by Терри Брукс
Immediately, she stepped to one side, fastening her hands about the heavy belt and drawing it close against her chest. A key turned, and the lock released with a soft snicking sound. Then the door opened, letting in a sudden flood of torchlight. A Goblin stepped through, already bending down to retrieve the food tray that Hob–stull had left for her. Summoning every last ounce of strength she possessed, she hit it in the face with the belt, and it dropped without a sound. She thought she might have killed it, but she couldn't stop to worry about that. She dragged the Goblin to one side, where it wouldn't be seen from the doorway. Seizing the keys it carried, she peered through the door and found the corridor deserted.
Gripping the belt firmly, cradling it to her chest once more to mask the rattle of the chains that bound her to it, she went down the hallway in a controlled rush, taking just a moment to close the door behind her. She didn't know how soon her captors would find out she was free, but she didn't think she should count on it taking very long. By the time they did, she had to be outside the walls of the keep if she was to have any chance at all.
She reached the stairs and started up. She could hear the soft rustlings of other prisoners below, muted by the heavy wooden doors and thick stone walls. If they saw her, they might cry out. She moved quickly up the stairs, glancing behind as well as ahead, her heart hammering. She reached the landing at the top of the stairs and stopped. She couldn't hear anything. She pressed her ear against the door. Still nothing.
There was no help for it. She had to go out. She turned the handle slowly. To her surprise, it gave way, and the latch clicked open. She peered cautiously through the open door to see what lay beyond. She could hardly believe her good fortune. The chamber was empty.
She slipped through the door and into the darkened space under the stairway. She was back in the room in which the Straken Lord had confronted her. She glanced around furtively, stepping out far enough to peer up into the darkness of the stairwell into which the demon had ascended. She couldn't see anything.
Across the room, the door leading out into the courtyard stood closed.
For the first time, she was at a loss as to what to do. If she went out the courtyard door, she would be completely exposed to the denizens of the fortress. Kraal Reach was crawling with demons and Goblins, and the chances of her getting through all the surrounding walls and gates to the outside were slim at best. She needed to find another way.
A disguise would help, she thought suddenly.
She glanced around the room, but there was nothing in sight. No cloaks or armor or anything to conceal who she was. There were no other doors besides the one she had come through and the one leading out. Her choices were clear. She could either take the stairs the Straken Lord had climbed or retrace her steps into the cells.
She felt a rising panic and quickly forced it down. She could not make herself go back. She would go up.
She began to climb the stairs.
She was halfway to the top when the door leading in from the courtyard opened and Hobstull appeared. She froze on the stairs, pressed against the wall, hoping the shadows were sufficiently deep to hide her. Hobstull closed the door and walked to the stairs leading down to the cells. Without glancing up, the Catcher went through the doorway and disappeared.
In minutes he would discover that she was gone.
Abandoning caution, she raced up the stairs to a dark corridor. She glanced all about for signs of the Straken Lord, but saw nothing. Slipping down the corridor as fast as she could manage while still keeping silent, she reached a rack on which hung a series of black cloaks. She snatched one off and flung it about her, then hurried on. She turned several corners as the corridor wound its way back into the tower, listening all the while for sounds of an alarm. But no alarm was given.
Finally, she arrived at a door that opened onto a walkway overlooking the fortress. She could see all of the keep's walls now, five concentric rings that enclosed increasingly larger courtyards and broader buildings the farther out she looked. The Pashanon was a hazy gray emptiness that spread away below the bluff, but the fortress itself teemed with life. She saw how completely trapped she was, how far she must go to reach safety, and she despaired. Without her magic to aid her and her hands free of the constricting chains, she could not hope to get away. Even a disguise would not be enough with so many demons and checkpoints to pass through.
She had to find a way to even the odds.
She glanced around furiously and found what she was looking for. Iron spikes protruded from slots in the battlements, a defense against intruders seeking to climb in. She walked to a cluster set far enough back that they weren't immediately visible to those passing below. Hooking the metal ring that bound the chain to the clasp on her right wrist about the closest spike, she began to twist it against its fastening. The clasp cut into her wrist until she was bleeding, but she continued to apply pressure, gritting her teeth against the pain.
At last, the ring snapped apart, and the chain and clasp fell away.
It took her even less time to free the left wrist, but cost her about the same amount of blood. Hugging her damaged wrists to her chest, letting the blood seep into her clothing, she searched for a way down. Finding nothing, she began to follow the walkway around the tower. There was still no alarm, something she found odd. Perhaps Hobstull hadn't gone to her cell after all. Perhaps the Catcher had gone into the cells for something else. She couldn't know.
She found a watchtower with a trapdoor and ladder leading down to the next floor. She climbed down quickly, found another trapdoor and another ladder, and climbed down that one, as well. From the courtyard below, she heard the chatter of the Goblins and, from somewhere beyond, the growls and snarls of the demonwolves. Too many enemies lay between her and safety. She hadn't a hope of getting past them all.
Her mind raced. Could there be a way underground, tunnels used by the defenders of the keep to move from wall to wall without exposing themselves, just as there was in Tyrsis, in her own world?
