The Lion Returns

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The Lion Returns Page 12

by John Dalmas


  Moments later a team and coach approached. Shouldering the corpse, the killer strode into the dark street. The coach slowed for him but did not stop. As it rolled by, he pulled its door open, heaved the body inside, then got in himself and pulled the door closed. The coach stopped a couple of hundred yards farther on, where tulip trees darkened the street even more. There the killer transferred the body to the coach's luggage boot, covering it with a tarp. That accomplished, he climbed to the driver's seat and showed him the envelope.

  "Take me to Guards Barracks A, and hurry," he said. "I need to be waiting across the street before this Rillor gets there. And give him what I found on the carcass." He thumbed toward the back of the coach.

  The driver grunted assent, and turned left at the next corner. Deliver the envelope, he rehearsed mentally, then out the north gate and north a mile, across the line into Asmehr. Deliver the body to the guy waiting with a rubbish wagon. Then back here and return the coach before the stars have faded.

  He grinned. Nothing to it. He could develop an appetite for jobs like this. They'd keep life interesting.

  16 Skin and Bones

  In the design and construction of the Cloister, esthetics had been important but not primary. Cost, defensibility, and the efficient use of limited space set the constraints. Thus there was not much room between buildings—enough for narrow lawns, some flowerbeds and shrubs, and street trees. The residences—dormitories and barracks—mostly resembled each other. And of course, there were no street lights, nor any lights at this hour.

  Captain Koslovi Rillor's barracks was adjacent to the Administration Building, at the center of the Cloister. Guards Barracks E, on the other hand, was on the East Wall Road. And like most of the Sisterhood, female or male, Rillor's night vision wasn't a lot better than human normal. But familiarity and the sickle moon told him exactly where he was.

  Ahead, he recognized the building, and slowed to a walk, scanning about. The man he was watching for emerged from the shadow of a hedge, and stepped into the street to meet him. Rillor had never seen a Tiger out of uniform before, but he knew what he was by his demeanor—his sense of hardness and arrogance.

  "Your name," the Tiger ordered.

  "Rillor. Koslovi." He said it resentfully. He was, after all, a captain. The man before him might be, probably was noncommissioned. Arrogant!

  The Tiger drew a large envelope from inside his shirt and handed it to the Guards officer, then loped off up the street.

  Rillor tucked the envelope in his shoulder bag and angled toward the barracks' main entrance. He needed Omara's instructions to Arva, and the official offer to Varia and the Lion. Now, presumably, he had them. He wished he knew the oral instructions Omara had given Arva, and whether the two youths knew the identity of who was to pick them up. He couldn't pretend he was Arva. They might know the man.

  You can't have everything, he told himself, stepping onto the stoop. Until he'd read the enclosures, he'd say no more than he had to.

  * * *

  Picking up the two young Guardsmen presented no problems. They were wide-awake and ready when he got there, and being well-trained, accepted his authority without questions. Together, the three had loped the half mile to the courier stable, where horses had been readied for them—three mounts, three remounts, and two packhorses.

  Now they rode northward, the Cloister's defensive walls diminishing behind them in the faintly graying dawn. When it was light enough, Rillor intended to open the envelope and read the contents.

  Ahead, a team and coach rolled toward the horsemen, and they guided their horses to one side, giving the rig abundant room to pass. Probably, Rillor thought, it carried some Outland trade representative.

  * * *

  Ordinarily, in the Sisterhood, newborns were named by their mother. That became their calling name. However, for routine records, breeding assignments and performance ratings, the breeding stock or lineage designation was used as a surname, and listed first.

  But in conversation, the calling name was used almost exclusively, except as necessary to clarify which Rillor or Liiset or Jaloon was meant. Depending on how common it was, one's calling name might be all one's friends knew. In daily affairs, one's lineage was usually not significant.

  Thus Macurdy's twin sons were not known as Macurdy. In the breeding record, their lineage was listed as Jesarion 2x5—Jesarion for short. And because of Varia's disgrace, she hadn't been allowed to provide their calling names. The only contact she'd had with them was during the first weeks of their lives, when she'd nursed them. She'd called them after her two Macurdy husbands: the firstborn Will, the second Curtis.

  Sarkia had let Idri provide their official calling names. The names she'd listed for them were obscenities, and their nannies had objected to Sarkia in writing. Sarkia had chastised Idri for it, and renamed them Ohns and Dohns. In Old Ylvin, those meant first and second, but in Yuultal they were meaningless. And in any case unique.

  Although Ohns and Dohns totally identified with the Sisterhood and the Guards, they'd grown up feeling different from other children, simply by being a two-member clone. Most clones numbered from four to six.

  Given the nature of small boys, they'd early been made self-conscious of their peculiar calling names. Ohns? Dohns? What had they done to deserve names like those? Not surprisingly they were unusually close.

  When they were ten years old, their clone aunt, Liiset, had told them about their mother: her strengths, her character, and that she'd gotten into trouble and run away. Liiset had not elaborated on the reasons. No less a tracker than the famed Tomm had failed to bring her back.

