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Gotrek & Felix- the Second Omnibus - William King

Page 106

by Warhammer


  Skull Mace of Malarak

  A weapon wielded by Grume of the Nightfang. Made of some odd metal, its head is shaped like the skull of a daemon and the empty eye-sockets glow with an infernal light. It freezes the limbs and chills the hearts of those who face it.

  Sleeping Dragon, The

  Tavern in Fredericksburg.

  Snelli

  Dwarf marine aboard the Storm Hammer. He volunteers to join the party that search for Redhand’s treasure.

  Snorri Nosebiter

  Snorri is a massive, well-muscled and immensely stupid slayer. His trademark ‘crest’ is made up of nails, which have been painted different colours and driven into his skull and this may account for his lack of wits. His beard is cropped short and his nose has been broken so many times that it’s shapeless. One ear is cauliflowered, while the other one is missing altogether, leaving only a hole in the side of his head. He has a huge ring through his nose and is heavily scarred and tattooed.

  He is one of only three survivors of the first ill-fated mission to find Karag Dum, and at some point in the past, there has been a tragedy involving a dwarf woman and child, which has led Snorri to take the Oath.

  Snorri fights with a hammer and axe and enjoys the simple things in life – drinking and killing, and he is very good at both!

  Sonnstill

  The festival of the summer solstice, observed in and around the Empire and the surrounding lands.

  Sphere of Destiny

  Strange apparatus Teclis found in the ruins of an ancient Cathayan city nearly two centuries ago. A massive sphere of bronze, engraved with strange runes, he uses it to augment his powers when performing a particular spell of viewing.

  Spirit of Grungni

  The second airship built in secret by Malakai, it is even bigger than its ill-fated predecessor, the Indestructible. It is made up of two main parts: a massive, many skinned balloon full of lift-gas cells, and a smaller, heavily armed and armoured cabin suspended beneath it. There are weapons cupolas embedded into the fuselage of the main ship and it has many portholes and a massive glass window at the front helm to allow a good view from the command deck. Powered by ‘black water’ engines and a massive propellor at the stern, the airship is capable of flying over two hundred leagues per day. Malakai wanted to call it the Unstoppable but much to the relief of the many dwarfs who serve onboard, he was persuaded against it!

  Spider

  One of two twin sewerjack knifemen Gotrek and Felix work with in Nuln. He is distinguished from his brother by the spider tattooed onto his cheek (see also Hef II).

  Standing Stones Inn, The

  Coach house on the Bögenhafen road.

  Steg

  Dwarf Slayer, met by Felix and Gotrek in the Iron Door tavern. His shame lies in being caught as a thief, though he seems little concerned about further tarnishing his name.

  Stew

  The sewers beneath Nuln where Gotrek, Felix and the other sewerjacks patrol. The tunnels themselves are of Khazalid workmanship with high vaulted ceilings more reminiscent of a cathedral than a sewage system.

  Storm Hammer

  Dwarf steamship which Gotrek and Felix take passage on to escape Araby.

  Sulmander’s tomb

  Gotrek & Felix ransacked this tomb whilst in Araby.

  Sylvania

  A forsaken region of the Empire, a nexus of death and evil. No sane man would ever wish to tread its soil, or penetrate its dark, gloomy forests. Nominally, it is part of Stirland, but its true lords are the vampire counts.

  T

  Talia Nitikin

  A Kislevite woman, younger sister of Anya. Following a fall, her behaviour has become so erratic and aggressive that she is danger of being labelled a follower of Chaos.

  Tasirion

  An elf mage who broke elvish law by unlocking the Paths of the Old Ones. The venture ended in his ultimate madness and his fate is considered a warning to others who might attempt to do the same. He has left some documented accounts about the Paths which Teclis consults.

  Teclis

  A mighty elven arch-mage and twin to Tyrion. In his youth, he was frail and sickly but then he learned to strengthen himself with spells and potions so now the only visible legacy of this former weakness is a slight limp in his left leg. He bears the War Crown of Saphery and the staff of Lileath, artefacts of considerable power.

  His first encounter with Gotrek Gurnisson is within the Paths of the Old Ones and it is not an auspicious one.

  Temple of the Old Ones

  A massive stepped pyramid in Albion with seven huge levels, each level marked with ancient runes.

  Terror

  The Great Destroyer, a Blutdrengrik, the Bane of Grung – a bloodthirster of Khorne!

