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  Praxis Erratuim, Imperial Historian

  While Morrowind and the Imperial forces in Black Marsh were still reeling from the consecutive catastrophes of the Oblivion Crisis and the destruction of Vvardenfell, the Thalmor incited the Argonians to mount a massive uprising. Black Marsh and southern Morrowind were completely lost to the Argonians, but luckily the Thalmor too lost what influence they had over the reptilians.

  All the while, the Thalmor consolidated their hold over my beloved homeland.

  It took almost a decade before my own machinations put me into contact with Ocato. He seemed more interested than most in what I had to say about the Thalmor, maybe because he was himself an Altmer and recognized the threat they represented. It wasn't long before the Thalmor had Ocato assassinated.

  Potentate Ocato's murder began the Stormcrown Interregnum. The Elder Council fractured, leading into years of ruthless in-fighting, plots and backstabbing. Many tried to claim the Ruby Throne. Most were pretenders to the crown, a few had legitimate claims, others still were little more than brutal dullards who thought mere strength of arms was all the entitlement they needed. Violent, unnatural storms lashed the Imperial City several times during this anarchy, always with the eye of the storm looking directly down upon White-Gold Tower, as if this was the judgment of the Nine Divines.

  With the Empire submerged in this mayhem, the Thalmor were quick to act. They overthrew the rightful Kings and Queens of the Altmer. I remember the revulsion and horror that took hold when word reached me - that this dementia had gripped my homeland. Once so proud and majestic, many of our great race actually embraced this insanity!

  Then the first of many pogroms descended on Summerset Isle. They slaughtered any who were not "of the blood of the Aldmer". A fine excuse to purge the dissidents, as well - the Thalmor have never been ones to waste such an opportunity.

  After seven long, bloody years the Stormcrown Interregnum was ended when a Colovian warlord by the name of Titus Mede seized the crown. Whether he had rightful claim or not is moot. Without Titus Mede, there would not be an Empire today. He proved a shrewd and capable leader, such that Skyrim endorsed him as Emperor.

  With the Empire stabilizing under the auspicious efforts Emperor Titus Mede, I resumed my efforts to warn them of the Thalmor threat. Again, the Thalmor remained a step ahead. Before my efforts could come to fruition, the Thalmor struck: another coup, this time in Valenwood. The Empire was not prepared for the Thalmor's subterfuge and stratagem.

  There are those who claim the combined Altmer and Bosmer forces greatly out-matched the Empire, but this is a farce. This short, savage campaign was won by the Thalmor even before first blood was drawn. They waited and watched their enemy, they chose where and when they would attack. The Thalmor were able to bring the full fury of their small contingent of Altmer and Bosmer to any of several Imperial strongholds.

  Contrary to the posturing of the Empire's generals, the Thalmor did not command greater numbers. They had better spies and greater mobility, and knew how best to use them. This is the menace that the Thalmor represent! They are cruel and merciless, but they are no fools! They are devious and subtle, and so very patient.

  In one fell stroke, the Thalmor took a strategic foothold on the mainland of Tamriel and prevented any significant attempt the Empire could have made to invade Summerset Isle and depose the tyranny of the Thalmor. At the same time, they took a better vantage to continue to watch the Empire and wait. In so doing, they also revived the Aldmeri Dominion with their alliance to the Bosmer of Valenwood!

  Over the decades, the Thalmor have grown quiet - but this is not the end. It has only just begun. They merely consolidate their power and tighten their grip on the hearts and minds of the Altmer. The Empire may wish to forget the wounds its pride has suffered at the hands of the Thalmor, but they are still out there. Plotting. Watching. Waiting.

  While the Empire is content to secure inconsequential corners of its vast holdings, the threat of the Thalmor continues to rise. Not since Potentate Ocato has anyone in the Empire listened to me. I beseech any and all citizens of this renowned Empire to heed my words! The Thalmor must be stopped, before it is too late.

  ***

  Soon after Lathenil of Sunhold commissioned to have these volumes printed and distributed far and wide in the Empire with his own coin, he himself met a violent end. In light of the events that followed his death, we must consider that he may very well have been murdered by Thalmor assassins.

