The Gray Isles
Page 19
Wizard’s Code: A code of ethics by which the Keepers of the Eye abide. Includes the Law of Free Will, the force of expression by which all things experience their nature through life in form on the time-space matrix. Governed by the Old One and known in all its permutations and combinations only by her. See also Keepers of the Eye, Old One.
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About the Author
F.T. McKinstry grew up studying music and reading books. An old-school fantasy geek, she acquired a deep love for fantasy, science fiction and the esoteric, of which she was an avid reader. With a background in computer electronics and software development, she wrote and illustrated technical documentation for many years, during which time she created fantasy worlds. She is inspired by plant and animal lore, Northern European legend and mythology, fairy tales, mythical creatures, music, medieval warfare and shamanism. She also enjoys oil painting, gardening, yoga, hanging out with her cats and fishes, and being in the woods.
Other Titles by F.T. McKinstry
The Fylking
Outpost
The Wolf Lords
The Chronicles of Ealiron
The Hunter’s Rede
The Gray Isles
The Winged Hunter
The Riven God
Water Dark
Short Stories
Wizards, Woods and Gods
Demon Tamer
The Eye of Odin
Earth Blood
The Om Tree
Pattern Sense
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