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The Burning White: Book Five of Lightbringer

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by Brent Weeks




  BY BRENT WEEKS

  Perfect Shadow: A Night Angel Novella

  The Night Angel Trilogy

  The Way of Shadows

  Shadow’s Edge

  Beyond the Shadows

  Night Angel: The Complete Trilogy

  The Night Angel Trilogy: 10th Anniversary Edition

  The Lightbringer Series

  The Black Prism

  The Blinding Knife

  The Broken Eye

  The Blood Mirror

  The Burning White

  ORBIT

  First published in Great Britain in 2019 by Orbit

  Copyright © 2019 by Brent Weeks

  Maps by Chad Roberts Design

  The moral right of the author has been asserted.

  All characters and events in this publication, other than those clearly in the public domain, are fictitious and any resemblance to real persons, living or dead, is purely coincidental.

  All rights reserved.

  No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, without the prior permission in writing of the publisher, nor be otherwise circulated in any form of binding or cover other than that in which it is published and without a similar condition including this condition being imposed on the subsequent purchaser.

  A CIP catalogue record for this book is available from the British Library.

  ISBN 978-0-356-50465-0

  Orbit

  An imprint of

  Little, Brown Book Group

  Carmelite House

  50 Victoria Embankment

  London EC4Y 0DZ

  An Hachette UK Company

  www.hachette.co.uk

  www.orbitbooks.net

  To my wife, Kristi, who is far too practical to have suggested I quit my job to write and far too wise to keep repeating for five years, “Let’s not have a backup plan.”

  Yet she did.

  &To my stubborn readers, who deserve to be rewarded.*

  *I said “deserve to be.” Not “will be.”

