The History of the Runestaff

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by Michael Moorcock




  The History of the Runestaff

  Michael Moorcock

  Fantasy Masterworks Volume 36

  Table of Contents

  Jewel in the Skull

  Book One

  Count Brass

  Yisselda and Bowgentle

  Baron Meliadus

  The Fight at Castle Brass

  Book Two

  Dorian Hawkmoon

  The Bargain

  The Black Jewel

  Journey to Castle Brass

  The Awakening of Hawkmoon

  The Battle of the Kamarg

  Book Three

  Oladahn

  The Caravan of Agonosvos

  The Warrior in Jet and Cold

  Malagigi

  The Black Jewel's Life

  Servant of the Runestaff

  The Mad God's Amulet

  Book One

  Soryandum

  Huillam d'Averc

  The Wraithfolk

  The Mechanical Beast

  The Machine

  Mad God's Ship

  The Ring on the Finger

  Mad God's Man

  Book Two

  The Waiting Warrior

  The Mad God's Castle

  Hawkmoon's Dilemma

  The Power of the Amulet

  The Slaughter in the Hall

  The Mad God's Beasts

  Encounter in a Tavern

  The Dark Empire Camp

  The Journey South

  The Fall of the Kamarg

  Return of the Warrior

  Escape to Limbo

  The Sword of the Dawn

  Book One

  The Last City

  The Flamingoes' Dance

  Elvereza Tozer

  Flana Mikosevaar

  Taragorm

  The Audience

  The Emissaries

  Meliadus at the Palace of Time

  Interlude at Castle Brass

  The Sights of Londra

  Thoughts of the Countess Flana

  A Revelation

  King Huon's Displeasure

  The Wastes of Yel

  The Deserted Cavern

  Mygan of Llandar

  Book Two

  Zhenak-Teng

  The Charki

  The Sayou River

  Valjon of Starvel

  Pahl Bewchard

  Narleen

  The Blaze

  The Walls of Starvel

  The Temple of Batach Gerandiun

  A Friend from the Shadows

  The Parting

  The Runestaff

  Book One

  An Episode in King Huon's Throne Room

  Human Thoughts of the Countess Flana

  Hawkmoon Alters his Course

  Orland Frank

  A City of Glowing Shadows

  Jehamia Cohnahlias

  A Well-Known Traveler

  An Ultimatum

  The Runestaff

  Spirit of the Runestaff

  A Brother Slain

  Book Two

  Whispering in Secret Rooms

  Conversation Beside the Mentality Machine

  Taragorm of the Palace of Time

  A Mission for Meliadus

  The Fleet at Deau-Vere

  The Return to Castle Brass

  The Beasts Begin to Squabble

  Taragorm's Invention

  Huon Confers with his Captains

  Almost Midnight

  Book Three

  The Striking of the Clock

  The Blackened Marsh

  Dark Empire Carnage

  New Helms

  Five Heroes and a Heroine

  A New Ally

  The Battle for Huon's Palace

  Flana Observes the Battle

  The Slaying of King Huon

  The Heroes Ride Out

  News of Several Sorts

  The New Queen

  "What do you see?"

  The Power Returns

  The Gates of Londra

  The Final Flight

  The Sad Queen

  eGod

  Jewel in The Skull

  Book One

  Then the Earth grew old, its landscapes mellowing and showing signs of age, its ways becoming whim-sical and strange in the manner of a man in his last years.

  —The High History of the Runestaff

  Chapter One - COUNT BRASS

  COUNT BRASS, Lord Guardian of the Kamarg, rode out on a horned horse one morning to inspect his territories. He rode until he came to a little hill, on the top of which stood a ruin of immense age. It was the ruin of a Gothic church, and its walls of thick stone were smooth with the passing of winds and rains. Ivy clad much of it, and the ivy was of the flowering sort so that at this season purple and amber blossoms filled the dark windows, an excellent substitute for the stained glass that had once decorated them.

