The carriage slowed to a stop, and the door opened. Osen gave a little sigh of relief as Balkan stepped out. He, Kallen and Sonea followed. They were in a small courtyard within the palace where magicians were taken when the king wanted to avoid the delay of formal greetings. The other carriage was pulling away and the occupants had already disappeared inside.
   A palace attendant ushered them through a door and into a sumptuously decorated hall, then led them along a corridor to a dining room. Sonea had eaten here a few times before, along with other Higher Magicians, sometimes as a guest of the king, sometimes in order to meet important foreign visitors. Today the chairs were occupied only by the Higher Magicians and four of the king’s non-magician advisers. Rothen smiled and nodded as she saw him seated at the end of the table. As she, Osen, Balkan and Kallen took the four unoccupied chairs a man strode into the room and all rose to their feet.
   “Your majesty,” Osen began.
   The king waved a hand. “Sit. You have important decisions to make, and knowing how quickly magicians make decisions you’d best get started without delay.” Sonea suppressed a smile at his dry tone. He moved to the end of the table and planted his palms flat on the surface.
   “Yesterday the new Sachakan Ambassador arrived. As you know, she is a black magician – or, as she calls it, a higher magician. As you also know, her not being a member of the Guild makes her a rogue magician. So her presence here means two of our most serious laws regarding magic are being broken right now.
   “So, either I send her home or we change our laws.”
   He paused to look around the table, meeting each magician’s gaze.
   “I do not intend to send her home, so we had better change our laws. That is what you are here for. You’ve been arguing about this for months, and it is time you came to an agreement. Between yourselves and my advisers, before the end of the day, you will draft new laws that will allow foreign, non-Guild magicians to live and trade here legally and with effective, workable restrictions. Those restrictions must regulate both the use of black magic and the possession of magical gemstones. Your predecessors had good reason to fear black magic, but we need a better method of control than banning it.
   “It has also been pointed out to me that gemstones put magic into the hands of non-magicians, and we don’t want them hearing about the Igrese and deciding to rid the Allied Lands of magicians. Though I think it is unlikely they’d succeed, I do not want to deal with a civil uprising. We must have some kind of regulation of gemstones, even if only to prevent the Thieves from getting hold of them. The rise of the Rogue Skellin should be a warning to you: we must keep magic out of the underworld.
   “I also expect that these laws will go some way toward improving the behaviour of Guild magicians. It is clear from the corruption roet has revealed in the Guild’s ranks that some magicians aren’t immune to vice and profiting at the expense of others. It is time their excesses and activities were curtailed.”
   The king straightened. “You have a lot to discuss, so I will leave you to it. Bring me a summary of your progress at midday.” He pausing for a last look around the table, then turned and strode out of the room.
   All were quiet, listening to the king’s footsteps fading in the background, then Osen cleared his throat and looked at the advisers.
   “If it is acceptable, I will lead the discussions.”
   The advisers nodded. As Osen started to speak, Sonea felt an unexpected sadness. And so everything changes again. Just like after the Ichani Invasion, when we knew we had to accept black magic as our only form of defence, and restore the Guild by taking in lower-class novices. There were so many unforeseen consequences, like the Thieves battling each other and the city overtaking the slums. We can try to make laws that control the changes that magical gemstones and an alliance with Sachaka will bring, but they will have effects we don’t anticipate.
   All they could do was try. And, for her part, attempt to ensure that when Lorkin returned to Kyralia, even if only to visit, he – and the family he might eventually have – would be safe and welcome.
