But the warlocks were Hanner's guests. He had brought them there. No matter how dangerous their presence might be, he would not simply throw them out into the street.
But he might want to ask them to find another place.
"Who's in charge there?" he asked. "Who's leading the warlocks now that Uncle Faran is dead?"
Bern and Alris exchanged glances.
"You are," Alris said. "At least, that's what they want."
"That's another reason I'm here," Bern said quickly before Hanner could respond. "After Lord Faran died they chose Manrin as their new leader, but then he died, as well. Some wanted Ulpen next, but he's still so young, just an apprentice, that the others objected, and he refused. So now they invite you to come lead them. Zarek in particular spoke strongly in favor of the idea-he says it was you, not Lord Faran, who first gathered them together on the Night of Madness."
"I was hoping no one would remember that," Hanner said.
"But Hanner can't lead them!" Mavi protested. "He's not even a warlock."
Hanner looked at her.
He could refuse. He could agree with Mavi that it was absurd for a nonwarlock to lead a band of warlocks. He could evict them from his house and go live there in peace, a young man of good birth and inherited wealth; he could court Mavi and maybe marry her, and they could live there together. He could let the warlocks fend for themselves, let them be scattered, perhaps forced into exile or killed off by the city guard or the Wizards' Guild.
It really wasn't his problem. He hadn't asked for any of this. He hadn't done anything wrong.
But neither had any of the other warlocks.
Someone had to lead them. Someone had to show them what they could do and represent them to the World. Hanner had gathered them, then abdicated his position to Uncle Faran.
But Faran had gotten himself killed. As had Manrin, less than a day later. And the warlocks had now chosen Hanner to lead them, even though none but Sheila knew he was one of them.
The job certainly wasn't safe, but Hanner felt he could avoid it no longer. It was time to stop delaying, stop his pretenses that he could ever return to his old life.
"I'll go," he said. "Mavi-I am a warlock."
Chapter Forty
For a long moment the room was silent as the others stared at him in shock. Then Alris laughed.
"Ha!" she said. "I should have known. You acted so strange sometimes! And that girl, Sheila-she knew, didn't she?"
"Yes," Manner admitted. "She knows."
"You didn't tell me," Mavi said, and Manner could hear the hurt in her voice. "You never said a word!"
"Mavi, I didn't know at first," Manner said hastily. "And you said ..." Then he stopped, realizing he was once again about to say the wrong thing.
But he wouldn't. He would say the right thing this time.
He took a deep breath and continued, "Well, it doesn't matter what you said. You're right. I'm sorry." He hesitated. He knew better than to approach her; she would bolt, he was sure. "You stay here and talk to Nerra," he said. "I'll go back with Bern. I hope I'll see you again." He bowed and headed for the door, beckoning to Bern.
Mavi watched him go, saying nothing.
Bern was frozen at first, then realized what was happening and hurried after Hanner.
When they were both in the corridor, Hanner closed the door of the apartments and said, "On the way you can tell me more of what's happened since Uncle Faran's death."
"Of course," Bern said.
By the time they were out of the Palace Bern had described the disorganized remnants of Lord Faran's little army returning in panicky disarray to the house, and explained how Ulpen and the others had talked Manrin into assuming leadership of the group.
By the time they reached High Street, Bern had explained Manrin's plan to establish warlocks as just another sort of magician, with standard attire, apprenticeships, fees for service, and so on.
"That's sound thinking," Hanner said as they turned the corner. That would suit the Wizards' Guild, he thought. If warlocks were a known quantity, bound by accepted rules, they would be less likely to stir up trouble.
Of course, it would also remove one of the warlocks' current strengths-no one knew who they were, or how many of them might be out there.
On the other hand, that strength was one reason they were seen as a danger. If the warlocks operated from shops, in distinctive costumes, like other magicians, they wouldn't seem anywhere near as threatening.
And nobody said that all warlocks had to wear black and hang out signs, or that a warlock couldn't change his clothes when the occasion arose.
