Checkmate (2006)

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Checkmate (2006) Page 1

by Tom - Splinter Cell 03 Clancy




  Table of Contents

  Title Page

  Copyright Page

  Acknowledgements

  Chapter 1

  Chapter 2

  Chapter 3

  Chapter 4

  Chapter 5

  Chapter 6

  Chapter 7

  Chapter 8

  Chapter 9

  Chapter 10

  Chapter 11

  Chapter 12

  Chapter 13

  Chapter 14

  Chapter 15

  Chapter 16

  Chapter 17

  Chapter 18

  Chapter 19

  Chapter 20

  Chapter 21

  Chapter 22

  Chapter 23

  Chapter 24

  Chapter 25

  Chapter 26

  Chapter 27

  Chapter 28

  Chapter 29

  Chapter 30

  Chapter 31

  Chapter 32

  Chapter 33

  Chapter 34

  Chapter 35

  Chapter 36

  Chapter 37

  Chapter 38

  Chapter 39

  Chapter 40

  Chapter 41

  Chapter 42

  Chapter 43

  Chapter 44

  Chapter 45

  Chapter 46

  Chapter 47

  Chapter 48

  Chapter 49

  Chapter 50

  Chapter 51

  Chapter 52

  Chapter 53

  Chapter 54

  Chapter 55

  Chapter 56

  Chapter 57

  Chapter 58

  Chapter 59

  Chapter 60

  EPILOGUE

  THE BESTSELLING NOVELS OF

  TOM CLANCY

  THE TEETH OF THE TIGER

  A new generation--Jack Ryan, Jr.--takes over in Tom Clancy's

  extraordinary, and extraordinarily prescient, novel.

  "INCREDIBLY ADDICTIVE." --Daily Mail (London)

  RED RABBIT

  Tom Clancy returns to Jack Ryan's early days--

  in an engrossing novel of global political drama . . .

  "A WILD, SATISFYING RIDE." --New York Daily News

  THE BEAR AND THE DRAGON

  A clash of world powers. President Jack Ryan's trial by fire.

  "HEART-STOPPING ACTION . . . CLANCY STILL REIGNS." --The Washington Post

  RAINBOW SIX

  John Clark is used to doing the CIA's dirty work.

  Now he's taking on the world . . .

  "ACTION-PACKED." --The New York Times Book Review

  EXECUTIVE ORDERS

  A devastating terrorist act leaves Jack Ryan

  as President of the United States . . .

  "UNDOUBTEDLY CLANCY'S BEST YET."

  --The Atlanta Journal-Constitution

  DEBT OF HONOR

  It begins with the murder of an American woman

  in the back streets of Tokyo. It ends in war . . .

  "A SHOCKER." --Entertainment Weekly

  THE HUNT FOR RED OCTOBER

  The smash bestseller that launched Clancy's career--

  the incredible search for a Soviet defector

  and the nuclear submarine he commands . . .

  "BREATHLESSLY EXCITING." --The Washington Post

  RED STORM RISING

  The ultimate scenario for World War III--

  the final battle for global control . . .

  "THE ULTIMATE WAR GAME . . . BRILLIANT."

  --Newsweek

  PATRIOT GAMES

  CIA analyst Jack Ryan stops an assassination--

  and incurs the wrath of Irish terrorists . . .

  "A HIGH PITCH OF EXCITEMENT."

  --The Wall Street Journal

  THE CARDINAL OF THE KREMLIN

  The superpowers race for the ultimate Star Wars

  missile defense system . . .

  "CARDINAL EXCITES, ILLUMINATES . . . A REAL PAGE-TURNER." --Los Angeles Daily News

  CLEAR AND PRESENT DANGER

  The killing of three U.S. officials in Colombia ignites the

  American government's explosive, and top secret, response . . .

  "A CRACKLING GOOD YARN." --The Washington Post

  THE SUM OF ALL FEARS

  The disappearance of an Israeli nuclear weapon threatens the

  balance of power in the Middle East--and around the world . . .

  "CLANCY AT HIS BEST . . . NOT TO BE MISSED."

  --The Dallas Morning News

  WITHOUT REMORSE

  His code name is Mr. Clark. And his work for the CIA

  is brilliant, cold-blooded, and efficient . . . but who is he really?

