The Anime Trope System: Stone vs. Viper, #11 a LitRPG [Alice Edition] (ATS)

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The Anime Trope System: Stone vs. Viper, #11 a LitRPG [Alice Edition] (ATS) Page 22

by Alvin Atwater


  “What could someone like YOU possibly want to talk about?” Megu said. “We don’t want to join your evil empire.”

  “Let’s go back into your café,” the Supreme said. “I’d like a nice coffee. And have some manners please.”

  “I’ll—”

  “Megu, let’s just go,” Ichiko said as she finished the analysis. The woman…had no killing intent whatsoever. No fighting, no deception, no intention to cause trouble; however the confidence of an empress made the maiden feel small.

  Clare’s expression when she had to serve the Supreme made Ichiko think about a woman from an anime that said, “ara, ara.” The vicious evil fake smile mixed with an invisible emotion of wanting to inflict death…lots of death.

  Ichiko just wanted to go home, maybe cry in a corner.

  “This taste amazing,” the empress said. “So much better than that superficial crap back at the hotel. And to think it costs so much per night.”

  “Thank you,” Clare said through clenched teeth.

  “Well Clare, I think it’s time we head—”

  Clare laughed, interrupting Ichiko. “You’re such a kidder. I will gratefully accept the extra staff today. Some of the girls wanted time off.”

  This has been volume eleven of The Anime Trope System. The episodes will remain in order.

  The next story arc is underway! The fun continues…

  Fate is a mysterious string.

  Hello, you amazing anime, light novel, fantasy, and manga fans. I’m Alvin Atwater and I would like to take the time to thank everyone who read and support the series. Please consider leaving me a review on Amazon.com. I could use as much help as possible. My goal is to expand the Anime Trope System into other forms of media such as manga, artwork, and even games. If my following hits the millions, I may even attract the attention of the anime overlords.

  At this time, the manga is doing quite well in production. I uploaded a few pages of what’s done so far on https://Animetropesystem.net .

  In the meantime, I will get back to work as this series is very fun to write!

  I can be found at https://www.AlvinJAtwater.com , Twitter, Patreon, Facebook (Syr456).

  And until the next volume, have a good one !

  **

  Clyde’s character sheet. You may skip past this.

  Name: Clyde.

  Level: 150

  Type: Main character/ Stone. Mystic.

  HP: 500% (+110%)

  MP: 600% (+80%)

  Ki: 300%

  Attack: 264 (+150)

  Defense: 268 (+265)

  Speed: 308

  Luck: 300

  Will: 306

  Intellect: 454

  Form: 1/1.

  Special: God tier skill: Godly Omen Crush . [Does immense deity, almighty, holy, light, and purity damage. Chance to instantly kill some enemies. While this attack comes out as an enormous blast of energy, you may condense it into a single punch, adding colossal physical damage.]

  Special Abilities:

  Flash Step: Briefly move at the speed of light. A high, speed stat will increase the critical chance of any attack combined with this ability.

  Acrobatics: able to run and jump swiftly. Can leap from building to building.

  *Mystic senses: whether in or out of battle, you will be connected to nature and its spirits. Unknown benefits. Ability to sense abnormalities.

  *Skill Fusion - legendary special ability - combine skills and see what happens. You could unleash death on your foes! [Can be very draining to your MP. Use seldomly.]

  Jump: You can warp to area you’ve been to or picture in your mind. You can also open and close portals, but not create them. You can also warp with a party.

  *Astral Projection level 3 : project an image of yourself to an area you know. Raise the level to be able to move around in this state as well as increasing the range. Your body will be vulnerable. At the right level, you will learn to be simultaneously aware of both your astral projection and your true self. Warning: it is recommended to have a composure of 200 or more before projecting yourself.

  *Radiant aura: all defenses increased.

  *Fly. You may fly for some time, if you have the MP. Practice to get better at it.

  *Heavenly aura : unknown benefits. Rank: 2. Reduced damage from the dark element and its attributes, including taint for you and your fiancées/wives

  Hidden stats revealed :

  Special Defense: 224

  Paranoia:

  Charisma: 320

  Composure: 400

  Evasion: 298

  Reputation: level 8: I…believe in you!

