The Northern Clans: A number of human tribes in Amoria Minor. These are the remnants of the human population that amalgamated to the more prosperous southern continent.
Nosferatu: Commonly referred to as vampires, nosferatu are an ancient race that would later take the form of the humans, elves, and dwarves they preyed upon.
Pyromancer: Mancers with the latent ability to harness fire.
The Siren Seas: The bodies of water that separate Amoria Major and Minor. Vessels that sail the Siren Seas have been known to disappear, hence the mysterious name attributed to the rift between the continents.
Terramancer: Mancers with the latent ability to control earth.
The Nether: The nether is a theoretical land that exists not within the physical realm, but within the spiritual realm. It is believed that all lost souls return to the nether from which they were born. The Nether is, in actuality, something much darker and more sinister.
The Towering Magi: The ruling class of mancers named after the tower they call their home, and the lofted height where they command all other mancers in the realm. There exists one seat for each path: aeromancy, hydromancy, pyromancy and terramancy. While necromancy is an acknowledged class of mancer, their followers are refused entry into the tower, as are they refused any position of power.
The Unseen: A secret order of various men and women who hold power across the realms of man. While their reasons for being are unknown to those outside their order, the Unseen remains steadfast in their belief that once mankind comes to understand the harsh realities they face, humanity will see themselves into the fold willingly.
The Uyllian Ruins: Uyllia was once the capital of the Elven Empire and a city renowned for its opulence. The city fell when man arrived and forced the elves from their home in a bloody battle that lasted the better part of a decade.
The Watchtower: North of the river Cascade, the Watchtower stands just outside the Cordisan borders in the kingdom of Haroden.
The Wild Lands: The region referred to as the Wild Lands is an inhospitable tract of land mankind can hardly traverse, let alone inhabit. Due to these circumstances, the elves retreated into the Wild Lands to avoid persecution by the armies of man.
Wisp: Small, iridescent balls of light with intelligence, believed to have their own language which cannot be heard by humanoid ears. Primarily residing in Amoria Minor, wisp sightings are rare in the three kingdoms and the non-aligned nations.
Wyrm: A race of scaled creatures with four legs and two wings. While some attest to their intelligence, most humans believe the wyrms as nothing more than mindless brutes. The majority of the wyrm population now resides, incarcerated, in a place known as the Wyrm Roost.
Yeti: These northern giants were once believed to be the mythical beings known as the ice kings. Yetis are humanoid beings that stand an average of ten feet tall, covered in fur that is often white or brown.
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