Berserker Wars

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Berserker Wars Page 24

by Fred Saberhagen


  Petrovich, commander of the Judith, a bulky, iron-faced man of middle height, was on the deck apparently waiting for him.

  "Did—did I make my kill?" Malori stuttered eagerly as he came hurrying up. The forms of military address were little observed aboard the Judith, as a rule, and Malori was really a civilian anyway. That he had been allowed to take out a fighter at all was a mark of the commander's desperation.

  Scowling, Petrovich answered bluntly. "Malori, you're a disaster in one of these ships. Haven't the mind for it at all."

  The world turned a little gray in front of Malori. He hadn't understood until this moment just how important to him certain dreams of glory were. He could find only weak and awkward words. "But . . . I thought I did all right." He tried to recall his combat-nightmare. Something about a church.

  "Two people had to divert their ships from their original combat objectives to rescue you. I've already seen their gun-camera tapes. You had Number Four just sparring around with that berserker as if you had no intention of doing it any damage at all." Petrovich looked at him more closely, shrugged, and softened his voice somewhat. "I'm not trying to chew you out, you weren't even aware of what was happening, of course. I'm just stating facts. Thank probability the Hope is twenty AU deep in a formaldehyde cloud up ahead. If she'd been in an exposed position just now they would have got her."

  "But—" Malori tried to begin an argument but the commander simply walked away. More fighters were coming in. Locks sighed and cradles clanged, and Petrovich had plenty of more important things to do than stand here arguing with him. Malori stood there alone for a few moments, feeling deflated and defeated and diminished. Involuntarily he cast a yearning glance back at Number Four. It was a short, windowless cylinder, not much more than a man's height in diameter, resting in its metal cradle while technicians worked about it. The stubby main laser nozzle, still hot from firing, was sending up a wisp of smoke now that it was back in atmosphere. There was his two-handed cleaver.

  No man could direct a ship or a weapon with anything like the competence of a good machine. The creeping slowness of human nerve impulses and of conscious thought disqualified humans from maintaining direct control of their ships in any space fight against berserkers. But the human subconscious was not so limited. Certain of its processes could not be correlated with any specific synaptic activity within the brain, and some theorists held that these processes took place outside of time. Most physicists stood aghast at this view—but for space combat it made a useful working hypothesis.

  In combat, the berserker computers were coupled with sophisticated randoming devices, to provide the flair, the unpredictability that gained an advantage over an opponent who simply and consistently chose the maneuver statistically most likely to bring success. Men also used computers to drive their ships, but had now gained an edge over the best randomizers by relying once more on their own brains, parts of which were evidently freed of hurry and dwelt outside of time, where even speeding light must be as motionless as carved ice.

  There were drawbacks. Some people (including Malori, it now appeared) were simply not suitable for the job, their subconscious minds seemingly uninterested in such temporal matters as life or death. And even in suitable minds the subconscious was subject to great stress. Connection to external computers loaded the mind in some way not yet understood. One after another, human pilots returning from combat were removed from their ships in states of catatonia or hysterical excitement. Sanity might be restored, but the man or woman was worthless thereafter as a combat-computer's teammate. The system was so new that the importance of these drawbacks was just coming to light aboard the Judith now. The trained operators of the fighting ships had been used up, and so had their replacements. Thus it was that Ian Malori, historian, and others were sent out, untrained, to fight. But using their minds had bought a little extra time.

  From the operations deck Malori went to his small single cabin. He had not eaten for some time, but he was not hungry. He changed clothes and sat in a chair looking at his bunk, looking at his books and tapes and violin, but he did not try to rest or to occupy himself. He expected that he would promptly get a call from Petrovich. Because Petrovich now had nowhere else to turn.

  He almost smiled when the communicator chimed, bringing a summons to meet with the commander and other officers at once. Malori acknowledged and set out, taking with him a brown leather-like case about the size of a briefcase but differently shaped, which he selected from several hundred similar cases in a small room adjacent to his cabin. The case he carried was labeled: crazy horse.

  Petrovich looked up as Malori entered the small planning room in which the handful of ship's officers were already gathered around a table. The commander glanced at the case Malori was carrying, and nodded. "It seems we have no choice, historian. We are running out of people, and we are going to have to use your pseudopersonalities. Fortunately we now have the necessary adapters installed in all the fighting ships."

  "I think the chances of success are excellent." Malori spoke mildly as he took the seat left vacant for him and set his case out in the middle of the table. "These of course have no real subconscious minds, but as we agreed in our earlier discussions, they will provide more sophisticated randoming devices than are available otherwise. Each has a unique, if artificial, personality."

  One of the other officers leaned forward. "Most of us missed these earlier discussions you speak of. Could you fill us in a little?"

  "Certainly." Malori cleared his throat. "These personae, as we usually call them, are used in the computer simulation of historical problems. I was able to bring several hundred of them with me from Yaty. Many are models of military men." He put his hand on the case before him. "This is a reconstruction of the personality of one of the most able cavalry leaders on ancient Earth. It's not one of the group we have selected to try first in combat, I just brought it along to demonstrate the interior structure and design for any of you who are interested. Each persona contains about four million sheets of two-dimensional matter."

