by Rod Walker
Given that I wasn’t dead, that was a good thing.
Arthur visited me once I woke up.
“You actually killed them with Gunno-Tatakai?” he said, sounding awed.
“Never seen a computer system that game can’t slow down,” I said, sipping at my water.
We traded news. The Rusalka was in hyperspace again, with the damaged Vanguard safely clamped to the hull. The surviving commandos were secured in one of the cargo bays; Corbin planned to drop them off at the first habitable planet, then send Coalition intelligence to pick them up. He and the other techs had been working around the clock to repair the damage to the Rusalka, but there wasn’t much left that we could do without a shipyard. The ship had come through the hijacking and the mutiny more or less intact, even though the computer would have to be wiped and the operating system reinstalled to unlock all the subsystems.
Arthur laughed. “I wish I could have seen the expression on the captain’s face.”
“It was like this.” I opened my eyes and mouth as wide as I could. “Only more scared.”
He laughed. For me, though, the helpless fury in Ducarti’s eyes would be something I would take to my grave. Something satisfying.
We talked a bit more, and he left me some of his game collection, which was nice because I didn’t have anything to do.
My uncle visited me later that day.
“How are you feeling?” he said.
“Everything hurts,” I said, “but I’m not dead or crippled, so I shouldn’t complain.”
“That was absolutely insane! What were you thinking?” Corbin was still angry with me, but then he relented. “It could have been much, much worse. We all made mistakes.”
“You couldn’t have known the captain would have sided with Ducarti,” I said.
“No,” said Corbin. “But I should have. We should all have realized some things sooner. Ducarti made mistakes, too.” He shook his head. “He probably should have shot you right away.”
“I expect he wished he had,” I said. “Just before he went the way of all atoms. Where are we going next?”
“Our next stop is a Coalition naval station,” said Corbin. “We’ll also have to file a complete mutiny, hijacking, and piracy report, which will be a lot of work. I expect the legal tangle will take a month or two to clear up.”
“Well,” I said, “I’m just glad I’m alive to see it. Considering the alternative, I’ll take a few weeks of legal entanglements.”
“Oh, don’t worry,” said my uncle. “I think you’ll get more than that.”
As it turned out, the legal mess took three months, not two.
Once we delivered New Sibersk’s cargo of grain to the port on New Celadon, I was interviewed by what felt like every anti-piracy and intelligence officer in the Coalition navy. I had to describe the events over and over and over again, which was more than a little annoying, but then, it was on company time, so I got paid for it. I wasn’t about to complain. I had been half-afraid there would be some sort of murder or manslaughter charges against me or the other crew members for killing the Socials, but the investigating authorities decided that it was a clear-cut case of self-defense, so we were all clear on that front.
As it turned out, there had been numerous bounties upon Ducarti’s head, so many that the total came to a fairly large sum of money. I didn’t really want it, since it felt like blood money, but fortunately the corporate policy of Starways required that the money be divided equally among the crew, so that was all right. The dead crew members got their share too, which was good since some of them left widows and orphans behind.
For a few weeks I was a minor celebrity. It turned out that a lot of people all over the Thousand Worlds had hated Ducarti almost as much as I did. Some small colony on the spiral side of the Thousand Worlds even gave me an official vote of thanks, since Ducarti had apparently set off some kind of virulent bioweapon on their world. For nearly a month, a gaggle of reporters followed me everywhere, but I always pushed them off on Hawkins, who had been promoted to captain of the Rusalka.
There was one thing, however, that I could not get rid of so easily.
“The Vanguard?” I said.
“It’s yours,” said Corbin.
We sat in a little coffee shop across the street from Starways Hauling Company’s local office, following yet another lengthy meeting with the company’s legal counsel. Almost everything had been dealt with—all the papers signed, all the testimony given, all the insurance paid and collected, and all the billion other little paperwork problems our misadventure with Ducarti had generated were approved, stamped, filed, sealed, and otherwise completed to the approval of the relevant bureaucracy.
“The Coalition’s position is clear,” said Corbin, “as are all the legal traditions of the major worlds. You captured a pirate ship. What’s more, you did it single-handed.”
“Is it still a capture when no one’s aboard?” I said.
“Close enough,” said Corbin, holding up one last bundle of papers. “Point is, the Vanguard legally qualified as a prize vessel, and it is now your ship.”
I sat back, flabbergasted. My own ship! How amazing would that be? For a moment I had a wild fantasy of flitting around the Thousand Worlds as an independently wealthy trader and epic playboy.
Reality abruptly dashed my vision.
“I’ll have to sell it,” I said. “She’s pretty banged up and I can’t afford the repairs. How much do you think we could get for her.”
“Actually,” said Corbin, “I might know someone who would be willing to foot the bill to set her straight.”
