A Wizard Abroad yw[n&k-4

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A Wizard Abroad yw[n&k-4 Page 5

by Диана Дуэйн


  Biddy nodded and walked around to the front of the horse, stroking it and whistling to it softly between her teeth. "All over the county," she said. "A lot of horse shows and such." With her back to the horse's nose, she picked up its right forefoot and curled it around and under, grasping it between her knees. With a tool like a nail-puller, she went around the horse's hoof loosening the nails and prising them up one by one, and then changed her leverage and knocked the shoe completely up and off. With another tool, a smaller one with a sharp point, Biddy began trimming down the rough edges of the hoof. 'Tell Derval," Biddy said to Aisling, the blonde groom who had been handling the chestnut,"that he won't be needing the surgical shoes any more; the hoofs cleared up."

  Nita was surprised. "Surgical horseshoes?" she said.

  "Oh yes," Biddy said. "Horses have problems with their feet the same as people do. Tango here has been wearing a booster until this hoof grew back straight — he hurt his foot a few months ago, and that can make the hoof go crooked. It's just an overdeveloped toenail, after all." She patted Tango as she got up. "We're all better now, though, aren't we, my lad? And you'll have a nice run tomorrow." She reached into the truck and came up with a pair of tongs. "This one's in the hunt?" Nita said.

  Biddy nodded. "He belongs to Jim McAllister up on the Hill. Jim's a great one for a mad ride, though I don't think he cares about the fox at the end of it." She rooted around in the forge, stirring and rearranging the coals in it. Nita peered into the opening of it. "Lava rocks?" she said.

  "Oh aye, like in the barbecues. They work as well as charcoal unless you're doing drop forging or some such."

  She turned her attention back to the hoof, scraping its edges a bit more. Then Biddy picked up the tongs again. "Here we go, now," she said, and took hold of the hoof again. With her free hand she plucked the horseshoe out of the furnace and slapped it hard against the hoof, exactly where she wanted it. There was a billow of smoke, and a stink like burned hair or nails. Nita waved the smoke away. "Foul, isn't it," Biddy said, completely untroubled. After dunking the shoe into a bucket of cold water, she dropped the tongs, then took a hammer out of another belt loop, reached into a pocket for nails, and began fitting the shoe, tapping the nails in with great skill, each nail halfway in with one tap, all the way in with the next.

  Nita watched Biddy do Tango's other three shoes. Then another horse was led out, and Nita turned away: this kind of thing was interesting enough, once.Maybe I'll go down to Greystones, she thought. Aunt Annie had told her that the bike was out in the shed behind the riding school, if she wanted to use it and no-one else had it. Ormaybe I won't. It was strange, having nowhere familiar to go to, and no-one familiar to go with. Being at loose ends was not a sensation she was very used to: but she didn't feel quite bold enough at the moment to just go charging off into a strange town. I wouldn't mind if Kit were here, though…

  Nita wandered back the way she had come, back to the field where the jumping equipment lay around. She climbed over the fence and walked out into the field to look at it all; the odd barber- striped poles, the jumps and steps and stiles, some painted with brand names, or names of local shops.

  The wind began to rise. From this field, which stood at the top of a gentle rise, you could see the ocean. Nita stood there and gazed at it for a while. The brightness it had worn this morning, under full sunlight, was gone. Now, with the sun behind a cloud, it was just a flat silvery expanse, dull and pewter-coloured. Nita smelled smoke again, and idly half-turned to look over her shoulder, towards the farrier's furnace.

  And was rather shocked not to see it there at all. or anything else. The farm was gone.

  The contour of the land was still there — the way it trended gently downhill past the farm buildings, and then up again toward the dual carriageway and the hills on its far side. But there were no buildings, no houses that she could see. The road was gone. Or not gone: reduced to a rutted dirt track. And the smoke. .

