Annihilation wotsq-5

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Annihilation wotsq-5 Page 22

by Филип Этанс


  Part of the layers of defensive magic that he and the Masters of Sorcere had cloaked him in protected Gromph from the full extent of the freezing darkness's power. If not, Gromph would have shriveled to a dead husk.

  "I was right," Gromph said to Nimor, trying not to gasp. "It was a shadow dragon, wasn't it?"

  "More than one shadow dragon, Archmage," Nimor replied—and Gromph thought the assassin was trying not to gasp himself, "and more than one drow."

  The half-dragon assassin drew a needle-thin rapier that glowed blue-white in the gloom of the abandoned Bazaar.

  Caution, Archmage, Prath warned.

  Gromph winced at the idiocy of his inexperienced nephew. The archmage was always ready for anything—though he wasn't fast enough to dodge out of the way of the rapier as it slashed across his chest.

  Nimor had disappeared from where he'd been hovering, several paces away and appeared right next to Gromph and a little above—perfectly in a blind spot. All of that had happened in the precise same instant.

  The assassin was gone again just as fast.

  The slash in Gromph's chest burned, the wound crisp and jagged. He looked down at the cut. Frost lined the wound, and the blood that oozed from it was cold when it touched his skin. Gromph shivered.

  Something hit Gromph from behind, and he grunted and doubled over when the air was smashed out of his lungs. It was a painful second or two before he was able to draw in another breath. Dyrr had hit him with something—a spell or a weapon—from behind.

  The spell didn't pass through all of your defenses, Archmage, Nauzhror told him. If it had, you would have been disintegrated.

  "Good for me," Gromph muttered under his breath, then he spoke the command word that brought the defensive globe from the staff.

  Circled again in protective magic, Gromph turned in the air, trying to catch sight of at least one of his foes. He saw Nimor flying at him with that freezing rapier poised for another slash. Behind the assassin and off to one side, the lichdrow was moving his free hand through the air, his fingers leaving streaks of crackling white light behind them.

  Pain blazing in his chest and back, Gromph twisted in the air when a cone of twinkling white light shot forth from the lichdrow's extended hands, threatening to engulf him in a blast of freezing air and cutting ice.

  The archmage managed to twist out of the way of the spell, but he lost sight of the assassin in the process. Gromph braced himself for another icy slash from the rapier, but it didn't come.

  The assassin had to dodge the cone of cold as well, Master, Prath said.

  Gromph took advantage of the respite and drew two slim, platinum-bladed throwing daggers from a sheath in his right boot. Even as he drew the knives up along the length of his body, he spoke the words of a spell that would enchant the weapons to a greater keenness. The spell would make them fly truer as well, and farther, and he was sure they would pierce at least some of his target's magical defenses.

  Gromph got his arm up to throw and finished the spell. When he turned to find his target, the pain was gone. The ring was working still, healing him almost as fast as the assassin and the lich could wound him.

  A fraction of a heartbeat before Gromph could throw his ensorcelled daggers, Nimor appeared next to him again. The rapier made a shrill whistling sound as it whipped through the air, drawing a frosted white line across Gromph's right side. The pain was extraordinary, and Gromph's fingers twitched along with most of the other muscles of his body. He almost dropped the two daggers but didn't.

  He's gone, said Prath.

  Gromph had expected that.

  I think it might be the ring, Nauzhror said.

  The ring? Gromph sent back.

  That allows him to slip from one place to another in an instant, Nauzhror explained.

  Gromph had expected to fight Dyrr alone and had expected to fight him spell to spell. The archmage had to admit, at least to himself, that he was unprepared for hand-to-hand combat and that in that regard at least, Nimor was likely superior.

  He put those thoughts out of his mind when he heard Dyrr casting another spell. He turned to look at the lich.

  Dyrr had a strange look in his eyes, as if something was going to happen, but he wasn't sure exactly what. Gromph didn't like that look at all.

  He's summoning something, Nauzhror said.