  Contents

  Series Recap

  Author’s Note

  The Burning White

  Chapter 1

  Chapter 2

  Chapter 3

  Chapter 4

  Chapter 5

  Chapter 6

  Chapter 7

  Chapter 8

  Chapter 9

  Chapter 10

  Chapter 11

  Chapter 12

  Chapter 13

  Chapter 14

  Chapter 15

  Chapter 16

  Chapter 17

  Chapter 18

  Chapter 19

  Chapter 20

  Chapter 21

  Chapter 22

  Chapter 23

  Chapter 24

  Chapter 25

  Chapter 26

  Chapter 27

  Chapter 28

  Chapter 29

  Chapter 30

  Chapter 31

  Chapter 32

  Chapter 33

  Chapter 34

  Chapter 35

  Chapter 36

  Chapter 37

  Chapter 38

  Chapter 39

  Chapter 40

  Chapter 41

  Chapter 42

  Chapter 43

  Chapter 44

  Chapter 45

  Chapter 46

  Chapter 47

  Chapter 48

  Chapter 49

  Chapter 50

  Chapter 51

  Chapter 52

  Chapter 53

  Chapter 54

  Chapter 55

  Chapter 56

  Chapter 57

  Chapter 58

  Chapter 59

  Chapter 60

  Chapter 61

  Chapter 62

  Chapter 63

  Chapter 64

  Chapter 65

  Chapter 66

  Chapter 67

  Chapter 68

  Chapter 69

  Chapter 70

  Chapter 71

  Chapter 72

  Chapter 73

  Chapter 74

  Chapter 75

  Chapter 76

  Chapter 77

  Chapter 78

  Chapter 79

  Chapter 80

  Chapter 81

  Chapter 82

  Chapter 83

  Chapter 84

  Chapter 85

  Chapter 86

  Chapter 87

  Chapter 88

  Chapter 89

  Chapter 90

  Chapter 91

  Chapter 92

  Chapter 93

  Chapter 94

  Chapter 95

  Chapter 96

  Chapter 97

  Chapter 98

  Chapter 99

  Chapter 100

  Chapter 101

  Chapter 102

  Chapter 103

  Chapter 104

  Chapter 105

  Chapter 106

  Chapter 107

  Chapter 108

  Chapter 109

  Chapter 110

  Chapter 111

  Chapter 112

  Chapter 113

  Chapter 114

  Chapter 115

  Chapter 116

  Chapter 117

  Chapter 118

  Chapter 119

  Chapter 120

  Chapter 121

  Chapter 122

  Chapter 123

  Chapter 124

  Chapter 125

  Chapter 126

  Chapter 127

  Chapter 128

  Chapter 129

  Chapter 130

  Chapter 131

  Chapter 132

  Chapter 133

  Chapter 134

  Chapter 135

  Chapter 136

  Chapter 137

  Chapter 138

  Chapter 139

  Chapter 140

  Chapter 141

  Chapter 142

  Chapter 143

  Chapter 144

  Chapter 145

  Chapter 146

  Chapter 147

  Chapter 148

  Chapter 149

  Chapter 150

  Chapter 151

  Chapter 152

  Epilogue 1

  Epilogue 2

  Epilogue 3

  Acknowledgments

  Character List

  Glossary

  Appendix

  The Lightbringer Series Recap

  In the empire of the Seven Satrapies, some people are born with the ability to transform light into luxin: a physical, tangible substance that exists in one of nine colors. The process is known as drafting, and each drafted color has unique physical and metaphysical properties and innumerable uses, from construction to warfare. Trained at the empire’s capital, the Chromeria, drafters lead lives of privilege, with politicians and powerful families vying for their services. In exchange, they agree that once they exhaust their ability to safely use magic—signaled when the halos of their irises are broken by the colors they draft—they will be killed by the emperor, the Prism, in a ceremony on the most holy day of the year: Sun Day. Drafters who have broken the halo are called wights, and they descend into madness if they are not Freed; those who run from the ritual Freeing are hunted to their deaths. Only the Prism can draft with limitless power, and he or she alone can balance all the colors in the satrapies to prevent luxin from overwhelming the lands and creating chaos. Every seven years, or on a multiple of seven years, the Prism also gives up his or her life, and the ruling council installs a new Prism. If the Prism refuses death, he or she is like
wise hunted down by the elite squadron assigned to protecting the empire: the Blackguard.

  Book One: The Black Prism

  Kip Delauria is scrounging for shards of luxin on a battlefield of the False Prism’s War outside Rekton. He comes upon a green wight, Gaspar Elos, bound and trying to escape. Satrap Garadul has declared himself king and is planning to lay waste to Rekton; there is an army camped not far away. Kip races to the home of red dyer Master Danavis, who urges Kip to find his friends and run. During his escape attempt, Kip inadvertently drafts. Later he finds his mother, Lina, gravely injured, hidden in a cave with one of his friends. She gives him a rosewood box containing a mysterious jewel-encrusted dagger before dying.

  At the Chromeria, Prism Gavin Guile receives a message from Lina, telling him that he has a son in Rekton named Kip. Gavin soon sets off with Blackguard Karris White Oak. They make their way to Tyrea on a luxin skimmer/glider of his own creation, which allows them to cross the entire Cerulean Sea in a day. Upon their arrival they discover that Rekton has been destroyed, and they find Kip trying to defend himself from Garadul’s Mirrormen. Gavin quickly dispatches the soldiers, realizing that Garadul is trying to set up his own Chromeria and has declared himself king. Gavin recognizes Kip as his bastard and claims him; Garadul takes the dagger before they leave.

  Gavin and Kip make their way back to the Chromeria, where Kip is immediately tested to see what he can draft. He is discovered to be a superchromat and is revealed to be a blue/green bichrome. He also reunites with Aliviana (Liv) Danavis—a friend from his hometown and daughter of Corvan.

  Meanwhile in Tyrea, Karris has set out on her own. She finds Corvan Danavis—Dazen’s greatest general in the False Prism’s War—in a basement, the lone survivor of the brutal massacre in Rekton. Karris is captured by the king’s forces, and she discovers that King Garadul’s right hand, a polychrome wight who calls himself the Color Prince, is the one inciting rebellion. He is Karris’s brother, whom she’d thought long dead. Corvan begins to make his way to Garriston to warn the governor.

