by Jay Allan
Chronos had survived his first battle against the Others, and he had learned a great deal about the enemy. Some of that was useful, and he was beginning to understand how to fight them. But more of it simply sapped his strength, and filled him with a dread that told him his people were doomed, that they could never win the fight that lay ahead.
He was ready to do whatever was necessary. He would scrape up every ship in the Hegemony, every vessel stationed somewhere—anywhere, and he would bring that strength to the capital. When the Others came, he would be ready. Ad ready as he could be.
And just maybe, he’d have Confederation reinforcements at his side.
Tyler Barron at his side.
* * *
“Victory, this is Dauntless. Do you read?”
Barron listened to the comm officer repeating the communique, reaching out to the flagship of the enormous Confederation fleet still emerging from the transit point.
Barron had been surprised when the Hegemony scoutships had reported approaching Confederation vessels, and absolutely stunned at the size of the force as he watched it coming through. The ships had not answered any communications—not surprising considering they were deep in Hegemony territory, and at least somewhat concerned about whether it was hostile space or not—but then a signal came through from Victory. Whoever was in command of the massive force was almost certainly in the Confederation’s largest and newest battleship, and Barron waited anxiously for the answer to the question eating away at his insides.
Are they here to join the fight…or to arrest me?
He’d been pessimistic at first. Despite his urgings, he simply could not imagine the Senate doing what he’d asked. But then he’d realized. There hadn’t been time for word of his mutiny to get back to Megara, and much less, for a fleet sent in response to arrive.
Despite himself, he found optimism creeping in.
Then, the answer came back, and it was spoken by no comm officer, no sterile AI’s. Just a voice he knew immediately, blaring through the speakers.
“Admiral Barron, you old wardog, your reinforcements are here. I just hope we didn’t miss the party.”
“Clint Winters, my God, are you a sight for sore eyes. Or, maybe no a sight, exactly, but damn, am I glad you’re here.” Barron paused. “But how…how the hell did you get those fools in the Senate to send the whole fleet?”
“It wasn’t me, old friend…nor for that matter, Gary Holsten. We were still running around in circles, trying to figure out what to do, when that wife of yours stepped up and made those corrupt old fools behave like a bunch of trained lap dogs.”
“Andi?” Barron sound surprised, but he wasn’t. Not really. He’d known Andi too long for that. “What did she do?”
“I’ll tell you when I see you, my friend. It’s one hell of a story. Simple as hell…and yet brilliant.”
Barron just smiled. ‘Simple but brilliant.’ That was Andi. Her way had always been a combination of directness…and her own form of vaguely twisted genius. It was part of what he loved about her.
“We can talk back on Calpharon. I’ve already cleared the fleet’s approach authorization.”
“If it’s okay with you, I’d like to shuttle over to Dauntless now. I have some things to discuss that I don’t think should wait. And one thing, I know shouldn’t, a message from Andi for you. One you’ve got to see as soon as possible.”
Barron wasn’t sure what Andi would have to say, but any communication from her was good news as far as he was concerned.
“Come on over…it’ll be good to see you again in flesh.”
“I’m on my way, Ty…and sit down, and relax for a few minutes. This may be the last time you hear this for a long while, but I’ve got good news for you.”
Blood on the Stars Will Continue with
The Last Stand
Book 14
Appendix
Strata of the Hegemony
The Hegemony is an interstellar polity located far closer to the center of what had once been the old empire than Rimward nations such as the Confederation. The Rim nations and the Hegemony were unaware of each other’s existence until the White Fleet arrived at Planet Zero and established contact.
Relatively little is known of the Hegemony, save that their technology appears to be significantly more advanced than the Confederation’s in most areas, though still behind that of the old empire.
The culture of the Hegemony is based almost exclusively on genetics, with an individual’s status being entirely dependent on an established method of evaluating genetic “quality.” Generations of selective breeding have produced a caste of “Masters,” who occupy an elite position above all others. There are several descending tiers below the Master class, all of which are categorized as “Inferiors.”
The Hegemony’s culture likely developed as a result of its location much closer to the center of hostilities during the Cataclysm. Many surviving inhabitants of the inward systems suffered from horrific mutations and damage to genetic materials, placing a premium on any bloodlines lacking such effects.
The Rimward nations find the Hegemony’s society to be almost alien in nature, while its rulers consider the inhabitants of the Confederation and other nations to be just another strain of Inferiors, fit only to obey their commands without question.
Masters
The Masters are the descendants of those few humans spared genetic damage from the nuclear, chemical, and biological warfare that destroyed the old empire during the series of events known as the Cataclysm. The Masters sit at the top of the Hegemony’s societal structure and, in a sense, are its only true full members or citizens.
The Masters’ culture is based almost entirely on what they call “genetic purity and quality,” and even their leadership and ranking structure is structured solely on genetic rankings. Every master is assigned a number based on his or her place in a population-wide chromosomal analysis. An individual’s designation is thus subject to change once per year, to adjust for masters dying and for new adults being added into the database. The top ten thousand individuals in each year’s ratings are referred to as “High Masters,” and they are paired for breeding matchups far more frequently than the larger number of lower-rated Masters.
