Agnith's Promise: The Vildecaz Talents, Book 3

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Agnith's Promise: The Vildecaz Talents, Book 3 Page 25

by Chelsea Quinn Yarbro


  Howei, Krunn [Hoh-WAY, KROON] – city magician for Valdihovee

  Hunters’ Moon – in the Eleventh or Twelfth month

  Hunting Mists – late autumn regional festival in most northern Provinces of the Porzalk Empire, and semi-autonomous northern states

  hupslan [HOOPS -lahn] – standard male garment, similar to a Roman dalmatica, or a heavy, long-sleeved, ankle-length choir-robe

  Hyacinth Moon – in the Third or Fourth Month, after the Crocus Moon

  Hyneimoj, the Ineffable [HIGH-nay-mohzh] – goddess of mammals, hunting, games of chance, land-based storms, and going to war; the first daughter of Agnith, and mother of Hevomaj, among others, and twin to Analahor, the Inspirational

  Ihntof [IHN-tohf] – the palace-master in the Svalen-Tu myth

  Imperial College of Porzalk – the major university for the Porzalk Empire

  Increasing Verdure – spring in the southern part of the Porzalk Empire, one of the five yearly festivals

  ioraj [YOH-rahzh] – a gryphon-like creature, a winged feline with the head of a Gaz- owl.

  irytex-wool [ihr-EYE-tehks] – soft, warm wool from an angora-like goat

  Iseon [Ih-SAY-ohn] – god of the Boarthine Peninsula

  Ixfeon [Icks-FAY-ohn] – god of reliability stubbornness, resolution, and fixity

  jaem-cotton [ZHEYEM] – particularly soft cotton from the Zarzalk region of the Porzal Empire

  jalai [ZHAH-lie] – caftan-like dressing-robe

  Jaloin-geese [Zhah-low-EEN] – geese native to Pomig, prized for their rich, dark meat

  Jampersi-Ayo [Zhahm-PEHR-see EYE-oh] – fortified northern market-town on Theninzalk

  Janailee [Zha-NEYE-ley) – a city in the Warinach Mountains

  jeneie-fur [ZHEH-nee-eye] – all but water-proof fur from a semi-aquatic fox-like creature native to Pomig

  Jenmarach, Danyir [Jen-MAHR-atch, Dahn-YEER] – Provost Magsto of the Library of Duz Kinzyrach

  Jenri-cordial [ZHEN-ree] – a very potent, twice-distilled berry cordial

  Jenshaz [ZHEHN-shaz] – pony gelding

  Jeth, Machrin [JEHTH, MATCH-rihn] – Vildecaz Castle guard officer

  Jinoarthcaz [Zhih-noh-AHRTH-cahz] – ancient, legendary city on the west side of Theninzalk, now partially submerged

  joahbi-knife [zho-AH-bee] – a hunter’s knife

  joalliberries [zhoh-ahl-LEE] – something like a cross between blueberries and black raspberries

  Jornisailaj, Ilmarti [Zhohr-nih-SIGH-lahzh, Ihl-MAHR-tee] – famous Ymiljesin Aym

  kaimon-ink [KAY-mohn] – ink impervious to magic

  kazelej-goat {kah-ZEH-lehzh] – long-haired northern goat from Haverartbow and Theninzalk

  kazelej-wool [kah-ZEH-lehzh] – wool from a northern goat noted for warmth

  Khalandriee tea [Khah-lahn-DREE-yay] – tea from the Khalandriee Mountains on Ymiljesai

  Khalandriee Mountains [Khah-lahn-DREE yay] – on Ymiljesai

  Kingdom of Harro-ae [HAHR-row-eye] – a client nation of the Porzalk Empire

  Kingdom of Waniat [Wahn-YAHT] – northeast of the Porzalk Empire, usually on good terms with Porzalk

  Kirath [Kee-RAHTH] – Porzalk Empire’s annual spring meeting of Provincial representatives, scheduled shortly after the time of the Vernal Equinox, in the Second or Third Month

  Kloveon of Fauthsku [Klo-VEY-on FOWTH-skoo] – Mirkal of Fauthsku

  Knot of Vitiation – a magical metallic twine that reverses the magical properties of whatever it surrounds

  Konemaz [KOH-ney-mahz] – messenger at The Blue Hound

  Koriat, Lumiren [ KOH-reyaht, Loo-MIH-rehn] – wife of Hoftstan Ruch and Justice of Valdihovee

