Agent of Vega and Other Stories

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Agent of Vega and Other Stories Page 18

by James H. Schmitz


  He had, he realized, been literally shocked into full consciousness by something that might have been the thin cry of a mindless death as it rose before its victim—a sound that ripped the clogging pain-veils from his thoughts and triggered off an explosion of sheer animal fright. Bropha's brain was a curiously sensitive tool in many ways; it chose to ignore the explicit substance of Zamm's curt warning and, instead, to read in it things like an insatiable hunger, and that ultimate threat. And also, oddly enough, a wailing, bleak despair.

  Later on, he would admit readily that in his wracked condition he might have put a good deal more into the voice than was actually there. He would point out, however, that Greemshard, who was not an imaginative man and recklessly brave, seemed to be similarly affected. His half brother, he saw, stood facing him some twenty feet away, with his back to the door that led from the control room into the main body of the yacht; and the expression on his face was one Bropha could never remember afterwards without a feeling of discomfort. There was an assortment of weapons about Greemshard's person and on a desk to one side and within easy reach of him; but for that moment at least he did not move.

  Then Bropha's startled gaze shifted beyond Greemshard.

  The passage door had disappeared, and a pale-green fire was trickling swiftly from about its frame. He saw Zone Agent Zamm next, standing just beyond the door with a gun in her hand, and several squat, glittering shapes looming up behind her. The shock of almost superstitious fear that had roused him left Bropha in that instant, because he knew at once who and what Zamm was.

  At about the same moment, Greemshard made his bid—desperately and with the flashing speed of a big, strong animal in perfect condition.

  He flung himself sideways to reach the floor behind the desk, one hand plucking at a gun in his belt; but he was still in mid-leap when some soundless force spun him about and hurled him across the room, almost to Bropha's feet. What was left of Greemshard lay twitching there violently for a few seconds more, and was still. A faint smell of ozone began to spread through the room.

  Bropha looked down at the headless body and winced. As children and half-grown boys, he and Greemshard had been the best of friends; and later, he had understood his half brother better than Greemshard ever knew. For a moment at least, the events of the last few days seemed much less important than those years that were past.

  Then he looked back at the figure behind the coldly flaming door frame across the room and stammered: "Thank you, Zone Agent!"

  His first glance at Zamm had showed him that she was a Daya-Bal; and up to that moment he would have thought that no branch of humanity was emotionally less suited than they to perform the duties of an Agent of Galactic Zones. But under the circumstances, the person who had effected an entry into that room, in the spectacularly quiet and apparently instantaneous fashion which alone could have saved his life, was not likely to be anything else.

  * * *

  Like a trio of goblin hounds, three different pieces of robotic equipment came variously gliding and floating through the glowing door frame on Zamm's heels, and began to busy themselves gently about a now rather shock-dazed Bropha. His rescuer, he found himself thinking presently, seemed really more bizarre in these surroundings than her mechanical assistants!

  Zamm was not in armor but in a fitted spacesuit, so her racial characteristics were unmistakable. By ordinary human standards, the rather small Daya-Bal body was excessively thin and narrow; but Zamm's white face with its pale eyes and thin, straight nose matched it perfectly, and every motion showed the swift, unconscious grace which accounted for some of the fascination her people exerted on their more normally constructed cousins. Bropha, who had spent over a year among the Daya-Bal planets in the Betelgeuse region, and during that time had also come under the spell of what was perhaps the youngest true branch of Genus Homo, addressed Zamm, by and by, in her own language.

  He noted her smile of quick pleasure and the flash of interest in her eyes, and listened carefully to her reply, which began as an apology for causing irreparable damage to his ship in the process of boarding it. Such responses all seemed disarmingly normal; and he felt unable to recapture the sensations which had awakened him so suddenly when he heard her challenge to Greemshard.

  Greemshard's death, too—however he might feel about it personally—was, after all, simply the fate of a criminal who had been misguided enough to resist certain arrest. As it happened, Bropha never did learn the exact circumstances under which the four members of Greemshard's little gang, who were acting as the yacht's crew, had departed this life just before Zamm appeared at the control room; but it could be assumed that the situation there had been a somewhat similar one.