  On his rides, Count Brass always came to the ruin. He felt a kind of fellowship with it, for, like him, it was old; like him, it had survived much turmoil, and, like him, it seemed to have been strengthened rather than weakened by the ravages of time. The hill on which the ruin stood was a waving sea of tall tough grass, moved by the wind. The hill was surrounded by the rich, seemingly infinite marshlands of the Kamarg-a lonely landscape populated by wild white bulls, herds of horned horses, and the giant scarlet flamingoes so large that they could easily lift a grown man.

  The sky was a light gray, carrying rain, and from it shone sunlight of watery gold, touching the Count's armor of burnished brass and making it glow like flame. The Count wore a huge broadsword at his hip, and a plain helmet, also of brass, was on his head. His whole body was sheathed in heavy brass, and even his gloves and boots were of brass links sewn upon leather. The Count's body was broad, sturdy and tall, and he had a great, strong head on his shoulders, with a tanned face that might also have been molded of brass. From this head stared two steady eyes of golden brown. His heavy mustache was red, as was his hair. In the Kamarg, as well as beyond it, it was not unusual to hear the legend that the Count was, in fact, not a true man at all but a living statue in brass, a Titan, invincible, indestructible, immortal.

  But those who knew Count Brass well enough knew that he was a man in every sense - a loyal friend, a terrible foe, given much to laughter yet capable of ferocious anger, a drinker of enormous capacity, a trencherman of not indiscriminate tastes, a wit, a swordsman and a horseman without par, a sage in the ways of men and history, a lover at once tender and savage. Count Brass, with his rolling, warm voice and his rich vitality, could not help but be a legend, for if the man was exceptional, then so were his deeds.

  Count Brass stroked the head of his horse, rubbing his gauntlet between the sharp, spiral horns of the animal and looking to the south, where the sea and sky met far away. The horse grunted with pleasure, and Count Brass smiled, leaned back in his saddle, and flicked the reins to make the horse descend the hill and head along the secret marsh path that led toward the northern towers beyond the horizon.

  The sky was darkening when he reached the first tower and saw its guardian, an armored silhouette against the skyline, keeping his vigil. Though no attack had been made on the Kamarg since Count Brass had come to replace the former, corrupt Lord Guardian, there was now a slight danger that roaming armies, made up of those whom the Dark Empire of the west had defeated, might wander into the domain looking for towns and villages to loot. The guardian, like all his fellows, was equipped with a flame-lance of baroque design, a sword four feet long, a tamed riding flamingo tethered to one side of the battlements, and a heliograph device to signal information to the other towers. There were other weapons in the towers, weapons the Count himself had built and in-stalled, but
the guardians knew only their method of opera-tion; they had never seen them in action. Count Brass had assured them that they were more powerful than any weapons possessed even by the Dark Empire of Granbretan, and they believed him, though they were still a little wary of the strange machines.

  The guardian turned as Count Brass approached the tower.

  The man's face was almost hidden by his black iron helmet, which curved around his cheeks and over his nose. His body was swathed in a heavy leather cloak. He saluted, raising his arm high.

  Count Brass raised his own arm. "Is all well, guardian?"

  "All well, my lord." The guardian shifted his grip on his flame-lance and turned up the cowl of his cloak as the first drops of rain began to fall. "Save for the weather."

  Count Brass laughed. "Wait for the mistral and then com-plain." He guided his horse away from the tower, making for the next.

  The mistral was the cold, fierce wind that whipped across the Kamarg for months on end, its wild keening a continuous sound until spring. Count Brass loved to ride through it when it was at its height, the force of it lashing at his face and turning his bronze tan to a glowing red.