  "HIGHLY ENTERTAINING." --The Wall Street Journal

  Novels by Tom Clancy

  THE HUNT FOR RED OCTOBER

  RED STORM RISING

  PATRIOT GAMES

  THE CARDINAL OF THE KREMLIN

  CLEAR AND PRESENT DANGER

  THE SUM OF ALL FEARS

  WITHOUT REMORSE

  DEBT OF HONOR

  EXECUTIVE ORDERS

  RAINBOW SIX

  THE BEAR AND THE DRAGON

  RED RABBIT

  THE TEETH OF THE TIGER

  SSN: STRATEGIES OF SUBMARINE WARFARE

  Nonfiction

  SUBMARINE: A GUIDED TOUR INSIDE A NUCLEAR WARSHIP

  ARMORED CAV: A GUIDED TOUR OF AN ARMORED CAVALRY REGIMENT

  FIGHTER WING: A GUIDED TOUR OF AN AIR FORCE COMBAT WING

  MARINE: A GUIDED TOUR OF A MARINE EXPEDITIONARY UNIT

  AIRBORNE: A GUIDED TOUR OF AN AIRBORNE TASK FORCE

  CARRIER: A GUIDED TOUR OF AN AIRCRAFT CARRIER

  SPECIAL FORCES: A GUIDED TOUR OF U.S. ARMY SPECIAL FORCES

  INTO THE STORM: A STUDY IN COMMAND

  (written with General Fred Franks, Jr., Ret., and Tony Koltz)

  EVERY MAN A TIGER

  (written with General Charles Horner, Ret., and Tony Koltz)

  SHADOW WARRIORS: INSIDE THE SPECIAL FORCES

  (written with General Carl Stiner, Ret., and Tony Koltz)

  BATTLE READY

  (written with General Tony Zinni, Ret., and Tony Koltz)

  Created by Tom Clancy

  TOM CLANCY'S SPLINTER CELL

  TOM CLANCY'S SPLINTER CELL: OPERATION BARRACUDA

  TOM CLANCY'S SPLINTER CELL: CHECKMATE

  Created by Tom Clancy and Steve Pieczenik

  TOM CLANCY'S OP-CENTER

  TOM CLANCY'S OP-CENTER: MIRROR IMAGE

  TOM CLANCY'S OP-CENTER: GAMES OF STATE

  TOM CLANCY'S OP-CENTER: ACTS OF WAR

  TOM CLANCY'S OP-CENTER: BALANCE OF POWER

  TOM CLANCY'S OP-CENTER: STATE OF SIEGE

  TOM CLANCY'S OP-CENTER: DIVIDE AND CONQUER

  TOM CLANCY'S OP-CENTER: LINE OF CONTROL

  TOM CLANCY'S OP-CENTER: MISSION OF HONOR

  TOM CLANCY'S OP-CENTER: SEA OF FIRE

  TOM CLANCY'S OP-CENTER: CALL TO TREASON

  TOM CLANCY'S OP-CENTER: WAR OF EAGLES

  TOM CLANCY'S NET FORCE

  TOM CLANCY'S NET FORCE: HIDDEN AGENDAS

  TOM CLANCY'S NET FORCE: NIGHT MOVES

  TOM CLANCY'S NET FORCE: BREAKING POINT

  TOM CLANCY'S NET FORCE: POINT OF IMPACT

  TOM CLANCY'S NET FORCE: CYBERNATION

  TOM CLANCY'S NET FORCE: STATE OF WAR

  TOM CLANCY'S NET FORCE: CHANGING OF THE GUARD

  TOM CLANCY'S NET FORCE: SPRINGBOARD

  TOM CLANCY'S NET FORCE: THE ARCHIMEDES EFFECT

  Created by Tom Clancy and Martin Greenberg

  TOM CLANCY'S POWER PLAYS: POLITIKA

  TOM CLANCY'S POWER PLAYS: RUTHLESS.COM


  TOM CLANCY'S POWER PLAYS: SHADOW WATCH

  TOM CLANCY'S POWER PLAYS: BIO-STRIKE

  TOM CLANCY'S POWER PLAYS: COLD WAR

  TOM CLANCY'S POWER PLAYS: CUTTING EDGE

  TOM CLANCY'S POWER PLAYS: ZERO HOUR

  TOM CLANCY'S POWER PLAYS: WILD CARD

  THE BERKLEY PUBLISHING GROUP

  Published by the Penguin Group

  Penguin Group (USA) Inc.

