by Paula Guran
Paula Guran is the senior editor for Prime Books. She edits the annual Year’s Best Dark Fantasy and Horror anthology series. Guran has also edited around thirty other anthologies as well as numerous novels and single-author collections. She edited the Juno fantasy imprint from its small press inception through to its incarnation as an imprint of Pocket Books. The recipient of two Bram Stoker awards, Guran has been nominated twice for the World Fantasy Award. She lives in Akron, Ohio.
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The Mammoth Book of Cthulhu
Edited by Paula Guran
–––
ROBINSON
First published in Great Britain in 2016 by Robinson
Copyright © Paula Guran, 2016 (unless otherwise stated)
The moral right of the authors has been asserted.
All rights reserved.
No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form, or by any means, without the prior permission in writing of the publisher, nor be otherwise circulated in any form of binding or cover other than that in which it is published and without a similar condition including this condition being imposed on the subsequent purchaser.
A CIP catalogue record for this book
is available from the British Library.
ISBN 978-1-47212-004-5
Robinson
is an imprint of
Little, Brown Book Group
Carmelite House
50 Victoria Embankment
London EC4Y 0DZ
An Hachette UK Company
www.hachette.co.uk
www.littlebrown.co.uk
Contents
Introduction: Who, What, When, Where, Why . . .
Paula Guran
———
“In Syllables of Elder Seas”
Lisa L. Hannett
———
“The Peddler’s Tale, or, Isobel’s Revenge”
Caitlín R. Kiernan
———
“It’s All the Same Road in the End”
Brian Hodge
———
“Caro in Carno”
Helen Marshall
———
“The Cthulhu Navy Wife”
Sandra McDonald
———
“Those Who Watch”
Ruthanna Emrys
———
“A Clutch”
Laird Barron
———
“Just Beyond the Trailer Park”
John Shirley
———
“The Sea Inside”
Amanda Downum
———
“Outside the House, Watching for the Crows”
John Langan
———
“Alexandra Lost”
Simon Strantzas
———
“Falcon-and-Sparrows”
Yoon Ha Lee
———
“A Shadow of Thine Own Design”
W. H. Pugmire
———
“Backbite”
Norman Partridge
———
“In the Ruins of Mohenjo-Daro”
Usman T. Malik
———
“Legacy of Salt”
Silvia Moreno-Garcia
———
“I Do Not Count the Hours”
Michael Wehunt
———
“An Open Letter to Mister Edgar Allan Poe, from a Fervent Admirer”
Michael Shea
———
“I Dress My Lover in Yellow”
A. C. Wise
———
“Deep Eden”
Richard Gavin
———
“The Future Eats Everything”
Don Webb
———
“I Believe That We Will Win”
Nadia Bulkin
———
“In the Sacred Cave”
Lois H. Gresh
———
“Umbilicus”
Damien Angelica Walters
———
“Variations on Lovecraftian Themes”
Veronica Schanoes
———
Acknowledgements
———
Introduction: Who, What, When, Where, Why . . .
Paula Guran
——
CTHULHU WHO?
This anthology has little to do specifically with Cthulhu and everything to do with “new Lovecraftian fiction.” But Cthulhu and the “Cthulhu Mythos” (more properly the “Lovecraft Mythos”) has become a brand name recognizable far beyond genre in every facet of popular culture: mainstream literature, gaming, television, film, art, music; even crochet patterns, clothing, jewelry, toys, children’s books, and endless other tentacled products . . . so one does what one can to sell books!
But, to answer the question posed . . . H. P. Lovecraft invented Cthulhu in 1926. The entity makes his first appearance in Lovecraft’s short story, “The Call of Cthulhu,” published in the pulp magazine Weird Tales in 1928. A small bas-relief of the creature is described in the story as:
“[A]sort of monster, or symbol representing a monster, of a form which only a diseased fancy could conceive. If I say that my somewhat extravagant imagination yielded simultaneous pictures of an octopus, a dragon, and a human caricature, I shall not be unfaithful to the spirit of the thing. A pulpy, tentacled head surmounted a grotesque and scaly body with rudimentary wings; but it was the general outline of the whole which made it most shockingly frightful.”
“Dead Cthulhu waits dreaming,” immured underwater in the “nightmare corpse-city of R’lyeh . . . built in measureless eons behind history” by the Great Old Ones, “vast, loathsome shapes that seeped down from the dark stars” to Earth. Cthulhu is a priest to these ancient aliens, but is also worshipped as a deity by some humans as are the loathsome invaders from space. Such devotion is based in superstitious ignorance, age-old familial ties, the promise of power, or the need to hedge their human bet: the Old
Ones are supposed to return (or perhaps arise) someday . . . and that will be the end of humanity as a whole.