“You do?” I said. “Who?”
“Coalition Intelligence,” said Corbin.
I didn’t say anything for a while.
“We would have others buy shares in the ship, of course,” said Corbin. “We’d make it affordable for Murdock and Nelson and a few of the others. Arthur Rodriguez too. They’d serve as a front corporation. Most of the funding would come from the agency.”
“So what would we do with the ship, then?” I said. “It’s kind of big to spy with.”
“Make money, of course,” said Corbin. “There is a lot of demand for ships of that class to move small cargoes. And as we travel around the Thousand Worlds, we can do little favors for Coalition intelligence and to upset the Social Party. It’s a good fight, Nikolai. You know better than most the kind of harm the Social Party can do.” He shrugged. “I won’t pressure you either way. If you want to stay with Starways, God knows you’ll rise high with all the recommendations from the Rusalka’s crew. But I think this would be the best course.”
I sat in silence for a moment. I had left New Chicago to get away from the destruction the Socials had wrought there, but it had followed me onto the Rusalka anyway. Ducarti had met his deserved fate, and I wondered how many more men like him were out there.
And if we happened to get rich in the process, well, I couldn’t object to that. Besides, if the vids could be trusted, girls always liked spies and secret agents. So perhaps my vision might come true after all.
“We’re going to need a new name for her,” I said. “We’re not Socials. What do you think of Retief?”
My uncle grinned, drew a line through the word Vanguard, and pushed the contract over to me.
THE END
Science Fiction
Awake in the Night by John C. Wright
Awake in the Night Land by John C. Wright
City Beyond Time: Tales of the Fall of Metachronopolis by John C. Wright
Somewhither by John C. Wright
Back From the Dead by Rolf Nelson
Big Boys Don't Cry by Tom Kratman
Hyperspace Demons by Jonathan Moeller
Mutiny in Space by Rod Walker
QUANTUM MORTIS A Man Disrupted by Steve Rzasa and Vox Day
QUANTUM MORTIS Gravity Kills by Steve Rzasa and Vox Day
QUANTUM MORTIS A Mind Programmed by Jeff Sutton, Jean Sutton, and Vox Day
&
nbsp; Victoria: A Novel of Fourth Generation War by Thomas Hobbes
Fantasy
One Bright Star to Guide Them by John C. Wright
The Book of Feasts & Seasons by John C. Wright
Iron Chamber of Memory by John C. Wright
A Magic Broken by Vox Day
A Throne of Bones by Vox Day
The Wardog's Coin by Vox Day
The Last Witchking by Vox Day
Summa Elvetica: A Casuistry of the Elvish Controversy by Vox Day
The Altar of Hate by Vox Day
The War in Heaven by Theodore Beale
The World in Shadow by Theodore Beale
The Wrath of Angels by Theodore Beale
Military Science Fiction
There Will Be War Vol. I ed. Jerry Pournelle
There Will Be War Vol. II ed. Jerry Pournelle
There Will Be War Vol. III ed. Jerry Pournelle
There Will Be War Vol. IV ed. Jerry Pournelle
There Will Be War Vol. IX ed. Jerry Pournelle
There Will Be War Vol. X ed. Jerry Pournelle
Riding the Red Horse Vol. 1 ed. Tom Kratman and Vox Day
Non-Fiction
4th Generation Warfare Handbook by William S. Lind and LtCol Gregory A. Thiele, USMC
A History of Strategy: From Sun Tzu to William S. Lind by Martin van Creveld
Equality: The Impossible Quest by Martin van Creveld
Four Generations of Modern War by William S. Lind
On War: The Collected Columns of William S. Lind 2003-2009 by William S. Lind
Transhuman and Subhuman: Essays on Science Fiction and Awful Truth by John C. Wright
Astronomy and Astrophysics by Dr. Sarah Salviander
Compost Everything: The Good Guide to Extreme Composting by David the Good
Grow or Die: The Good Guide to Survival Gardening by David the Good
SJWs Always Lie: Taking Down the Thought Police by Vox Day
Cuckservative: How “Conservatives” Betrayed America by John Red Eagle and Vox Day
On the Existence of Gods by Dominic Saltarelli and Vox Day
On the Question of Free Trade by James D. Miller and Vox Day
Castalia Classics
The Programmed Man by Jean and Jeff Sutton
Apollo at Go by Jeff Sutton
First on the Moon by Jeff Sutton
Audio Books
A Magic Broken narrated by Nick Afka Thomas
Four Generations of Modern War narrated by William S. Lind
A History of Strategy narrated by Jon Mollison
Equality narrated by Jon Mollison
Grow or Die narrated by David the Good
Extreme Composting narrated by David the Good
Cuckservative narrated by Thomas Landon