  She looked around her in great confusion. There was a pillar of black smoke rising up off to one side, blown westward by the rising wind off the sea. Very faintly in this silence she could hear cries, shouts. Something white over there was burning. It was the little white church down the road, St Patrick's of Kilquade, with its one bell. She stood there in astonishment, hearing the cries on the wind, and then a terrible metallic note, made faint by the distance: the one bell blowing in the wind, then shattering with heat and the fall of the tower that housed it. A silence followed the noise. then faint laughter, and the sound of glass exploding outwards in the force of the fire. And a voice spoke, down by her feet. "Yes, they have been restless of late, those ghosts," said Tualha, looking where Nita looked, at the smoke. "I thought I might find you here. It's as I said, Shonaiula ni Cealodhain. The wind blows, and things get blown along in it. Bards and wizards alike. Why would you be here, otherwise? But better to be the wind than the straw, when the Carrion-Crow is on the wing. It always takes draoiceacht to set such situations to rights." Nita gulped and tried to get hold of herself. This was a wizardry, but not one of a kind she had ever experienced. Worldgating, travel between planes, she knew. But those required extensive and specific spelling. Nothing of the sort had happened here. She had simply turned around. and been here. "Where are we?" she said softly. "How did we get here?"

  "You went cliathanach," Tualha said. "Sideways, as I did. True, it's not usually so easy. But that's an indication that things are in the wind indeed." "Sideways," Nita breathed. "Into the past. ."

  "Or the future," Tualha said, "or the never-was. All those are here. You know that." "Of course I know it," Nita said, a bit irritable with the shock of everything. It was part of a wizard's most basic knowledge that the physical world coexisted with hundreds of thousands of others, both like it and very unlike. No amount of merely physical travel would get you into any of them. The right wizardry, though, and you had to move no more than a step. "It shouldn't be anythinglike this easy, though," she said.

  Tualha looked up at her with wide, bland eyes. "It is easier here," she said. "It always has been. But you're right that it shouldn't bethis easy. There's danger in it, both for the "daylight" world and the others."

  Nita looked at the smoke, shaking her head. "What was it you said.? The wind blows, and things get blown along with it?"

  Tualha said nothing. Nita stood there and thought how casually she had said to her mother, I go on call in Ireland, I go on call, and that's it. It was not her mother's idea that she come here, after all. One of the Powers that Be had sent her here to do a job. She knew that when she got back to the farmhouse — if she got back to the farmhouse and opened her manual, she would find she was on active status again. And here she was, without her partner, without her usual Senior Wizards' support for their authority didn't run here: Europe had its own Senior structures. Alone, and with a problem that she didn't understand. .She was going to have to catch up on her reading. Tualha crouched and leaped at a bit of ash that the wind sailed past her. She missed it. Nita sighed. "How do we get back?" she said.

  "You haven't done this before?" Tualha said. "Where were you looking when it happened?" "At the ocean." "Look back, then."

  Nita turned her back on the smoke and the cries and the brittle music of breaking glass, and looked out to the flat grey sea, willing things to be as they had been before.

  "There you are, then," Tualha said. Nita turned again. There was the farm, the riding school, the farmhouse: and the field, full of its prosaic jumping equipment, all decals and slightly peeling paint. "But indeed," Tualha said, "it's as I told you. Something must change. Get about it, before it gets about us."

  3. Bri Cualann / Bray

  The next morning, Nita did what she usually did when she was confused — the thing that had made her a wizard in the first place. She went to the library.

  She caught the bus in, a green double-decker that stopped at the end of her aunt's road, and climbed up to the second floor of the bus. There was no-one at all there, so s
he went straight forward to take the seat right at the front, its window looking directly forwards and four meters down on to the ground. It was interesting to ride along little country lanes and look right down on to the sheep and the hedges and the potholes from such a height.

  But she didn't let it distract her for very long. The section in the wizard's manual on Ireland was quite lengthy. This was not a surprise to her, since at the moment the section on the United States was quite short. most likely since she wasn't there. The manual tended to have as much information as you needed on any particular subject, and simply waited for you to look for it. She immediately found that she had been correct to be a little suspicious of Tualha's numbers. The things she had discussed as happening four hundred thousand years before had apparently actually happened four hundred million years before. This didn't surprise Nita either; she remembered Aunt Annie saying yesterday that as far as she knew, the only times cats were concerned about were their mealtimes.