She went down the rest of the way, to the floor of the tower. There was nowhere else to go from there except outside or back into the main structure. Wrapping the cloak tightly about her body, she went out the door and into the courtyard. A scattering of Goblins was at work, but none of them even bothered to glance over at her. She walked swiftly across the open ground to the nearest door, opened it, and ducked inside.
Now she was in a building backed up against the next wall leading out, a storeroom for weapons and armor, and she passed through it to a door on the other side and down the corridor beyond. The corridor twisted and turned through the building as she followed it, and soon she was hopelessly lost. She kept searching for a stairway leading underground, but found none. Her plan of escape was rapidly coming apart.
Finally, she found a door that opened into the next courtyard. But there were demonwolves everywhere, prowling the grounds and lying in the shade, dozens of them, huge gray beasts with thick ruffs about their necks and jaws strong enough to snap a spear handle. She glanced at them just long enough to measure the danger before shutting the door. If she had the use of her magic, she wouldn't have worried. Without it, she was no match for them.
But she had to get across the courtyard if she was to escape. There wasn't any other way.
She opened the door and looked out again, searching for an overhead walkway that would connect the two walls. There wasn't one, or at least one that she could see. Nor was there any indication of any other way across.
She closed the door again and stood there, trying to think what she could do.
In the next instant, the cry of alarm she had been dreading rose from behind her, the thunder of a drum followed by the deep moan of a horn. She didn't mistake it for anything other than what it was, and without another thought, she went out the door and started across the courtyard for the far wall. Instantly, the demonwolves glanced over at her, but she didn't look back at them, keeping her eyes directed straight ahead, trying
to act as if she belonged, moving for the closest escape.
Just a few minutes were all she needed.
Behind her, the warning continued to sound, and now Goblins were appearing all along the battlements atop the walls on either side, turning this way and that, searching. She kept moving, trying not to let her panic take control of her, trying to stay calm.
She reached the door and grasped the handle to open it. The door was locked.
Without pausing, she turned toward the next door down, walking quickly to reach it. But by then the demonwolves were moving, their suspicions aroused. Heads lowered, ruffs standing up like bunched quills, muzzles drawing back to reveal the rows of teeth concealed behind, they advanced on her. The first low growls and snarls came from their throats. Alerted by the sounds, a pair of Goblins on the wall behind her stopped to look down into the courtyard.
A huge wolf positioned itself directly in front of the door she was trying to reach and turned to face her. She stopped at once, a mistake. The wolf snarled defiantly, sensing that she was either afraid or intimidated. She turned back the other way, but more wolves were closing in, blocking her passage, and trapping her. On the walls, other Goblins were gathering, staring down at her.
She was finished, she knew, unless she used her magic.
She reached quickly for the conjure collar to release its clasp, but couldn't find the catch. Frantically, she searched its length for a buckle, for any telltale bit of metal. Nothing. The wolves drew closer, openly menacing now, teeth showing as they stalked her. The closest was no more than ten yards away. She had no choice. Even with the conjure collar in place, she would have to use her magic to defend herself.
«Haahhh!» she growled at the wolves, making a quick warding gesture that caused them to fall back.
She advanced on them as if she meant to punish them and, uncertain as to what she might do, they gave way to her. They were creatures of the Straken Lord, after all, and it had trained them to do its bidding. At some point, punishment had been a part of that training. As fierce as they were, they couldn't completely ignore the responses that had been conditioned in them.
Her audacity froze them in place, but only for a moment. It was enough. By then she was back at the first door she had tried, her one chance at escape. She was discovered, and if she couldn't get through the door, her captors would be on her in moments. She quit looking at the walls and the wolves. She ignored the shouts and growls that rose behind her. She quit thinking about anything but the door. Bracing herself, she summoned the magic of the wishsong to break free of her prison.
But the minute the first strains of the magic rose within her, the conjure collar reacted with blinding pain that seized her throat in a paralyzing grip and froze her vocal cords. The pain was instantaneous, and it rushed through her with relentless purpose, knocking her backwards with its force, sapping her strength and numbing her mind. Caught in the terrible grip of the collar's magic, she stiffened and screamed soundlessly, unable to help herself in any way.
She went down in a heap in the dusty courtyard, tumbling into blackness, lost to everything but the pain and an unmistakable sense of failure that trailed after her through the gathering dark like a death shroud.
Twelve
Pen Ohmsford and his companions sailed theSkatelow through the northeast skies over the foothills fronting the Charnal Mountains in search of the village of Taupo Rough and Ker–madec. Finding the former would provide them with a temporary haven, — the latter, with the guide they needed to reach Stridegate. As Maturen of the Taupo Rough Rock Trolls, it was within Kermadec's power to give them the aid they required in their search for the Ard Rhys. The Trolls might be reluctant to help outlanders in most situations, but where it concerned Grianne Ohmsford, Kermadec would see that an exception was made.