   GLOSSARY
   ANIMALS
   aga moths – pests that eat clothing
   anyi – sea mammals with short spines
   ceryni – small rodent
   enka – horned domestic animal, bred for meat
   eyoma – sea leeches
   faren – general term for arachnids
   gorin – large domestic animal used for food and to haul boats and wagons
   harrel – small domestic animal bred for meat
   inava – insect believed to bestow good luck
   limek – wild predatory dog
   mullook – wild nocturnal bird
   quannea – rare shells
   rassook – domestic bird used for meat and feathers
   ravi – rodent, larger than ceryni
   reber – domestic animal, bred for wool and meat
   safly – woodland insect
   sevli – poisonous lizard
   squimp – squirrel-like creature that steals food
   yeel – small domesticated breed of limek used for tracking
   zill – small, intelligent mammal sometimes kept as a pet
   PLANTS/FOOD
   anivope vine – plant sensitive to mental projection
   bellspice – spice grown in Sachaka
   bol – (also means “river scum”) strong liquor made from tugors
   brasi – green leafy vegetable with small buds
   briskbark – bark with decongestant properties
   cabbas – hollow, bell-shaped vegetable
   chebol sauce – rich meat sauce made from bol
   cone cakes – bite-sized cakes
   creamflower – flower used as a soporific
   crots – large, purple beans
   curem – smooth, nutty spice
   curren – coarse grain with robust flavour
   dall – long fruit with tart orange, seedy flesh
   dunda – root chewed as a stimulating drug
   gan-gan – flowering bush from Lan
   husroot – herb used for cleansing wounds
   iker – stimulating drug, reputed to have aphrodisiac properties
   jerras – long yellow beans
   kreppa – foul-smelling medicinal herb
   marin – red citrus fruit
   monyo – bulb
   myk – mind-affecting drug
   nalar – pungent root
   nemmin – sleep-inducing drug
   nightwood – hardwood timber
   pachi – crisp, sweet fruit
   papea – pepper-like spice
   piorres – small, bell-shaped fruit
   raka/suka – stimulating drink made from roasted beans, originally from Sachaka
   roet – plant from which a soporific drug and a perfume are derived
   rot – slang term for the drug roet
   shem – edible reed-like plant
   sumi – bitter drink
   sweetdrops – candies
   telk – seed from which an oil is extracted
   tenn – grain that can be cooked as is, broken into small pieces, or ground to make a flour
   tiro – edible nuts
   tugor – parsnip-like root
   ukkas – carnivorous plants
   vare – berries from which most wine is produced
   whitewater – pure spirits made from tugors
   yellowseed – crop grown in Sachaka
   CLOTHING AND WEAPONRY
   incal – square symbol, not unlike a family shield, sewn onto sleeve or cuff
   kebin – iron bar with hook for catching attacker’s knife, carried by guards
   longcoat – ankle-length coat
   quan – tiny disc-shaped beads made of shell
   undershift – Kyralian women’s undergarment
   PUBLIC HOUSES
   bathhouse – establishment selling bathing facilities and other grooming services
   bolhouse – establishment selling bol and short term accom
modation
   brewhouse – bol manufacturer
   hole – building constructed from scavenged materials
   stayhouse – rented building, a family to a room
   COUNTRIES/PEOPLES IN THE REGION
   Duna – tribes who live in volcanic desert north of Sachaka
   Elyne – neighbour to Kyralia and Sachaka and once ruled by Sachaka
   Igra – country far to the north of the Allied Lands where magic is forbidden
   Kyralia – neighbour to Elyne and Sachaka and once ruled by Sachaka
   Lan – a mountainous land peopled by warrior tribes
   Lonmar – a desert land home to the strict Mahga religion
   Sachaka – home of the once great Sachakan Empire, where all but the most powerful are slaves
   Vin – an island nation known for their seamanship
   TITLES/POSITIONS
   Administrator – magician who sees to the running of the Guild
   Ashaki – Sachakan landowner
   Black Magician – one of two magicians allowed to know black magic
   Directors – magicians in charge of managing novices within and outside of the University
   Heads of Disciplines – in charge of magicians of the three disciplines of Healing, Warrior and Alchemy
   Heads of Studies – in charge of teaching the three disciplines of Healing, Warrior and Alchemy
   High Lord – the official leader of the Magicians’ Guild of Kyralia
   Ichani – Sachakan free man or woman who has been declared outcast
   King’s Advisors – magicians who advise, Heal and protect the Kyralian king
   Lord/Lady – any magician of the Magician’s Guild without a greater title