But if the general population thought they knew who all the warlocks were, that might be enough. The wizards had created the Guild to protect the World from wizards. Perhaps if warlocks were to create their own guild ...
But they wouldn't want to call it a guild; imitating the wizards too obviously might seem audacious, even presumptuous. A brotherhood or sisterhood, like the witches, might seem sinister-and besides, Hanner saw no reason to form two organizations rather than one. Something that would suggest peaceful discussion and openness, rather than secrecy or authority, would be good.
A council, perhaps.
That sounded right. The Council of Warlocks. Like Sardiron's Council of Barons.
Just giving them a name and public identity wouldn't be enough, of course. Those people in the street had not just been upset because a bunch of strangers had acquired mysterious new magic; they were frightened and angry because friends and neighbors and relatives had disappeared on the Night of Madness, and they thought the warlocks were responsible.
Somehow, the warlocks-the Council of Warlocks-would have to convince them otherwise.
And beyond that, even people who didn't think that the warlocks were responsible for the disappearances, who didn't think there was some vast conspiracy behind it all thought warlocks were dangerous. Warlocks were dangerous, as they had demonstrated under Faran's leadership. The Council, once it existed, would have to convince everyone that danger was under firm control.
At this point, no one would believe anything warlocks told them. Hanner would need to find someone they would believe, and convince that someone to speak up on the warlocks' behalf.
The obvious possibilities were the established powers of the Hegemony-the overlords, the city guard, the Wizards' Guild, the Sisterhood of Witches, the Brotherhood of Witches, and so on. The overlord and the Guild in particular would be convincing, since both had acted openly against the warlocks. If Hanner could just convince Lord Azrad ...
He stumbled over his own feet at the thought and realized that Bern had continued to talk, explaining how the warlocks had reacted to Manrin's proposals, while he had been lost in his planning. He listened for a few seconds, decided that what Bern was saying wasn't important and he could always ask Bern to repeat it later, and resumed his chain of thought.
If Uncle Faran hadn't been able to talk sense to Lord Azrad, Hanner certainly couldn't hope to. The Wizards' Guild, though- the Guild wanted to minimize trouble. If they thought wiping out the warlocks was the way to do that, then Hanner and the others were as good as dead-though they'd take several wizards with them, he was sure.
But if they were convinced wiping out the warlocks would be more trouble than accommodating them, then the Guild would be the warlocks' natural ally. Faran had talked about appealing to them as fellow magicians, but hadn't really carried through. Hanner knew better than to try to appeal to their better nature or fellow feeling, but if he could present them with solid reasons that accommodation with the warlocks would be in their own best interests ...
He thought he could.
"I need to talk to Ithinia," he said, interrupting Bern's description of how they had dealt with Desset's nightmares.
"Now?" Bern asked, startled.
Hanner looked around, suddenly aware that they were nearing Warlock House, and the normal morning crowds that had surrounded them since leaving the
Palace were no longer present.
The people in the street had been pushed back away from them; they were walking down a cleared path leading directly to the open iron gate. Desset stood in the dooryard, watching them- clearly, the path was her doing.
"But she's already having nightmares!" Hanner said, breaking into a run.
Caught off guard, Bern took a moment to follow.
Hanner did not say anything, but inwardly he was seething. Didn't these people realize how the Calling worked? Hadn't they seen what happened to Rudhira and Varrin? The more magic a warlock used, the more powerful she became. The more powerful a warlock became, the more powerful the Calling was, until at last it became irresistible. The nightmares were a warning. Of the little group Bern had listed as still at the house Desset was the most powerful warlock remaining who had not been Called, with only Kirsha and maybe Ulpen coming anywhere close to matching her. That made her the obvious choice for big jobs like clearing a street so Hanner and Bern could get inside safely-but it also made her the worst choice, because at any moment the Calling might get the better of her and sweep her away.