  Kovat, Horeion [KOH-vaht, Hoh-RAY-ohn] – Porzalk Court magician

  Kozareon Sea [Koh-ZAH-ray-on] – south-east of Theninzalk and fronting the Bazdalt Ocean

  kuatiree [kwa-TEE-rey] – a spirit living in rivers and streams

  Kuyumai [Koo-YOU-my] – seal-human species

  Kylomotarch, the Forgettor [Keye-loh-MOHT-artch] – god of all things lost to the memory of people, dreams, fire, innundation, catastrophe, and extinction; one of the Six Founder Gods and patron of the Drowned World

  Lachnath spring [LATCH-nahth] – a spring renowned for purity

  Lagee [LAH-gee} – a village northeast of Jampersi-Ayo

  lantern-fruit – like a cross between a pear and a persimmon; an autumnal

  fruit

  larnija [lahr-NEE-zhah] – night-shift

  Last Day – the final day of the year, like First Day, not part of any month

  League of Korzareon Cities – [Kohr-ZAH-ray-on] – a mercantile federation of nine port cities in the south and south-east of Theninzalk, facing the Korzareon Sea.

  Lenchmai, the Informer [Lehntch-MY] – god of knowledge, messages, information, records, cartography, and academia; one of the Six Founder Gods and patron of Ymiljesai

  Lenj [LEHNZH] – a Firnal in the south-central section of the Porzalk Empire

  Library of Buin Joam [Boo-EEN ZHOH-ahm] – major learning center in Tsorech Province

  Library of Duz Kinzyrach [KIHN-zeye-ratch] – private college and book repository in Vildecaz

  Limurgan-velvet [Lee-MUHR-gahn] - costly fabric from Limurj on Ymeljesai

  Limurj [Lee*MUHRZH] – a city on Ymiljesai

  Linthrovee Sea [Lihn-THROH-vay] – a sea in the Drowned World, noted for tricky waters

  Liriz-Zai [LEE-reez-Zeye] – most westward island in The Tail

  Locks of the Farmentij [Fahr-MEN-tihzh]Rapids – locks allowing water travel around the dangerous Farmentij Rapids

  Loom, The – constellation on the ecliptic

  Lorjoran, the Provider [Lohr-ZHOH-rahn] – god of planting, harvest, hunting, fishing, spices, herbs, kitchens, and cooking, the second son of the hermaphroditic sun and moon gods/goddesses Tahmei and Takzei.

  Lost Times – the three or four centuries following the Cataclysm

  Lymotaj [LIE-moh-taj] Sea – one of the most southerly of the Drowned World seas

  machei-fruit [MATCH-eye] – a delicious, pulpy fruit similar to a cross between a honeydew melon and a strawberry; about the size of an orange

  Maeshar of Otsinmohr [MY-shahr of Oh-TSIHN-more] – Riast’s cousin and governor of Otsinmohr Province, immediately across the River Dej from Vildicaz

  Maestrich Ocean [MY-stritch] – ocean between the Drowned World and Haverartbow

  Magstee [Mahg-STAY] – title of high-ranking female wizards, magicians, and scholars

  magstelee [mahg-STEH-lay] – female life-partner

  magstelon [mahg-STEH-lohn] – male life-partner

  Magsto [MAHG-sto] – title of high-ranking male wizards, magicians, and scholars

  Magsto Atoreon [Ah-toh-RAY-on] – dean of instruction at a magical university

  Magstogorin [Mahg-stoh-GOH-rin] – the most powerful magicians

  Mai, Zenoch [MY, ZEHN-otch] – healing-magician for Vildecaz Castle and environs

  maitsee [MY-tsay] – nature spirits, sprites

  Malific Interference – legal definition of a serious, interfering spell, usually intending harm

  Maoaz, Toujin-Rai [MOW-ahz, TOO-zhihn-Reye] – Fahnine Ambassador to the Porzalk Emperor’s Court

  Martsingoz [Mahr-tsihn-GOHZ] – old capital city of the Porzalk Empire, now a minor market-town in Tsorech Province

  Mautsarej Ocean [Maowt-SAHR-edge] – northern, arctic ocean touching Theninzalk, the northernmost islands of the Drowned World, and the outer islands called the Crown of Ayo

  Meadow-Stage House – a barge stage hostel on the River Dej

  Meal Rite – ritual invocation before meals with family

  Meal Rite for Visitors – ritual invocation before meals when guests are present

  Meanaj, Dinenniet [Mee-NAZH, Dih-nehn-EE-eht] &% present Magstee of the Agnitheon

  Meilianoz [May-lee-AHN-ohz] – the architect of Tiumboj Castle, four hundred years ago

