"So you're saying I have no choice."
"Sure. Lotsa choices and all bad. That's if ya gets them in the first place. It's a long journey, bein' faerie won't help you much, and the temptations, particularly for the likes of you, will be quite hard to resist. Make no mistake, Joe. Your life's not in real danger, but there's such ahead that may have ya pinyin' for death. Forget the colors of the enemy, too, and keep checkin' your own. Either way, both the Baron and you are done with this trip. Both of ya. Ya wins or loses this toime, either o' ya. That's why ya gits this here warnin'. That and because it's not balanced if you don't know who and what's out ahead. Y' see, he is waiting for you."
"Who—and what—are you?' Joe demanded to know. "Are you with Heaven or with Hell, with him or with me?"
"That's not for now. Perhaps sometoime in the future. I'll be keepin' my eye on ya, and we'll see if perhaps I'll show up now and then, if I can do that much. I think ya got it in ya to do it, me boy. Just remember that until the Old Ones can come through fer real, the Rules still bind here. Use 'em. And don't spend no more time cryin' over what ya ain't got no more. Instead, learn to use what ya do have. That—and beware vampire gophers!"
And with that, the wind suddenly struck Joe's body and there was nothing on the porch except an empty old wooden rocking chair going back and forth in the wind.
"What is it?" Alvi asked nervously. "Somebody in there?"
Joe realized that the halfling in fact was unaware that there had been a conversation or that any real time had passed.
"No, nobody in there," the nymph responded. "Not anymore."
Deep down Joe wasn't sure if she'd have gone against such power, particularly now and on her own, no matter what the situation or even the potential rewards. Now, though, the two words that would drive her to go anywhere and risk just about anything had been spoken, and if they were true, there was no question that this was destiny.
Joe had defeated his enemy more than once and had killed him once in human form. Now it was in the realm of faerie, soul to soul, immortality or oblivion, that they must meet one more time.
But where? And how? Joe couldn't read those complex Books of Rules, but she knew one thing all too well: nowhere in any of them did it guarantee that the good guys would win.
Joe looked again at the halfling, who was still puzzled by what seemed an odd change of mood in her nymph companion. Something in those Rules, some kind of thread of destiny or fate or whatever, or possibly the workings of the Baron himself, had brought them together at this point. Somewhere on the girl was the location of the Grand McGuffin, whatever that was beyond being what Alvi needed to become whole in some way and what Joe needed not just to get out of her current circumstances but as the only weapon against a resurgent Boquillas, now almost certainly of dark faerie nature.
The first step was to unlock that map in Alvi's ring's spell, and that would mean Macore. She hoped it would be easy for the onetime self-styled greatest thief in Husaquahr; it would certainly be good to see him, just like old times.
One step at a time, she thought. Like always.
DEJA VU ALL OVER AGAIN
Objectives may be achieved only after attempting to achieve them the hard way first.
—Rules, Vol. VII, p. 101(d)
TERIDELL NEVER REALLY CHANGED. ALTHOUGH A GREAT, imposing structure built by men, it had much of the quality of faerie about it both in its permanence and in its seeming impenetrability. The greatest wizards of Husaquahr never lived forever, but the best lived a very long time, and it was certain that the edifice built by and for the comfort and convenience of Throckmorton P. Ruddygore would last at least as long as he did.
A tall elfin creature with a pale face, pointed ears, and a permanent doleful expression answered the door, and when he saw who was there, he almost but not quite managed a very slight smile.
"Hello, Poquah," Marge said cheerfully. "You're looking much the same as usual."
"We seldom change on the outside, but my head says that I am growing much too old," responded the Imir—the link were a rare elfin tribe that could in some cases learn magic not a part of their own nature—tiredly. "And few of us can wash all our troubles away in supernatural fires."
The creature he was speaking to was also of faerie, and, save for the brilliant reds and oranges of her coloration and her large capelike wings, one might well classify her as one of the many varieties of nymph. She seemed, however, more exotic than a mere nymph, with clear intelligence and even some power inherent in her strong face, although she certainly was built at least partially for pleasure. She was in fact a Kauri, a kind of psychic vampire that could remove heavy psychological burdens in the act of making love to a man in the guise of his ideal fantasy playmate, a positive succubus who literally fed on other people's problems.
This Kauri, however, was almost certainly the only one in Husaquahr who'd once been an English teacher in Midland, Texas, and still retained a hint of a Texas accent no matter what tongue she was speaking.
Poquah ushered her inside the outer castle area, and she immediately began to notice that some of the furnishings were quite different from what she remembered. While passing into the inner courtyard she noted that the layout and extensive flowers and exotic shrubs were totally different from what they had ever been before.
"That's new," she muttered to herself, frowning.
The Imir heard her. "No, madam, it was changed over the past few years. You have not been here in quite some time, you know."
The comment startled her because she didn't know, at least not really. Time had little meaning anymore, and clocks even less, and it hardly seemed any time at all since she'd last been here at the end of settling the final accounts with Boquillas and Sugasto. Now, suddenly, it bothered her. "How long has it been? Do you recall?"