"Get in here!" Hanner called as he pushed past her into the open doorway.
Startled, Desset and Bern hurried after him. He slammed the door behind them and turned to Desset.
"What is it?" she said breathlessly. "What's the matter?"
"You don't use magic anymore," he told her, shaking a finger in her face. "Not unless you absolutely must!"
"But Bern and Alris needed to get out, and you and Bern needed to get in," Desset protested.
"I don't care," Hanner said. "It's not your job! Get one of the others-or if one can't handle the job, get two or three or four. But not you. You've had the nightmares."
Desset's mouth opened, then closed.
"You'll hear the Calling!" Hanner said. "Like Rudhira and Varrin. Unless you want to go flying off northward in the middle of whatever you're doing, and never come back!"
"Oh," Desset squeaked.
"Oh," Bern said. "I didn't think ..."
"Obviously," Hanner said, turning to Bern-and realizing that they had an audience. The other warlocks were watching them.
Zarek had stayed, of course-he wouldn't be in any hurry to go back to the Hundred-Foot Field. Kirsha-Hanner didn't know much of anything about her background, but apparently she still preferred the mansion to her home. Her cousin Ilvin had stayed, as well. Hinda wasn't allowed back in the Palace. Alladia, Sheila, Ulpen-their former lives as other sorts of magicians were gone. Yorn, outcast from the city guard, remained, as well as Mavi's friend Pancha, and one other whose name Hanner didn't remember at first.
Artalda, that was it. Artalda the Fair.
Most of them were wearing black now, he noticed-not their own clothes dyed, as Manrin had suggested, but assorted mismatched garments apparently pilfered from Uncle Faran's wardrobes, most of them ill-fitting, since only Yorn matched the late Lord Faran's height.
They were not an impressive bunch, but they were what he, and all the warlocks of the World, had to start with.
And the time had come to start. If he was going to be their leader, he knew he had to establish his authority at once.
"Good morning, all of you," Hanner said. "Just to reassure you, you are all still welcome in this house. As you see, I've chosen to accept your invitation to return and lead you."
Saying it openly felt oddly pleasant. It felt right. All his life he had carefully stayed in the background, in his uncle's shadow, doing as he was told no matter what he thought of it. He had always refused to take on any real authority because he had always thought there was someone better, someone more qualified.
Now, here, at last, he did not think there was. The time had come to assert himself.
"My lord," Yorn said, bowing. The others followed suit with varying degrees of awkwardness.
"Don't call me 'lord,' " Hanner said. The term reminded him of his old life, where it had been almost a mockery-he had never been lord of anything, despite the title. "If I'm leading you, instead of serving the overlord, then I can no longer bear that title."
Yorn straightened up. "Then how should we address you, uh . . . sir?"
" 'Sir' is perfectly acceptable," Hanner said. "I believe my actual title ought to be Chairman, though."
"Chairman?" Kirsha asked.
"Chairman of the Council of Warlocks," Hanner said.
"There's a Council of Warlocks?" Zarek asked.
"There is now."
"Where?" Sheila asked.
"Here," Hanner said. "The twelve of us." He glanced at Bern. "I'm afraid you don't qualify for membership, Bern, unless there's something you haven't told us."
"No, I do not, my 1... sir," Bern said, stepping back toward the dining hall.
"We could do something about that, if you like," Hanner said. "Sheila, here, taught us. We could take you on as an apprentice."
"No, sir."
"You said earlier that you wanted to discuss the terms of your employment," Hanner said. "We never really did. I think I should make it clear that this house is now the headquarters of the Council of Warlocks, and if you stay on-which you're quite welcome to do-it will be as an employee of the Council rather than working for any individual."
"I... I can accept that, sir, but I do not wish to be a warlock."
"I don't blame you," Hanner said. "We have formidable enemies, several weaknesses ... it's hardly a life you'd choose, eh?"
"Exactly, sir," Bern said, visibly relieved.
