Berserker Wars

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Berserker Wars Page 6

by Fred Saberhagen


  "No."

  They eyed each other, the poor and ugly cynic, the anointed and handsome Believer.

  "Poet," Karlsen asked suddenly, "how do you deal with deadly enemies, when you find them in your power?"

  "We Martians are supposed to be a violent people. Do you expect me to pass sentence on myself?"

  Karlsen appeared not to understand for a moment. "Oh. No. I was not speaking of you—you and me and Chris. Not personal affairs. I suppose I was only thinking aloud, asking for a sign."

  "Then don't ask me, ask your God. But didn't he tell you to forgive your enemies?"

  "He did." Karlsen nodded, slowly and thoughtfully. "You know, he wants a lot from us. A real hell of a lot."

  It was a peculiar sensation, to become suddenly convinced that the man you were watching was a genuine, nonhypocritical Believer. Mitch was not sure he had ever met the like before.

  Nor had he ever seen Karlsen quite like this—passive, waiting; asking for a sign. As if there was in fact some purpose outside the layers of a man's own mind, that could inspire him. Mitch thought about it. If . . .

  But that was all mystical nonsense.

  Karlsen's communicator sounded. Mitch could not make out what the other voice was saying, but he watched the effect on the High Commander. Energy and determination were coming back, there were subtle signs of the return of force, of the tremendous conviction of being right. It was like watching the gentle glow when a fusion power lamp was ignited.

  "Yes," Karlsen was saying. "Yes, well done."

  Then he raised the Venerian papers from his desk; it was as if he raised them only by force of will, his fingers only gesturing beneath them.

  "The news is from Hemphill," he said to Mitch, almost absently. "The berserker fleet is just around the edge of the Stone Place from us. Hemphill estimates they are two hundred strong, and thinks they are unaware of our presence. We attack at once. Man your battle station, Poet; God be with you." He turned back to his communicator. "Ask Admiral Kemal to my cabin at once. Tell him to bring his staff. In particular—" He glanced at the Venerian papers and read off several names.

  "Good luck to you, sir," Mitch had delayed to say that. Before he hurried out, he saw Karlsen stuffing the Venerian papers into his trash disintegrator.

  Before Mitch reached his own cabin, the battle horns were sounding. He had armed and suited himself and was making his way back through the suddenly crowded narrow corridors toward the bridge, when the ship's speakers boomed suddenly to life, picking up Karlsen's voice:

  " . . . whatever wrongs we have done you, by word, or deed, or by things left undone, I ask you now to forgive. And in the name of every man who calls me friend or leader, I pledge that any grievance we have against you, is from this moment wiped from memory."

  Everyone in the crowded passage hesitated in the rush for battle stations. Mitch found himself staring into the eyes of a huge, well-armed Venerian ship's policeman, probably here on the flagship as some officer's bodyguard.

  There came an amplified cough and rumble, and then the voice of Admiral Kemal:

  "We—we are brothers, Esteeler and Venerian, and all of us. All of us together now, the living against the berserker." Kemal's voice rose to a shout. "Destruction to the damned machines, and death to their builders! Let every man remember Atsog!"

  "Remember Atsog!" roared Karlsen's voice.

  In the corridor there was a moment's hush, like that before a towering wave smites down. Then a great insensate shout. Mitch found himself with tears in his eyes, yelling something.

  "Remembering General Bradin," cried the big Venerian, grabbing Mitch and hugging him, lifting him, armor and all. "Death to his flayers!"

  "Death to the flayers!" The shout ran like a flame through the corridor. No one needed to be told that the same things were happening in all the ships of the fleet. All at once there was no room for anything less than brotherhood, no time for anything less than glory.

  "Destruction to the damned machines!"

  Near the flagship's center of gravity was the bridge, only a dais holding a ring of combat chairs, each with its clustered controls and dials.

  "Boarding Coordinator ready," Mitch reported, strapping himself in.