  In any case, the manual told her of the formation of Ireland, some four hundred million years earlier; of the pushing up of the great chain of mountains that it shared with Newfoundland, and with the Pyrenees. A hundred and fifty million years later, the continental plate on which Ireland stood began to move so that the great island that had been both England and Ireland was flooded and split, and the ice came down and tore at it.

  It just explained the science of it, of course. A wizard knows to look further than mere science for explanations. The world was made, and none of these things happen by accident. It was made by the Powers: not created in some abstract sense, butmade, stone by stone, as an artist makes, or a cook, or a craftsman — with interest and care. The One, the only name that wizards have for that Power which was senior to the Powers that Be, and everything else, like a good manager had delegated many of its functions to the first-made creatures, the Powers — which some people in the past had called gods, and others had called angels. The Powers made different parts of the world, and became associated with them simply because they loved them, as people who make tend to love what they've made.

  But something had gone wrong in Ireland's making. Someone had been — it was tempting to say 'interfering'. The manual said nothing specific about this: it tended to let one draw one's own conclusions on the more complex ethical issues. But several times, the Makers had begun to make the island; and several times, something had gone wrong. Cataclysms, a glacial movement that happened too quickly, a continental plate ramming another faster than had been intended. A misjudgement? A miscalculation? Nita thought not. She thought she saw here the interference of her old enemy, the Lone Power, the one which (for good or evil) invented death, and later went through the world seeing what It could destroy or warp.

  It seemed that the bright Powers, the Builders, had not seen, or suspected, the flaws inserted in their building by the Lone Power's working. So Ireland had come undone several times, and had had to be patched. Indeed, the top part of it had only been welded on about two hundred and fifty million years after the original complex began to be formed — after other land that should have been Ireland was drowned beneath the sea.

  So then. Two or three attempts to make, frustrated two or three times by the Lone Power, and then, as Tualha said, the One had become impatient. Or maybe impatience was an inaccurate emotion to attribute to the Power that conceived the whole universe at its beginning, and through to its end. The One's great intent, along with that of the wizards and the Powers that Be, who do Its will, is to preserve energy — to keep things running for as long as they can be made to run, with what's available. and not to waste unnecessarily. Building here was being actively hindered. So a new group of Makers came into the world to shape Ireland: greater powers, more senior, more central, than those who had worked here before. They would set it right.

  They tried. Nita saw, between the telling of the manual and what Tualha told her, that just as the One had scaled up its response, so had the Lone Power. The Fomori had been growing more powerful each time they had been challenged. Each time they were put down, they came back more powerful yet. And then came the first battle of Moytura.

  The version that Tualha gave her turned out to be much romanticized and classicized. Moytura itself was a great strife of forces over many centuries, as mountains were raised and thrown down, river valleys carved and choked; and the ice rose and fell. The battle went on here for a good while. And then. .Nita turned a page over, scanning down it. She was beginning to get the drift of this. Here was the arrival of Lugh of the Long Reach. She thought she knew this particular Power. She had met it once or twice. A young warrior, fierce, kindly, a little humorous, liable to travel in disguise: a Power known by many names in many places and times. Michael, Athene, Thor — it was the One's Champion, one of the greatest of all creatures: definitely a Power to be reckoned with. As Lugh, that Power had come and poured Its virtue into the great Treasures that the Tuatha had brought from the Four Cities.

  Then he and the Tuatha had gone out with those weapons against Balor of the Evil Eye.Who was he? Nita thought.Was he the Lone Power Itself? Or some unfortunate creature that It corrupted and inhabited? That, too, was a favorite tactic. It didn't matter. Balor had held the humans of the island, and his twisted creatures the Fomori, and the other, lesser powers, in great terror for thousands of years. But then came the second battle, as Tualha had said, and all that had changed. War came from Heaven to Earth with a vengeance. The Champion, in the form of Lugh, struck Balor down. Nita turned another page over and saw why Tualha had laughed at her so. Certainly it was laughable, the idea that anyone could just throw out ten of the senior Powers that Be. But something had happened. After putting down Balor, they had got busy with the job of finishing Ireland. They raised the mountains and smoothed them down, made the plains and the forests and lakes. And they fell more completely in love with the beautiful, marred place than any of their more junior predecessors had.