  Now the rain splashed down on his armor, and he reached behind his saddle for his cloak, tugging it about his shoulders and raising the hood. Everywhere through the darkening day the reeds bent in the breeze-borne rain, and there was a constant patter of water on water as the heavy drops splashed into the lagoons, sending out ceaseless ripples. Above, the clouds banked blacker, threatening to release a good-sized weight of water, and Count Brass decided he would forego the rest of his inspection until the next day and instead return to his castle at Aigues-Mortes, a good four hours' ride through the twisting marsh paths.

  He sent the horse back the way they had come, knowing that the beast would find the path by instinct. As he rode, the rain fell faster, making his cloak sodden, and the night closed in rapidly until all that could be seen was the solid wall of blackness broken only by the silver traceries of rain. The horse moved more slowly but did not pause. Count Brass could smell its wet hide and promised it special treatment by the grooms when they reached Aigues-Mortes. He brushed water from its mane with his gloved hand and tried to peer ahead, but he could see only the reeds immediately around him, hear only the occasional maniacal cackle of a mallard, flapping across a lagoon pursued by a water-fox or an otter. Sometimes he thought he saw a dark shape overhead and felt the swish of a swooping flamingo making for its communal nest or recognised the squawk of a moorhen battling for its life with an owl. Once, he caught a flash of white in the darkness and listened to the blundering passage of a nearby herd of white bulls as they made for firmer land to sleep; and he noticed the sound, a little later, of a marsh-bear stalking the herd his breath whiffling and his feet making the slightest sound as he carefully padded across the quaking surface of the mud.

  All these sounds were familiar to Count Brass and did not alarm him.

  Even when he heard the high-pitched whinny of frightened horses and heard their hoofbeats in the distance he was not unduly perturbed until his own horse stopped dead and moved uncertainly. The horses were coming directly toward him, charging down the narrow causeway in panic. Now Count Brass could see the leading stallion, his eyes rolling in fear, his nostrils flaring and snorting.

  Count Brass yelled and waved his arms, hoping to divert the stallion, but it was plainly too panic-stricken to heed him.

  There was nothing else to do. Count Brass yanked at the reins of his mount and sent it into the marsh, hoping desperately that the ground would be firm enough to hold them at least until the herd had passed. The horse stumbled into the reeds, its hooves seeking purchase in the soft mud; then it had plunged into water and Count Brass saw spray fly and felt a wave hit his face, and the horse was swimming as best it could through the cold lagoon, bravely carrying its armored burden.

  The herd had soon thundered past. Count Brass puzzled over what had panicked them so, for the wild horned horses of the Kamarg were not easily disturbed. Then, as he guided his horse back toward the path, there came a sound that immediately explained the commotion and sent his hand to the hilt of his sword.

  It was a slithering sound, a slobbering sound; the sound of a baragoon - the marsh gibberer. Few of the monsters were left now. They had been the creations of the former Guardian who had used them to terrorize the people of the Kamarg before Count Brass came. Count Brass and his men had all but destroyed the race, but those which remained had learned to hunt by night and avoid large numbers of men at all costs.

  The baragoons had once been men themselves, before they had been taken as slaves to the former Guardian's sorcerous laboratories and there transformed. Now they were monsters eight feet high and some five feet broad, bile-colored and slithering on their bellies through the marshlands, rising only to leap upon and rend their prey with their steel-hard talons.

  When they did, on occasion, have the good fortune to find a man alone they would take slow vengeance, delighting in eating a man's limbs before his own eyes.

  As his horse regained the marsh path, Count Brass saw the the baragoon ahead, smelled its stench, and coughed on the odor. His huge broadsword was now in his hand.

  The baragoon had heard him and paused.

  Count Brass dismounted and stood between his horse and the monster. He gripped his broadsword in both hands and began to walk, stiff-legged in his armor of brass, toward the baragoon.

  Instantly it began to gibber in a shrill, repulsive voice, raising itself up and flailing with its talons in an effort to terrify the Count. But to Count Brass the apparition was not unduly horrific; he had seen much worse in his time. However, he knew that his chances against the beast were slim, since the baragoon could see in the dark and the marsh was its natural environment. Count Brass would have to use cunning.

