Fearing this a prelude to invasion, Lord Borric and his younger son, Arutha, led a company of men to warn King Rodric of the possible attack, leaving Crydee to the care of his elder son, Lyam, and Swordmaster Fannon. The company numbered Kulgan the magician, Pug and Tomas, Sergeant Gardan, and fifty soldiers of Crydee. In the forest called the Green Heart the Duke’s party was attacked by the dreaded moredhel, the dark elves known as the Brotherhood of the Dark Path. After a long, bloody fight, the Duke and the other survivors were saved by Dolgan, a dwarven chief, and his companions.
Dolgan led them through the mines of Mac Mordain Cadal, where a wraith attacked, separating Tomas from the others in the company. Tomas fled deep into the ancient mine, while Dolgan led the others to safety.
Dolgan returned into the mine to find Tomas, discovering that the boy had been given refuge by one of the last of the mighty golden dragons, ancient and near death. The dragon, Rhuagh, told of his life, of his encounter with the strange sorcerer Macros the Black, and of other wonders. Rhuagh vanished in a wondrous final moment of glory, a boon of Macros, and left Tomas with a special gift, magic golden armour.
Duke Borric’s company reached the city of Bordon, where they took ship for Krondor, capital of the Western Realm of the Kingdom. They were driven by a storm to Sorcerer’s Isle, home of the legendary Macros the Black. There Pug met a mysterious hermit, discovered later to be Macros. He hints they shall meet again, but warns them not to seek him out.
In Krondor, Prince Erland, the King’s uncle and heir apparent, instructed the Duke to continue on to Rillanon, capital of the Kingdom, to see the King. While in Krondor, Pug met Princess Anita, Erland’s only child, and learned she was expected to marry Prince Arutha when she grew up.
In Rillanon, Duke Borric discovered the King to be a man of vision, also a man of doubtful sanity, given to outbursts of temper and rambling discourse. Duke Caldric of Rillanon, Borric’s uncle by marriage, warned that the burden of repelling the Tsurani, should they come, would fall to the western lords. The King distrusted the Prince of Krondor, dreaming of plots against the crown, and was even leery of Borric, who followed after Erland in the succession. He refused to allow the Armies of the East to leave the Eastern Realm. Then came the Tsurani invasion, and Rodric put aside his suspicions, giving Borric command of the Armies of the West. Borric and his companions rushed westward as the Riftwar began.
During the early part of the war, a raid into Tsurani-held territory was mounted, and Pug was captured.
Tomas was with Dolgan’s force of dwarves, among the first to resist the invaders. Something alien had manifested itself in Tomas’s armour, and while wearing it he became a warrior of awesome power. Haunted by strange visions, he was slowly changing in appearance. In a frantic battle in the dwarven mines, the Tsurani forced Tomas and Dolgan’s company to flee into the forests. Having no safe haven, the dwarves struck out for Elvandar, home of the elves, seeking to ally themselves with the elves. Reaching the court of the Elf Queen, they were made welcome. Something in Tomas’s appearance caused the old elven Spellweavers to be fearful, though they would not speak of it.
Lyam left Crydee to join his father, and Swordmaster Fannon assumed command of the castle, with Arutha his second-in-command. Carline grieved over Pug’s loss and turned to Roland for comfort. The Tsurani raided Crydee, using a captured ship; during the battle, Arutha rescued Amos Trask, the ship’s captain, a former pirate.
The Tsurani besieged Crydee and were repulsed many times. During a battle, Swordmaster Fannon was wounded and Arutha assumed command. After a terrible underground battle between Arutha’s men and Tsurani sappers, Arutha ordered the garrisons surrounding Crydee to coordinate for a final battle against the Tsurani. But before that battle could commence, the Tsurani commander, Kasumi of the Shinzawai, received orders to return home with his command.
Four years passed, and Pug was working as a slave in a swamp camp on Kelewan, the Tsurani homeworld, with a newcomer, Laurie of Tyr-Sog, a minstrel. After trouble with the camp overseer they were taken by Hokanu, younger son of the Shinzawai, to his father’s estate. They were ordered to train Kasumi in every aspect of Kingdom culture and language. There Pug also met a slave girl, Katala, with whom he fell in love. The brother of the Lord of the Shinzawai, Kamatsu, was one of the Great Ones, magicians of power, beings who were a law unto themselves. One night the Great One, Fumita, learned Pug had been apprenticed as a magician on Midkemia. He claimed Pug for the Assembly, the brotherhood of magicians, and they vanished from the Shinzawai estate.