  By the time the last syllable of Nauzhror's warning sounded in Gromph's head, the lich's spell had done its work. Lurching out of thin air, a set of insectoid legs slammed down onto the rock floor of the Bazaar—then another set, and another and another and another. The insect's head was wider than Gromph was tall, maybe even twice as wide. On either side of its grotesque mouth was a curved, jagged-edged pincer. Two bulbous, multifaceted eyes scanned the abandoned expanse of the marketplace as the rest of the huge beast drew itself out of the Weave.

  It was a centipede the size of a whole caravan of pack lizards, and behind it, Dyrr was laughing, and Nimor was flying at Gromph again.

  One at a time, the archmage told himself.

  He worked another spell on the pair of enchanted throwing daggers. The centipede lurched at Gromph, but it was moving slowly, still unsure of its surroundings and the extent of the lich's control over it. That gave Gromph time to finish the spell and throw the daggers. He didn't bother to aim. He tossed them in Nimor's general direction and let the spell do the rest. The daggers whirled through the air, their paths twisting around each other in a perfect beeline for the winged assassin.

  With impressive agility, Nimor slipped sideways in the air in an attempt to avoid the daggers, but once set on their course, nothing so simple would deter them. The assassin had to twist in the air again, swatting at the blades with his rapier. The flash of steel—Nimor's thin blade and both daggers—became a whirling blur around the assassin.

  Well played, Master, Prath commented. That should keep him occupied.

  Again ignoring his nephew, Gromph called on the levitating power of his staff to launch himself straight up in the air. The centipede's hideous sideways jaws crashed together an inch below the soles of his boots, and it immediately drew back for a second lunging attack. Gromph, hoping he was well above the monstrous insect, twisted and rolled in the air, his eyes taking in every detail of the Bazaar and the surrounding stalagmites as he went.

  The archmage stopped, hanging in the air between the confused centipede and the hovering lich.

  "You don't like my new pet?" the lichdrow taunted. "All he wants is to give you a little kiss."

  "I don't—" Gromph started, but the air was pushed from his chest once again when Dyrr, his staff held in front of him, used its power to thrust Gromph away.

  The archmage could feel the giant insect behind him, looming like a stalactite fortress. Dyrr drew himself up higher in the air and the repulsion pushed Gromph down and away—directly into the centipede's greedy jaws.

  The right spell came to Gromph's mind in an instant, and he wasted some extra energy to cast it quickly. The effect was one he'd felt hundreds of times, but he'd always hated it. His body felt as if it were drawing itself thin. He shivered despite himself and had to force himself to keep his eyes open when his vision blurred a little and the world around him became both distorted and somehow brighter, sharper.

  He was surrounded by the inside of the gigantic insect. Muscles and rivers of green semiliquid that served it for blood, the odd line of sheets the thing seemed to be using as lungs, the husks of other too-big insects that it had recently eaten—then another thick layer of armorlike chitin, and he was through it. He had passed through the centipede, his body more a part of the Ethereal than the Prime Material Plane.

  The centipede had no idea what was going on—how could it? Gromph knew the insect wouldn't have been able to feel him pass through it, but the tasty morsel of drow flesh it thought it was going to bite and swallow was somehow behind it.

  Gromph caught a flash of movement out of the corner of his eye and turned fast to see Nimor coming a
t him again. The daggers were gone, and the assassin had a few new cuts, but he was no less deadly for the experience.

  The centipede turned, moving its massive body—one that must have weighed several hundred tons—in a shockingly quick and agile twist. Gromph's ethereal body was still visible, though he appeared ghostly, oddly translucent. The centipede didn't seem to see him. Instead, its bulging eyes locked on Nimor.

  Nimor slipped sideways in the air again and, fast as the insect was, the assassin slipped past its jaws in time to save his own life. The centipede would have bitten him cleanly in two.

  Gromph levitated up past the reach of the centipede as his body faded back into its solid form.

  "Dyrr," Nimor raged, "mind your pet, damn you."

