by Nancy Lieder
After the switch, humans will find all the plants and animals now on the 3rd Density Earth, their beautiful world,
has also moved. The humans of the future, the hybrids we are developing, will not live in a lifeless 4th Density
world - spare, bleak, without vegetation, song birds, or fish. Where we will leave some agents of disease behind,
the human body will still be subject to stress and degenerative diseases, as well as aging, as all this is inherent in
the genetic structure of the human body. Lions and tigers and wolves will also come along, as without predators
your wild herds would soon create a population problem. The starvation of many versus the occasional quick
kill. Nature will continue as before.
After the switch humans will find that all humans, whether they have graduated to a 4th Density spiritual plane
or not, have moved. For some entities, they will recall living through the cataclysms and then later through a
time when humans seemed more mentally connected and in touch with one another. Then, upon death, they will
be moved to another 3rd Density world, with others who will share these memories. Back to 3rd Density, to
continue their orientation lesson.
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ZetaTalk: Left Behind
Mail this Pageto a Friend.
ZetaTalk: Left Behind
Note: written Sep 15, 1996
If the Sun moves into 4th Density, will it then leave 3rd Density? Yes. Those portions of the Sun which are inert, used up so to speak, will remain as a gravitational center for the 3rd Density planets orbiting the Sun, including the 12th
Planet which is not scheduled to become a 4th Density planet in step with the Earth. With less of a gravitational pull, the 3rd Density planets in your Solar System will move outward, assuming a larger orbit. Life remaining on the
surface of the 3rd Density Earth will freeze to death as the surface of the Earth cools under the diminishing rays from a dimming 3rd Density Sun. We will leave some undesirables behind - mosquitoes, for instance, which serve no
biological purpose except to feed themselves and support the transport of parasites and disease, and tapeworms, who
likewise are not a necessary link in any symbiotic cycle. The agents of many diseases such as a virus, bacteria, fungus, or invading parasite will not be moved during the shift. All these will freeze to death.
Ultimately, even the core of the Earth will cool, the lava hardened, but life underground will continue for some
Millennia before the heat at the center of your old home begins to fade. The Men In Black and others coexisting with
you now, in underground homes, are not scheduled to move to 4th Density in step with humans living on the surface.
The Men In Black and other underground inhabitants will live, for some Millennia, with the impression that your Sun
died. Suns do die quickly, and not all have that last glorious burst of life, the Super Nova. Most do not. During the
transition to 4th Density there will be enough fuel left in the 3rd Density Sun to give an orderly death. Those on the
12th Planet, looking through their telescopes, will see a fading Sun, not one that winked out suddenly. They will
assume that the Earth's Moon was torn away during their passage through the solar system, not unexpected as in truth
this is how the Moon was placed as a satellite of the Earth in the first place.