"Yes, madam. Things run by clocks and calendars in this existence. It has been a good six years next month."
Marge was shocked. "Six years! My God! I had no idea! So little Irving—"
"Is not so little anymore," Poquah finished for her. "No, madam, I fear he's anything but that. And no end of trouble, too. After all this time you would think that he would have assimilated into the world here as one or another thing, but so far he's resisted. He's a good swordsman but not a great one, and more than capable with the basic weapons yet not of the warrior or mercenary class. No self-discipline. He's learned to read the Husaquahrian tongue to a remarkable degree yet has no feel for the language, nor a general interest in trade and commerce or in politics, which he holds in deep contempt. In some things he's quite brilliant—he applied himself for weeks to learning a specific set of spells, then, when he got so he could cast them, he did so and was done with more than mere 'puttering' around with occasional magic, all for mischief. He's also a passing fair pickpocket and thief, although I think he brought those talents with him when he came."
"Spells? What did he cast? And on whom?"
"On what is more like it. Turned the Master's entire collection of precious lawn jockeys white as snow."
Marge cracked up, and it was a couple of minutes before she could get complete control again. Ruddygore was wonderful and sophisticated in so many areas, but he had a bizarre fixation on the idea that cheap, tacky plaster statues, lawn jockeys, pink flamingos, and other total junk from the Earth of her origin were somehow great and unappreciated works of art.
"What did Ruddygore say about that when he found out?' she asked the Imir.
"He was initially not pleased, but then it occurred to him that the act was done not out of mischief but out of a sense of personal offense. Frankly, I do not believe that the Master ever considered that the objects might be considered offensive to or by anyone, and this brought home to him the fact that they offended very much indeed. It was the violence of the spell as much as its nature that gave it away. I must say, once his anger cooled, he did not undo the spell, nor has he added to that particular collection since. I believe that in some strange way the Master
feels he actually learned something new, and for one of his great age and experience that is more valuable than anything else."
"Maybe it is, Poquah." She nodded. "Maybe it is. What about Joe? What does she say about this?"
The Imir sighed. "I'm afraid that the question is without meaning. Joe remained here only a few days after returning from the north, then departed, stating that she had to learn to deal with the situation before she could be of any value. The Master has kept track of her travels but has never called her back."
"What about the kid, then? You mean Joe just hauled the poor kid over, left him here, and bugged out?" She was appalled. "No wonder he's got no self-discipline! Who's been raising him, anyway?"
"We all have, to a degree. In a sense, he's the young prince of Terindell."
"But—what about him and his father? I mean, Irving at least knows what happened, doesn't he?'
Poquah shrugged. "I don't know. Sometimes I think he does; sometimes I think he does not. All the time I believe he thinks of it as irrelevant to him. It is not easy for anyone to fully understand another, but for an elf to understand humans to that degree—I fear not."
Marge shook her head sadly in wonder. "So what was I called here for, then? The old boy just wants to talk over old times or what?"
"I'm not certain, but I rather think it is more serious than that. You have certainly felt it."
"The dark chill, you mean. I think everybody can feel it, even the most nonmagical of humans. It's ugly and pervasive."
"And it is growing stronger," Poquah added.
"Yeah. But I hardly think it's anything I can do much about. Lord knows it's driving me to exhaustion, though. Everybody's so down, so depressed, I often have to cleanse myself every third or fourth person. There are times even now when I've felt fat, bloated, and too dense even to fly right. But hey, I did my bit. More than my bit. Besides, what could I do now against even the old enemies? Our company's long disbanded, and things aren't like they were. None of us are like we were."
"Less who we were than even we think," Poquah responded a bit cryptically. "Still, we are no more self-piloting than before, either. Our destinies run a strange race through the Law, the Rules, instinct, intellect, and destiny. Something is unfinished. I cannot explain it any better than that, but it has been constantly there. A sense that there is something among our own threads that remains undone. Until we do it, we cannot pass the burden to the next generation. That's the Rules."
"I never did like the Rules all that much," she muttered.
"They are excessive," Poquah agreed, "but they are also necessary. Without the Rules, it is unlikely that any of us would be alive today or a stone of this castle standing. The Rules, like any good body of law, are good not because they are all necessary—indeed, most are quite silly—but because they are so mathematically evenhanded. Neither good nor evil can ever gain absolute victory so long as the Rules exist, and so long as they provide opportunity, the cleverest will come out on top. So long as the Rules exist, we tend to be guaranteed a tie, given an equal force on each side. With no Rules, with no margins built in, I, as a mathematician, wouldn't give a gold bar for good's chances."
They were now inside the inner castle and up the winding stairway to the Great Hall on the second floor above the arch. This one great room had changed the least; various suits of armor from countless periods—including some built for nothing remotely human—stood all around, great portraits of dour-looking nobles and sorcerers and the like stared down, and great fireplaces and wonderful great tables and chairs with arms and legs carved into fantastic shapes of gargoyles, wild animals, fairy folk, you name it, graced the hall.