  Gromph smiled at that, but Dyrr's response was to begin another incantation. Nimor might have been angry at his undead ally, but they were far from turning on each other. The archmage knew that Dyrr's spell would be directed at him. Despite having spent a little time in ethereal form, the globe was still around him, so Gromph knew that Dyrr was going to be using powerful magic. The archmage turned in the air to face the lich, but all he could do in the seconds it took for Dyrr to cast the spell was hope the defenses he already had in place would be enough to save his life.

  There was no visible effect when the lich finished his spell, no trail of light or clap of thunder, but Gromph could feel the magic wrap itself around him. The protective globe did nothing to keep the spell out, but other defenses came into play, and Gromph concentrated on those. Still, his body began to stiffen. The archmage could feel the moisture being drawn from his skin. He found it difficult to bend his elbows. It was as if he were being turned to stone.

  He started to drop, and before he could take control of his levitation again, the centipede turned and bit at him. One of the insect's pincers caught the archmage on the thigh as he dropped past. It might have bitten his leg off, but it had the wrong angle, so instead it ripped his skin open and dragged its serrated edge deep into the muscle until it vibrated against Gromph's thighbone.

  The archmage ground his teeth against the pain. Even with his muscles stiff and his breath coming in slow, shallow gulps, he used the staff to pull up into the air away from the centipede, which came at him again.

  Blood oozed like thick mud out of the deep gash in his leg, and Gromph found it ironic that it was Dyrr's spell that seemed to be saving his life. The ring Gromph had been depending on didn't seem to be functioning.

  Nimor hit him again, and the cold of the magic rapier made Gromph stiffen even more. A breath caught in his throat, and his stomach convulsed until he was wrapped in a ball in the air. He tried to blink, but he had to close his eyes, pause, then slowly open them again.

  He tried to turn you to stone, Nauzhror said, his voice clear in Gromph's groggy mind. You've resisted it thus far, Archmage. Don't let it in.

  Gromph turned his head slowly to the right—all he managed from an attempt to shake his head. The globe of protective magic that enveloped him disappeared, its energy spent. Gromph saw Dyrr draw himself up, only a few yards away. The lich cast a quick spell, and a flurry of green and red sparks, each as long as an arrow, streaked at him. Gromph managed to move his leg and extend his arm but couldn't get his jaw to open fast enough to utter the command word. The bolts of Weave energy smashed into him, burning him, shocking him, making him twitch, making his muscles extend then contract. The archmage's skin rippled, and his joints popped.

  It was painful, and he was bleeding in wide, hot sheets across his thigh, which was open to the bone. He could move again but not fast enough to avoid the centipede.

  The insect reared up, its massive pincers wide open, and closed on him in a lunge. Gromph hung in the air barely within its reach. The pincers came down and came together over his already wounded thigh.

  Gromph felt himself tugged down by the centipede, then something gave and he bobbed back up. Before taking stock of his new wound, he levitated farther up, dimly aware that he was trailing something. He cast a spell even as Nauzhror and Prath shouted into his head. Something was wrong, but he needed to finish the spell before he could do anything else. He had to get rid of the centipede or it would eat him piece by piece while the damned lich stood by safely watching.

  Gromph looked down and saw a spray of blood play across the centipede's wide, flat head, then fall through it as it faded. The spell took full effect, and the centipede was gone, but the blood still fell in a grisly rain onto the floor of the Bazaar far below.

  Gromph reached down to his leg and felt something hard and jagged. He cut his finger on a sharp edge—the sharp edge of his own thigh bone. His leg was gone. The centipede had bitten it off. Gromph clenched his fists in anger and looked down. He could see his severed leg lying amid a shower of blood that still rained from his open wound.

  Sparkles of light off to one side caught Gromph's attention. Nimor threw something, and Gromph instinctively blocked his face, fearing a spell. Instead, he saw the hilt of the winged assassin's enchanted rapier spinning to the ground far below. The trail of sparkling light was what was left of the freezing blade. Gromph's spell had done more than banish the centipede.

  Nimor, to say the least, was not happy.

  As the assassin launched a string of invectives his way, Gromph flexed his muscles and found that the stiffening effect was gone. He was in pain but not as much as he would have imagined. His ring was already starting to fight against the grievous wounds the archmage had suffered. Gromph knew that he'd survive, but there was still the matter of the leg.