   Master – free Sachakan
   OTHER TERMS
   the approach – main corridor to the Master’s Room in Sachakan houses
   blood gem – artificial gemstone that allows maker to hear the thoughts of wearer
   earthblood – term the Duna tribes use for lava
   lowie – slang term used in the Guild for novices from middle-and lower-class origins
   Master’s Room – main room in Sachakan houses for greeting guests
   obin – separate house joined to the main house of a Naguh Valley house
   snootie – slang term used in the Guild for novices and magicians from the Houses
   slavehouse – part of Sachakan homes where the slaves live and work
   slavespot – sexually transmitted disease
   storestone – gemstone that can store magic
   The Slig – a hidden people who live in the passages underneath Imardin
   vyer – stringed instrument from Elyne
   LORD DANNYL’S GUIDE TO SLUM SLANG
   blood money – payment for assassination
   boot – refuse/refusal (don’t boot us)
   capper – man who frequents brothels
   clicked – occurred
   client – person who has an obligation or agreement with a Thief
   counter – whore
   done – murdered
   dull – persuade to keep silent
   dunghead – fool
   dwells – term used to describe slum dwellers
   eye – keep watch
   fired – angry (got fired about it)
   fish – propose/ask/look for (also someone fleeing the Guard)
   gauntlet – guard who is bribeable or in the control of a Thief
   goldmine – man who prefers boys
   good go – a reasonable try
   got – caught
   grandmother – pimp
   gutter – dealer in stolen goods
   hai – a call for attention or expression of surprise or inquiry
   heavies – important people
   kin – a Thief’s closest and most trusted
   knife – assassin/hired killer
   messenger – thug who delivers or carries out a threat
   mind – hide (minds his business/I’ll mind that for you)
   mug – mouth (as in vessel for bol)
   out for – looking for
   pick – recognise/understand
   punt – smuggler
   right-sided – trustworthy/heart in the right place
   rope – freedom
   rub – trouble (got into some rub over it)
   shine – attraction (got a shine for him)
   show – introduce
   space – allowances/permission
   squimp – someone who double-crosses the Thieves
   style – manner of performing business
   tag – recognise (also means a spy, usually undercover)
   thief – leader of a criminal group
   watcher – posted to observe something or someone
   wild – difficult
   visitor – burglar
   ACKNOWLEDGEMENTS
   Writing this sequel trilogy has been hard work of the most enjoyable kind. Which is why I appreciate the work done by everyone behind the scenes, and the support of all the wonderful booksellers and readers who embrace my books when they finally launch into the world.
   Thanks go to Anne Clarke and the Orbit team; my agent, Fran and her wonderful assistant, Liz; the feedback readers Paul, Donna and Nicole. You all had a part in making this book as good as it could be.
   A special extra thanks to Fran for coordinating the organisation of my big European tour, along with Rose at Orbit and Berit at Verlagsgruppe Random House; to all the staff at the stores that hosted readings and/or signings – I wish there was room to list you all; my wonderful Polish publishers, Galeria Ksiki, who treated me like royalty during two fabulous days in Warsaw; the marvelous Imaginales Festival in France; and the amazing team brought together for the German author nights by Verlagsgruppe Random House.
   And most of all, to my readers: a special extra thanks to everyone who came to see me on my European tour, or at a signing elsewhere in the world. It is always a fabulous treat to meet you. And to all readers: I hope you enjoyed revisiting the world of the Black Magician trilogy as much as I did, and will join me on the next adventure of the imagination.
   ABOUT THE AUTHOR
   Trudi Canavan published her first story in 1999 and it received an Aurealis Award for Best Fantasy Short Story. Her debut series, the Black Magician trilogy, made her an international success, and all three volumes of the Age of the Five trilogy were Sunday Times bestsellers. Trudi Canavan lives with her partner in Melbourne, Australia, and spends her time knitting, painting and writing bestselling fantasy novels. For more information about Trudi and her writing go to www trudicanavan.com
   Find out more about Trudi Canavan and other Orbit authors by registering for the free monthly newslettter at www.orbit-books.net
   
   
   
 
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