  His explanations, however, completely failed to satisfy him—because he knew the Daya-Bals.

  * * *

  He spent most of the two weeks required for the return trip to Jeltad in a bed under robotic treatment.

  The physical damage his misadventure had cost him wasn't too serious, but it had to be repaired promptly; and such first-aid patchwork usually involved keeping a human brain anaesthetized to the point of complete unconsciousness. But Bropha's level of mind-training permitted him to by-pass that particular effect, and to remain as aware of his surroundings as he chose to be; and he remained much more aware of them than Zamman Tarradang-Pok or her robots appeared to realize.

  To the average bedridden traveler, that endless drive on a silent ship through the unreal-seeming voids of the overspeed might have seemed monotonous to the point of dreary boredom. Bropha—alert, wondering and reflecting—soon gained a different impression of it. Little enough was actually happening; but even the slightest events here seemed weighted to him with some abnormal dark significance of their own. It was almost, he thought, as if he were catching an occasional whispered line or two of some grim drama—the actors of which moved constantly all about him but were very careful to stay out of his sight!

  One day, finally, his watching was briefly rewarded; though what he observed left him, if anything, more puzzled than before. But afterwards, he found that a faint echo of the chill Zamm's voice first aroused in him had returned. In his mind, it now accompanied the slight shape which came occasionally through the shadowed passage before his cabin and, much more rarely, paused there quietly to look in on him.

  Simultaneously, he discovered that a sense of something depressing and frightening had crept into his concept of this stupendously powered ship of Zamm's, with its electronic mentality through which sensations and reflexes flashed in a ceaseless billionfold shift of balances, over circuits and with meanings to which nothing remotely like a parallel existed in any human brain. Its racing drive through apparent nothingness, at speeds which no longer could be related mentally to actual motion, was like the expression of some fixed, nightmarish purpose which Bropha's presence had not changed in any way. For the moment, he was merely being carried along in the fringe of the nightmare—soon he would be expelled from it.

  And then that somehow terrible unit, the woman of a race which mankind had long regarded as if they were creatures of some galactic Elfland—beings a little wiser, gentler, a little farther from the brute than their human brothers—and her train of attendant robots, of which there seemed to be a multi-shaped, grotesque insect-swarm about the ship, and finally the titanic, man-made monster that carried them all, would go rushing off again on their ceaseless, frightening search.

  For what?

  Without being able to give himself a really good reason for it even now, Bropha was, in brief, profoundly disturbed.

  But one day he came walking up into the control room, completely healed again, though still a little uncertain in his stride and more than a little dissatisfied in his thoughts. Vega was now some twenty-five light-years away in space; but in the foreshortening magic of the ship's vision tank, its dazzling, blue-white brilliance floated like a three-inch fire-jewel before them. A few hours later, great Jeltad itself swam suddenly below with its wind
-swept blues and greens and snowy poles—to the eyes of the two watchers on the ship much more like the historical Earth-home of both their races than the functional, tunneled hornet-hive that Terra was nowadays.

  So Bropha came home. Being Bropha, his return was celebrated as a planetary event that night, centered about a flamboyant festival at his fine house overlooking the tall, gray towers of Government Center. Being also the Bropha who could not leave any human problem unsettled, once it came to his attention, he tried to make sure that the festival would be attended both by his rescuer and by her boss—his old friend, the Third Co-ordinator of the Vegan Confederacy.

  However, only one of them appeared.

  * * *

  "To tell you the truth," Bropha remarked, "I didn't expect her to show up. And to tell you the truth again, I feel almost relieved, now that she didn't." He nodded down at the thronged and musical garden stretches below the gallery in which they sat. "I can't imagine Zamm in a setting like that!"

  The Co-ordinator looked. "No," he agreed thoughtfully; "Zamm wouldn't fit in."