  Endurance: 370

  Regeneration: 200

  Haggling: 198

  Ki:

  GOLDEN KI: GOLDEN DRAGON LINE.

  [Harumi: Life: 5. Lightning: 5. Heart: 9.]

  [Kitome: Strength:2. Passion:7. Energy: 2.]

  [Alice: Soul: 9. Command: 9. *Radiance *: 9.]

  [Chika: Vitality: 10. Speed: 10. Aura: 11.]

  [Yuki: Heart(above), Mystery: 4. Power: 4]

  Maki: Ambition: 2 Command(above), Submission: 2]

  [Neko: Unpredictable: 1 Spark: 1 Rain: 1]

  [ Tear: Spirit: 5 Passion (above) Love: 5]

  [Kanako: Sweet: 2. Magical: 2. *Range *: 2]

  [Airi: Leadership: 1, Defense: 1, Nature: 1.]

  [Melody: Purity: 1, Romance: 1, Command(above)]

  [Ruri: Control: 1, Agility: 1, Lust: 1]

  [Matsume: Fierce: 1, Fire: 1, Composure: 1]

  [Kiko: Acceleration: 1, Trust: 1, Vigor: 1]

  [Noona: Light: 1 *Disguise : 1 Compassion: 1.]

  [Tetra: Intensity: 1. Dignity: 1. *Influence* : 1.]

  [Ming: Desire, *Prophecy , and Focus.]

  [Untouched/unconsumed after Ki system introduction.]

  [Hinako: Wisdom, Courage, Wind.]

  [Natalia: ???, ???, ???]

  [Misaka: Calm, *Immortality *, *Phoenix Fire *.]

  [Sophia: Poise, Discipline, Power(above).]

  [Ako: Sharpness, Wisdom, Romance (above.)]

  Ki-based skills:

  Dragon Breath level 2. Unleash Ki-based dragon flames from your mouth or combine it with your fist for a dragon-fist. Dragon breath does Ki and fire damage which cannot be blocked by magic.

  Cloaking, level 2 . For a percentage of your Ki, you may turn invisible for a very short period. This ability cannot be canceled by magic.

  Area sense level 1. You will be able to detect all enemies within a vicinity. You gain a Mini-map to accompany your mental navigation system. Your foes will show up as red dots. Level this system up and you’ll gain more details and range. Example: yellow dots indicating tougher enemies and much more.

  Ki-based ultimate attack: none.

  Misc:

  - Free points: 200.

  -Wanted rep Harpy clan: 5/5.

  -Omen’s spheres (some call them orbs): 8 of 25 . (2 of 5 super)

  -Sato Academy Crafting Permission.

  -* World Star Fragments* : 1/7.

  - Faith level 20. Faith points: 10.

  -Chaotic energy: 1.

  Skills:

  - Athlete : 10% bonus to speed and Will. [Passive].

  - Mystic Calm : 100% resistant to fear, despair, discomfort, and shock. [Mystic Passive.]

  -Hostile Detection 5 : detects hostiles within a certain range of you. Detects enemy information. [Passive]. Can now see weakness. Can now see resistances. Can now see secrets.

  -Heart Protection 5+ : you’re 93% less affected by unwanted mental magic or skills from enemies. You gain a 49% bonus to your ability to convince others to do anything that would protect their hearts. 70% chance to break from any magic or charismatic hold. [Passive].

  - Secret sword and martial arts combination . Random unknown increases to speed, defense, and will during battle. Chance to critical increases by 2%. [Passive].

  - Crafting 5+ : enables you to craft items using everyday objects. Can craft complicated items and a 1% extra chanc
e to successfully craft one. [Passive].

  - Dagger combat 8 : does physical damage. Enables dagger combat. Chance to critical at 40% [Passive].

  -knife throwing 8 : does physical damage. Enables knife combat. Chance to stun at 41% [Passive].

  Trap Detection 7 . You will be warned by the system automatically on things your mind would consider a trap. Your will stats dictate this! [Passive]. Range: 52 meters.

  Party loyalty : Your party will know if you’re in danger and need help. A boost of stats will be given to anyone who’s able to provide you assistance.

  Unarmed attacks:

  -Roundhouse kick . [Attack] – does physical damage. Chance of knockdown at 5%.