Tomas by then had grown to a figure of stunning power, made so by his ancient armour, once worn by a Valheru – a Dragon Lord – one of the legendary first people of Midkemia, masters of all. Little was known about them save that they were cruel and powerful and had kept the elves and moredhel as slaves. Aglaranna, her son, Calin, and Tathar, her senior adviser, feared that Tomas was being consumed by the power of Ashen-Shugar, the ancient Dragon Lord whose armour he wore. They feared an attempt at a return of Valheru domination. Aglaranna was doubly troubled, for besides fearing Tomas, she was falling in love with him. The Tsurani invaded Elvandar and were driven back by Tomas and Dolgan’s forces, aided by the mysterious Macros the Black. After the battle, Aglaranna admitted her feelings to Tomas and took him as her lover, thereby losing her power to command him.
Pug was cleansed of his memory by the teachers of the Assembly and after four years of training became a magician. He learned he was a gifted follower of the Greater Path, a magic nonexistent upon Midkemia. Kulgan was a Lesser Path magician, so he had been unable to teach Pug. Pug was given the name Milamber when he became a Great One. His teacher, Shimone, watched as Milamber passed the final test, standing upon a thin spire at the height of a storm while the history of the Empire of Tsuranuanni was revealed to him. There he was steeped in the first duty of a Great One, to serve the Empire. Pug met his first friend in the Assembly. Hochopepa, a shrewd magician who instructed Pug in the pitfalls of Tsurani politics.
By the ninth year of the war, Arutha feared they were losing the struggle, then learned from a captive slave that new troops were arriving from Kelewan. With Martin Longbow, his father’s Huntmaster, and Amos Trask, Arutha travelled to Krondor to seek additional aid from Prince Erland. During the journey, Amos discovered Martin’s secret, that he was Lord Borric’s bastard. Martin made Amos swear never to reveal the secret until Martin allowed it. In Krondor, Arutha discovered the city under the control of Guy, Duke of Bas-Tyra, an avowed enemy of Lord Borric. Guy was clearly embarked on some plan to gain the crown for himself. Arutha then ran afoul of Jocko Radburn, Guy’s henchman and head of the secret police, who chased Arutha, Martin, and Amos into the arms of the Mockers, the thieves of Krondor. There they met Jimmy the Hand, a boy thief; Trevor Hull, a former pirate turned smuggler; and his first mate, Aaron Cook. The Mockers were hiding Princess Anita, who had fled the palace. Jocko Radburn was furiously trying to recapture Anita before Guy du Bas-Tyra returned from a border skirmish with the neighbouring Empire of Great Kesh. With the Mockers’ help, Arutha, his companions, and Anita fled the city. During a sea chase, Amos lured Radburn’s ship onto the rocks and the head of the secret police drowned. Upon returning to Crydee, Arutha learned that Squire Roland had been killed in a skirmish. By then Arutha was in love with Anita, though he would not admit as much to himself, counting her too young.
Pug, now Milamber, returned to the Shinzawai estate to claim Katala, and discovered he was a father. His son, William, had been born during his absence. He also learned that the Shinzawai were involved in a plot with the Emperor to force peace upon the Tsurani High Council, which was dominated by the Warlord. Laurie was to guide Kasumi, who had by then mastered the language and customs of the Kingdom, to the King, bearing the Emperor’s offer of peace. Pug wished them well and took his wife and child to his home.
Tomas underwent a great change, bringing the forces of the Valheru and the human into balance, but only after almost killing Mar
tin Longbow. In a titanic inner battle, the human was nearly overcome, but at the end he mastered the raging thing that once was a Dragon Lord and at last discovered peace within his soul.
Kasumi and Laurie came through the rift and made their way to Rillanon, where they discovered that the King had become thoroughly mad. He accused them of being spies, and they fled with the aid of Duke Caldric. The Duke advised them to seek out Lord Borric, for it seemed civil war would surely come. Reaching Borric’s camp, Laurie and Kasumi met Lyam, who informed them Borric was close to death from a wound.