  The viewing sphere near the bridge's center showed the human advance, in two leapfrogging lines of over a hundred ships each. Each ship was a green dot in the sphere, positioned as truthfully as the flagship's computers could manage. The irregular surface of the Stone Place moved beside the battle lines in a series of jerks; the flagship was traveling by C-plus microjumps, so the presentation in the viewing sphere was a succession of still pictures at second-and-a-half intervals. Slowed by the mass of their C-plus cannon, the six fat green symbols of the Venerian heavy weapons ships labored forward, falling behind the rest of the fleet.

  In Mitch's headphones someone was saying: "In about ten minutes we can expect to reach—"

  The voice died away. There was a red dot in the sphere already, and then another, and then a dozen, rising like tiny suns around the bulge of dark nebula. For long seconds the men on the bridge were silent while the berserker advance came into view. Hemphill's scouting patrol must, after all, have been detected, for the berserker fleet was not cruising, but attacking. There was a battlenet of a hundred or more red dots, and now there were two nets, leapfrogging in and out of space like the human lines. And still the red berserkers rose into view, their formations growing, spreading out to englobe and crush a smaller fleet.

  "I make it three hundred machines," said a pedantic and somewhat effeminate voice, breaking the silence with cold precision. Once, the mere knowledge that three hundred berserkers existed might have crushed all human hopes. In this place, in this hour, fear itself could frighten no one.

  The voices in Mitch's headphones began to transact the business of opening a battle. There was nothing yet for him to do but listen and watch.

  The six heavy green marks were falling further behind; without hesitation, Karlsen was hurling his entire fleet straight at the enemy center. The foe's strength had been underestimated, but it seemed the berserker command had made a similar error, because the red formations too were being forced to regroup, spread themselves wider.

  The distance between fleets was still too great for normal weapons to be effective, but the laboring heavy-weapons ships with their C-plus cannon were now in range, and they could fire through friendly formations almost as easily as not. At their volley Mitch thought he felt space jar around him; it was some secondary effect that the human brain notices, really only wasted energy. Each projectile, blasted by explosives to a safe distance from its launching ship, mounted its own C-plus engine, which then accelerated the projectile while it flickered in and out of reality on microtimers.

  Their leaden masses magnified by velocity, the huge slugs skipped through existence like stones across water, passing like phantoms through the fleet of life, emerging fully into normal space only as they approached their target, travelling then like De Broglie wavicles, their matter churning internally with a phase velocity greater than that of light.

  Almost instantly after Mitch had felt the slugs' ghostly passage, one red dot began to expand and thin into a cloud, still tiny in the viewing sphere. Someone gasped. In a few more moments the flagship's own weapons, beams and missiles, went into action.

  The enemy center stopped, two million miles ahead, but his flanks came on, smoothly as the screw of a vast meat-grinder, threatening englobement of the first line of human ships.

  Karlsen did not hesitate, and a great turning point flickered past in a second. The life-fleet hurtled on, deliberately into the trap, straight for the hinge of the jaws.

  Space twitched and warped around Mitchell Spain. Every ship in the fleet was firing now, and every enemy answering, and the energies released plucked through his armor like ghostly fingers. Green dots and red vanished from the sphere, but not many of either as yet.

  The voices in Mitch's helmet slackened, as eve
nts raced into a pattern that shifted too fast for human thought to follow. Now for a time the fight would be computer against computer, faithful slave of life against outlaw, neither caring, neither knowing.

  The viewing sphere on the flagship's bridge was shifting ranges almost in a flicker. One swelling red dot was only a million miles away, then half of that, then half again. And how the flagship came into normal space for the final lunge of the attack, firing itself like a bullet at the enemy.

  Again the viewer switched to a closer range, and the chosen foe was no longer a red dot, but a great forbidding castle, tilted crazily, black against the stars. Only a hundred miles away, then half of that. The velocity of closure slowed no less than a mile a second. As expected, the enemy was accelerating, trying to get away from what must look to it like a suicide charge. For the last time Mitch checked his chair, his suit, his weapons. Chris, be safe in a cocoon. The berserker swelled in the sphere, gun-flashes showing now around his steel-ribbed belly. A small one, this, maybe only ten times the flagship's bulk. Always a rotten spot to be found, in every one of them, old wounds under their ancient skins. Try to run, you monstrous obscenity, try in vain.