  "It would be," said Bropha, rather more dramatically than was customary for him, "like seeing some fever-dream moving about in your everyday life—it wouldn't do!"

  "So you want to talk about her," the Co-ordinator said; and Bropha realized suddenly that his friend looked soberly amused.

  "I do," he admitted. "In fact, it's necessary! That Agent of yours made me extremely uneasy."

  The Co-ordinator nodded.

  "It hasn't anything to do," Bropha went on, "with the fact of her immense personal attractiveness. After all, that's an almost uniform quality of her race. I've sometimes thought that racial quality of the Daya-Bals might be strong enough to have diverted our sufficiently confused standards of such abstractions as beauty and perfection into entirely new channels—if their people happened to be spread out among our A-Class civilizations."

  The Co-ordinator laughed. "It just might be, at that! Perhaps it's fortunate for us they've lost the urges of migrating and dominating the widest possible range of surroundings."

  Bropha didn't agree.

  "If they hadn't lost them," he said, "they'd be something other than they are—probably something a good deal less formidable. As it is, they've concentrated on themselves. I've heard them described as metaphysicists and artists. But those are our terms. Personally I think the Daya-Bals understand such terms in a way we don't. While I was living among them, anyway, I had a constant suspicion that they moved habitually in dimensions of mental reality I didn't know of as yet—"

  He stopped and hauled himself back.

  "You were going to speak of Zamm," his friend reminded him.

  "Well, in a way I am speaking of her!" Bropha said slowly. "Obviously, the mere fact that a Daya-Bal is working for you, for the Department of Galactic Zones—and operating one of those really hellish robot ships of yours—is a flat contradiction to everything we know about them. Or think we know! A fallen angel would seem much less of a paradox. And there was the manner in which she killed Greemshard—"

  The Co-ordinator raised a bushy gray eyebrow.

  "Naturally," Bropha assured him, "I'm not blaming her for Greemshard's death. Under the circumstances, that had become unavoidable, in any case. But Zamm killed him"—he was selecting his words carefully now—"as if she were under some inescapable compulsion to do it. I don't know how else to describe the action."

  He waited, but Zamm's boss offered no comment.

  "There were two other incidents," Bropha continued, "on our way back here. The first was on the same day that we took off from that chunk of ice of a moon. We chased something. I didn't see what it was and I didn't ask her. There was a little maneuvering and a fairly long, straight run, about two minutes. We got hit by something heavy enough to slow us; and then the ship's automatics went off. That was all. Whatever it was, it was finished."

  "It was finished, all right!" the Co-ordinator stated. "That was a Shaggar ship. They seem to be migrating through that section. Zamm reported the incident, and as I was following your return with interest, I heard of it directly."

  "I'm not questioning the ethics of your Agent's work, you know," Bropha said after a pause. "Having seen something of what the Shaggar will do to anybody who can't outfight them, I also realize that killing them, in particular, is in a class with destroying a plague virus. No, the point is simply that I saw Zamm's face immediately afterwards. She came past my cabin and looked in at me for a moment. I don't believe she actually saw me! Her eyes looked blind. And her face had no more expression than a white stone—"

  He added doubtfully, "And that's not right either! Because at the same time I had the very clear impression that she was staring past me at something. I remember thinking that she hated whatever she saw there with an intensity no sane being should feel against anything." He paused again. "You know now what I'm trying to say?"

  "It's fairly obvious," the Co-ordinator replied judicially, "that you believe one of my Agents, at least, is a maniac."

  "It sounds thoroughly ungrateful of me," Bropha nodded, "but that's about it—except, of course, that I don't actually believe it! However, for the sake of my own peace of mind, I'd be obliged if you'd take the trouble to look up the facts on Zone Agent Zamm and let me know what the correct explanation is."

  It was the Co-ordinator who hesitated now.