Milamber, as Pug was known, attended the Imperial Games, given by the Warlord to commemorate his smashing victory over Lord Borric. Milamber became enraged at the wanton cruelty, especially the treatment of Midkemian prisoners. In a fit of rage he destroyed the arena, shaming the Warlord, thereby throwing the politics of the Empire into shambles. Milamber then fled with Katala and William back to Midkemia, a Tsurani Great One no longer, but once again Pug of Crydee.
Pug returned in time to be at Lord Borric’s side when he died. The Duke’s last act was to legitimize Martin. The King then arrived, angered by his commanders’ inability to end the long war. He led a mad charge against the Tsurani and, against all odds, broke their front, driving them back into the valley where they held their rift machine, their means of travel between the worlds. The King was mortally wounded and, in a rare lucid moment, named Lyam, the eldest conDoin male, his heir.
Lyam sent word to the Tsurani he would accept the peace offer Rodric had spurned, and the date for the truce talks was set. Macros then went to Elvandar, warning Tomas to expect deception at the peace meeting. Tomas agreed to bring his warriors, as would the dwarves.
At the peace meeting, Macros created an illusion, bringing chaos and battle where peace was the intent. Macros arrived, and he and Pug destroyed the rift, stranding four thousand Tsurani under Kasumi’s command on Midkemia. He surrendered them to Lyam, who granted them freedom if they swore fealty.
All returned to Rillanon for Lyam’s coronation, save Arutha, Pug, and Kulgan, who visited Macros’s isle. There they discovered Gathis, a goblin-like servant of the sorcerer, who gave them a message. Macros, it appeared, had died in the destruction of the rift. He left his vast library to Pug and Kulgan, who planned to start an academy for magicians. He explained his treachery by saying that a being known only as the Enemy, a vast and terrible power known to the Tsurani in ancient times, could find Midkemia by means of the rift. That was why he had forced a situation where the rift had to be destroyed.
Arutha, Pug and Kulgan went on to Rillanon, where Arutha discovered the truth about Martin. Since he was the eldest of Borric’s sons, Martin’s birth clouded Lyam’s inheritance, but the former Huntmaster renounced any claim to the throne, and Lyam became King. Arutha was made Prince of Krondor, as Anita’s father had died. Guy du Bas-Tyra was in hiding and in his absence was banished as a traitor. Laurie made the acquaintance of Princess Carline, who seemed to return his interest.
Lyam, Martin, who became Duke of Crydee, and Arutha left for a tour of the Eastern Realm, while Pug and his family, along with Kulgan, travelled to the island of Stardock, to begin the construction of the academy. For nearly a year, peace reigned in the Kingdom …
Book Three
Arutha and Jimmy
Their rising all at once was as the sound
Of thunder heard remote.
– MILTON, Paradise Lost,
BOOK II, 1. 476
• Prologue •
Twilight
The sun dropped behind the peaks.
The last rays of warmth touched the earth and only the rosy afterglow of the day remained. From the east, indigo darkness approached rapidly. The wind cut through the hills like a sharp-edged blade, as if spring were only a faintly remembered dream. Winter’s ice still clung to shadow-protected pockets, ice that cracked loudly under the heels of heavy boots. Out of the evening’s darkness three figures entered the firelight.
The old witch looked up, her dark eyes widening slightly at the sight of the three. She knew the figure on the left, the broad, mute warrior with the shaved head and single long scalp lock. He had come once before, seeking magic signs for strange rites. Though he was a powerful chieftain, she had sent him away, for his nature was evil, and while issues of good and evil seldom held any significance for the witch, there were limits even for her. Besides, she had little love for any moredhel, especially one who had cut out his own tongue as a sign of devotion to dark powers.
The mute warrior regarded her with blue eyes, unusual for one of his race. He was broader of shoulder than most, even for one of the mountain clans, who tended to be more powerful of arm and shoulder than their forest-dwelling cousins. The mute wore golden circle rings in his large, upswept ears, painful to affix, as the moredhel had no lobes. Upon each cheek were three scars, mystic symbols whose meaning was not lost upon the witch.
