Gone Hunting

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Gone Hunting Page 19

by Cecy Robson


  Judge Zhahara Nadim, who resembled more of an Egyptian queen than someone who should be stuffed into a powdered wig, surprised me by leering at Misha like she wanted his head for a lawn ornament. I didn’t know what he’d done to piss her off; yet knowing we weren’t the only ones hated brought me a strange sense of comfort. She narrowed her eyes at Misha, like all predators do before they strike, and called forward someone named “Destiny.” I didn’t know Destiny, but I knew she was no vampire the moment she strutted onto the dais.

  I tried to remain impassive. However, I really wanted to run away screaming. Short of sporting a few tails and some extra digits, Destiny was the freakiest thing I’d ever seen. Not only did she lack the allure all vampires possessed, but her fashion sense bordered on disastrous. She wore black patterned tights, white strappy sandals, and a hideous black-and-white polka-dot turtleneck. I guessed she sought to draw attention from her lime green zebra-print miniskirt. And, my God, her makeup was abominable. Black kohl outlined her bright fuchsia lips, and mint green shadow ringed her eyes.

  “This is a perfect example of why I don’t wear makeup,” I told Taran.

  Taran stepped forward with her hands on her hips. “How the hell is she a witness? I didn’t see her at the club that night! And Lord knows she would’ve stuck out.”

  Emme trembled beside me. “Taran, please don’t get us killed!”

  I gave my youngest sister’s hand a squeeze. “Steady, Emme.”

  Judge Malika called Misha’s two witnesses forward. “Mr. Miller and Mr. Brown, which of you gentlemen would like to go first?”

  Both “gentlemen” took one gander at Destiny and scrambled away from her. It was never a good sign when something scared a vampire. Hank, the bigger of the two vamps, shoved Tim forward.

  “You may begin,” Judge Malika commanded. “Just concentrate on what you saw that night. Destiny?”

  The four judges swiftly donned protective earwear, like construction workers used, just as a guard flipped a switch next to the flat-screen. At first, I thought the judges toyed with us. Even with heightened senses, how could they hear the testimony through those ridiculous ear guards? Before I could protest, Destiny enthusiastically approached Tim and grabbed his head. Tim’s immediate bloodcurdling screams caused the rest of us to cover our ears. Every hair on my body stood at attention. What freaked me out was that he wasn’t the one on trial.

  Emme’s fair freckled skin blanched so severely, I feared she’d pass out. Shayna stood frozen with her jaw open while Taran and I exchanged “oh, shit” glances. I was about to start the “let’s get the hell out of here” ball rolling when images from Tim’s mind appeared on the screen. I couldn’t believe my eyes. Complete with sound effects, we relived the night of David’s murder. Misha straightened when he saw David soar out of Taran’s window in flames, but otherwise he did not react. Nor did Misha blink when what remained of David burst into ashes on our lawn. Still, I sensed his fury. The image moved to a close-up of Hank’s shocked face and finished with the four of us scowling down at the blood and ash.

  Destiny abruptly released the sobbing Tim, who collapsed on the floor. Mucus oozed from his nose and mouth. I didn’t even know vamps were capable of such body fluids.

  At last, Taran finally seemed to understand the deep shittiness of our situation. “Son of a bitch,” she whispered.

  Hank gawked at Tim before addressing the judges. “If it pleases the court, I swear on my honor I witnessed exactly what Tim Brown did about David Geller’s murder. My version would be of no further benefit.”

  Malika shrugged indifferently. “Very well, you’re excused.” She turned toward us while Hank hurried back to his seat. “As you just saw, we have ways to expose the truth. Destiny is able to extract memories, but she cannot alter them. Likewise, during Destiny’s time with you, you will be unable to change what you saw. You’ll only review what has already come to pass.”

  I frowned. “How do we know you’re telling us the truth?”

  Malika peered down her nose at me. “What choice do you have? Now, which of you is first?”

  Reader’s Guide to the Magical World of the Weird Girls Series

  acute bloodlust A condition that occurs when a vampire goes too long without consuming blood. Increases the vampire’s thirst to lethal levels. It is remedied by feeding the vampire.

  Call The ability of one supernatural creature to reach out to another, through either thoughts or sounds. A vampire can pass his or her call by transferring a bit of magic into the receiving being’s skin.