  Back at the Chromeria, it is revealed that Gavin is in fact Dazen, masquerading as his older brother. The real Gavin Guile (‘the prisoner’) is still alive, held in a blue luxin prison far beneath the Prism’s Tower. Prism Guile meets with the Spectrum, the governing body of the Seven Satrapies, and tells them what Garadul is planning. Gavin decides to make his way to Garriston with Kip, Blackguard Commander Ironfist, and Liv—who is to be Kip’s tutor. Once they arrive in Garriston, Gavin deposes Governor Crassos and takes command. He reunites with and reinstates General Danavis, giving his old friend command of Garriston’s defenses.

  Gavin plans to build a magnificent yellow luxin wall around Garriston in an attempt to save the otherwise vulnerable city. Brightwater Wall is nearly complete when a cannonball destroys the gate as Gavin is finishing it. Meanwhile, Kip sneaks away to infiltrate Garadul’s camp as a spy to find Karris, and Liv goes with him; Kip is captured, and Liv is invited to join the Color Prince. Liv saves both Kip and Karris by agreeing to join the Color Prince if he’ll spare Kip’s and Gavin’s lives.

  During the Battle of Garriston, Gavin goes down after drafting white luxin, Kip kills King Garadul, and the rest of the forces retreat to the docks. Kip helps rescue Ironfist, and they run across the ocean to one of the barges, where Kip races to meet another threat: a young polychrome, Zymun, who has been assigned to assassinate Gavin. Zymun’s attempt fails when Kip intercedes. Kip takes the dagger Zymun used and realizes it is the same blade his mother gave him; he recovers the knife, which now has a blue gem in the hilt.

  Gavin realizes he has lost the ability to see or draft blue. The prisoner has broken out of the blue prison to find himself inside a green one.

  Book Two: The Blinding Knife

  Gavin and the refugees from Garriston are aboard the barges, and he tries to reconcile with the fact that he has lost blue. He saves the refugees from a sea demon, then departs with Karris for Seers Island, where he negotiates with the Third Eye, a powerful Seer, to get permission for the refugees to build a home on her island. The Third Eye knows who he really is and that he has already lost blue. She gives Gavin some useful advice about the bane, and Gavin later kills the blue bane by himself.

  After they make their way back to the Chromeria, Kip goes through Blackguard training against the wishes of Commander Ironfist. Kip makes some friends and meets Teia, a color-blind paryl drafter and a slave. The war isn’t going well for the Chromeria, and Ironfist announces that the Blackguard will graduate the top fourteen candidates instead of the usual seven. As hard as training is, the new interest Kip’s grandfather, Andross Guile, has taken in him is worse. Andross demands Kip play Nine Kings for extremely high stakes.

  Gavin and Karris return to the Chromeria after getting the refugees settled in their new home. He meets with the Spectrum, and Seers Island is renamed New Tyrea, giving it power as a satrapy and Danavis as satrap. Karris is ambushed and beaten by men hired by Andross Guile.

  A librarian, Rea Siluz, introduces Kip to Janus Borig, an eccentric old artist who creates priceless original Nine Kings cards infused with magic. Janus warns Kip that her life is in danger, and soon Kip discovers Borig’s house burned and Janus mortally wounded by two mysterious assassins. Kip recovers a deck of completely new cards, kills the assassins, steals their shimmercloaks, and gives the items to Ironfist and Gavin. Kip eventually ranks fourteenth in his Blackguard testing and is revealed to be not a bichrome, but a full-spectrum polychrome.

  Meanwhile, Liv has sworn fealty to the Color Prince and his cause. His army begins to make their way from Garriston toward Ru, a large city in Atash. Gavin travels to Ru with Kip and a team of Blackguards. They go on scouting missions. Gavin reveals his skimmer to the Blackguards, and together they sink the Gargantua, an enormous ship owned by pirate king Pash Vecchio.

  Gavin and Karris reconcile and marry just before they go to war against the Color Prince. With the new Blackguard inductees and the Chromeria’s forces, they must destroy a green bane that is birthing a new god, Atirat. Ironfist and Teia lead a team in an assault on a watchtower. The green bane emerges from the sea; Gavin, Kip, and Karris fight their way to it, killing wights in their wake. Amid the chaos, Gavin realizes he has lost the ability to see or draft green. Liv directs a huge beam of light to the bane spire, awakening the new green god Atirat.