  "Well, you ill-smelling foulness," he began in an almost jocular tone, "I am Count Brass, the enemy of your race. It was I who destroyed your evil kin and it is thanks to me that you have so few brothers and sisters these days. Do you miss them? Would you join them?"

  The baragoon's gibbering shout of rage was loud but not without a hint of uncertainty. It shuffled its bulk but did not move toward the Count.

  Count Brass laughed. "Well, cowardly creation of sorcery - what's your answer?"

  The monster opened its mouth and tried to frame a few words with its misshapen lips, but little emerged that could be recognized as human speech. Its eyes now did not meet Count Brass's.

  With every appearance of casualness, Count Brass dug his great sword into the ground and rested his gauntleted hands upon the crosspiece. "I see you are ashamed of terrorizing the horses I protect, and I am in good humor, so I will pity you.

  Go now and I'll let you live a few more days. Stay, and you die this hour."

  He spoke with such assurance that the beast dropped back to the ground, though it did not retreat. The Count lifted up his sword, as if with impatience, and began to walk decisively forward. He wrinkled his nose against the stench of the monster, paused, and waved the thing away from him. "Into the swamp, into the slime where you belong. I am in a merciful mood tonight."

  The baragoon's wet mouth snarled, but he still hesitated.

  Count Brass frowned a little, judging his moment, for he had known the baragoon would not retreat so easily. He lifted his sword. "Will this be your fate?"

  The baragoon began to rise on its hind legs, but Count Brass's timing was exactly right. He was already swinging the heavy blade into the monster's neck.

  The thing struck out with both taloned hands, its gibbering cry a mixture of hatred and terror. There was a metallic squeal as the talons scored gashes in the Count's armor, sending him staggering backward. The monster's mouth opened and closed an inch from the Count's face, its huge black eyes seeming to consume him with their rage. As he staggered he tugged his sword with him. It came free. He regained his footing and struck again.

  Black blood pumped from t
he wound, drenching the Count.

  There was another terrible cry from the beast, and its hands went to its head, trying desperately to hold it in place. Then the baragoon's head flopped half off its shoulders, blood pumped again, and the body fell.

  Count Brass stood stock still, panting heavily, a look of grim satisfaction upon his face. He wiped the creature's blood fastidiously from his face, smoothed his heavy mustache with the back of his hand, and congratulated himself that he appeared to have lost none of his guile or his skill. He had planned every moment of the encounter, intending from the first to kill the creature. He had kept the baragoon bewildered until he could strike. He saw no wrong in deceiving the thing.

  If he had given the monster a fair fight, it was likely that he, and not the baragoon, would now be lying headless in the mud.

  Count Brass took a deep breath of the cold air and moved forward. With some effort he managed to push the dead baragoon off the path with his booted foot, sending it slithering into the marsh.

  Then Count Brass remounted his horned horse and rode back to Aigues-Mortes without further incident .

  Chapter Two - YISSELDA AND BOWGENTLE

  COUNT BRASS had led armies in almost every famous battle of his day; he had been the power behind the thrones of half the rulers of Europe, a maker and a destroyer of kings and princes. He was a master of intrigue, a man whose advice was sought in any affair involving political struggle. He had been, in truth, a mercenary; but he had been a mercenary with an ideal, and the ideal had been to set the continent of Europe toward unification and peace. Thus he had, from preference, leagued himself with any force he judged capable of making some contribution to this cause. Many a time he had refused the offer to rule an empire, knowing that this was an age when a man could make an empire in five years and lose it in six months, for history was still in a state of flux and would not settle in the Count's lifetime. He sought only to guide history a little in the course he thought best.

  Tiring of wars, of intrigue, and even to some extent, of ideals, the old hero had eventually accepted the offer of the people of the Kamarg to become their Lord Guardian.

 

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