  Another officer raised a hand. "How can you accurately reconstruct the personality of someone who must have died long before any kind of direct recording techniques were available?"

  "We can't be positive of accuracy, of course. We have only historical records to go by, and what we deduce from computer simulations of the era. These are only models. But they should perform in combat as in the historical studies for which they were made. Their choices should reflect basic aggressiveness, determination—"

  The totally unexpected sound of an explosion brought the assembled officers as one body to their feet. Petrovich, reacting very fast, still had time only to get clear of his chair before a second and much louder blast resounded through the ship. Malori himself was almost at the door, heading for his battle station, when the third explosion came. It sounded like the end of the galaxy, and he was aware that furniture was flying, that the bulkheads around the meeting room were caving in. Malori had one clear, calm thought about the unfairness of his coming death, and then for a time he ceased to think at all.

  Coming back was a slow unpleasant process. He knew Judith was not totally wrecked for he still breathed, and the artificial gravity still held him sprawled out against the deck. It might have been pleasing to find the gravity gone, for his body was one vast, throbbing ache, a pattern of radiated pain from a center somewhere inside his skull. He did not want to pin down the source any more closely than that. To even imagine touching his own head was painful.

  At last the urgency of finding out what was going on overcame the fear of pain and he raised his head and probed it. There was a large lump just above his forehead, and smaller injuries about his face where blood had dried. He must have been out for some time.

  The meeting room was ruined, shattered, littered with debris. There was a crumpled body that must be dead, and there another, and another, mixed in with the furniture. Was he the only survivor? One bulkhead had been torn wide open
, and the planning table was demolished. And what was that large, unfamiliar piece of machinery standing at the other end of the room? Big as a tall filing cabinet, but far more intricate. There was something peculiar about its legs, as if they might be movable . . .

  Malori froze in abject terror, because the thing did move, swiveling a complex of turrets and lenses at him, and he understood that he was seeing and being seen by a functional berserker machine. It was one of the small ones, used for boarding and operating captured human ships.

  "Come here," the machine said. It had a squeaky, ludicrous parody of a human voice, recorded syllables of captives' voices stuck together electronically and played back. "The badlife has awakened."

  Malori in his great fear thought that the words were directed at him but he could not move. Then, stepping through the hole in the bulkhead, came a man Malori had never seen before—a shaggy and filthy man wearing a grimy coverall that might once have been part of some military uniform.

  "I see he has, sir," the man said to the machine. He spoke the standard interstellar language in a ragged voice that bore traces of a cultivated accent. He took a step closer to Malori. "Can you understand me, there?"

  Malori grunted something, tried to nod, pulled himself up slowly into an awkward sitting position.

  "The question is," the man continued, coming a little closer still, "how d'you want it later, easy or hard? When it comes to your finishing up, I mean. I decided a long time ago that I want mine quick and easy, and not too soon. Also that I still want to have some fun here and there along the way."

  Despite the fierce pain in his head, Malori was thinking now, and beginning to understand. There was a name for humans like the man before him, who went along more or less willingly with the berserker machines. A word coined by the machines themselves. But at the moment Malori was not going to speak that name.

  "I want it easy," was all he said, and blinked his eyes and tried to rub his neck against the pain.

  The man looked him over in silence a little longer. "All right," he said then. Turning back to the machine, he added in a different, humble voice: "I can easily dominate this injured badlife. There will be no problems if you leave us here alone."

  * * *

  The machine turned one metal-cased lens toward its servant. "Remember," it vocalized, "the auxiliaries must be made ready. Time grows short. Failure will bring unpleasant stimuli."

  "I will remember, sir." The man was humble and sincere. The machine looked at both of them a few moments longer and then departed, metal legs flowing suddenly into a precise and almost graceful walk. Shortly after, Malori heard the familiar sound of an airlock cycling.

  "We're alone now," the man said, looking down at him. "If you want a name for me you can call me Greenleaf. Want to try to fight me? If so, let's get it over with." He was not much bigger than Malori but his hands were huge and he looked hard and very capable despite his ragged filthiness. "All right, that's a smart choice. You know, you're actually a lucky man, though you don't realize it yet. Berserkers aren't like the other masters that men have—not like the governments and parties and corporations and causes that use you up and then just let you drop and drag away. No, when the machines run out of uses for you they'll finish you off quickly and cleanly—if you've served well. I know, I've seen 'em do it that way with other humans. No reason why they shouldn't. All they want is for us to die, not suffer."

  Malori said nothing. He thought perhaps he would be able to stand up soon.

  Greenleaf (the name seemed so inappropriate that Malori thought it probably real) made some adjustment on a small device that he had taken from a pocket and was holding almost concealed in one large hand. He asked: "How many escort carriers besides this one are trying to protect the Hope?"

  "I don't know," Malori lied. There had been only the Judith.

  "What is your name?" The bigger man was still looking at the device in his hand.

  "Ian Malori."