"Well, I hope to improve that," Hanner said. "And when I have, perhaps you'll reconsider."
"Or perhaps not. Please, sir ..."
"We'll leave it for now, Bern. Thank you for staying on." Hanner turned back to the others. "Now, as I've just said, we are the Council of Warlocks. We are going to be the organization that warlocks answer to, as wizards answer to their Guild. We are going to make rules and enforce them, and establish just who and what a proper warlock is. If this isn't what you want, then leave now."
The warlocks glanced at one another. Then Ilvin said, "Excuse me, sir-perhaps I've misunderstood something, but if Bern doesn't qualify for membership, how can you, appoint yourself as Chairman?"
Hanner smiled. He had expected that question. He pointed, and a lamp lifted from a table.
"I'm qualified," he said. "I didn't mention it before because my uncle was running things, but now that he's gone the time to hide is past."
"I knew he was a warlock!" Sheila said proudly.
"Yes, you did," Hanner agreed. "Now, we will begin with rules on attire and deportment, then discuss the nature of the nightmares and the Calling, and how this affects us. I want to get through this quickly."
"Why?" Sheila asked.
"Because we have several things to do, and we don't know how much time we have to do them. The guard could make another assault, or the Wizards' Guild might reach a decision and attempt to act on it," Hanner said. "I want to get a few basics established and learn exactly what the situation is here-for example, what's been done with Manrin's body?"
"It's still upstairs," Bern said.
"Well, it must be dealt with eventually. At any rate, once the essentials here are settled, I'll go talk to the Wizards' Guild."
"About Manrin?" Ulpen asked.
Hanner smiled.
"Among other things," he said. "There are also a few things I need to explain to them about warlocks."
Chapter Forty-one
Demonologists usually wore black robes as their formal garb and trimmed them with red. Therefore, to prevent confusion, warlocks would never wear robes-they would wear black tunics, but not full robes-and they would avoid red trim. Gold or white trim would be acceptable, to make their appearance less forbidding.
Warlocks would be polite but aloof in public, as befitted respected magicians.
The most powerful warlocks were most susceptible to the Calling. Therefore, they would use their magic as sparingly as possible. For any specific t
ask, the weakest warlock who could handle it safely would be given that duty.
Warlocks would obey the law, so that the overlord would have no valid grounds for exiling or killing them. Any Council warlock who found another warlock breaking the law must stop him immediately, by any means necessary, up to and including stopping his heart. If the criminal was more powerful than the Council member, then aid should be called in at once-Hanner's group had demonstrated, on the Night of Madness, that warlocks working together could overcome a single warlock more powerful than any of them.
If any of them came across damage done by a warlock, they would offer to help repair it, but they would not force their aid on anyone who did not want it.
Those were the rules Manner set forth. He had gathered the entire group in the dining hall; though Ulpen was posted at a front window, ready to ward off anything thrown at the house, the rest were seated around the table.
Hanner also explained everything he knew about the Calling, including his theory that it was responsible for the disappearances on the Night of Madness.
And when that was done, he said, "Now I need to talk to the wizards. Ulpen, how can I contact the Guild?"
"Uh ..." Ulpen had not been expecting the question; he stared stupidly across the dining table at Hanner for a moment before collecting his wits.
"I don't know," he said at last.
Hanner frowned. "You don't have any idea?"
"I'm afraid not."
"Then we'll have to improvise." Hanner thought for a minute, then looked around at the others.
Desset was there, looking oddly distracted; she glanced northward. Hanner was not about to ask her to do anything. He wondered if sending her farther south, farther from whatever was calling her, might help. The peninsula that separated the Gulf of the East from the Ocean only extended for a few leagues south of the city, though. Perhaps if she went to the Small Kingdoms ...
But it wasn't urgent yet, and speaking to the wizards before they made their decision was vital.
Ilvin and Yorn weren't powerful enough to be any use; he wasn't sure about some of the others. Ulpen was a possibility, but really, the best choice was obvious.
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