  A daemon of Chaos summoned by Skathloc in the last days of the siege of Karag Dum. Huge, more than twice the height of a man, it is winged with ruddy red skin and has the mark of the Blood God on its brow. It is armed with whip and axe.

  Thangrim Firebeard

  The leader of the dwarfs at Karag Dum. An old but still powerful dwarf with long red hair and beard striped with white, he carries the Hammer of Fate.

  Thanquol

  A skaven magelord and master schemer whose cunning plans always seem to be thwarted – usually by his own paranoia! Pre-eminent among the Grey Seers, the feared and potent skaven magicians who rank just below the Council of Thirteen itself, Thanquol is a mighty mage indeed, especially when he augments his powers by liberal use of the powdered warpstone snuff he keeps in a manskin pouch at his belt.

  Pale-furred with pink, blind-seeming eyes, he sports the horns which signify his calling, and the favour of his master, the Horned Rat. Thanquol loathes and fears Gotrek Gurnisson in equal measures, and holds the slayer and his human companion entirely responsible for all his recent setbacks. Still, he is determined to have his revenge, no matter how long it takes!

  Thulgul

  A hideously mutated troll, the guardian of the lost hoard of Karag Eight Peaks.

  Tialva

  A beer-like drink that Gotrek and Felix first taste in Ras Karim. It is made from sorghum, rather than wheat.

  Tobaro

  Tilean city-state on the western coast of the Tilean Sea. Built upon ancient elven ruins, the city is protected both inland and along the coast by rugged natural defences.

  Tobi

  Young dwarf marine aboard the Storm Hammer.

  Trollslayer’s Doom

  The alternate name Felix considered for his ‘My Travels with Gotrek’ journals.

  Truthsayers

  The order of wizards of Albion. The formation of the order of Truthsayers apparently dates back to the legendary times when the Old Ones walked the earth.

  Twisted Paths

  Spoken of by Tasirion, they are said to be where the work of the Old Ones intersect with bubbles of pure Chaos.

  Tyrion

  Teclis’s twin brother. A handsome warrior and consort to the Everqueen. The deadliest elf warrior in twenty generations.

  Tzarina Katarin

  ‘The Ice Queen’, ruler of Kislev. An accomplished mage and warrior, her nickname derives from her cool demeanour as well as her mastery of Ice Magic.

  U

  Ugrek Manflayer

  A massive orc, who has united the greenskin tribes near Karak Kadrin. He is known as far as Altdorf, such is his reputation. He is said to skin his captives and make the skins into cloaks. He wields a magical cleaver.

  Ulgo

  A witch hunter and member of the Cult of Ulric. He accuses Gotrek and Felix of conspiring with Chaos.

  Ulli Ullisson

  A dwarf Slayer, who joins Felix and Gotrek’s quest to slay the dragon Skjalindir. His freshly shaven head suggests that he is only a recent convert to the Slayer cult, and his manner is that of a nervous braggart rather than a truly brave warrior.

  Ulrika Magdova Straghov

  A beautiful, blonde Kislevite and an expert swordswoman. Her father is March Warden of a
n estate bordering the troll country and she is the love of Felix Jaeger’s life for a while. After an encounter with the sinister Adolphus Krieger, Ulrika’s life takes an unusual and unforseen direction.

  Ulthuan

  The island continent of the elves, raised and held above the sea by potent magic.

  Ungrim Ironfist

  Slayer-king of Karak Kadrin. Due to the vow taken by his ancestor Baragor, Ungrim is bound both by his oaths as king and Slayer, and tries to balance both as best he can.

  Unsinkable

  Malakai’s famous steamship and the biggest one ever seen. Two hundred paces long and weighing overfive hundred tons, it could sail at over three leagues an hour and had steam-powered gatling turrets for protection. It hit a rock and sank.

  Uragh Goldtusk

  Orcish captain, and the most feared pirate in the Gulf of Araby. Remarkably agile and intelligent for an orc, he wields twin cutlasses.

  Urli

  Marine sergeant aboard the Storm Hammer. Known as Ugli Urli to his comrades, his face has been pock-marked by shrapnel.

  V

  Varek Varigsson

  Son of Vareg of the Clan Grimnar and nephew of Borek Forkbeard.

