me alive.

  I heard voices and shots outside, louder now. And sporadically, blue light stabbed through rents in the building, making my eyes sting.

  When the darkness resumed, I looked up and saw something.

  It was faint—fainter, in fact, than I had imagined any visible object could possibly be. I had read that the human retina was in principle capable of detecting only two or three photons at a time, if conditions of sufficient sensitivity were reached. I had also heard—and met—soldiers who claimed extraordinary night vision; soldiers who spent every hour in darkness, for fear of losing their acclimatisation.

  I’d never been one of them.

  What I was looking at was a staircase, or the ruined skeleton of what had once been a staircase. A spiral thing, ribbed by cross-members, which reached a landing and then climbed higher towards an irregular gash of pale light, against which it was silhouetted.

 

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