Since the name Cthulhu was, according to Lovecraft, “invented by beings whose vocal organs were not like man’s . . . hence could never be uttered perfectly by human throats,” and the author himself provided several varying pronunciations, there’s no “right” way to pronounce the name.
Cthulhu is, really, a symbol of “the vast unknowable cosmos in which all human history and aspirations are as nothing.” [S. T. Joshi, The Rise and Fall of the Cthulhu Mythos]. And this is an important concept in the fiction of H. P. Lovecraft.
LOVECRAFT WHO?
[Note: Much of the following is self-plagiarized from previous introductory essays.]
H. P. Lovecraft was, according to Fritz Leiber, “the Copernicus of the horror story,” and can be credited with at least being a father of weird fiction, if not its only sire.
Born in 1890, Howard Phillips Lovecraft was little known to the general public while alive and never saw a book of his work professionally published.
His father, probably a victim of untreated syphilis, went mad before his son reached the age of three. The elder Lovecraft died in an insane asylum in 1898. (It is highly doubtful that Lovecraft was aware of his father’s disease.)
Young Howard was raised by his mother; two of her sisters; and his maternal grandfather, a successful Providence, Rhode Island, businessman. His controlling mother smothered him with maternal affection, while also inflicting devastating emotional cruelty.
Sickly (probably due more to psychological factors than physical ailments) and precocious, Lovecraft read the Arabian Nights and Grimm’s Fairy Tales at an early age, then developed an intense interest in ancient Greece and Rome. His grandfather often entertained him with tales in the gothic mode and Lovecraft started writing around the age of six or seven.
Lovecraft started school in 1889, but attended erratically due to his supposed ill health. After his grandfather’s death in 1904, the family – already financially challenged – was even less well off. Lovecraft and his mother moved to a far less comfortable domicile and the adolescent Howard no longer had access to his grandfather’s extensive library. He attended a public high school, but a physical and mental breakdown kept him from graduating.
He became reclusive, rarely venturing out during the day; at night, he walked the streets of Providence, drinking in its atmosphere.
He read, studied astronomy, and, in his early twenties, began writing poetry, essays, short stories, and eventually longer works. He also began reading Jules Verne, H. G. Wells, and pulp magazines like The Argosy, The Cavalier, and All-Story Magazine.
Lovecraft became involved in amateur writing and publishing, a salvation of sorts. Lovecraft himself wrote: “In 1914, when the kindly hand of amateurdom was first extended to me, I was as close to the state of vegetation as any animal well can be . . .”
His story, “The Alchemist” (written in 1908 when he was eighteen), was published in United Amateur in 1916. Other stories soon appeared in other amateur publications.
Lovecraft’s mother suffered a nervous breakdown in 1919 and was admitted to the same hospital in which her husband had died. Her death, in 1921, was the result of a bungled gall bladder operation.
“The Horror at Martin’s Beach” was published in the November 1923 issue of Weird Tales, which became a regular market for his stories. He also began writing letters at an astoundingly prolific pace to a continuously broadening group of correspondents.
Shortly thereafter, Lovecraft met Sonia Haft Greene – a Russian Jew seven years his senior – at a writers’ convention. They married in 1924. As The Encyclopedia of Fantasy, edited by John Clute and John Grant, puts it, “. . . the marriage lasted only until 1926, breaking up largely because HPL disliked sex; the fact that she was Jewish and he was prone to anti-Semitic rants cannot have helped.” After two years of married life in New York City (which he abhorred and where he became an even more intolerant racist) he returned to his beloved Providence.
In the next decade, he traveled widely around the eastern seaboard, wrote what is considered to be his finest fiction, and continued his immense – estimated at 100,000 letters – correspondence through which he often nurtured young writers.
Outside of letters and essays, his complete works eventually totaled fifty-odd short stories, four short novels, about two dozen collaborations or ghost-written pieces, and countless poems. Lovecraft never really managed to make a living. Most of his small livelihood came from re-writing or ghostwriting for others. He died, alone and broke, of intestinal cancer on 15 March 1937, and was buried at Swan Point Cemetery in Providence. Forty years later a stone was erected to mark the spot by his admirers. It reads: “I am Providence.”
WHY LOVECRAFT?
Lovecraft’s literary significance today can be at least partially credited to this network with other contemporary writers. Letter writing was the “social media” of his time, and he was a master of it. Although he seldom met those who became members of the “Lovecraft Circle” in person, he knew them well – just as, these days, we have friends we know only through the Internet.
