Berserker Wars

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Berserker Wars Page 28

by Fred Saberhagen


  The predatory man cracked another joke, displayed a hideous smile, then, from among several chess players in the audience who raised their hands—the agent was not among them—he selected one to challenge the automaton. The challenger ascended to the stage, where the pieces were being set out on a board fastened to the rolling desk, and the doors in the front of the desk were being opened to show that there was nothing but machinery inside.

  The agent noted that there were no candles on this desk, as there had been on that of Maelzel's chess player a few decades earlier. Maelzel's automaton had been an earlier fraud, of course. Candles had been placed on its box to mask the odor of burning wax from the candle needed by the man who was so cunningly hidden inside amid the dummy gears. The year in which the agent had arrived was still too early, he knew, for electric lights, at least the kind that would be handy for such a hidden human to use. Add the fact that this chess player's opponent was allowed to sit much closer than Maelzel's had ever been, and it became a pretty safe deduction that no human being was concealed inside the box and figure on this stage.

  Therefore . . .

  The agent might, if he stood up in the audience, get a clear shot at it right now. But should he aim at the figure or the box ? And he could not be sure how it was armed. And who would stop it if he tried and failed? Already it had learned enough to survive in nineteenth-century London. Probably it had already killed, to further its design—"under new management" indeed.

  No, now that he had located his enemy, he must plan thoroughly and work patiently. Deep in thought, he left the theater amid the crowd at the conclusion of the performance and started on foot back to the rooms that he had just begun to share on Baker Street. A minor difficulty at his launching into the black hole had cost him some equipment, including most of his counterfeit money. There had not been time as yet for his adopted profession to bring him much income; so he was for the time being in straitened financial circumstances.

  He must plan. Suppose, now, that he were to approach the frightened little man in evening dress. By now that one ought to have begun to understand what kind of a tiger he was riding. The agent might approach him in the guise of—

  A sudden tap-tapping began in the agent's watch pocket. It was a signal quite distinct from any previously generated by his fake watch. It meant that the enemy had managed to detect his detector; it was in fact locked onto it and tracking.

  Sweat mingled with the drizzle on the agent's face as he began to run. It must have discovered him in the theater, though probably it could not then single him out in the crowd. Avoiding horse-drawn cabs, four-wheelers, and an omnibus, he turned out of Oxford Street to Baker Street and slowed to a fast walk for the short distance remaining. He could not throw away the telltale watch, for he would be unable to track the enemy without it. But neither did he dare retain it on his person.

  As the agent burst into the sitting room, his roommate looked up, with his usual, somewhat shallow, smile, from a leisurely job of taking books out of a crate and putting them on shelves.

  "I say," the agent began, in mingled relief and urgency, "something rather important has come up, and I find there are two errands I must undertake at once. Might I impose one of them on you?"

  The agent's own brisk errand took him no farther than just across the street. There, in the doorway of Camden House, he shrank back, trying to breathe silently. He had not moved when, three minutes later, there approached from the direction of Oxford Street a tall figure that the agent suspected was not human, its hat was pulled down, and the lower portion of its face was muffled in bandages. Across the street it paused, seemed to consult a pocket watch of its own, then turned to ring the bell. Had the agent been absolutely sure it was his quarry, he would have shot it in the back. But without his watch, he would have to get closer to be absolutely sure.

  After a moment's questioning from the landlady, the figure was admitted. The agent waited for two minutes. Then he drew a deep breath, gathered up his courage, and went after it.

  The thing standing alone at a window turned to face him as he entered the sitting room, and now he was sure of what it was. The eyes above the bandaged lower face were not the Turk's eyes, but they were not human, either.

  The white swathing muffled its gruff voice. "You are the doctor?"

  "Ah, it is my fellow lodger that you want." The agent threw a careless glance toward the desk where he had locked up the watch, the desk on some papers bearing his roommate's name were scattered. "He is out at the moment, as you see, but we can expect him presently. I take it you are a patient."

  The thing said, in its wrong voice, "I have been referred to him. It seems the doctor and I share a certain common background. Therefore the good landlady has let me wait in here. I trust my presence is no inconvenience."

  "Not in the least. Pray take a seat, Mr.—?"

  What name the berserker might have given, the agent never learned. The bell sounded below, suspending conversation. He heard the servant girl answering the door, and a moment later his roommate's brisk feet on the stairs. The death machine took a small object from its pocket and sidestepped a little to get a clear view past the agent toward the door.

  Turning his back upon the enemy, as if with the casual purpose of greeting the man about to enter, the agent casually drew from his own pocket a quite functional briar pipe, which was designed to serve another function, too. Then he turned his head and fired the pipe at the berserker from under his own left armpit.

  For a human being he was uncannily fast, and for a berserker the android was meanly slow and clumsy, being designed primarily for imitation, not dueling. Their weapons triggered at the same instant.

  Explosions racked and destroyed the enemy, blasts shatteringly powerful but compactly limited in space, self-damping and almost silent.

  The agent was hit, too. Staggering, he knew with his last clear thought just what weapon the enemy had carried—the switching mindbeam. Then for a moment he could no longer think at all. He was dimly aware of being down on one knee and of his fellow lodger, who had just entered, standing stunned a step inside the door.