  Closer, twisting closer. Now!

  Lights all gone, falling in the dark for one endless second—

  Impact. Mitch's chair shook him, the gentle pads inside his armor battering and bruising him. The expendable ramming prow would be vaporizing, shattering and crumpling, dissipating energy down to a level the battering-ram ship could endure.

  When the crashing stopped, noise still remained, a whining, droning symphony of stressed metal and escaping air and gases like sobbing breathing. The great machines were locked together now, half the length of the flagship embedded in the berserker.

  A rough ramming, but no one on the bridge was injured. Damage Control reported that the expected air leaks were being controlled. Gunnery reported that it could not yet extend a turret inside the wound. Drive reported ready for a maximum effort.

  Drive!

  The ship twisted in the wound it had made. This could be victory now, tearing the enemy open, sawing his metal bowels out into space. The bridge twisted with the structure of the ship, this warship that was more solid metal than anything else. For a moment, Mitch thought he could come close to comprehending the power of the engines men had built.

  "No use, Commander. We're wedged in."

  The enemy endured. The berserker memory would already be searched, the plans made, the counterattack on the flagship coming, without fear or mercy.

  The Ship Commander turned his head to look at Johann Karlsen. It had been foreseen that once a battle reached this melee stage there would be little for a High Commander to do. Even if the flagship itself were not half-buried in an enemy hull, all space nearby was a complete inferno of confused destruction, through which any meaningful communication would be impossible. If Karlsen was helpless now, neither could the berserker computers still link themselves into a single brain.

  "Fight your ship, sir," said Karlsen. He leaned forward, gripping the arms of his chair, gazing at the clouded viewing sphere as if trying to make sense of the few flickering lights within it.

  The Ship Commander immediately ordered his marines to board.

  Mitch saw them out the sally ports. Then, sitting still was worse than any action. "Sir, I request permission to join the boarders."

  Karlsen seemed not to hear. He disqualified himself, for now, from any use of power; especially to set Mitchell Spain in the forefront of the battle or to hold him back.

  The Ship Commander considered. He wanted to keep a Boarding Coordinator on the bridge; but experienced men would be desperately needed in the fighting. "Go, then. Do what you can to help defend our sally ports."

  This berserker defended itself well with soldier-robots. The marines had hardly gotten away from the embedded hull when the counterattack came, cutting most of them off.

  In a narrow zigzag passage leading out to the port near which fighting was heaviest, an armored figure met Mitch. "Captain Spain? I'm Sergeant Broom, acting Defense Commander here. Bridge says you're to take over. It's a little rough. Gunnery can't get a turret working inside the wound. The clankers have all kinds of room to maneuver, and they keep coming at us."

  "Let's get out there, then."

  The two of them hurried forward, through a passage that became only a warped slit. The flagship was bent here, a strained swordblade forced into a chink of armor.

  "Nothing rotten here," said Mitch, climbing at last out of the sally port. There were distant flashes of light, and the sullen glow of hot metal nearby, by which to see braced girders, like tall buildings among which the flagship had jammed itself.

  "Eh? No." Broom must be wondering what he was talking about. But the sergeant stuck to business, pointing out to Mitch where he had about a hundred men disposed among the chaos of torn metal and drifting debris. "The clankers don't use guns. They just drift in, sneaking, or charge in a wave, and get us hand-to-hand, if they can. Last wave we lost six men."

  Whining gusts of gas came out of the deep caverns, and scattered blobs of liquid, along with flashes of light, and deep shudders through the metal. The damned thing might be dying, or just getting ready to fight; there was no way to tell.

  "Any more of the boarding parties get back?" Mitch asked.

  "No. Doesn't look good for 'em."

  "Port Defense, this is Gunnery," said a cheerful radio voice. "We're getting the eighty-degree forward turret working."

  "Well, then use it!" Mitch rasped back. "We're inside, you can't help hitting something."