  Merinex, Heijoz [MEHR-ee-nehks, HEY-
zhohz] – Vildecaz Castle household magician of the Dyskeleoc School

  Mindicaz – a small, independent Mirkalin between Cazboarth and the Kingdom of Waniat

  Mindicaz, Ver [MIHN-dee-cahz, VAIR] – Cook-Major of Vildecaz Castle

  Minnaeto, Bangli [Mihn-NEYE-toh, BAHN-glee] – Aycar of the Palace of Zaroga-Jin

  Mintrij [MIHN-trihzh] – god of rain; one of the children of Reonoj

  Mirkal [MIHR-kahl] – title of Porzalk Empire nobles of the third degree (slightly outranking a Duz)

  Mirinkal [MIHR-een-kal] – children of a Mirkal

  Mirkalin [MIHR-kahl-in] – the estates of a Mirkal

  Mirkalor [MIHR-kahl-ohr] – wife or husband of a Mirkal

  Monianaj [Moh-nee-AHN-azh] – goddess of rivers and streams

  moon-hounds – a Boarthine species of wild dog, similar to a coyote, but with a touch of jackal; valued for their fur.

  Moricaz, Rakin [MOHR-ee-cahz, RAH-kihn] – Kloveon’s servant; a weather-witch

  Mozh-cloth - a luminous, durable cloth from the Fanine city of Mozh

  Mysinjrau [Meye-SIHNZH-raow] – hermaphroditic god/goddess of beauty, creative arts, esthetics, music, amity, self-indulgence, and excess

  Nard-marten – a marten that lives in nard-needle trees

  Nard-Marten, The – a disreputable travelers’ inn

  nard-needle tree – a shaggy fir tree with odoriferous needles

  Nach-boar – large game animal native to the Warinach Mountains

  Neitrij [NAY-trihzh] – god of chance; one of the children of Reonoj

  Nejoch [NEHZH-ohtch] – groom at Vildecaz Castle

  niedaj [nee-EH-dahzh] – the astral body of the dead – not a ghost

  Niegee [Nee-EH-gey] – the southern-most Province in the Porzalk Empire

  Niegee-satin – from the southern Porzalk Province of Neigee

  Night Priests of Ayon-Tur [AY-on-Tuhr] – a supposedly extinct Order from Ayo, dedicated to destruction and malice

  Ninianee [Nee-nee-AH-nay] – Duzna of Vildecaz, elder daughter of Nimuar

  Nimuar [NIM-wahr] of Vildecaz – Duz of Vildecaz, father of Ninianee and Erianthee

  Nyolach, the Unexpected [Neye-OH-lahtch] – goddess of turns in fortune, good or ill, of privilege and rank, and of desperate circumstances; she is considered dangerously capricious; sister of Daj, and of Bandikrion, mother of Dandolmaj

  Nyon, Alejantoz [NEYE-ohn, Ah-leh-ZHAN-tohz] – Porzalk Court magician

  Nyth-root [NEYETH] – something like ginger

  Nytral – Vlidecazin horse

  Ojenthee [Oh-ZHEHN-they] – goddess of autumn

  Old Fox, The – disreputable Boarthine inn

  Omen-falcon – a species of bird noted for its attraction to magical events, births, and deaths

  Omen-Falcon, The – a hostelry at Janailee

  Ondirpich, the Influential [Ohn-DIHR-pitch] – god of new endeavors, instructing children, seeking goals, protector of port cities and sailing ships, sometime consort of Hyneimoj

  Ondirpikeon, the Cyclical [Ohn -dihr-pee-KAY-ohn] – god of eclipses, tides, seismic and volcanic activity, astronomy, geomancy, and inquiry; one of the Six Founder Gods and patron of Haverartbow

  Onpoleneraz [Ohn-pohl-lehn-NEH-rahz] – river-man with a barge

  Oofan [OO-fahn] – Fahnine noble of the second degree, or his/her consort

  Oofaz [OO-fahz] – the landed estate of an Oofan

  Oofite [OO-fyt] – of or pertaining to an Oofan or Oofaz

  Oofon [OO-fohn] – male child of an Oofan

  Oofonal [OO-fohn-ahl] – female child of an Oofan

  Orchard Moon – in the Eighth or Ninth month

  Otsinmohr [Oh-TSIHN- more] – the province immediately south of Vildecaz

  Otsinmohrin [Oh-TSIHN-mohr-ihn] – of or pertaining to Otsinmohr

  Ozhadin, Sinlaj [Ohz-HAH-dihn, SIHN-lahzh] – late landlord of The Ancient Song

  pajiman grapes [pah-ZHIH-man] – from Haverartbow, grapes with dark-violet skins

  Pajmin’s Landing [PAHZH-mihn] – river harbor near the Worjinranth Falls

  Pajmintirij [Pahzh-mihn-TEE-rizh] – god of safety, marriage, preparation and forethought, village-and-city planning, and maintenance

