The Dungeon Fairy: A Dungeon Core Escapade (The Hapless Dungeon Fairy Book 1)

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The Dungeon Fairy: A Dungeon Core Escapade (The Hapless Dungeon Fairy Book 1) Page 31

by Jonathan Brooks


  “I think I may have to get in touch with our counterparts on the other side,” the Council Leader said slowly. Lily’s calm state of mind allowed her to refrain from gasping in surprise, but the others on the Council weren’t quite as composed as she was.

  “Don’t you think that’s a little dangerous?” Lily asked, knowing exactly what he was proposing.

  “Well, yes, it’s dangerous. But it might be the only way we’ll be able to figure out what’s going on here,” he said sadly. Lily could well understand that, though, because there was a good chance that he wouldn’t come back from such a meeting. “It’s time to contact the Conclave of Sages.”

  It was drastic…but then again, if they didn’t do something soon, it wouldn’t really matter, would it?

  * * *

  Tacca was surprised when she heard and sensed Shale Translocate into her Core Room not too long after he left.

  “That was fast – how did it go?”

  Shale looked confused but happy for some reason. “It didn’t really even go; I didn’t even get a chance to give my full report to Lily, only a basic account of your situation to some other Council Representative there. I had the feeling that something else major was going on, so I got brushed off and told to stay here indefinitely…as long as your development was progressing well, of course.”

  “And do you think my development is ‘progressing well’?

  Her Dungeon Assistant looked up as if he was thinking really hard. “Well…I’m not an expert or anything, but I’d say you’re progressing even better than any other Dungeon Core in history,” he said with a smirk. “Granted, I could be a bit biased – with you being my Bonded and all.”

  “Are you ready for all the Raiders coming our way?”

  “Of course…I wouldn’t miss it for all the luck in the world.”

  The End

  Final Stats

  Dungeon Core Status

  Dungeon Core Name:

  Tacca GloomLily

  Core Improvement (CI) Level:

  6

  Core Improvement Points (CIP):

  0/800

  Core Improvement Pending/Countdown:

  17 in 6 days

  Special Characteristic Points (SCP):

  125

  Current Primary Assistant Bond:

  Shale IronSchist

  Dungeon Force (DF):

  500/500

  Dungeon Force Regeneration:

  13 per minute

  Reward Tier:

  2

  Control Limit:

  150/150

  Core Options:

  Carve Earth

  Targetable

  5 DF per minute

  Place Environmental Object

  Targetable

  Variable

  Teleport

  Instant

  40 DF

  Dissolve Assistant Bond

  Instant

  1 DF

  Create Creature

  Targetable

  Variable

  Create Trap

  Targetable

  Variable

  Core Access:

  Creature(s):

  Canine Family, Hill Dwarves

  Variant(s):

  All

  Trap Specialization(s):

  Enchantment

  Environmental Access:

  Forest

  Permanent Assistant Sub-bond:

  Tacca GloomLily

  Special Characteristics:

  Access all Variants for available dungeon creatures

  All

  All creatures are reduced in Level (cannot be less than 1)

  10

  Core Improvement Points are reduced when earned

  95%

  Dungeon Assistant Information

  Assistant Name:

  Tacca GloomLily

  Assistant Rank:

  Novice

  Assistant Stage:

  5/5

  Experience:

  729/800

  Experience Pending/Countdown:

  27 in 6 days

  Fairy Mana (FM):

  250/250

  Fairy Mana Regeneration:

  11 per minute

  Abilities:

  Bond

  Instant – Multiple

  50+ FM

  Translocation

  Instant

  1000 FM

  Healing Aura

  Sustainable

  20 FM per minute

  Hibernate

  Sustainable

  1 FM per minute

  Invisibility

  Sustainable

  3 FM per minute

  Repellant Shield

  Sustainable

  2 FM per minute

  Raider Status

  Name:

  Sterge Stonewell

  Class:

  Melee

  Raider Level:

  2

  Power:

  18/200

  Physical Attack:

  2 (5)

  Physical Defense:

  2 (6)

  Ranged Attack:

  0

  Ranged Defense:

  1

  Magical Attack:

  0

  Magical Defense:

  2

  Resistances:

  Physical 2

  Mental 2

  Earth 1

  Fire 0

  Water 0

  Air 0

  Nature 0

  Life 0

  Death 0

  Skills:

  Blade 1 (32%)

  Blunt 1 (56%)

  Two-handed 1 (0%)

  Block 1 (52%)

  Light Armor 1 (41%)

  Heavy Armor 1 (0%)

  Abilities:

  Forceful Smash (Blunt)

  Slam (Shield)

  Dungeon Sight (Enhancement)

  Power Boost +50% (Permanent)

  Raider Status

  Name:

  Gwenda Pebbleforge

  Class:

  Caster

  Raider Level:

  2

  Power:

  18/200

  Physical Attack:

  1 (2)

  Physical Defense:

  1 (2)

  Ranged Attack:

  0

  Ranged Defense:

  0

  Magical Attack:

  0 (3)

  Magical Defense:

  3

  Resistances:

  Physical 1

  Mental 2

  Earth 1

  Fire 0

  Water 0

  Air 0

  Nature 0

  Life 0

  Death 0

  Skills:

  Staves 1 (16%)

  Casting Focus 1 (40%)

  Introspection 1 (0%)

  Offensive Spells 1 (60%)

  Status Effect Spells 1 (21%)

  Defensive Spells 1 (0%)

  Abilities:

  Magistrike (Staff)

  Sapping Fog (Staff)

  Magibarrier (Staff)

  Dungeon Sight (Enhancement)

  Power Boost +50% (Permanent)

  Author’s Note

  Thank you for reading The Dungeon Fairy!

  I hope you enjoyed this first step in Tacca’s journey as a Fairy turned Dungeon Core. I really wanted to explore what would happen in this situation; too many times a Core is reliant on someone else to teach them how to do things or stumble through it on their own. With the Fairy being a Core, however, I thought it would be a unique take on what she could do when she already knew everything – or almost everything, as she had learned with Shale as her new Dungeon Assistant at the end.

  This is just the beginning, of course. I’m planning on the next book introducing all those “hordes” of Raiders that are clamoring to delve through her dungeon; unlike some of my other recent books, Tacca isn’t afraid to kill Raiders as part of her growth plan. Check out the second book later this year – there’ll be more dungeon creation
and defense, more creatures, more Abilities, and more development of the Hill Dwarf duo, Sterge and Gwenda!

  Again, thank you for reading and I implore you to consider leaving a review – I love 4 and 5-star ones! Reviews make it more likely that others will pick up a good book and read it!

  If you enjoy dungeon core, dungeon corps, dungeon master, dungeon lord, dungeonlit or any other type of dungeon-themed stories and content, check out the Dungeon Corps Facebook group where you can find all sorts of dungeon content.

  If you would like to learn more about the GameLit genre, please join the GameLit Society Facebook group.

  LitRPG is a growing subgenre of GameLit – if you are fond of LitRPG, Fantasy, Space Opera, and the Cyberpunk styles of books, please join the LitRPG Books Facebook group.

  For another great Facebook group, visit LitRPG Rebels or LitRPG Forum.

  If you would like to contact me with any questions, comments, or suggestions for future books you would like to see, you can reach me at [email protected].

  Visit my Patreon page at https://www.patreon.com/jonathanbrooksauthor and become a patron for as little as $2 a month! As a patron, you have access to my current works of progress, which I update with (unedited) chapters every Friday. So, if you can’t wait to find out what happens next in one of my series, this is the place for you!

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  Books by Jonathan Brooks

  Glendaria Awakens Trilogy

  Dungeon Player (Audiobook available)

  Dungeon Crisis (Audiobook available soon)

  Dungeon Guild

  Glendaria Awakens Trilogy Compilation w/bonus material

  Uniworld Online Trilogy

  The Song Maiden (Audiobook available)

  The Song Mistress

  The Song Matron

  Uniworld Online Trilogy Compilation

  Station Cores Series

  The Station Core (Audiobook available)

  The Quizard Mountains (Audiobook available)

  The Guardian Guild (Audiobook available)

  The Kingdom Rises (Audiobook available)