  A minute later, searchlights moved out from doored recesses in the flagship's hull, and stabbed into the great chaotic cavern.

  "Here they come again!" yelled Broom. Hundreds of meters away, beyond the melted stump of the flagship's prow, a line of figures drifted nearer. The searchlights questioned them; they were not suited men. Mitch was opening his mouth to yell at Gunnery when the turret fired, throwing a raveling skein of shellbursts across the advancing rank of machines.

  But more ranks were coming. Men were firing in every direction at machines that came clambering, jetting, drifting, in hundreds.

  Mitch took off from the sally port, moving in diving weightless leaps, touring the outposts, shifting men when the need arose.

  "Fall back when you have to!" he ordered, on Command radio. "Keep them from the sally ports!"

  His men were facing no lurching conscription of mechanized pipefitters and moving welders; these devices were built, in one shape or another, to fight.

  As he dove between outposts, a thing like a massive chain looped itself to intercept Mitch; he broke it in half with his second shot. A metallic butterfly darted at him on brilliant jets, and away again, and he wasted four shots at it.

  He found an outpost abandoned, and started back toward the sally port, radioing ahead: "Broom, how is it there?"

  "Hard to tell, Captain. Squad leaders, check in again, squad leaders—"

  The flying thing darted back; Mitch sliced it with his laser pistol. As he approached the sally port, weapons were firing all around him. The interior fight was turning into a microcosm of the confused struggle between fleets. He knew that still raged, for the ghostly fingers of heavy weapons still plucked through his armor continually.

  "Here they come again—Dog, Easy, Nine o'clock."

  Coordinates of an attack straight at the sally port. Mitch found a place to wedge himself, and raised his carbine again. Many of the machines in this wave bore metal shields before them. He fired and reloaded, again and again.

  The flagship's one usable turret flamed steadily, and an almost continuous line of explosions marched across the machines' ranks in vacuum-silence, along with a traversing searchlight spot. The automatic cannons of the turret were far heavier than the marines' hand weapons; almost anything the cannon hit dissolved in radii of splinters. But suddenly there were machines on the flagship's hull, attacking the turret from its bl
ind side.

  Mitch called out a warning and started in that direction. Then all at once the enemy was around him. Two things caught a nearby man in their crablike claws, trying to tear him apart between them. Mitch fired quickly at the moving figures and hit the man, blowing one leg off.

  A moment later one of the crab-machines was knocked away and broken by a hailstorm of shells. The other one beat the armored man to pieces against a jagged girder, and turned to look for its next piece of work.

  This machine was armored like a warship. It spotted Mitch and came for him, climbing through drifting rubble, shells and slugs rocking it but not crippling. It gleamed in his suit lights, reaching out bright pincers, as he emptied his carbine at the box where its cybernetics should be.

  He drew his pistol and dodged, but like a falling cat it turned at him. It caught him by the left hand and the helmet, metal squealing and crunching. He thrust the laser pistol against what he thought was the brainbox, and held the trigger down. He and the machine were drifting, it could get no leverage for its strength. But it held him, working on his armored hand and helmet.

  Its brainbox, the pistol, and the fingers of his right gauntlet, all were glowing hot. Something molten spattered across his faceplate, the glare half-blinding him. The laser burned out, fusing its barrel to the enemy in a radiant weld.

  His left gauntlet, still caught, was giving way, being crushed—

  —his hand—

  Even as the suit's hypos and tourniquet bit him, he got his burned right hand free of the laser's butt and reached the plastic grenades at his belt.

  His left arm was going wooden, even before the claw released his mangled hand and fumbled slowly for a fresh grip. The machine was shuddering all over, like an agonized man. Mitch whipped his right arm around to plaster a grenade on the far side of the brainbox. Then with arms and legs he strained against the crushing, groping claws. His suit-servos whined with overload, being overpowered, two seconds, close eyes, three—

  The explosion stunned him. He found himself drifting free. Lights were flaring. Somewhere was a sally port; he had to get there and defend it.

 

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