  -- Praxis Erratuim, Imperial Historian

  Rislav the Righteous

  By Sinjin

  Like all true heroes, Rislav Larich had inauspicious beginnings. We are told by chroniclers that the springtide night in the 448th year of the first era on which he was born was unseasonably cold, and that his mother Queen Lynada died very shortly after setting eyes upon her son. If he were much beloved of his father, King Mhorus of Skingrad, who already had plenty of heirs, three sons and four daughters before him, the chroniclers make no mention of it.

  His existence was so very undistinguished that we hear virtually nothing of him for the first twenty years of his life. His schooling, we can suppose, was similar to that of any "spare prince" in the Colovian West, with Ayleid tutors to teach him the ways of hunting and battle. Etiquette, religious instruction, and even basic statecraft were seldom a part of the training of a prince of the Highlands, as it was in the more civilized valley of Nibenay.

  There is a brief reference to him, together with his family, as part of the rolls of honor during the coronation of the Emperor Gorieus on the 23rd of Sun's Dawn 1E 461. The ceremony, of course, held during the time of the Alessian Doctrines of Marukh, and so was without entertainment, but the thirteen-year-old Rislav was still witness to some of the greatest figures of legend. The Beast of Anequina, Darloc Brae, represented his kingdom, giving honor to the Empire. The Chieftain of Skyrim Kjoric the White and his son Hoag were in attendance. And despite the Empire's intolerance of all elves, chimer Indoril Nerevar and dwemer Dumac Dwarfking were evidently there as well, diplomatically representing Resdayn, all in relative peace.

  Also mentioned on the rolls was a young mer in service to the Imperial court of High Rock, who was to have a great history with Rislav. Ryain Direnni.

  Whether the two young men of about the same age met and conversed is entirely the stuff of historian's fancy. Ryain is spoken of in praising words as a powerful land-owner, eventually buying the island of Balfiera in the Iliac Bay and gradually conquering all of High Rock and large parts of Hammerfell and Skyrim, but Rislav is not heard of again in history's books for another seventeen years. We can only offer supposition based on the facts that follow.

  Children of kings are, of course, married to the children of other kings to bind alliances. The kingdoms of Skingrad and Kvatch skirmished over common territory throughout the fifth century, until they reached a peace in the year 472. The details of this accord are not recorded, but since we know that Prince Rislav was in the court of Kvatch six years later, as husband to Belene, the daughter of King Justinius, it is fair to make an educated guess that they were married then to make peace.

  This brings us to the year 478, when a great plague swept through all of Cyrodiil and seemed particularly concentrated in the independent Colovian West. Among the victims were King Mhorus and the rest of the entire royal family in Skingrad. Rislav's only surviving elder brother, Dorald, survived, being in the Imperial City as a priest of Marukh. He returned to his homeland to assume the throne.

  Of Dorald, we have some history. The King's second son, he was slightly simple-minded and evidently very pious. All the chroniclers spoke of his sweetness and decency, how he saw a vision in his early years that brought him - with his father's blessing - from Skingrad to the Imperial City and the priesthood. The priesthood of Marukh, of course, saw no difference between spiritual and political matters. It was the religion of the Alessian Empire, and it taught that to resist the Emperor was to resist the Gods. Given that, it
is scarcely a surprise what Dorald did when he became King of the independent kingdom of Skingrad.

  His first edict, on his very first day, was to cede the kingdom to the Empire.

  The reaction throughout the Colovian Estates was shock and outrage, nowhere more so than in the court of Kvatch. Rislav Larich, we are told, rode forth to his brother's kingdom, together with his wife and two dozen of his father-in-law's cavalry. It was surely not an impressive army, no matter how the chroniclers embellish it, but they had little trouble defeating all the guards Dorald sent to stop them. In truth, there was no actual battling, for the soldiers of Skingrad resented their new king's decision to give up their autonomy.

  The brothers faced one another in the castle courtyard where they had grown up.

  In typical Colovian fashion, there was no trial, no accusations of treason, no jury, no judge. Only an executioner.

  "Thou art no brother of mine," Rislav Larich said, and struck Dorald's head from his shoulders in one blow. He was crowned King of Skingrad still holding the same bloody axe in his arms.