  At last the agent could move again, and he shakily pocketed his pipe. The ruined body of the enemy was almost vaporized already. It must have been built to self-destruct when damaged badly, so that humanity might never learn its secrets. Already it was no more than a puddle of heavy mist, warping in slow tendrils out the slightly open window to mingle with the fog.

  The man still standing near the door had put out a hand to steady himself against the wall. "The jeweler . . . did not have your watch," he muttered dazedly.

  I have won, thought the agent dully. It was a joyless thought because with it came slow realization of the price of his success. Three quarters of his intellect, at least, was gone, the superior pattern of his brain-cell connections scattered. No. Not scattered. The switching mindbeam would have reimposed the pattern of his neurons somewhere farther down its pathway . . . there, behind those gray eyes with their newly penetrating gaze.

  "Obviously, sending me out for your watch was a ruse." His roommate's voice was suddenly crisper, more assured than it had been. "Also, I perceive that your desk has just been broken into, by someone who thought it mine." The tone softened somewhat. "Come, man, I bear you no ill will. Your secret, if honorable, shall be safe. But it is plain that you are not what you have represented yourself to be."

  The agent got to his feet, pulling at his sandy hair, trying desperately to think. "How—how do you know?"

  "Elementary!" the tall man snapped.

  Patron Of The Arts

  The terror of the berserkers spread ahead of them across the galaxy. Even on worlds not touched by the physical fighting, there were people who felt themselves breathing darkness, and sickened inwardly. Few men on any world chose to look for long out into the nighttime sky. Some men on each world found themselves newly obsessed by the shadows of death.

  I touched a mind whose soul was dead . . .

>   After some hours' work, Herron found himself hungry and willing to pause for food. Looking over what he had just done, he could easily imagine one of the sycophantic critics praising it: A huge canvas, of discordant and brutal line! Aflame with a sense of engulfing menace! And for once, Herron thought, the critic might be praising something good.

  Turning away from his view of easel and blank bulkhead, Herron found that his captor had moved up silently to stand only an arm's length behind him, for all the world like some human kibitzer.

  He had to chuckle. "I suppose you've some idiotic suggestion to make?"

  The roughly man-shaped machine said nothing, though it had what might be a speaker mounted on what might be a face. Herron shrugged and walked around it, going forward in search of the galley. This ship had been only a few hours out from Earth on C-plus drive when the berserker machine had run it down and captured it; and Piers Herron, the only passenger, had not yet had time to learn his way around.

  It was more than a galley, he saw when he reached it—it was meant to be a place where arty colonial ladies could sit and twitter over tea when they grew weary of staring at pictures. The Frans Hals had been built as a traveling museum; then the war of life against berserker machines had grown hot around Sol, and BuCulture had wrongly decided that Earth's art treasures would be safer if shipped away to Tau Epsilon. The Frans was ideally suited for such a mission, and for almost nothing else.

  Looking further forward from the entrance to the galley, Herron could see that the door to the crew compartment had been battered down, but he did not go to look inside. Not that it would bother him to look, he told himself; he was as indifferent to horror as he was to almost all other human things. The Frans's crew of two were in there, or what was left of them after they had tried to fight off the berserker's boarding machines. Doubtless they had preferred death to capture.

  Herron preferred nothing. Now he was probably the only living being—apart from a few bacteria—within half a light year; and he was pleased to discover that his situation did not terrify him; that his long-growing weariness of life was not just a pose.

  His metal captor followed him into the galley, watching while he set the kitchen devices to work.

  "Still no suggestions?" Herron asked it. "Maybe you're smarter than I thought."

  "I am what men call a berserker," the man-shaped thing squeaked at him suddenly, in an ineffectual-sounding voice. "I have captured your ship, and I will talk with you through this small machine you see. Do you grasp my meaning?"

  "I understand as well as I need to." Herron had not yet seen the berserker itself, but he knew it was probably drifting a few miles away, or a few hundred or a thousand miles, from the ship it had captured. Captain Hanus had tried desperately to escape it, diving the Frans into a cloud of dark nebula where no ship or machine could move faster than light, and where the advantage in speed lay with the smaller hull.

  The chase had been at speeds up to a thousand miles a second. Forced to remain in normal space, the berserker could not steer its bulk among the meteoroids and gas-wisps as well as the Frans's radar-computer system could maneuver the fleeing ship. But the berserker had sent an armed launch of its own to take up the chase, and the weaponless Frans had had no chance.

  Now, dishes of food, hot and cold, popped out on a galley table, and Herron bowed to the machine. "Will you join me?"

  "I need no organic food."

  Herron sat down with a sigh. "In the end," he told the machine, "you'll find that lack of humor is as pointless as laughter. Wait and see if I'm not right." He began to eat, and found himself not so hungry as he had thought. Evidently his body still feared death—this surprised him a little.

  "Do you normally function in the operation of this ship?" the machine asked.