  375 Hudson Street, New York, New York 10014, USA

  Penguin Group (Canada), 90 Eglinton Avenue East, Suite 700, Toronto, Ontario M4P 2Y3, Canada

  (a division of Pearson Penguin Canada Inc.)

  Penguin Books Ltd., 80 Strand, London WC2R 0RL, England

  Penguin Group Ireland, 25 St. Stephen's Green, Dublin 2, Ireland (a division of Penguin Books Ltd.)

  Penguin Group (Australia), 250 Camberwell Road, Camberwell, Victoria 3124, Australia

  (a division of Pearson Australia Group Pty. Ltd.)

  Penguin Books India Pvt. Ltd., 11 Community Centre, Panchsheel Park, New Delhi--110 017, India

  Penguin Group (NZ), Cnr. Airborne and Rosedale Roads, Albany, Auckland 1310, New Zealand

  (a division of Pearson New Zealand Ltd.)

  Penguin Books (South Africa) (Pty.) Ltd., 24 Sturdee Avenue, Rosebank, Johannesburg 2196,

  South Africa

  Penguin Books Ltd., Registered Offices: 80 Strand, London WC2R 0RL, England

  This is a work of fiction. Names, characters, places, and incidents either are the product of the author's imagination or are used fictitiously, and any resemblance to actual persons, living or dead, business establishments, events, or locales is entirely coincidental. The publisher does not have any control over and does not assume any responsibility for author or third-party websites or their content.

  TOM CLANCY'S SPLINTER CELL(r): CHECKMATE

  A Berkley Book / published by arrangement with Rubicon, Inc.

  PRINTING HISTORY

  Berkley edition / November 2006

  Copyright (c) 2006 by Rubicon, Inc.

  All rights reserved.

  No part of this book may be reproduced, scanned, or distributed in any printed or electronic form without permission. Please do not participate in or encourage piracy of copyrighted materials in violation of the author's rights. Purchase only authorized editions.

  For information, address: The Berkley Publishing Group,

  a division of Penguin Group (USA) Inc.,

  375 Hudson Street, New York, New York 10014.

  eISBN : 978-1-101-00374-9

  BERKLEY(r)

  Berkley Books are published by The Berkley Publishing Group,

  a division of Penguin Group (USA) Inc.,

  375 Hudson Street, New York, New York 10014.

  BERKLEY is a registered trademark of Penguin Group (USA) Inc.

  The "B" design is a trademark belonging to Penguin Group (USA) Inc.

  http://us.penguingroup.com

  ACKNOWLEDGMENTS

  The name on a book's cover rarely tells the whole story of its birth. Many thanks to the following for their energy and input. Couldn't have done it without you . . .

  Julie, who was with me every step of the way. As always.

  The steadfast Tom Colgan and all of the good folks at Penguin Group (USA) Inc.

  Vanessa, for her dedication and creativity.

  Michael, for the vision and the opportunity.

  PROLOGUE

  SHANGHAI, CHINA, 2003

  IN retrospect, he would find it an astonishing way to start a war.

  But then again, he didn't start this war.

  The meeting, and the information it had subsequently revealed, came to him purely by chance. Synchronicity, the Swiss psychiatrist Carl Jung had called it. A confluence of seemingly unrelated events that have meaning--albeit hidden to all but the most discerning. It was a sophisticated concept, especially for a Western mind, Kuan-Yin Zhao thought.

  Of course, there were corollaries in his own life. Xiangqi, one of his passions, was an exercise in manipulated synchronicity. At its heart, the mastery of Xiangqi, and its lesser cousin, chess, was nothing more than recognizing the patterns your opponent was trying to hide, and creating patterns your opponent will fail to see until too late. Great Xiangqi players never move a single piece. On the board, it may be a pao moving five squares, but in the mind of a master, it is the pao's move, combined with the myriad moves available to his opponent, combined with a countermove, and so on until victory or defeat.

  Though pleased that Xiangqi might inspire a solution to his dilemma, he was also unsurprised. All he'd needed was the hint of an opening move, and now he had it. From there his mind would expand across the board--or in this case, across nations.