  This was commoner in the Old World, Nita read, than in the new. In places like North America, where the native human peoples had stories not of specific gods, but more of heroes and the One, it indicated that the Powers which had made that place had gone away, well-satisfied with their work. In some places in the world, though, the satisfaction was never quite complete — places like Greece and Rome. Their Makers loved them too much to leave for a long time, though finally they let go. But there were still a few places in the world where the Powers had never let go. This was one of them.

  I bet this is why Ireland has so much trouble, one way and another,

  Nita thought.The Powers won't move out and let the new tenants be there by themselves. Us.. For like most other wizards, Nita knew quite well that the good Powers might indeed be good, but that didn't make them safe. Even the best of the Powers that Be could be blunted by too much commerce with humans and physical reality.

  Nita read that the Tuatha, as the Irish had come to call them, had never left. And when the human people, the 'Milesians', came at last, they struck a bargain with them, agreeing to relinquish the lands and vanish into the hills. At least, that was how it looked to the humans. They knew that some hills in Ireland, at the four great feasts of the year, became more than hills. The nonphysical then became solider, realer; and the physical, if it was wise, would stay out of the way of what was older, stronger, harder, by far.

  They had gone sideways, had the Tuatha. They could not bear to leave Ireland, and so they had gone just one over — or two, or five. It was still Ireland, but it was also a little bit closer to the far side of Reality, where, as Nita knew, lay Timeheart. She had been there several times, for brief periods. It looked different ways, depending on where and when you were. She had seen it look like a city, like the ocean, like the depths of space. What it always was, regardless of your viewpoint on it, was that place, that other universe or dimension, where the physical universe was as it would have been, had the Lone Power not taken exception and created something that the other Powers had not
intended: entropy. death. The Powers simply moved into that universe near Timeheart that looked most like Ireland. But much coming and going had forged a link, broadening the road from a little track into a highway that it was easy to stumble on to. All of Ireland had become a place where one could suddenly go sideways. This to-ing and fro-ing of the greater and lesser Powers between Ireland that was, and their version of Ireland — Tir na nOg, as they called it, the Land of the Ever-Young — was very dangerous. But it wasn't a thing you could just stop: at least, Nita couldn't. And as for her. .

  Well, she had gone sideways, and it hadn't hurt her. but then she was a wizard, and apt to such things. If something like that started happening to ordinary people, though, people in the street who were standing waiting for a bus, and suddenly found themselves in the middle of a Viking invasion — or something worse. .Nita shuddered.

  The problem with being sent somewhere by the Powers that Be to do a job is that, frequently, they leave it to you to find out what the job is. Nita flipped through the book to the directory pages and saw that, yes indeed, she was on active status, and her aunt's address was listed. There was an address for a senior wizard as well, with an asterisk and a note saying, "Consult in case of emergency."

  Well then, Nita thought,if they've put me on my own on this one, I suppose that's what it is. Must be something that having Kit around wouldn't help. The thought made her ache. Were the Powers trying to break up their partnership? Or on the other hand, was this just the kind of solo work that even a partnered wizard had to do every now and then? Well, either way, she was not going to refuse the commission. She shut the book as the bus bounced into Bray.

  It was not a very big town, its main street about half the length of the main street at home; and as usual, everything continued to look small and cramped and a little worn-out by her standards. She berated herself inwardly.Just because you're used to everything looking slick and neat and new, doesn't mean that it has to be that way here. Aunt Annie had mentioned to her that Ireland had been in economic trouble for a while, and there just was not the money to spend on a lot of things that Nita took for granted.

 

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