  If King Rislav had no battle experience beforehand, that was shortly to change. Word spread quickly to the Imperial City that Skingrad, once offered, was now being taken back. Gorieus was an accomplished warrior even before taking the throne, and the seventeen years he had as Emperor were scarcely peaceful. Only eight months before Dorald's assassination and Rislav's ascendancy, Gorieus and the Alessian army had faced another of his coronation guests, Kjoric the White, on the fields of the frozen north. The High Chieftain of Skyrim lost his life in the Battle of Sungard. While the pact of chieftains was selecting a new leader, Cyrodiil was busily grabbing back the land of southern Skyrim that it had lost.

  In short, Emperor Gorieus knew how to deal with rebellious vassals.

  The Alessian army poured westward "like a flood of death," to borrow the chronicler's phrase, in numbers far exceeding what would be required to conquer Skingrad. Gorieus could not have thought actual battle was likely. Rislav, as we said, had little to no experience at warfare, and only a few days' practice at kingcraft. His kingdom and all of the Colovian West had just been ravaged by plague. The Alessians anticipated that a mere show of arms, and a surrender.

  Rislav instead prepared for battle. He quickly inspected his troops and drew up plans.

  The chroniclers who had heretofore ignored the life of Rislav now devote verse after verse describing the king's aspect with fetishistic delight. While it may lack literary merit and taste, we are at least given some details at last. Not surprisingly, the king wore the finest armor of his era, as the Colovian Estates then had the finest leathersmiths - the only type of armor available - in all of Tamriel. The king's klibanion mail, boiled and waxed for hardness, and studded with inch-long spikes, was a rich chestnut red, and he wore it over his black tunic but under his black cloak. The statue of Rislav the Righteous which now stands in Skingrad is a romanticized version of king, but not inaccurate except in the armor represented. No bard of the Colovian West would have gone to the market so lightly protected. But it does, as we will see, include the most important accouterments of Rislav: his trained hawk and his fast horse.

  The winter rains had washed through the roads to the south, sending much of the West Weald spilling into Valenwood. The Emperor took the northern route, and King Rislav with a small patrol of guards met him at a low pass on what is now the Gold Road. The Emperor's army, it is said, was so large that the Beast of Anequina could hear its march from hundreds of miles away, and despite himself, the chroniclers say, he quaked in fear.

  Rislav, it was said, did not quake. With perfect politeness, he told the Emperor that his party was too large to be accommodated in the tiny kingdom of Skingrad.

  "Next time," Rislav said. "Write before you come."

  The Emperor was, like most Alessian Emperors, not a man of great humor, and he thought Rislav touched by Sheogorath. He ordered his personal guards to arrest the poor madman, but at that moment, the King of Skingrad raised his arm and sent his hawk flying into the sky. It was a signal his army had been waiting for. The Alessian were all within the pass and the range of their arrows.

  King Rislav and his guard began riding westward as fast as if they had been "kissed by wild Kynareth," as the chroniclers said. He did not dare to look behind him, but his plan went faultlessly. The far eastern end of the pass was sealed by rolling boulders, giving the Alessian no direction to go but westward. The Skingrad archers rained arrows down upon the Imperial army from far above on the plateaus, remaining safe from reprisal. The furious Emperor Gorieus chased Rislav from the Weald to the Highlands, leaving Skingrad far behind, all the while his army growing steadily smaller and smaller.

  In the ancient Highland forest, the Imperial army met the army of Rislav's father-in-law, the King of Kvatch. The Alessian army likely still outnumbered their opponents, but they were exhausted and their morale had been obliterated by the chase amid a sea of arrows. After an hour's battle, they retreated north into what is now the Imperial Reserve, and from there, further north and east, to slip back to nurse their wounds and pride in Nibenay.

  It was the beginning of the end of the Alessian hegemony. The Kings of the Colovian West joined with Kvatch and Skingrad to resist Imperial incursions. The Clan Direnni under Ryain was inspired to outlaw the religion of the Alessian Reform throughout his lands in High Rock, and began pushing into Imperial territories. The new High Chief of Skyrim, Hoag, now called Hoag Merkiller, though sharing the Emperor's official xenophobia, also joined the resistance. His heir, King Ysmir Wulfharth of Atmora, helped continue the struggle upon Hoag's death in battle, and also insured his place in history.

  The heroic King of Skingrad, who faced the Emperor's army virtually alone, and triggered its end, justly deserves his sobriquet of Rislav the Righteous.