  The Other Core (Audiobook available soon)

  Station Cores Compilation Complete: Books 1-5

  Spirit Cores Series

  Core of Fear (Audiobook available)

  Children of Fear

  Dungeon World Series

  Dungeon World (Audiobook available)

  Dungeon World 2 (Audiobook available)

  Dungeon World 3 (Audiobook available)

  Dungeon World 4 (Audiobook available)

  Dungeon Crafting Series

  The Crafter’s Dungeon (Audiobook available)

  The Crafter’s Defense (Audiobook available)

  The Crafter’s Dilemma

  The Hapless Dungeon Fairy Series

  The Dungeon Fairy

  Extra Information

  * * *

  [1]

  Special Characteristics (Choose up to 3) [Example Partial List]

  Special Characteristics

  Value

  Cost (SCP)

  Increased Dungeon Force regeneration

  10%

  40

  Increased Dungeon Force regeneration

  25%

  100

  Increased Dungeon Force regeneration

  60%

  375

  Increased Dungeon Force regeneration

  100%

  800

  Decreased Dungeon Force cost of all creatures and traps

  5%

  25

  Decreased Dungeon Force cost of all creatures and traps

  10%

  75

  Decreased Dungeon Force cost of all creatures and traps

  25%

  350

  Decreased Dungeon Force cost of all creatures and traps

  60%

  1250

  ----------------

  --------

  --------

  All creatures start with extra Levels

  1

  70

  All creatures start with extra Levels

  2

  200

  All creatures start with extra Levels

  5

  700

  All creatures start with extra Levels

  10

  2000

  Experience for Dungeon Assistants is increased

  50%

  50

  Experience for Dungeon Assistants is increased

  100%

  125

  Core Improvement Points are increased when earned

  25%

  250

  Core Improvement Points are increased when earned

  50%

  700

  Core Improvement Points are increased when earned

  100%

  2250

  Earn more Special Characteristic Points upon Improvement

  10%

  100

  Earn more Special Characteristic Points upon Improvement

  50%

  750

  Earn more Special Characteristic Points upon Improvement

  100%

  2500

  ----------------

  --------

  --------

  Aquatic Environment objects require less Dungeon Force

  33%

  25

  Explosive Traps require less Dungeon Force

  33%

  30

  Access all known Variants for available dungeon creatures

  All

  1100

  ----------------

  --------

  --------

  Increase the speed of dungeon construction

  25%

  40

  Increase the speed of dungeon construction

  50%

  135

  Increase the speed of dungeon construction

  100%

  500

  Increase the speed of creature creation

  25%

  40

  Increase the speed of creature creation

  50%

  135

  Increase the speed of creature creation

  100%

  500

  Increase the speed of trap placement

  25%

  40

  Increase the speed of trap placement

  50%

  135

  Increase the speed of trap placement

  100%

  500

  ----------------

  --------

  --------

  Remove a Special Characteristic

  1

  Original Cost + 100

  ----------------

  --------

  --------

  Decrease Dungeon Force regeneration

  10%

  -5

  Decrease Dungeon Force regeneration

  25%

  -25

  Decrease Dungeon Force regeneration

  60%

  -150

  Decrease Dungeon Force regeneration

  95%

  -300

  Increase Dungeon Force cost of all creatures and traps

  20%

  -10

  Increase Dungeon Force cost of all creatures and traps

  60%

  -30

  Increase Dungeon Force cost of all creatures and traps

  150%

  -100

  Increase Dungeon Force cost of all creatures and traps

  300%

  -250

  ----------------

  --------

  --------

  All cr
eatures are reduced in Level (cannot be less than 1)

  1

  -25

  All creatures are reduced in Level (cannot be less than 1)

  2

  -60

  All creatures are reduced in Level (cannot be less than 1)

  5

  -200

  All creatures are reduced in Level (cannot be less than 1)

  10

  -450

  Experience for Dungeon Assistants is decreased

  50%

  -70

  Experience for Dungeon Assistants is decreased

  95%

  -150

  Core Improvement Points are decreased when earned

  25%

  -75

  Core Improvement Points are decreased when earned

  50%

  -200

 

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