Spell Duration: 10 minutes
Spell Cast Speed: Instant
Spell Mana Cost: 100
Spell Effect (Active): Increase Stamina +26, Increase Strength +26, Increase Dexterity +26, increase Endurance +26.
Holy Shackles
Level: 17
Experience: 51.21%
Spell Duration: 2-hours 25-minutes
Spell Cast Speed: 5:00 seconds
Spell Mana Cost: 200
Spell Effect (Active): Shackles a surrendered enemy to capture them. Cannot be used during combat.
Edda of Light and Dark
Level: 55
Experience: 13.43%
Spell Duration: 10 minutes
Spell Cast Speed: Instant
Spell Mana Cost: 1,575
Spell Effect (Active): Your next attack will slow your target attack speed 3.75% and increase your attack speed 3.75%. (Stackable x10) (Personal use only).
Order: Taunt
Level: N/A
Experience: N/A
Spell Duration: 30 seconds
Spell Cast Speed: Instant
Spell Mana Cost: 10
Spell Effect (Active): For the next thirty seconds the target of your taunt will attack only you.
Order: Surrender
Level: N/A
Experience: N/A
Spell Duration: 30 seconds
Spell Cast Speed: Instant
Spell Mana Cost: 25
Spell Effect (Active): You have an additional 40% chance to cause a non-combatant or weakened target below 10% health to surrender.
Order: Negotiate
Level: N/A
Experience: N/A
Spell Duration: 30 seconds
Spell Cast Speed: Instant
Spell Mana Cost: 100
Spell Effect (Active): You have an additional 40% chance to cause an a moment of doubt, encouraging enemies to consider negotiating.
Order: Military Command
Level: N/A
Experience: N/A
Spell Duration: 30 seconds
Spell Cast Speed: Instant
Spell Mana Cost: 100
Spell Effect (Active): Your voice carries the authority of your position (title dependent) allowing you to give orders to subordinates.
Detection
Level: 4
Experience: 13.24%
Skill Effect (Passive): Where ‘Perception’ ends, ‘Detection’ begins. Augmenting your senses with magic you are able to detect more than you would otherwise. Increase Chance to See +2.00%
Spell Mana Cost: 5 per second
Final Judgment
Level: 3
Experience: 0.00%
Skill Effect: Deliver the Final Judgment of Issara upon an enemy of the World Tree dealing -2-HP damage per point of MP and SP used plus weapon damage. Ignores armor, cannot be blocked or dodged.
Skill Stamina Cost: All Spell Mana Cost: All
Holy Meteor
Level: 3
Experience: 0.00%
Skill Effect: Falling from the heavens, you pierce the World with your divine might multiplying your damage by an order of magnitude based on height dealing an additional -2-HP damage per point of MP and SP used per 15-feet. Ignores armor, cannot be blocked or dodged. Damage in excess of targets remaining health will explode, spreading any remaining damage equally to all targets within 100-feet.
Skill Stamina Cost: All Spell Mana Cost: All
Summon God: Fenrir
Level: ∞
Experience: ∞
Spell Effect (Active): Call upon the wolf god Fenrir to aid you in battle.
AUTHOR’S NOTE
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The Mountain Valley War Page 72