  Pareo, Rai [PAH-ray-oh, RYE] – secretary to Zervethus Gaxamirin

  Parigoch-goats [Pah-REE-gotch] – long-haired species of curl-horned goats

  Parmentoj [Pahr-MEHN-tohzh] – the god of measuring time and calendars; one of the children of Reonoj

  Parumenz, Vazha [Pah-roo-MEHNZ, VAHZ-hah] – Heijoz Merinex’s apprentice

  pelgar [PEL-gahr] – wide-skirted riding-coat; a step up from a dolaj

  Perswipareon [Pehr-swee-pah-RAY-ohn] – town west-northwest of Tiumboj

  Piebald Crane, The – an inn at Pajmin’s Landing

  Pirkenee [Pihr-KEE-nay] – semi-autonomous Mirkalin on southwest Theninzalk

  Plough, The – ecliptic constellation

  Pomig [POE-mihg] – the Third World, a continent to the south by southeast of Theninzalk

  Porcaz [POHR-cahz] – Imperial Province of the Porzalk Empire, where Tiumboj is located

  Porzalk [POUR-zahlk] Empire – the largest territorio-political federation on Theninzalk

  pourri-flowers [POOH-ree] – flowers used to make a tea-like drink

  Priests of Dallan-Noj [DAHL-lahn-NOHZH] – an order dedicated to comfort and solace to those consumed by sorrow. They have a chapter-house on every continent, including the Drowned World

  Priests of Mirvex-Doz [MIHR-vehx-DOHZ] – important training school for magicians in the Drowned

  Provost Magsto – title of the head of a Library or a School

  Pruferaj, Foreon [Proo-FEH-rahzh, Foh-RAY-ohn] – Imperial Councillor

  puff-bread – fried batter-bread

  Quaenach, Hoperinaz [KWY-nahtch, Hoh-peh-REE-nahz] – guide and scout

  quaenaz-leaves [KWEYE-nahz] – tea from Ymiljesai

  quansaj [quahn-SAHZH] – great-coat made of fur

  quazmei [KWAHZ-may] – frond pom-pom-trees from Poemig

  Rachnoraj [Ratch-NOHR-ahzh] – mythic defender of Jinoarthcaz

  Rathmei-Ur [RAHTH-my-OOR] – mythic first love of Svalen-Tu

  Reiqui, Sharax [Ray-KWEE, SHAH-rahx] – physician in Valdihovee

  Researchery of Cynee, The – repository of magical records and information on Fah, loosely affiliated with the Agnitheon

  Reaper’s Moon – full moon occurring usually in the Ninth or Tenth Month

  redcoon – the Great World version of the Asian raccoon, technically called the Lesser Panda (not a bear on this planet, either)

  remetrij [ray-MEHT-rihzh] – shapable magical energy

  Reonoj, The Ubiquitous [RAY-oh-nohzh] – hermaphrodite god/goddess of the cosmos, water, creation, time, and destiny; one of the Six Founder Gods, rarely invoked, and patron of Theninzalk He/she has six self-created children: Aubindimei, Dinonthee, Guinee, Mintrij, Neittrij, and Parmentoj

  respect – between making a leg and a sala’am; a sign of recognition of rank and of high regard

  reverence – a gesture honoring a god, goddess, or lesser spirit

  Riast II [REE-AHST] – current Emperor of Porzalk

  River Dej [DEHZH] – the boundary between Vildecaz and Ostinmohr

  Roba elk [ROH-bah] – smallish elk native to Ayo, but raised for game animals on Theninzalk and Haverartbow

  Rocaz [ROH-cahz] – recently annexed neighbor duzky to Vildecaz; now part of the Porzalk Empire

  Rocazin, Dochanee [Roh-CAHZ-in, Dotch-AH-nay] – Housekeeper-General of Vildecaz Castle

  Rojmohr [ROHZH-mohr] Ocean – touching the Zihn-Fah, Ymiljesai, and the Drowned World, as well as four seas

  Romonaj, Therin [Roh-MOH-nahzh, THEH-rihn] – Tiumboj Castle page

  rourua [rohoo-ROO-ah] – Fahnine lounging robe, usually silk

 

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