H. P. Lovecraft was probably the first author to create what we would now term an open-source fictional universe that any writer could make use of. Other authors, with Lovecraft’s blessing, began superficially referencing his dabblers in the arcane, mentioning his unhallowed imaginary New England towns and their strange citizens, writing of cosmic horror, alluding to his godlike ancient extraterrestrials with strange names, and citing his fictional forbidden books of the occult (primarily the Necronomicon of the mad Arab Abdul Alhazred): the Lovecraft Mythos – or, rather, anti-mythology – was born.
There were certainly “better” writers of science fiction and fantasy of roughly the same era – like Algernon Blackwood, Clark Ashton Smith, Fritz Leiber, and Olaf Stapledon – whose work may be influential, but is now mostly ignored by the general public. Lovecraft’s survival, current popularity, and the subgenre of “Lovecraftian fiction” is due in great part to his willingness to share his creations. His concepts were interesting, attracted other writers, and ultimately other artists.
Lovecraft’s universe was fluid: the “Great Old Ones” and other elements merely serving his theme of the irrelevance of humanity to the cosmic horrors that exist in the universe. As S. T. Joshi wrote: “Lovecraft’s imaginary cosmogony was never a static system but rather a sort of aesthetic construct that remained ever adaptable to its creator’s developing personality and altering interests . . . there was never a rigid system that might be posthumously appropriated . . . the essence of the mythos lies not in a pantheon of imaginary deities nor in a cobwebby collection of forgotten tomes, but rather in a certain convincing cosmic attitude.”
Lovecraft never used the term “Cthulhu Mythos” himself. (He was known to refer to his “mythos” as the Arkham Cycle – named for the main fictional town in his world – or, flippantly, as Yog-Sothothery – after Yog-Sothoth, a cosmic entity of his invention made only of “congeries of iridescent globes.”) The term “Cthulhu Mythos” was probably invented by August Derleth or Clark Ashton Smith after Lovecraft’s death. They and others also added their own flourishes and inventions to the mythology, sometimes muddling things with non-Lovecraftian concepts and attempts at categorization.
Derleth misused Lovecraft’s name to promote his own work, and tried to change Lovecraft’s universe into one that included hope and a struggle between good and evil. This accommodated Derleth’s Christian worldview, but was at odds with Lovecraft’s depiction of a bleak, amoral universe. However, to his credit, Derleth – with Donald Wandrei – also founded Arkham House expressly to publish Lovecraft’s work and to bring it to the attention of the public. Without it, Lovecraft may never have had a legacy.
Authors like Robert Bloch (now best known as the author of Psycho), Robert E. Howard (creator of Conan the Barbarian), and younger writers such as Henry Kuttner,
Fritz Leiber, and Ramsey Campbell all romped within the Lovecraftian milieu and added elements to it. Later writers with no direct connection to Lovecraft joined in as well.
LOVECRAFTIAN WHAT?
Lovecraft’s best works were atmospheric tales that, to quote Stefan Dziemianowicz, “strove to express a horror rooted in humanity’s limited understanding of the universe and humankind’s arrogant overconfidence in its significance in the cosmic scheme.” Lovecraft felt such stories conveyed “the fundamental premise that common human laws and interests and emotions have no validity or significance in the cosmos-at-large.”
S.T. Joshi identifies four broad components of the Lovecraft Mythos:
• A fictional New England topography. (This eventually became a richly complex, historically grounded – if fictional – region.)
• A growing library of “forbidden” books and manuscripts. (Rare tomes or texts holding secrets too dangerous to know.)
• A diverse array of extraterrestrial “gods” or entities. (Often symbols of the “unknowability or an infinite cosmos, or sometimes the inexorable forces of chaos and entropy.”)
• A sense of cosmicism. (The universe is indifferent, chaotic, and humans are utterly meaningless nonentities within it.)
A fifth element – a scholarly protagonist or narrator – is not unique to Lovecraft, but is another identifiable motif.
Although Lovecraft occasionally attempted to emulate writers of supernatural fiction, his truly influential work differed fundamentally from such earlier fiction.
In his introduction to At the Mountains of Madness: The Definitive Edition, China Miéville points out: “Traditionally genre horror is concerned with the irruption of dreadful forces into a comforting status quo – one which the protagonist scrambles to preserve. By contrast, Lovecraft’s horror is not one of intrusion but of realization. The world has always been implacably bleak; the horror lies in us acknowledging the fact.”
“Lovecraft’s stories were noticeably devoid of vampires, werewolves, ghosts, and other traditional supernatural monsters appearing in the work of his pulp contemporaries,” noted Stefan Dziemianowicz in a Publishers Weekly article. “Though written in a somewhat mannered gothic style and prose empurpled with words like ‘eldritch’ and ‘squamous,’ his atmospheric tales strove to express a horror rooted in humanity’s limited understanding of the universe and humankind’s arrogant overconfidence in its significance in the cosmic scheme.”