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http://www.zetatalk2.com/density/d40.htm[2/5/2012 11:19:42 AM]
Document Outline
zetatalk2.com
ZetaTalk: Aftertime Living
ZetaTalk: Government Collapse
ZetaTalk: Devastation
ZetaTalk: Carry-On Goverment
ZetaTalk: Martial Law
ZetaTalk: Bunker Goverment
ZetaTalk: Government
ZetaTalk: New MJ12
ZetaTalk: Aftertime MJ12
ZetaTalk: Live ZetaTalk
ZetaTalk: Internet
ZetaTalk: Coast to Coast
ZetaTalk: Devastated Cities
ZetaTalk: Machine Age
ZetaTalk: Worthless Money
ZetaTalk: Precious Possessions
ZetaTalk: Barter System
ZetaTalk: Safe Havens
ZetaTalk: Individual Preparations
ZetaTalk: Personal Decisions
ZetaTalk: Rescue Expectations
ZetaTalk: Survivors
ZetaTalk: Death Rate
ZetaTalk: Magnetic Pulse
ZetaTalk: Preexisting Health
ZetaTalk: Unhealthy Environs
ZetaTalk: Survival Groups
ZetaTalk: Group Policy
ZetaTalk: Small Groups
ZetaTalk: Service-to-Others
ZetaTalk: Guided
ZetaTalk: Mainstay for Others
ZetaTalk: After the Cataclysm
ZetaTalk: Great Opportunities
ZetaTalk: Pole Shift
ZetaTalk: Aftertime
ZetaTalk: Orientation Test
ZetaTalk: Actions
ZetaTalk: Sharing Supplies
ZetaTalk: Anxieties
ZetaTalk: Aftertime Religions
ZetaTalk: Other Explanations
ZetaTalk: Self Sufficient
ZetaTalk: High Tech
ZetaTalk: Characteristics
ZetaTalk: Sorted Out
ZetaTalk: Spontaneous Groups
ZetaTalk: Survivor Allegiance
ZetaTalk: Elite Enclaves
ZetaTalk: Led by Children
ZetaTalk: What the Heart Seeks
ZetaTalk: Coordination
ZetaTalk: Aftertime Raids
ZetaTalk: Prison Gangs
ZetaTalk: Hybrid Homes
ZetaTalk: Cataclysm Link
ZetaTalk: Time Frame
ZetaTalk: Hybrid Colonies
ZetaTalk: Intermarriage
ZetaTalk: Team Mates
ZetaTalk: Walk Openly
ZetaTalk: Quake Swarms
ZetaTalk: Pre-Shift Quakes
ZetaTalk: Meteor Showers
ZetaTalk: Imploding Cities
ZetaTalk: Exploding Factories
ZetaTalk: Months Before
ZetaTalk: Rotation Stops
ZetaTalk: Dark Side Clues
ZetaTalk: Scripted Drama
ZetaTalk: Hour After
ZetaTalk: Rotation Returns
ZetaTalk: New Geography
ZetaTalk: Sharper Axis
ZetaTalk: Climate Changes
ZetaTalk: New Climate
ZetaTalk: Deserts
ZetaTalk: Some Countries
ZetaTalk: Prevailing Winds
ZetaTalk: Downwind
ZetaTalk: Return to Normalcy
ZetaTalk: Exploding Toads
ZetaTalk: Melting Ice Caps
ZetaTalk: Rising Seas
ZetaTalk: Sea Level
ZetaTalk: Atmosphere Loss
ZetaTalk: Nuclear Winter
ZetaTalk: Gloom
ZetaTalk: Drizzle
ZetaTalk: Natural Resources
ZetaTalk: Rebirth
ZetaTalk: Seeds of Rebirth
ZetaTalk: Human Health
ZetaTalk: Shock
ZetaTalk: Rotting Bodies
ZetaTalk: Starvation
ZetaTalk: Social Services
ZetaTalk: Beg to Die
ZetaTalk: Starvation
ZetaTalk: Best Nutrition
ZetaTalk: Seasons Shift
ZetaTalk: Forcast Seasons
ZetaTalk: Restart Gardens
ZetaTalk: Crop Adjustments
ZetaTalk: Flocks and Herds
ZetaTalk: Ocean Life
ZetaTalk: Inland Lakes
ZetaTalk: Gererating Electricity
ZetaTalk: Storing Fuel
ZetaTalk: New Sources
ZetaTalk: Perpetual Power Pack
ZetaTalk: Civilization
ZetaTalk: Short Wave
ZetaTalk: Magnetic Pulse
ZetaTalk: Safe Water
ZetaTalk: Pollutants
ZetaTalk: Industrial Areas
ZetaTalk: Ruined Worlds
ZetaTalk: Cleanup
ZetaTalk: Earth Switch
ZetaTalk: Left Behind
FB2 document info
Document ID: c1624b53-b7ad-46d8-8663-bde19513cfe2
Document version: 1
Document creation date: 30.8.2012
Created using: calibre 0.8.53, FictionBook Editor Release 2.6 software
Document authors :
Unknown
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