  "No," he said, making himself chew and swallow. "I'm not much good at pushing buttons." A peculiar thing that had happened was nagging at Herron. When capture was only minutes away, Captain Hanus had come dashing aft from the control room, grabbing Herron and dragging him along in a tearing hurry, aft past all the stored art treasures.

  "Herron, listen—if we don't make it, see here?" Tooling open a double hatch in the stern compartment, the captain had pointed into what looked like a short padded tunnel, the diameter of a large drainpipe. "The regular lifeboat won't get away, but this might."

  "Are you waiting for the Second Officer, Captain, or leaving us now?"

  "There's room for only one, you fool, and I'm not the one who's going."

  "You mean to save me? Captain, I'm touched!" Herron laughed, easily and naturally. "But don't put yourself out."

  "You idiot. Can I trust you?" Hanus lunged into the boat, his hands flying over its controls. Then he backed out, glaring like a madman. "Listen. Look here. This button is the activator; now I've set things up so the boat should come out in the main shipping lanes and start sending a distress signal. Chances are she'll be picked up safely then. Now the controls are set, only this activator button needs to be pushed down—"

  The berserker's launch had attacked at that moment, with a roar like mountains falling on the hull of the ship. The lights and artificial gravity had failed and then come abruptly back. Piers Herron had been thrown on his side, his wind knocked out. He had watched while the captain, regaining his feet and moving like a man in a daze, had closed the hatch on the mysterious little boat again and staggered forward to his control room.

  "Why are you here?" the machine asked Herron.

  He dropped the forkful of food he had been staring at. He didn't have to hesitate before answering the question. "Do you know what BuCulture is? They're the fools in charge of art, on Earth. Some of them, like a lot of other fools, think I'm a great painter. They worship me. When I said I wanted to leave Earth on this ship, they made it possible.

  "I wanted to leave because almost everything that is worthwhile in any true sense is being removed from Earth. A good part of it is on this ship. What's left behind on the planet is only a swarm of animals, breeding and dying, fighting—"

  "Why did you not try to fight or hide when my machines boarded this ship?"

  "Because it would have done no good."

  When the berserker's prize crew had forced their way in through an airlock, Herron had been setting up his easel in what was to have been a small exhibition hall, and he had paused to watch the uninvited visitors file past. One of the man-shaped metal things, the one through which he was being questioned now, had stayed to stare at him through its lenses while the others had moved on forward to the crew compartment.

  "Herron!" The intercom had shouted. "Try, Herron, please! You know what to do!" Clanging noises followed, and gunshots and curses.

  What to do, Captain? Why, yes. The shock of events and the promise of imminent death had stirred up some kind of life in Piers Herron. He looked with interest at the alien shapes and lines of his inanimate captor, the inhuman cold of deep space frosting over its metal here in the warm cabin. Then he turned away from it and began to paint the berserker, trying to catch not the outward shape he had never seen, but what he felt of its inwardness. He felt the emotionless deadliness of its watching lenses, boring into his back. The sensation was faintly pleasurable, like cold spring sunshine.

  "What is good?" the machine asked Herron, standing over him in the galley while he tried to eat.

  He snorted. "You tell me."

  It took him literally. "To serve the cause of what men call death is good. To destroy life is good."

  Herron pushed his nearly full plate into a disposal slot and stood up. "You're almost right about life being worthless—but even if you were entirely right, why so enthusiastic? What is there praiseworthy about death?" Now his thoughts surprised him as his lack of appetite had.

  "I am entirely right," said the machine.

  For long seconds Herron stood still, as if thinking, though his mind was almost completely blank. "No," he said finally, and waited for a bolt to strike him.

  "In what d
o you think I am wrong?" it asked.

  "I'll show you." He led it out of the gallery, his hands sweating and his mouth dry. Why wouldn't the damned thing kill him and have done?

  The paintings were racked row on row and tier on tier; there was no room in the ship for more than a few to be displayed in a conventional way. Herron found the drawer he wanted and pulled it open so the portrait inside swung into full view, lights springing on around it to bring out the rich colors beneath the twentieth-century statglass coating.

  "This is where you're wrong," Herron said.

  The man-shaped thing's scanner studied the portrait for perhaps fifteen seconds. "Explain what you are showing me," it said.

  "I bow to you!" Herron did so. "You admit ignorance! You even ask an intelligible question, if one that is somewhat too broad. First, tell me what you see here."

  "I see the image of a life-unit, its third spatial dimension of negligible size as compared to the other two. The image is sealed inside a protective jacket transparent to the wavelengths used by the human eye. The life-unit imaged is, or was, an adult male apparently in good functional condition, garmented in a manner I have not seen before. What I take to be one garment is held before him—"

  "You see a man with a glove," Herron cut in, wearying of his bitter game. "That is the title, Man with a Glove. Now what do you say about it?"

  There was a pause of twenty seconds. "Is it an attempt to praise life, to say that life is good?"

  Looking now at Titian's thousand-year-old more-than-masterpiece, Herron hardly heard the machine's answer; he was thinking helplessly and hopelessly of his own most recent work.

  "Now you will tell me what it means," said the machine without emphasis.

  Herron walked away without answering, leaving the drawer open.

 

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