  She'd also told them what she knew of their father's family history. Most of it was anecdotal—stories of the Macurdys related by Varia during her marriage to Will. During those years, Varia had come through the gate to Ferny Cove every two or three years, to give birth. Back when the Cloister had been located in Kormehr, near the Ferny Cove gate.

  More interesting to the boys, and much more exciting, had been Liiset's descriptions of their father's exploits during his three years in Yuulith. From slave, to revolutionary, to warlord, to victor over the ylver in only three years! Even knowing who their father was made them special, though they said nothing about it to others.

  Afterward they'd imagined what their father was really like, and shared those imaginings with each other. To them, the Lion of Farside was larger than life, a mighty warrior and hero, admired and obeyed in all the Rude Lands, and feared in both ylvin empires.

  The personality they imagined didn't resemble their father at all.

  From Liiset's explanations of naming on Farside, they'd gathered that their surname there would be Macurdy, and they began privately to think of themselves as the Macurdy boys, each with a calling name of his own. Ohns, being the "eldest" and dominant of the two, claimed Curtis. After a brief argument and scuffle, he agreed that Dohns could be Curtis on Five-, Six- and Seven-Days. On the other four he'd have to settle for being Will. Dohns accepted the compromise.

  All that, of course, had been nine years back. But the feelings remained, albeit not much heeded in young manhood.

  * * *

  As the threesome rode westward through the Asmehri foothills, with the newly risen sun on their backs, Rillor read the instructions Omara had written to Arva. Then he told the young Guardsmen their true destination, and what their mission actually was. The boys rode on in stunned silence. They were to actually meet their parents! And hopefully bring them back to the Cloister, to be welcomed by Sarkia herself, and given important jobs.

  Omara, in her instructions, had not included the posts Sarkia had in mind for Varia and Macurdy. That, presumably, was in the similar, enclosed envelope, addressed simply to Varia. It was sealed with wax, and stamped with the Dynast's signet, to be given to Varia when he met her.

  To Rillor, the sealed envelope was unimportant. From what Idri had told him, he could guess the contents. But they were irrelevant, as Varia's sons ultimately were
irrelevant. It was his job to ensure that, and he had no doubt he'd succeed.

  * * *

  It was on an early afternoon that Rillor and the twins reached the Crossroads Inn outside Gormin Town, and stopped to eat. Rillor arranged a feed of hay and oats for their eight horses.

  In the taproom, it was the innkeeper himself who waited on the three travelers. As always he examined his guests without being obvious about it. There didn't seem to be much difference in their ages. A set of twins, and the other a few years older. He addressed the one who was senior. "Have you stopped here before?" he asked. "These lads look familiar."

  "I've been here before, but my brothers haven't."

  "Ah. I guess they look like someone I've seen," the innkeeper said thoughtfully, and left to fill their orders.

  At almost the same time, another man came in. Seeing him enter, a guest called out to him. "Esler! What's the news up north?"

  "Macurdy's back!" the man answered. "He arrived riding a great boar, if you can believe it! Just like in the stories."

  "Tell us something we don't already know," someone else called. "He's been in here twice. First time he brought the boar right into the taproom. Ordered a beer for himself and a bucket of it for the boar."

  "Yeah," another added. "Afterward he stayed at the palace with Wollerda. Rode his boar right down Central Street. Half the town saw them. Shit their pants, some of them."

  The newcomer grunted. "That's nothing. He's staying at Jeremid's now, on his way up north. And that ain't but the start of it." He paused, scanning the room to make sure he had their full attention. "The night before he got there, a troll killed a plow ox on the neighboring place, belonged to a fellow named Arnoth. So Jeremid and him, and some others went hunting it. Figured to track it down before dark and kill it. Only it didn't work out that way."

  He paused. "You remember that string of thunderstorms that came through, four, five days ago? Big old boomers? Well, when the dogs caught up to the trolls, turned out there were three of them! Trolls, that is. Two males and a female, one of the males a dozen feet tall. Jeremid said any troll that big had to be a sorcerer in troll form, and I expect he's right. Anyway, for there to be three together, there had to be sorcery connected to it. They were in thick woods where the light was weak, and one of them big boomers had just come over. It got almost dark as night, and instead of Jeremid and them jumping the trolls, 'twas the other way around. Right away the trolls killed four men. Which left only Jeremid, with a broken arm and nothing but a skinning knife, and Arnoth with only a shortsword, because a troll snatched his spear away. Might as well have had blades of grass instead of steel. The horses was all killed or run off, and most of the dogs were dead. It looked like Jeremid and Arnoth were goners.

  "Then up rides Macurdy on that pig. He jumps off, and the pig goes for one of the trolls. Rip! He guts it with his tusks! While Macurdy..." The man paused, to tighten their attention. "Macurdy raises his sword and points it at the clouds, and shouts something in some Farside tongue—and two bolts of lightning come down and fry the other two trolls.