  Change To transform from one being to another, typically from human to beast, and back again.

  chronic bloodlust A condition caused by a curse placed on a vampire. It makes the vampire’s thirst for blood insatiable and drives the vampire to insanity. The vampire grows in size from gluttony and assumes deformed features. There is no cure.

  claim The method by which a werebeast consummates the union with his or her mate.

  clan A group of werebeasts led by an Alpha. The types of clans differ depending on species. Werewolf clans are called “packs.” Werelions belong to “prides.”

  Creatura The offspring of a demon lord and a werebeast.

  dantem animam A soul giver. A rare being capable of returning a master vampire’s soul. A master with a soul is more powerful than any other vampire in existence, as he or she is balancing life and death at once.

  dark ones Creatures considered to be pure evil, such as shape-shifters or demons.

  demon A creature residing in hell. Only the strongest demons may leave to stalk on earth, but their time is limited; the power of good compels them to return.

  demon child The spawn of a demon lord and a mortal female. Demon children are of limited intelligence and rely predominantly on their predatory instincts.

  demon lords (demonkin) The offspring of a witch mother and a demon. Powerful, cunning, and deadly. Unlike demons, whose time on earth is limited, demon lords may remain on earth indefinitely.

  den A school where young werebeasts train and learn to fight in order to help protect the earth from mystical evil.

  Elder One of the governors of a werebeast clan. Each clan is led by three Elders: an Alpha, a Beta, and an Omega. The Alpha is the supreme leader. The Beta is the second in command. The Omega settles disputes between them and has the ability to calm by releasing bits of his or her harmonized soul, or through a sense of humor muddled with magic. He possesses rare gifts and is often volatile, selfish, and of questionable loyalty.

  force Emme Wird’s ability to move objects with her mind.

  gold The metallic element; it was cursed long ago and has damaging effects on werebeasts, vampires, and the dark ones. Supernatural creatures cannot hold gold without feeling the poisonous effects of the curse. A bullet dipped in gold will explode a supernatural creature’s heart like a bomb. Gold against open skin has a searing effect.

  grandmaster The master of a master vampire. Grandmasters are among the earth’s most powerful creatures. Grandmasters can recognize whether the human he or she turned is a master upon creation. Grandmasters usually kill any master vampires they create to consume their power. Some choose to let the masters live until they become a threat, or until they’ve gained greater strength and therefore more consumable power.

  Hag Hags, like witches, are born with their magic. They have a tendency for mischief and are as infamous for their instability as they are their power.

  keep Beings a master vampire controls and is responsible for, such as those he or she has turned vampire, or a human he or she regularly feeds from. One master can acquire another’s keep by destroying the master the keep belongs to.

  Leader A pureblood werebeast in charge of delegating and planning attacks against the evils that threaten the earth.

  Lesser witch Title given to a witch of weak power and who has not yet mastered control of her magic. Unlike their Superior counterparts, they aren’t given talisma
ns or staffs to amplify their magic because their control over their power is limited.

  Lone A werebeast who doesn’t belong to a clan, and therefore is not obligated to protect the earth from supernatural evil. Considered of lower class by those with clans.

  master vampire A vampire with the ability to turn a human vampire. Upon their creation, masters are usually killed by their grandmaster for power. Masters are immune to fire and to sunlight born of magic, and typically carry tremendous power. Only a master or another lethal preternatural can kill a master vampire. If one master kills another, the surviving vampire acquires his or her power, wealth, and keep.

  mate The being a werebeast will love and share a soul with for eternity.

  Misericordia A plea for mercy in a duel.

  moon sickness The werebeast equivalent of bloodlust. Brought on by a curse from a powerful enchantress. Causes excruciating pain. Attacks a werebeast’s central nervous system, making the werebeast stronger and violent, and driving the werebeast to kill. No known cure exists.

  mortem provocatio A fight to the death.

  North American Were Council The governing body of weres in North America, led by a president and several council members.

  potestatem bonum “The power of good.” That which encloses the earth and keeps demons from remaining among the living.

  Purebloods (aka pures) Werebeasts from generations of were-only family members. Considered royalty among werebeasts, they carry the responsibilities of their species. The mating between two purebloods is the only way to guarantee the conception of a were child.

  rogue witch a witch without a coven. Must be accounted for as rogue witches tend to go one of two ways without a coven: dark or insane.

  shape-shifter Evil, immortal creatures who can take any form. They are born witches, then spend years seeking innocents to sacrifice to a dark deity. When the deity deems the offerings sufficient, the witch casts a baneful spell to surrender his or her magic and humanity in exchange for immortality and the power of hell at their fingertips. Shape-shifters can command any form and are the deadliest and strongest of all mystical creatures.