  Plump and civilised looking, his well-groomed beard reaches almost to the floor and he wears thick glasses. A scholar like his uncle, he diligently keeps a diary of all the events that take place. He is equipped with bombs made by Malakai, and the engineer also taught him how to fly a gyrocopter, a skill he uses to great effect against the dragon

  Van Niek’s Emporium

  Shop in Nuln that specialises in rare and exotic books and other artefacts. Reputedly, it also serves as a government front as well.

  Vermak Skab

  Warlord of Clan Skab and Lurk’s distant cousin. Sent to lead the attack on Nuln but tragically meets his end in a terrible accident involving a loaded crossbow and an exploding donkey!

  Vilebroth Null

  Low Abbot of the Plague Monks of Clan Pestilens who tries to bring about the downfall of Nuln by using the Cauldron of a Thousand Poxes to spread the plague.

  Villem Kozinski

  Younger brother of the Duke Enrik. His diplomatic manner makes him a more suitable candidate for the throne than his brother, and he acts as a foil to Enrik’s abruptness.

  Volg Staahl

  A Templar of the Order of the Black Bear. Impromptu leader of the expedition to reclaim the Wynters brewery – and the precious grave-cask of Grandmaster Rodor – from the greenskins. Sometimes called ‘the Voluminous’, he was a big man with an even bigger voice.

  Voorman

  Count Hrothgar’s pet wizard and a member of the Order of Tzeentch.

  Von Carsteins

  The most infamous line of vampire counts. Based in Sylvania, they occasionally rise up and lead massive armies of undeath across the lands of the living, swelling their ranks with the freshly dead bodies of their victims. Of them all, the most dangerous is Mannfred von Carstein, who lives (if one can use that word for such a creature) to pose a constant danger to the human Empire.

  Von Diehls

  An ancient Empire family line, rumoured to be cursed.

  Vork Kineater

  Leader of the ogre mercenaries employed in Skabrand by Zayed al Fahruk to protect his caravan. It’s possible his name came from eating all his family. Kineater kidnaps Talia Nitikin, intending to marry her, an act which inflames the other ogres of his tribe against him.

  W

  Waldenschlosse

  Castle which sits above Waldenhof and home to Rudgar, Count of Waldenhof.

  Warlord Pakstab

  Warlord of the skaven settlement Greypaw Hollow.

  White Boar, The

  A tavern in Praag where Gotrek, Felix and the rest stayed during the Siege of Praag.

  Wildgans, Frater

  An instructor at the Schrammel monastery.

  Witch

  Grey seer Thanquol suffers an unfortunate consequence when he angers an unnamed strigany witch in a forest.

  Wolfgang Krassner

  Man killed by Felix in a duel, resulting in his expulsion from university.

  Wolfgang Lammel

  Decadent fop and Slaaneshi cultist. His father owns the Sleeping Dragon in Fredricksburg, where he hangs out with his equally unpleasant friends.

  Worlds Edge Mountains

  Immense range of mountains that mark the eastern boundary of the Empire and the Old World, believed in ancient times to be the edge of the world itself.

  Wynters Brewery

  A dwarf brewery renowned for the quality of its beers, especially Wynters Own.

  Y

  Yuleh il Toorissi

  A princess, and niece of a previous ruler of Ras Karim. She conspires with her lover, Halim, to overthrow the current, corrupt caliph, Falhedar.

  Z

  Zayed al Mahrak

  An Arabyan caravan master who plies his trade between the Empire and far Cathay.

  Zarkhul

  A prophet and the uniter of the orc tribes of Albion. He intends to lead them into the great Waaagh to reclaim the Temple of Old Ones.

  ABOUT THE AUTHOR

  William King is the author of the Tyrion and Teclis saga and the Macharian Crusade trilogy, as well as the much-loved Gotrek & Felix series and the Space Wolf novels. His short stories have appeared in many magazines and compilations, including White Dwarf and Inferno!. Bill was born in Stranraer, Scotland, in 1959 and currently lives in Prague.

  David Guymer wrote the Primarchs novel Ferrus Manus: Gorgon of Medusa, and for Warhammer 40,000 The Eye of Medusa, The Voice of Mars and the two The Beast Arises novels Echoes of the Long War and The Last Son of Dorn. For Warhammer Age of Sigmar he wrote the novel Hamilcar: Champion of the Gods, the audio dramas The Beasts of Cartha, Fist of Mork, Fist of Gork, Great Red and Only the Faithful. He is also the author of the Gotrek & Felix novels Slayer, Kinslayer and City of the Damned and the Gotrek audio drama Realmslayer. He is a freelance writer and occasional scientist based in the East Riding, and was a finalist in the 2014 David Gemmell Awards for his novel Headtaker.