  "The next morning they went back in with packhorses and a litter, and brought out the female troll, the one the pig killed. And those parts of the others the lightning had left. She was eight feet four from heels to crown. Jeremid skinned her. Figured to boil the meat off her bones, hers and what little they brought out of the others.

  "When the hide is dry and the bones clean, he'll take them around and show them, at Teklapori and all the county seats. Charge folks to see them—a copper for kids, five for grownups—and give the money to the widows and orphans. Might be he'll show them here at the inn."

  Rillor had been listening from halfway across the room, and looked at the twins; they were awed. When Ohns spoke, it was in an undertone, almost a whisper. "He's still there! On that farm! Can we go there?"

  Rillor nodded. "Absolutely. Stay here. I'll go ask how to find it."

  He got up from the table and started over to the man who'd told the story. Rillor had never imagined such a break. It could simplify his job greatly.

  * * *

  When they'd eaten, they left at once, riding north now, pushing their horses hard. It was night when they reached the side road leading to Jeremid's; Rillor almost missed it in the darkness. Half an hour later they saw the house, lamplight still showing from a window. The farm dogs began to bark.

  The three rode in, their horses stamping and sidling, spooked by the circling dogs. The riders waited in the saddle, sabers drawn should the dogs overreach. A man with an arm in a sling came onto the porch, another man following. The first spoke sharply to the dogs, which backed away and sat down watchfully. "Who are you?" the man asked.

  "My name's Rillor. Are you Jeremid?"

  "That's me. What can I do for you this time of night?"

  "These are my brothers." He gestured. "Ohns and Dohns. We've been visiting relatives in Asmehr. Now we're traveling back west to Miskmehr. We heard at the Crossroads Inn that Macurdy's visiting you, so we rode up here. We've been hearing about him all our lives. We hope to shake his hand."

  "You're a few days too late. You eat yet?"

  "At the Crossroads, and some dried beef in the saddle. We need to be back on our way again. We shouldn't have turned off up here in the first place, I suppose. We'll make up the time by riding at night." He paused. "Maybe we could see the troll skin while we're here."

  "You're welcome to," Jeremid told them. "It won't take long. The bones are cleaned, too. Those jaws and teeth are something to see! Your horses can have a feed of hay while they wait. Cost you a teklota each."

  "That's way more than we'd heard," Rillor said.

  "For lads it's a lot cheaper," Jeremid answered. "Tell you what: two teklota for the three of you. These troll's made two widows and a double handful of orphans. The money goes to them."

  "Well, all right. That'd be interesting." Rillor swung down from his saddle, the twins following. Jeremid's servant took the horses' reins, and led them toward a shed.

  Jeremid had heard more than enough to arouse suspicions. These people didn't sound like Miskmehri, or Asmehri for that matter. Their speech was refined, and lacked the nasality of Miskmehr, or the slight gutturality of Asmehr. And they'd given in way too soon on the price.

  He didn't take his guests into the house proper, but to a built-on workshop in back. There, using splinters from a box, he lit two lamps from the lantern he carried. The troll skin had been removed like a mink skin—worked off the carcass like a glove. Then it had been stretched carefully on a frame made of saplings, to dry properly and minimize distortion. The hair side was in, to help the skin dry, but there was no question of what had worn it in life. And it was big! A large tear, carefully sewn shut, showed where the boar's tusks had ripped open groin and belly.

  The bones were the most impressive though. Those of the hands had been reassembled, fastened together with copper wire. Of the rest, most lay on the floor, carefully arranged as in life, waiting. The skull and jawbone, with their large fighting teeth, had also been wired together, and lay on a workbench. Beside them lay an enormous thighbone, much larger than those on the floor. Odds and ends of large vertebrae, ribs and so on lay in a pile.

  Jeremid held the lantern. The visitors were clearly impressed. He was as interested in them as they were in the skin and bones. As the three examined the skull, Jeremid groped through his memories. Who did the twins remind him of? And red hair...

  The truth struck him all at once, unlikely as it seemed. It explained everything—speech, manners, everything.

  "That was interesting," said the one in charge. "It makes the story we heard all the more real."

  "Yep," said Jeremid. "A story like that can use a little proof."

  "Macurdy went north, they said."

  "That's right."

  "Too bad. I wish we were." He turned to the twins. "Time to go, boys. Maybe we'll have another chance sometime."

  * * *

  Jeremid watched
them ride off into the night. Boys. That clinched it. Not three brothers. A commander and his men—Macurdy's twin sons—sent off by Sarkia to follow Macurdy. He wished he had two good arms, and trained men at hand. He'd have disarmed the trio and questioned them. As it was...

  For one of the few times in his life, Jeremid didn't know what to do. Gather some of his century maybe, and follow? North, for that was the way they'd go. But gathering men would take a couple of days. And the three had remounts and packhorses, so they were probably traveling hard, and camping where night found them. By the time his men could catch up, if they could, they'd be at least two days ride into Visdrossa, a dependency of Kormehr. And neither Visdrossans nor Kormehri would appreciate Kullvordi cavalry deep inside their country.

 

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