  Shift Celia’s ability to break down her body into minute particles. Her gift allows her to travel beneath and across soil, concrete, and rock. Celia can also shift a limited number of beings. Disadvantages include not being able to breathe or see until she surfaces.

  Skinwalkers Creatures spoken of in whispers and believed to be weres damned to hell for turning on their kind. A humanoid combination of animal and man that reeks of death, a skinwalker can manipulate the elements and subterranean arachnids. Considered impossible to kill.

  solis natus magicae The proper term for sunlight born of magic, created by a wielder of spells. Considered “pure” light. Capable of destroying non-master vampires and demons. In large quantities may also kill shape-shifters. Renders the wielder helpless once fired.

  Superior Witch A witch of tremendous power and magic who assumes a leadership role among the coven. Wears a talisman around her neck or carries staff with a precious stone at its center to help amplify her magic.

  Surface Celia’s ability to reemerge from a shift.

  susceptor animae A being capable of taking one’s soul, such as a vampire.

  Trudhilde Radinka (aka Destiny) A female born once every century from the union of two witches who possesses rare talents and the aptitude to predict the future. Considered among the elite of the mystical world.

  turn To transform a human into a werebeast or vampire. Werebeasts turn by piercing the heart of a human with their fangs and transferring a part of their essence. Vampires pierce through the skull and into the brain to transfer a taste of their magic. Werebeasts risk their lives during the turning process, as they are gifting a part of their souls. Should the transfer fail, both the werebeast and human die. Vampires risk nothing since they’re not losing their souls, but rather taking another’s and releasing it from the human’s body.

  vampire A being who consumes the blood of mortals to survive. Beautiful and alluring, vampires will never appear to age past thirty years. Vampires are immune to sunlight unless it is created by magic. They are also immune to objects of faith such as crucifixes. Vampires may be killed by the destruction of their hearts, decapitation, or fire. Master vampires or vampires several centuries old must have both their hearts and heads removed or their bodies completely destroyed.

  vampire clans Families of vampires led by master vampires. Masters can control, communicate, and punish their keep through mental telepathy.

  velum A veil conjured by magic.

  virtutem lucis “The power of light.” The goodness found within each mortal. That which combats the darkness.

  Warrior A werebeast possessing profound skill or fighting ability. Only the elite among weres are granted the title of Warrior. Warriors are duty-bound to protect their Leaders and their Leaders’ mates at all costs.

  werebeast A supernatural predator with the ability to change from human to beast. Werebeasts are considered the Guardians of the Earth against mystical evil. Werebeasts will achieve their first change within six months to a year following birth. The younger they are when they first change, the more powerful they will be. Werebeasts also possess the ability to heal their wounds. They can live until the first full moon following their one hundredth birthday. Werebeasts may be killed by destruction of their hearts, decapitation, or if their bodies are completely destroyed. The only time a were can partially change is when he or she attempts to turn a human. A turned human will achieve his or her first change by the next full moon.

  witch A being born with the power to wield magic. They worship the earth and nature. Pure witches will not take part in blood sacrifices. They cultivate the land to grow plants for their potions and use staffs and talismans to amplify their magic. To cross a witch is to feel the collective wrath of her coven.

  witch fire Orange flames encased by magic, used to assassinate an enemy. Witch fire explodes like multiple grenades when the intended victim nears the spell. Flames will continue to burn until the target has been eliminated.

  zombie Typically human bodies raised from the dead by a necromancer witch. It’s illegal to raise or keep a zombie and is among the deadliest sins in the supernatural world. Their diet consists of other dead things such as roadkill and decaying animals

  Photo by Kate Gledhill of Kate Gledhill Photography

  Cecy Robson (also writing as Rosalina San Tiago for the app Hooked) is an author of contemporary romance, young adult adventure, and award-winning urban fantasy. A double RITA® 2016 finalist for Once Pure and Once Kissed, and a published author of more than twenty novels, you can typically find Cecy on her laptop writing her stories or stumbling blindly in search of caffeine.

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