  Nathan Long hails from Los Angeles, California, where he began his career as a screenwriter in Hollywood. He has written a wide selection of Warhammer fantasy novels, including the Blackhearts trilogy and the adventures of Ulrika the vampire. To many fans, he is best known for his work on the hugely successful Gotrek & Felix series, including five full-length novels and the first Black Library fantasy audio drama, Slayer of the Storm God.

  Ben McCallum hails from the wild lands of northern Scotland where he writes, plays video games and generally causes mischief. His first work for Black Library was the short story ‘Charandis’ in the digital magazine Hammer and Bolter. He has also written a story for Gotrek & Felix: The Anthology.

  Josh Reynolds is the author of the Horus Heresy Primarchs novel Fulgrim: The Palatine Phoenix, and two audio dramas featuring the Blackshields: The False War and The Red Fief. His Warhammer 40,000 work includes Lukas the Trickster and the Fabius Bile novels Primogenitor and Clonelord. He has written many stories set in the Age of Sigmar, including the novels Shadespire: The Mirrored City, Soul Wars, Eight Lamentations: Spear of Shadows, the Hallowed Knights novels Plague Garden and Black Pyramid, and Nagash: The Undying King. His tales of the Warhammer old world include The Return of Nagash and The Lord of the End Times, and two Gotrek & Felix novels. He lives and works in Sheffield.

  An extract from Hamilcar: Champion of the Gods.

  I arced over the gurgling water like a zephyrgryph with his claws unfurled. The air was ice, the sky a weird shade of green, amber leaking into the night with the dawn. My face was the painful side of numb as my arms and legs paddled the thin air. All I could hear from beneath me was the creak of ice, the rush of the river and the wind slipping through my fingers. I started to laugh, my mouth thus conveniently wide for a roar of triumph as my boots slammed into the frozen slush of the Nevermarsh. Cracks spread through the frost-veined mud, but it was already
hard as rock and did not break.

  Just as well – sinking to my greaves in mud or getting into a tug-of-war for my boot was hardly the look I had been going for.

  ‘Yes!’

  The cry exploded from my chest and I spun around with my fists in the air.

  ‘Let it be known that Hamilcar Bear-Eater is first across every river, first into every charge, first unto every blade!’ I bellowed.

  Broudiccan’s slow handclap wasn’t quite the enthusiastic reaction that I felt the feat deserved. My second-in-command cut an imposing figure on the other side of the water, a fortress of a man in the thrice-blessed maroon and gold of the Astral Templars. His Mask Impassive, the grim facial covering of the Stormcast Eternals, was anything but; a gouge from a beast’s claw had cloven the stoic purple mask in two, leaving a disdainful aspect which suited his taciturnity to the ground.

  If he thought he could leap twenty feet across ice-cold rapids then I would have very much liked to see him try.

  ‘Bravo, Lord Hamilcar,’ Frankos shouted through cupped hands, separated from the burly Decimator by the haggard width of a tree. ‘Congratulations on being the first of Sigmar’s Stormhosts to set foot in the Nevermarsh.’

  Distinctions of age and experience counted for little within a company of immortals, but the Knight-Heraldor had always been possessed of a youthful effervescence that made me feel old. I nodded my thanks, pausing to glare at my second.

  ‘May the Heraldor Temples always proclaim it so,’ I bellowed back.

  ‘They shall, my lord,’ he cried with gusto. ‘They shall.’

  Frankos was also quite unique amongst my warrior chamber in taking everything I said in deadly earnest. He continues to do so, in fact, even after the later reversal in our fortunes.

  The sigmarite mountain called Broudiccan rumbled as the giant sighed.

  His masked gaze slipped towards the frothing water.

  Feral-looking birds with wicked red eyes twittered back and forth between the two banks. Their beaks were perfectly made for the stripping of flesh, the cracking of bone, and I suspected they could even chew the cure right off a man’s armour. Generally, the birds were happy enough scavenging for fish and insects amongst the densely tangled buttress roots that clawed out of the riverbank and into the water, but the Freeguild army I was leading through the Gorwood might as well have been one giant victuallers’ caravan for all they were concerned. More than one poor soldier had already lost a finger or an eye. Broudiccan swatted at one, which knew better than to test its toothed beak on sigmarite and flapped out of reach to shrill from the leafless canopy.

 

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