  The Ruins of Kemel-Ze

  by Rolard Nordssen

  With the acclamations of the Fellows of the Imperial Society still ringing in my ears, I decided to return to Morrowind immediately. It was not without some regret that I bade farewell to the fleshpots of the Imperial City, but I knew that the wonders I had brought back from Raled-Makai had only scratched the surface of the Dwemer ruins in Morrowind. Even more spectacular treasures were out there, I felt, just waiting to be found, and I was eager to be off. I also had before me the salutary example of poor Bannerman, who was still dining out on his single expedition to Black Marsh twenty years ago. That would never be me, I vowed.

  With my letter from the Empress in hand, this time I would have the full cooperation of the Imperial authorities. No more need to worry about attacks from superstitious locals. But where should I look next? The ruins at Kemel-Ze were the obvious choice. Unlike Raled-Makai, getting to the ruins would not be a problem. Also known as the "Cliff City", Kemel-Ze lies on the mainland side of the Vvardenfel Rift, sprawling down the sheer coastal cliff. Travelers from the east coast of Vvardenfel often visit the site by boat, and it can also be reached overland from the nearby villages without undue hardship.

  Once my expedition had assembled in Seyda Neen, with the usual tedious complications involved in operating in this half-civilized land, we set out for the village of Marog near the ruins, where we hoped to hire a party of diggers. My interpreter, Tuen Panai, an unusually jolly fellow for a Dark Elf who I had hired in Seyda Neen at the recommendation of the local garrison commander, assured me that the local villagers would be very familiar with Kemel-Ze, having looted the site for generations. Incidentally, Ten Penny (as we soon came to call him, to his constant amusement) proved invaluable and I would recommend him without hesitation to any of my colleagues who were planning similar expeditions to the wilds of Morrowind.

  At Marog, we ran into our first trouble. The hetman of the village, a reserved, elegant old fellow, seemed willing to cooperate, but the local priest (a representative of the absurd religion they have here, worshiping something called the Tribunal who they claim actually live in palaces in Morrowind) was fer
vently against us excavating the ruins. He looked likely to sway the villagers to his side with his talk of "religious taboos", but I waved the Empress's letter under his nose and mentioned something about my friend the garrison commander at Seyda Neen and he quieted right down. No doubt this was just a standard negotiating tactic arranged among the villagers to increase their pay. In any event, once the priest had stalked off muttering to himself, no doubt calling down curses upon the heads of the foreign devils, we soon had a line of villagers eager to sign on to the expedition.

  While my assistant was working out the mundane details of contracts, supplies, etc., Master Arum and I rode on to the ruins. By land, they can only be reached using narrow paths that wind down the face of the cliff from above, where any misstep threatens to send one tumbling into the sea foaming about the jagged rocks below. The city's original entrance to the surface must have been in the part of the city to the northeast - the part that fell into the sea long ago when the eruption of Red Mountain created this mind-bogglingly vast crater. After successfully navigating the treacherous path, we found ourselves in a large chamber, open to the sky on one side, disappearing into the darkness on the other. As we stepped forward, our boots crunched on piles of broken metal, as common in Dwarven ruins as potsherds in other ancient sites. This was obviously where the looters brought their finds from deeper levels, stripping off the valuable outer casings of the Dwarven mechanisms and leaving their innards here - easier than lugging the intact mechanisms back up to the top of the cliff. I laughed to myself, thinking of the many warriors unwittingly walking around Tamriel with pieces of Dwarven mechanisms on their backs. For that, of course, is what most "Dwarven armor" really is - just the armored shells of ancient mechanical men. I sobered when I thought of how exceedingly valuable an intact mechanism would be. This place was obviously full of Dwarven devices, judging from the litter covering the floor of this vast chamber - or had been, I reminded myself. Looters had been working over this site for centuries. Just the casing alone would be worth a small fortune, sold as armor. Most Dwarven armor is made of mismatched pieces from various devices, hence its reputation for being bulky and unwieldy. But a matched set from an intact mechanism is worth more than its weight in gold, for the pieces all fit together smoothly and the wearer hardly notices the bulk. Of course, I had no intention of destroying my finds for armor, no matter how valuable. I would bring it back to the Society for scientific study. I imagined the astonished cries of my colleagues as I unveiled it at my next lecture, and smiled again.

 

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