It took them the remainder of the night, but they were sailing at quarter speed, slow enough that they could track movement on the ground and watch the horizon for shadows that didn't belong. Caution was needed, for there were things hunting them besides the Druids, and they were all too aware of how desperate their circumstances had become. They were lucky to have escaped the creature that had killed Gar Hatch and his Rovers and taken Cinnaminson as prisoner, and they were reasonably sure it was not done tracking them. But even if they avoided that particular monster, there was nothing to say that others hadn't been sent to hunt them, as well. At flight from a world in which all the safety nets they had once relied on had been taken down, they could not afford to make a mistake.
The boy came back on deck after Cinnaminson was asleep and, with Khyber's help, took down the bodies of Gar Hatch and his Rover cousins, wrapped them in sheeting, and stowed them below–decks for burial at a later time. Then he relieved Tagwen at the helm. While he checked theSkatelow's course and speed, he repeated to the Dwarf and the Elven girl what Cinnaminson had told him. For a while afterwards, no one said much of anything. Tagwen offered to take the wheel back so that Pen could get some sleep, but the boy insisted on staying at the helm through the night, just in case his flying experience might be needed for evasive action. Having gotten Cinnaminson back in one piece, he was not about to chance losing her again to carelessness of his own making.
So Khyber and Tagwen slept instead, and Pen was still at the helm when dawn broke in a slow brightening of the skies through gaps in a wall of massive peaks that rose before them. The stars and moon had gone, and the darkness was receding west, the new day a promise of the possibility, at least, of something better and safer. Pen's eyes were gritty and blurred by then, and his need for sleep was acute. When Tagwen appeared with a simple breakfast of bread and cheese he had scavenged from the supply room below, the boy was so grateful he could barely speak. He ate ravenously and, after looking in on Cinnaminson to be sure she was all right, went off to bed.
He awoke near midday when Khyber shook his shoulder and told him to come on deck. «1 think we've found Taupo Rough," she announced with a grin. «Come see.»
He rose and went topside, finding Cinnaminson there, as well, come awake a few hours earlier to join the Elven girl and the Dwarf in the pilot box. Looking out over the ship's bow to the landscape below, he saw a cluster of dark stone buildings and walls stacked in close proximity to one another on a low bluff and backed up against a cliff face that was riddled with caves connected by ladders and walkways. His initial impression was of a warren that probably ran as deep into the mountain as it extended out from it. Trolls of all sizes and shapes were moving about, but there seemed to be little interest in theSkatelow's approach. No defensive maneuvers were being undertaken, and from what Pen could make out, there were few guards of any sort.
The boy knew almost nothing about Trolls. He had seen a few in his life, some of them had come to Patch Run to employ his parents. But his travels had not taken him into the deep Northland, where the tribes made their homes, and Trolls by and large did not venture south of their traditional homelands. He thought that he had heard his mother speak in the Troll tongue once or twice, but he couldn't be sure.
«Can we communicate with them?» he asked impulsively.
«I can speak a little of their language," Tagwen ventured. He shrugged. «It won't matter, once we find Kermadec.»
If this is Taupo Rough and if Kermadec is here,Pen thought without saying so.
As he brought the ship slowly around toward the village, he called to memory what little he knew about the inhabitants. Trolls were nomadic by tradition, and frequently resettled themselves when their safety was compromised or their dissatisfaction with local conditions grew sufficiently strong. But because they were tribal, as well, they established territorial boundaries within the regions they traveled, and one tribe would never think of invading another's domain. Of such trespasses had the worst of the Troll Wars been born, wars that had died out years ago in the wake of the establishment of the First Druid Council. Galaphile and his Druids had made it their first priority to stabilize relations within the Races. They had ac
complished that by setting themselves up as arbitrators and peacekeepers, developing a reputation for being fair–minded and nonjudgmental. The Trolls, who were the most fierce and warlike of the Races in those days, had accepted the Druids as mediators with surprising enthusiasm, anxious perhaps to find a way to put an end to the tribal bloodshed that had plagued them for so long. Trolls were creatures of habit, Pen's father had told him once. They embraced order and obedience within the tribal structure as good and necessary, and self–discipline was the highest quality to which a Troll could aspire.
There was more than one species of Troll living in the Northland, but by far the most numerous of the tribes were Rock Trolls. Physically larger and historically more warlike than the other tribes, they were found principally in the Charnals and the Kensrowe, preferring mountainous terrain with caves and tunnels rather than open encampments as safeholds. The Forest and River Trolls were smaller in size and numbers, and they were not nomadic in the way of Rock Trolls. The differences went on from there, but Pen couldn't remember them all. What he mostly remembered was that Rock Trolls reputedly made the finest weapons and armor in the Four Lands, and they knew how to use both when provoked.
«Someone's noticed us now," Khyber announced, nodding toward a handful of Troll warriors walking out to meet them.
Pen let the airship settle to the earth in an open space at one end of the plateau, well away from the village and its fortifications. Whatever happened, he did not want to give an impression of hostility. He shut down the thrusters, closed off the parse tubes, walked to the railing, tossed out the rope ladder, and climbed down to set the anchors. The others followed, with Tagwen in the lead, looking bluff and officious.
The Trolls came up to them, huge and forbidding giants, their barklike skin looking like armor beneath their clothing, their strange, flat–featured faces devoid of expression, but their eyes sharp and watchful.