The mute made a sign to his companions, and the one to the far right seemed to nod. It was difficult to judge, for he was clothed in an all-concealing robe, with a deep hood revealing no features. Both hands were hidden in voluminous sleeves that were kept together. As if speaking from a great distance, the cloaked figure said, ‘We seek a reading of signs.’ His voice was sibilant, almost a hiss, and there was a note of something alien in it. One hand appeared and the witch pulled away, for it was misshapen and scaled, as if the owner possessed talons covered with snakeskin. She then knew the creature for what it was: a priest of the Pantathian serpent people. Compared to the serpent people, the moredhel were held in high regard by the witch.
She turned her attention from the end figures and studied the one in the centre. He stood a full head taller than the mute and was even more impressive in bulk. He slowly removed a bearskin robe, the bear’s skull providing a helm for his own head, and cast it aside. The old witch gasped, for he was the most striking moredhel she had seen in her long life. He wore the heavy trousers, jerkin, and knee-high boots of the hill clans, and his chest was bare. His powerfully muscled body gleamed in the firelight, and he leaned forward to study the witch. His face was almost frightening in its near-perfect beauty. But what had caused her to gasp, more than his awesome appearance, was the sign upon his chest.
‘Do you know me?’ he asked the witch.
She nodded. ‘I know who you appear to be.’
He leaned even farther forward, until his face was lit from below by the fire, revealing something in his nature. ‘I am who I appear to be,’ he whispered with a smile. She felt fear, for behind his handsome features, behind the benign smile, she saw the visage of evil, evil so pure it defied endurance. ‘We seek a reading of signs,’ he repeated, his voice the sound of ice-clear madness.
She chuckled. ‘Even one so mighty has limits?’
The handsome moredhel’s smile slowly vanished. ‘One may not foretell one’s own future.’
Resigned to her own likely lot, she said, ‘I require silver.’
The moredhel nodded. The mute dug a coin from out of his belt pouch and tossed it upon the floor before the witch. Without touching it, she prepared some ingredients in a stone cup. When the concoction was ready, she poured it upon the silver. A hissing came, both from the coin and from the serpent man. A green-scaled claw began to make signs, and the witch snapped, ‘None of that nonsense, snake. Your hot-land magic will only cant my reading.’
The serpent man was restrained by a gentle touch and smile from the centre figure, who nodded at the witch.
In croaking tones, her throat dry with fear, the witch said, ‘Say you then truly: What would you know?’ She studied the hissing silver coin, covered now in bubbling green slime.
‘Is it time? Shall I do now that which was ordained?’
A bright green flame sprang from the coin and danced. The witch followed its movement closely, her eyes seeing something within the flame none but she could divine. After a while she said, ‘The Bloodstones form the Cross of Fire. That which you are,
you are. That which you are born to do … do!’ The last word was a half-gasp.
Something in the witch’s expression was unexpected, for the moredhel said, ‘What else, crone?’
‘You stand not unopposed, for there is one who is your bane. You stand not alone, for behind you … I do not understand.’ Her voice was weak, faint.
‘What?’ The moredhel showed no smile this time.
‘Something … something vast, something distant, something evil.’
The moredhel paused to consider; turning to the serpent man, he spoke softly yet commandingly. ‘Go then, Cathos. Employ your arcane skills and discover where this seat of weakness lies. Give a name to our enemy. Find him.’
The serpent man bowed awkwardly and shambled out of the cave. The moredhel turned to his mute companion and said, ‘Raise the standards, my general, and gather the loyal clans upon the plains of Isbandia, beneath the towers of Sar-Sargoth. Raise highest that standard I have chosen for my own, and let all know we begin that which was ordained. You shall be my battlemaster, Murad, and all shall know you stand highest among my servants. Glory and greatness now await.
‘Then, when the mad snake has identified our quarry, lead forth the Black Slayers. Let those whose souls are mine serve us by seeking out our enemy. Find him! Destroy him! Go!’
The mute nodded once and left the cave. The moredhel with the sign on his chest faced the witch. ‘Then, human refuse, do you know what dark powers move?’
The Riftwar Saga Trilogy: Magician, Silverthorn and A Darkness at Sethanon Page 90