  IF not for an underling's father who had left China thirty years earlier to find greener pastures, he would have never found the linchpin of his plan. Like the rest of the world, he'd believed the public stories, but of course public stories were usually generated by governments, and governments weren't known for their forthrightness--especially the Russians, whose natural gift for deception was second only to that of Beijing's politicians.

  A coal mine in Evenki collapses, killing hundreds, and the world knows nothing about it; a Russian submarine sinks to the bottom of the Kara Sea with all hands, and it simply ceases to exist; a Russian death squad sneaks onto Chinese soil, breaks into a man's home, and murders him in front of his children and it's called war.

  Why would this secret be any different? All the better, Zhao thought.

  What better way to begin the greatest game of his life than with a move no one would ever see?

  "IT'S there, I tell you," the old man said.

  "You're sure of this? You've seen it with your own eyes?"

  The old man nodded. "I was there, with a shovel like all the rest." The old man took a gulp of tea and timidly held out his cup for a refill. "It's a cursed place, I can tell you that."

  "Why do you say that?"

  "It's haunted. I saw things . . . strange things."

  Zhao tried not to suppress a smile. The old man was addled. Even so, his background had checked out; he was who and what he said he was. "How easy is it to find?"

  "As easy to find as your own toes. It might take a little work getting to it, but it's there."

  "Tell me this: You did this for how long?"

  The old man scratched his scalp. "I lived there for twenty years. When I got sick, I wanted to come home, to be buried in Chinese soil--not that garbage over there."

  "Why did you remember this one detail? Out of everything you'd been through, why this one?"

  "Because I watched them do it and I thought how stupid they must be. I'm a simple man--not a smart man--and even I couldn't believe what they were doing."

  "Who else knows about this?"

  The old man pursed his lips, thinking. "Many, I imagine, but many are dead as well. Those that remember probably do their best to forget. Besides, who would want it?"

  Who indeed? Zhao thought.

  "Who have you told?"

  "No one!" the old man said, stiffening in his chair. "My son, no one else."

  "That's not quite true, is it, old man? You've told me."

  "That's different. It's my granddaughter, you see--"

  "Yes, yes . . . very sick--you told me that, too."

  "She's all I have. I convinced her to join me there. I wanted her to go to school, make something of herself. Instead . . . They've done things to her. Drugs. Men. She can't get away from them."

  Of course she can't, he thought. The teenage prostitution market had always been profitable, and in the right country a petite Chinese girl would bring thousands. Drugged or sober, the clientele didn't care. In fact, drugs made them easier to handle.

  "I heard you were a decent man," the old man said. "I don't believe the stories. They're all liars. You're a decent man. You can help her."

  He refilled the old man's cup. "And I will. You'll have your granddaughter b
ack before another month passes. But first, you're going to draw me a map, aren't you?"

  The old man nodded vigorously.

  1

  39deg00' NORTH, 74deg01' WEST

  SIXTY miles and thirty thousand feet above Washington, D.C., the MC-130H Combat Talon began its second hour of circling in the dark night sky. Designed to covertly insert special operators into sensitive areas, the Talon could fly in rain, snow, high winds, pitch darkness, and radar-saturated environments.

  The lone man in the black Nomex bodysuit sitting in the cargo bay was worried about none of these things. He'd ridden, jumped from, and in some cases flown, the Talon dozens of times into dozens of hot spots, and it had always delivered him safely. Of course, "delivery" usually meant being dropped into a denied area full of heavily armed bad guys only too happy to kill him. It came with the job.

  Tonight what Sam Fisher was worried most about was death by boredom.

  He shifted his body on the bench seat, trying to find a position that didn't put either his legs or butt to sleep, and wondered if the Talon's designers had gone out of their way to find the most uncomfortable seats they could find. Either way, they'd succeeded.

  The glamour of special ops, he thought, extending his foot and stretching his calf.

  Between missions and looking to keep his skills honed, he'd volunteered to test one of DARPA's newest gadgets, in this case an extended-range radar-absorbent HAHO (High-Altitude, High-Opening) parafoil code-named Goshawk. Not only was the Defense Advanced Research Projects Agency the Pentagon's ultrasecret think tank for all things military, but it also supplied Third Echelon with much of the gadgetry and weapons that made Fisher's job easier--and survivable. If nothing else, when the Goshawk finally went into service, he'd be assured of its reliability. Providing it didn't kill him, of course.

 

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