  Greenleaf nodded, and without showing any particular emotion in his face took two steps forward and kicked Malori in the belly, precisely and with brutal power.

  "That was for trying to lie to me, Ian Malori," said his captor's voice, heard dimly from somewhere above as Malori groveled on the deck, trying to breathe again. "Understand that I am infallibly able to tell when you are lying. Now, how many escort carriers are there?"

  In time Malori could sit up again, and choke out words. "Only this one." Whether Greenleaf had a real lie detector, or was only trying to make it appear so by asking questions whose answers he already knew, Malori decided that from now on he would speak the literal truth as scrupulously as possible. A few more kicks like that and he would be helpless and useless and the machines would kill him. He discovered that he was by no means ready to abandon his life.

  "What was your position on the crew, Malori?"

  "I'm a civilian."

  "What sort?"

  "An historian."

  "And why are you here?"

  Malori started to get to his feet, then decided there was nothing to be gained by the struggle and stayed sitting on the deck. If he ever let himself dwell on his situation for a moment he would be too hideously afraid to think coherently. "There was a project . . . you see, I brought with me from Yaty a number of what we call historical models—blocks of programmed responses we use in historical research."

  "I remember hearing about some such things. What was the project you mentioned?"

  "Trying to use the personae of military men as randomizers for the combat computers on the one-man ships."

  "Aha." Greenleaf squatted, supple and poised for all his raunchy look. "How do they work in combat? Better than a live pilot's subconscious mind? The machines know all about that."

  "We never had a chance to try. Are the rest of the crew here all dead?"

  Greenleaf nodded casually. "It wasn't a hard boarding. There must have been a failure in your automatic defenses. I'm glad to find one man alive and smart enough to cooperate. It'll help me in my career." He glanced at an expensive chronometer strapped to his dirty wrist. "Stand up, Ian Malori. There's work to do."

  Malori got up and followed the other toward the operations deck.

  "The machines and I have been looking around, Malori. These nine little fighting ships you still have on board are just too good to be wasted. The machines are sure of catching the Hope now, but she'll have automatic defenses, probably a lot tougher than this tub's were. The machines have taken a lot of casualties on this chase so they mean to use these nine little ships as auxiliary troops—no doubt you have some knowledge of military history?"

  "Some." The answer was perhaps an understatement, but it seemed to pass as truth. The lie detector, if it was one, had been put away. But Malori would still take no more chances than he must.

  "Then you probably know how some of the generals of old Earth used their auxiliaries. Drove them on ahead of the main force of trusted troops, where they could be killed if they tried to retreat, and were also the first to be used up against the enemy."

  Arriving on the operations deck, Malori saw few signs of damage. Nine tough little ships waited in their launching cradles, re-armed and refueled for combat. All that would have been taken care of within minutes of their return from their last mission.

  "Malori, from looking at these ships' controls while you were unconscious, I gather that there's no fully automatic mode in which they can be operated."

  "Right. There has to be some controlling mind, or randomizer, connected on board."

  "You and I are going to get them out as berserker auxiliaries, Ian Malori." Greenleaf glanced at his timepiece again. "We have less than an hour to think of a good way and only a few hours more to complete the job. The faster the better. If we delay we are going to be made to suffer for it." He seemed almost to relish the thought. "What do you suggest we do?"

  Malori opened his mouth as if to speak, and then did not.

  Greenleaf said: "Installing any of y
our military personae is of course out of the question, as they might not submit well to being driven forward like mere cannon fodder. I assume they are leaders of some kind. But have you perhaps any of these personae from different fields, of a more docile nature?"

  Malori, sagging against the operations officer's empty combat chair, forced himself to think very carefully before he spoke. "As it happens, there are some personae aboard in which I have a special personal interest. Come."

  With the other following closely, Malori led the way to his small bachelor cabin. Somehow it was astonishing that nothing had been changed inside. There on the bunk was his violin, and on the table were his music tapes and a few books. And here, stacked neatly in their leather-like curved cases, were some of the personae that he liked best to study.

  Malori lifted the top case from the stack. "This man was a violinist, as I like to think I am. His name would probably mean nothing to you."

  "Musicology was never my field. But tell me more."

  "He was an Earthman, who lived in the twentieth century CE—quite a religious man, too, as I understand. We can plug the persona in and ask it what it thinks of fighting, if you are suspicious."

  "We had better do that." When Malori had shown him the proper receptacle beside the cabin's small computer console, Greenleaf snapped the connections together himself. "How does one communicate with it?"

  "Just talk."

  Greenleaf spoke sharply toward the leather-like case. "Your name?"

  "Albert Ball." The voice that answered from the console speaker sounded more human by far than the berserker's had.

  "How does the thought of getting into a fight strike you, Albert?"

  "A detestable idea."

  "Will you play the violin for us?"

  "Gladly." But no music followed.

  Malori put in: "More connections are necessary if you want actual music."

  "I don't think we'll need that." Greenleaf unplugged the Albert Ball unit and began to look through the sack of others, frowning at unfamiliar names. There were twelve or fifteen cases in all. "Who are these?"

 

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