Against the far wall was a massive bookcase running floor to ceiling and along the entire expanse without break, filled with huge heavy-looking tomes all bound in red buckram with gold-embossed spines. Hundreds of volumes, going off to both sides and up and down in a sea of blood red, the Books of Rules Existent under which the whole of this world, this universe, was governed.
"I will go and tell the Master you are here," Poquah said, bowing slightly. "He's been quite tired of late, what with this evil essence, so be prepared for a less than vital man. He is still quite strong, though."
"You didn't tell me he was ill!"
"It is not—exactly—illness. You will see. I'll fetch him." And with that, he left her standing there.
She stared at the books with a mixture of awe and apprehension, as always, knowing that within those pages were the very Kauri defined and limited, and also up there, in some form or another, were the Rules for almost all that had happened to them over the year since she and Joe had first been brought here to battle the Dark Baron.
What a grand campaign it had been, too! For all the horrors and slipups and nasty surprises, it had been in many ways a remarkable experience, the kind few people got a crack at in their lifetimes.
She'd always promised herself that she'd learn the Husaquahrian written tongue and read those Rules someday, but she never had. Why not? She couldn't really say, but somehow it just hadn't seemed important for her to do so.
It hadn't seemed important to do much of anything, in fact.
That bothered her, although she was having trouble even determining why it should bother her.
In fact, until Ruddygore's summons had brought it all back, even those past exploits had faded into memories that she barely considered anymore. For the first year or so after the final showdown in the cold wastes she'd been pretty faithful in keeping in touch here, checking on Irving, dropping in to talk over old times with the likes of Poquah and Ruddygore, and even keeping in some sort of contact with Macore.
Over time, though, things hadn't so much stopped as faded out. The visits had become fewer and farther between; the conversations—when they did come—more basic, less substantial; and, finally, it had just stopped altogether. She couldn't remember the last time she'd even dreamed in English or thought much in that language. It wasn't that the old Marge wasn't there anymore, it was just that she had been, well, filed away somewhere under old times and rarely was brought out except for infrequent reunions.
Was that bad? She didn't really know. She was a Kauri, pretty well indistinguishable from all her sister Kauris and doing what Kauris did. Not only was that not going to change, she enjoyed it. Was the price, the loss of individuality, too great? She wasn't sure. It didn't seem so, yet something in her old prechangeling Texas upbringing said it should be.
Throckmorton P. Ruddygore always made an impressive appearance even when he was feeling off. A huge man, well over six feet in height and impossible to guess in girth, he always reminded Marge of Santa Claus living the good life in the off-season. His thick but carefully managed flowing white beard and long, snow-white hair only added to the impression, and even in the worst of times his eyes seemed to twinkle with the suggestion that he was enjoying some cosmic joke at everyone else's expense.
"Marge! How good it is to see you again!" the sorcerer exclaimed, sounding both sincere and delighted. "I'm very glad that you could come." He went over, took her hand, and, bending down, kissed it softly. It was a very nice gesture, but it also served as a reminder of just how huge a man he was compared to her or, frankly, almost anybody else.
"I'm glad to be back for a bit," she responded, smiling. "But let's face it, when you're the one calling, it's not like I'm going to ignore it!"
He grinned and pulled over a huge, high-backed padded chair and then sank into it. The chair, made of the hardest woods and of ancient lineage that had borne the weight of sorcerers and kings, nonetheless sagged and almost seemed ready to scream in protest.
"You'll pardon my manners," he said more softly. "I'm sure that Poquah has already told you that I'm well off my feed of late."
"You do look and sound unusually tired," Marge admitted to him. "This new pall seems to sap the very energy out of folks."
"It's worse than that for sorcerers. The thing is, it is so pervasive, we spend much
of our energy just keeping things up to snuff. With no chance to renew or get away, it takes its toll."
"I assume it's why you called me here, or at least part of your reason."
He nodded. "More or less. It's not the pall itself so much as the cause and object of it. It is slowly, incrementally, almost particle by particle, draining the free magic out of Husaquahr."
"But that's impossible! I mean, the faerie, alone account for a great deal of it."
"True, but it is less of a drain on the faerie, for you are essentially defined as much by your powers as by your form. That is not free magic energy. You feel it, certainly, but not to the extent that someone like me feels it. I call upon the energy, I gather it, I weave it into the patterns we call spells. That is free magic, and that is what is slowly being sucked out. At this rate it's not going to be a terrible blow to us today or tomorrow, but sooner or later it will be. And since it puts pressure on all of us who use free magic, it drives us closer to exhaustion. When we can't fight it anymore, it will accelerate. I think that's the idea. Collapse those of us who can guard Husaquahr, and anybody can move in and take over. And whoever controls the free magic in the end controls the faerie as well, since you are subject to it as much as to your own predefined limitations."
DG5 - Horrors of the Dancing Gods Page 8