  -Mystic punch/kicks . [Attacks]- does physical and spiritual damage. Chance of stun at 1%. 50% stun if catching enemy by surprise.

  Sword attacks:

  -Precise Slash 10 . [Attack] – does double physical damage. Chance of critical at 45%

  -Deep Slash 10. [Attack]- does double physical damage. Chance to cause bleeding at 45%. Chance to stun at 15%.

  -Spirit Slash 10. [Attack] – does double physical and spiritual damage. Chance to cause dizziness at 40%. Chance to cause spiritual blight at 45%.

  -Shatter Strike 9 . [Attack]- does physical and fire damage. Chance to break barriers at 46%.

  -Tier 3 skill: Sound Slash [Attack]- does physical and sound damage. Chance to cause deaf at 1%.

  - Stagger Punch. [Attack] Class: moderate rare . Does physical damage. Has a great chance to stun enemies and if you punch in the right place and at the right time, well…you could instantly KO an opponent.

  Defensive skills:

  Cosmic shield [Evolution 1] : [Defense] – invoke a magical shield around you for a few seconds. Will shield you from magic and block physical attacks. Chance to invoke Spirit Counter at 5%.

  Now blocks ki, chakra, negative ki, psychic energy, deitic power, cosmic energy, and unknown sources of supernatural power.

  Special skill:

  Quick meditation : once per cooldown, you can boost random stats. The buffs will last for up to two hours.

  Mystic meditation : once per cooldown, you can boost speed, will, and composure. This buff will last up to 2.5 hours.

  Power Up [charge ]- Once per cooldown, you may recharge 30% of your MP and slightly increase attack and speed.

  Combat level :

  -Intermediate level 9. Combat style: Advanced.

  -Mystic combat level 9.

  - Samurai combat style: basic.

  Magic-based skills:

  - Bronze Tier Skill: Holy Energy Ball. [evolution 2] . Type: spiritual. Class: mysterious. Does light and holy damage. You can will them to explode on impact with enemies to rack up the damage . (Mystic counterpart available.)

  -Giga Death Scatter Shot [evolution 2] . Type: spiritual. Class: mysterious. Shoot a flurry of energy balls at multiple enemies. 8% chance to stun or paralyze an enemy. Does gun, metal, and glass damage. 1% chance to instantly kill enemies ten levels or more below you. You can will the energy balls to explode upon contact.

  - [Wrath of Raijin and Fujin [evolution 3]. Type: spiritual, holy, deity. Class: mysterious. You can only use this if you have 200% MP or more. Shoot a wave of godly energy. Does Immense spiritual damage. Chance to inflict triple super-severe damage on dark creatures at 35%.

  Chance to cause spiritual blight at 59%. Does holy and purity damage.

  [If conditions are met, this attack will become Super Fallen Angel Spirit Wave instead. Will do demonic and taint damage. Chance to cause agony at 41%. Chance to do quadruple damage on non-dark creatures at: 37%. Chance to summon dark creatures from the abyss at 1%]

  -Special tier skill: Molten Burst of the Fiery Deities [evolution 3] . Type: spiritual, fire, deity. Class: mysterious. Call upon holy fire to destroy your enemies. Will always target multiple enemies. This is an unblockable skill. Chance to inflict Super-severe burns on enemies with even the slightest weakness to fire at 95%. Chance to inflict quadruple damage to all dark creatures among all attributes.

  -Binder’s hand 6 . Type: spiritual. Class: mysterious. Bind your enemies with tendrils of spirit energy. 46% chance to bind 1 enemy. Does no damage unless you will it. If willed, will do 14% damage per second. Able to will it to hold allies. Cannot damage allies.

  - Charm 6 . Type: spiritual, mental. Class: uncommon. Once per cooldown, you have a chance to take control of 1 targeted enemy. At this level you can only charm up to 5 enemies at the same time, with lower levels. Be wary of enemies immune to charm.

  -Mystic Omnipresent Aide : invoke the power of nature to assist you. Does nature damage. Chance for a 150% attack increase, anywhere. Wiseman’s calm increases this by another 50%.