  "She's a killer, certainly," he said at last. He smiled faintly. "In fact, Bropha, you've been granted the distinction of being rescued by what is quite probably the grand champion killer of the department. Zamm's a Peripheral Agent—roving commission you might call it. No fixed zone of operations. When she runs out of work, she calls in to Central and has them lay out a pattern of whatever foci of disturbance there are in the areas she's headed for. She checks in here at Jeltad about once a year to have her ship equipped with any worthwhile innovations Lab's cooked up in the interval."

  He reflected a moment. "I don't know," he said, "whether you were in a condition to notice much about that ship of hers?"

  "Not much," Bropha admitted. "I remember, when she called it back to pick us up, it seemed bulkier than most Agent ships I'd seen—a big, dull-black spheroid mostly. I saw very little of its interior. Why?"

  "As an Agent ship, it's our ultimate development in self-containment," the Co-ordinator said. "In that particular type, camouflage and inconspicuousness are largely sacrificed to other advantages. Self-repair's one of them; it could very nearly duplicate itself in case of need. Those are the peripheral ships—almost perpetual travelers. The Agents who direct them prowl along the fringes of our civilizations and deal with whatever needs to be dealt with there before it gets close enough to cause serious trouble."

  "I understand the need for such Agents," Bropha said slowly. "I should think, however, that they would be selected for such work with particular care."

  "They are," said the Co-ordinator.

  "Then supposing," said Bropha, "that another people, like the Daya-Bals—who are experts in other branches of robotics—came into possession of such a ship. They could duplicate it eventually?"

  "After some fifty years of study, they could," the Co-ordinator agreed. "It wouldn't worry us much since we expect to be studying hard ourselves throughout any given fifty years of history. Actually, of course, we have a theory that our Agents are psychologically incapable of giving away departmental secrets in a manner that could cause us harm."

  "I know," said Bropha. "That's why I was surprised to discover that there are . . . or were . . . two other Daya-Bals on Zamm's ship."

  For the first time, the Co-ordinator looked a little startled.

  "What made you think so?"

  "I heard them talking," Bropha said, "on various occasions, though I didn't make out what they said. And finally I saw them—they came past my door, following Zamm." He paused. "I was under drugs at the time," he admitted, "and under treatment generally. But I can assure you that those incidents were not hallucinations."r />
  "I didn't think they were," said the Co-ordinator. "Is that why you're trying to check on Zamm's motivations?"

  Bropha hesitated. "It's one of the reasons."

  The Co-ordinator nodded. "Fifteen years ago, Zamm lost her husband and child in a space attack on a Daya-Bal liner. There were three survivors—Zamm was one—but they'd been unconscious through most of the action and could give no description of the attackers. The bodies of most of the other passengers and of the crew were identified, but about fifty remained unaccounted for. Zamm's husband and child were among that number. She believes they were taken along alive by the unknown beings that wrecked and looted the ship."

  "That's not so unreasonable!" Bropha said. But he looked rather shaken, suddenly.

  "No," agreed the Co-ordinator. "Under the circumstances, though, it's extremely unreasonable of her to expect to find them again. You might say that Zamm is under a delusion in that she believes she will be able to beat probability at such outrageous odds. But that's the extent of her 'insanity'—according to our psychologists."

  Bropha started to speak, but then shook his head.

  "So it's not too hard to understand that Zamm hates the things she hunts," the Co-ordinator pointed out. "In her eyes, they must be much the same as the things that took her family from her—they might even, by coincidence, be those very things themselves!"

  "But that doesn't—" Bropha began again.

  "And her delusion appears to have blinded her neither to the difficulties of the task nor to the methods most likely to overcome them," the Co-ordinator continued blandly. "A few years after her loss, she reduced the odds against her at one stroke to the lowest practical level by coming to work for us. In effect, that put the Department of Galactic Zones permanently on the job of helping her in her search! For the past dozen years, any trace of a Daya-Bal any of our operatives has discovered outside of the Betelgeuse Zone has been reported to Zamm in a matter of hours. Now, those two you saw on her ship—can you describe them?"

  "It was dark in the passage," Bropha said hesitantly. He was a little pale now. "However, I couldn't be mistaken! It was a man and a boy."

 

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