  Nimor swooped over him then disappeared into the darkness. Gromph couldn't see the lichdrow. He dropped slowly to the floor, coming to rest in a pool of his own blood. When weight started to return to him, he staggered and had to reactivate the staff's levitating power before he fell in a sprawl into the puddle of cooling gore. He hadn't thought about trying to stand on one foot. Instead, he let himself hover an inch off the ground, bent, and picked up his own leg.

  It was a curious feeling, holding his leg in his hand, but the archmage brushed it off. The assassin and the lich were obviously regrouping after Gromph's powerful spell had disjoined the magic all around him—all the magic save his own—but they would be back.

  Gromph felt the bone on his stump again and was pleased that the skin hadn't yet begun to grow over it. He turned the leg in his hand and—

  A blast of cold air surrounded him, engulfed him, pushed him back and down, grinding him into the stone floor of the Bazaar and dragging him along. Gromph's head smashed into something that broke, splintered, and fell all around him.

  He shook his head, and bits of giant mushroom stem and glass fell from his white hair. He was half buried in a shattered merchant's stall, but all Gromph could think about was how relieved he was to still be holding his leg. His body was covered in a thin layer of chilling frost that was already starting to melt in the cool damp air of the Bazaar.

  The lich, Nauzhror said into Gromph's mind, was outside the disjunction.

  I see that, the archmage answered, letting a wave of frustration follow the thought.

  Gromph looked up and around. Dyrr was casting, while Nimor arrowed fast through the air at the archmage. He set another protective globe around himself, briefly worrying that the staff's power was being too quickly drained. It couldn't keep protecting him and levitating him forever.

  The lich finished his spell, and Gromph smiled when a bolt of blinding yellow lighting crackled from Dyrr's hands, arcing through the air and splattering in a shower of sparks against Gromph's protective globe. Even as the lightning spent itself on his defenses, not even making Gromph's hair stand on end, the archmage cast another defensive spell on himself. Flames flickered almost invisibly along his body.

  I see, Prath said. It worked on the huecuva, but. .

  Nimor was upon him, and Gromph tucked his body into a ball against the assassin's attack. The half-dragon's hands were bigger than they were in his drow gui
se, and each of this fingers ended in a thick, sharp talon of jet-black ivory. Nimor raked Gromph's shoulder with those formidable claws, but they skipped harmlessly along the sparking surface of the archmage's fire shield. Bright orange flames blazed up from Gromph's shoulder, covering the assassin's face. Nimor roared in pain and beat his wings once so hard that stinging shards of glass from the ruined merchant's stall whirled around the archmage. Each time one of the little shards of glass hit him, a spark of fire burst out in answer. The spell never burned Gromph, but for a few unnerving seconds he was surrounded in a cascade of roiling flame.

  Nimor disappeared into the shadows in the cavern's vault.

  The flurry of glass and fire subsided, and Gromph worked his way out of the wreckage of the merchant's stall. When his stump was clear, blood still oozing from it, the pain reduced by his ring to a dull, annoying throb, Gromph took a second to make sure his foot was pointing in the right direction and stuck his leg back on.

  He held it in place and closed his eyes. His breath came in short, sharp gasps as the dull throb turned into a skin-quivering shiver. The feel of the bone reattaching, each fine blood vessel rejoining its severed end, nerves blazing back to life with a wild flurry of pain, itching, pleasure, then pain again, and his skin drawing itself together made Gromph gasp and shake.

  The lich, Nauzhror warned.

  Only then did Gromph become aware that Dyrr was casting another spell. The response that came to Gromph's mind was a powerful deterrent, one that would protect him where the staff's globe could not. Not pausing to consider any greater implications, Gromph drew together the required Weave energy, and the antimagic field was up in time to block a huge explosion of searing heat and blinding fire.

  It also suppressed the regenerative power of the ring.

  No magic was working anywhere near Gromph Baenre, and his leg was only half repaired. He shuddered, clenching his jaw and eyes tightly shut as pain roared up from his leg to wrap his whole body in a spasm of agony.

 

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