  -Wiseman’s Calm : Enter Wiseman mode. This form lasts for a short time and drains magic points, but all physical and magic attacks increase greatly. You will be able to cast Destructive Mystic Lightning. Chance to fully heal when entering this mode: 3%. Sometimes allies around you will randomly heal.

  - Destructive Mystic Lightning : Type: mystic, spiritual, electric. Can only cast during Wiseman mode. Does spiritual, electrical, holy, nature, fire. Very destructive to the environment around you. Change to cause spiritual blight at 44%. Chance to blind. Chance to paralyze. Chance to stop an opponent’s time for 4 seconds at 1%.

  Due to the time-stopping capabilities, this skill’s usefulness is god tier equivalent.

  - Trust Bond Skill Mimic. Type: mystic. Class: very rare. Once per day, you will be able to randomly activate a skill from any of your trusted friends. If you do not wish to activate the revealed skill, you may store it for later use; however, if not activated that day, it will vanish from storage. This can be used outside of Mystic wrath.

  -Summon Mist: Type: water. Class: uncommon. Summon a thick mist that can cover an area the size of a small town. You and your allies will be able to see 40% better than any enemies. Warning, this is useless against enemies that do not rely on vision.

  BCFUS lv. 5 . Rank 2: You can only present a temporary speed and jump boost. You may make only some changes to their appearances, heal moderate injuries, and sense their whereabouts at a better range, all using Free points (also known as Soul Points). You can now increase present temporary attack and defense increases. All women married to you will now have the deity and divine element attributes embedded into some of their attack skills. Chances of inflicting status alignments and heavy or more damage increases.

  You may rank up your prophet by spending points.

  Tier 2 skill: Blizzard: Type: ice. Class: very rare. Unleash a portable blizzard on your foes. Does Heavy Ice damage.

  Summon : Tear- 1 remaining.

  Tier 2 skill : Neptune’s Water Edge. Type: water, holy. Class: very rare. Unleash a sharp blast of water blessed by Neptune himself.

  Tier 1 skill: Star Storm 3 : Type: light, earth. Class: very rare. Summon a shower of light and earth energy upon your enemies. Chance to inflict repentance at 7%. Chance to paralyze at 6%.

  Special Tier Skill: Energy Materialize. Type: light, deity. Class: epic . Form weapons and objects made of energy in your hands for a short time. The more MP invested, the larger the object. Be careful of overdoing it. The magical backlash can daze you in the middle of a fight. Chance to inflict light blight at 4% Chance to burn at 2%.

  Ki Exchange : Type: neutral. Class: epic. Convert unused Ki to HP or MP.

  Bronze Tier Skill : Holy Windstorm. Type: wind, holy. Class: very rare. Unleash a storm of wind and holy energy on your enemies! Chance to stun at 13% Chance to inflict confusion at 1%.

  Telekinesis- level 3. Type: mental. Class: rare. You may move small objects and people through telekinesis.

  Silver tier skill : Meteor. A powerful skill with highly destructive capabilities. Send down a giant meteor to destroy your enemies. Just…don’t accidentally blow up a city with it. Does cosmic, colossal fire, explosive, and earth damage.

  Life’s breath . While in Stone Mode, your presence will be
gin to heal those that need it in the area. [Passive.]

  *Tier 0 skill: Eternal Soul Wind . Summon an extremely destructive storm upon your enemies. Does severe damage. Does Wind, Dark, and Almighty damage. Chance to paralyze enemies at 3%. Chance to cause Soul blight at 3%. Soul blight damage has a chance to instantly send an enemy’s HP to 1%. Souls become vulnerable for the taking while inflicted with this blight. *Due to your high relationship status with Chika, this is an unblockable attack.

  *Ancestral Spirit Lineage . Type: Omni-spiritual . Class: *Legendary. While in War Stone Mode (or God of Blood and Vengeance) , the knowledge and experiences of many generations of legendary warriors from all of the universe will be synced with you as your own. [Passive.]

  Chaos power . Type: Anti-deity . Class: *Relic * When five or more chaotic companions are in your current party, you may pay all but 10% of your HP and MP for a 1200% attack/special attack increase for your next attack/spell.

  Second effect. Any duo attack with Sazuki will be increased by 500% for one time.

 

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