Masters reproduce by natural means, through strict genetic pairings based on an extensive study of ideal matches. The central goal of Master society is to steadily improve the human race by breeding the most perfect specimens available and relegating all others to a subservient status. The Masters consider any genetic manipulation or artificial processes like cloning to be grievously sinful, and all such practices are banned in the Hegemony on pain of death to all involved. This belief structure traces from the experiences of the Cataclysm, and the terrible damage inflicted on the populations of imperial worlds by genetically-engineered pathogens and cloned and genetically-engineered soldiers.
All humans not designated as Masters are referred to as Inferiors, and they serve the Masters in various capacities. All Masters have the power of life and death over Inferiors. It is not a crime for a Master to kill an Inferior who has injured or offended that Master in any way.
Kriegeri
The Kriegeri are the Hegemony’s soldiers. They are drawn from the strongest and most physically capable specimens of the populations of Inferiors on Hegemony worlds. Kriegeri are not genetically-modified, though in most cases, Master supervisors enforce specific breeding arrangements in selected population groups to increase the quality of future generations of Kriegeri stock.
The Kriegeri are trained from infancy to serve as the Hegemony’s soldiers and spaceship crews, and are divided in two categories, red and gray, named for the colors of their uniforms. The “red” Kriegeri serve aboard the Hegemony’s ships, under the command of a small number of Master officers. They are surgically modified to increase their resistance to radiation and zero gravity.
The “gray” Kriegeri are the Hegemony’s ground soldiers. They are selected from large an
d physically powerful specimens and are subject to extensive surgical enhancements to increase strength, endurance, and dexterity. They also receive significant artificial implants, including many components of their armor, which becomes a permanent partial exoskeleton of sorts. They are trained and conditioned from childhood to obey orders and to fight. The top several percent of Kriegeri surviving twenty years of service are retired to breeding colonies. Their offspring are Krieger-Edel, a pool of elite specimens serving as mid-level officers and filling a command role between the ruling Masters and the rank and file Kriegeri.
Arbeiter
Arbeiter are the workers and laborers of the Hegemony. They are drawn from populations on the Hegemony’s many worlds, and typically either exhibit some level of genetic damage inherited from the original survivors or simply lack genetic ratings sufficient for Master status. Arbeiter are from the same general group as the Kriegeri, though the soldier class includes the very best candidates, and the Arbeiter pool consists of the remnants.
Arbeiter are assigned roles in the Hegemony based on rigid assessments of their genetic status and ability. These positions range from supervisory posts in production facilities and similar establishments to pure physical labor, often working in difficult and hazardous conditions.
Defekts
Defekts are individuals—often populations of entire worlds—exhibiting severe genetic damage. They are typically found on planets that suffered the most extensive bombardments and bacteriological attacks during the Cataclysm.
Defekts have no legal standing in the Hegemony, and they are considered completely expendable. On worlds inhabited by populations of Masters, Kriegeri, and Arbeiters, Defekts are typically assigned to the lowest level, most dangerous labor, and any excess populations are exterminated.
The largest number of Defekts exist on planets on the fringes of Hegemony space, where they are often used for such purposes as mining radioactives and other similarly dangerous operations. Often, the Defekts themselves have no knowledge at all of the Hegemony and regard the Masters as gods or demigods descending from the heavens. On such planets, the Masters often demand ores and other raw materials as offerings, and severely punish any failures or shortfalls. Pliant and obedient populations are provided with rough clothing and low-quality manufactured foodstuffs, enabling them to devote nearly all labor to the gathering of whatever material the Masters demand. Resistant population groups are exterminated, as, frequently, are Defekt populations on worlds without useful resources to exploit.
Hegemony Military Ranks
Commander
Not a permanent rank, but a designation for a high-level officer in command of a large ship or a ground operation.
Decaron
A non-commissioned officer rank, the term defines a trooper commanding ten soldiers, including or not including himself. Decarons are almost always chosen from the best of the base level legionaries, pulled from combat units and put through extensive supplemental training before being returned to take their command positions.
Quinquaron
The lowest rank truly considered an officer. A quinquaron officially commands fifty troopers, though such officers are often assigned as few as twenty and as many as one hundred. Quinquarons can also be posted to executive officer positions, serving as the second-in-command to Hectorons. Such postings are common with officers on the fast track for promotion to Hectoron level themselves.
Hectoron
The commander of approximately one hundred soldiers, or a force equivalence of armored combat vehicles or other assets. As with other ranks, there is considerable latitude in the field, and Hectorons can command larger or smaller forces. The Hectoron is considered, in many ways, the backbone of the Hegemony armed forces.
Quingeneron
An officer commanding a combat force of five hundred soldiers or a comparable-strength force of heavy combat or support assets. In recent decades, the Quingeneron rank has been used more as a stepping stone to Kiloron status. Quingenerons also frequently serve as executive officers under Kilorons.
Kiloron
The commander of one thousand soldiers, or a posting of comparable responsibility. Despite the defined command responsibility, Kilorons often command significant larger forces, with senior officers of the rank sometimes directing combat units as large as twenty to fifty thousand. Kiloron is usually the highest level available to Kriegeri, though a small number have managed to reach Megaron status.
Megaron
The title suggests the command of one million combat soldiers or the equivalent power in tanks and other assets, however, in practice, Megarons exercise overall commands in combat theaters, with force sizes ranging from a few hundred thousand to many millions. Megarons are almost always of the Master class.
Blood on the Stars Will Continue with
The Last Stand
Book 14