  Back at the watchtower, Teia, Ironfist, and company aim cannon fire at the bane, causing the spire to explode. Using the explosion as a distraction, Kip drives his dagger—the powerful Blinding Knife—into the green god Atirat, killing it. They have killed a god and sunk a bane, but ultimately lose Ru to the Color Prince.

  After the battle, while still on a Chromeria ship, Kip and Gavin meet with Andross Guile. Kip realizes that Andross is a color wight and moves to confront his grandfather. Kip draws the Blinding Knife and stabs Andross in the shoulder. Gavin tries to intervene but can only redirect the knife into his own body. Gavin falls overboard, and Kip jumps after him.

  They are quickly picked up by the Bitter Cob, led by pirate captain Gunner, a crazed cannoneer who was on a ship Gavin had earlier destroyed; the Blinding Knife has grown into a huge gun-sword. Gunner decides to keep Gavin and the gun-sword, throwing Kip back into the ocean as a tribute to Ceres.

  Andross discovers he is no longer a wight.

  Kip is picked up in a small boat by Zymun, Gavin and Karris’s long-lost illegitimate son.

  Gavin wakes to find he can’t draft, is completely color-blind . . . and a slave rower.

  Book Three: The Broken Eye

  Kip and Zymun are adrift at sea until Kip escapes and swims his way to shore. He struggles to survive, withstanding dehydration, injury, and hallucinations for several weeks as he attempts to return home to the Jaspers.

  Ironfist and the other Blackguards have returned to the Chromeria, where Kip is presumed dead. The Spectrum meet to decide what to do about the war and Gavin’s absence; Andross is made promachos, comman
der in chief of the Chromeria’s military. Teia is recruited by Murder Sharp, a skilled paryl assassin for the Order of the Broken Eye. Karris, who is now married to the Prism, is removed from the Blackguard to become spymistress for the White.

  Upon his homecoming, Kip tells the Spectrum and Karris that Gavin is still alive and forges a tenuous alliance with Andross. He trains and studies under Karris and reunites with his old Blackguard squad: Cruxer, Ben-hadad, Big Leo, Teia, Ferkudi, Winsen, Goss, and Daelos. Andross grants the group access to restricted libraries so they can research heretical Nine Kings cards and the Lightbringer, a long-prophesied savior of the satrapies, hoping they’ll gain information to win the war. The group meets and befriends Quentin Naheed, a humble and brilliant young luxiat and scholar.

  Back across the ocean, Gavin—color-blind and unable to draft—is a galley slave on Gunner’s pirate ship. His oarmate is an old prophet nicknamed Orholam. After months of sailing on the open sea, Gavin is freed by Antonius Malargos, a naïve young Ruthgari noble. They sail for Rath, a large port city in Ruthgar, where Gavin is handed over to Antonius’s cousin Eirene. She imprisons Gavin and plots with the Nuqaba of Paria (who possesses the orange seed crystal). They decide to spare Gavin’s life but plan to burn out his eyes.

  Teia confesses to Ironfist and the White that she had been stealing for her owner, Aglaia Crassos, and that she has been ensnared by the Order of the Broken Eye. Under the White’s orders, Teia becomes a double agent for the Chromeria, infiltrating the Order; she immediately undertakes various missions to prove her loyalty to the Order. Teia soon gets a message from Karris that someone is planning to kill Kip, and she hurries with Cruxer and Winsen to try to help their friend. They save Kip and kill the Blackguards who were trying to assassinate him.

  While meeting with Andross, Kip learns that his grandfather knows about Zymun, who is on his way to the Jaspers, and that when he arrives, he will be named Prism-elect—unless Kip can find Andross’s missing Nine Kings deck, as well as the originals Kip saved from Janus Borig’s house.

  Kip, after confessing his feelings to Teia and telling her about Tisis’s proposal that they marry, goes down to the Prism’s training room and finds the lost Nine Kings cards in a punching bag. When Kip accidentally absorbs all the cards, he falls dead and enters the Great Library, where he meets an immortal: Abaddon.

 

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