The Calling Card Script
Page 8
THE DEVIL IN THE DETAIL
You may be inspired to explore ‘the contemporary human condition’, and
that is a noble objective. But without detail, specifics, concrete material,
this theme will remain for ever universal and never really a story about
people in the world.
Try to let real, identifiable, tangible detail and material stick to your
idea as soon as possible. It may be images or pictures. A character’s way of
walking, combing their hair, tying their shoes. A sound. A voice. A turn of
phrase. A piece of music. Even a smell. Or a scene. A scenario. A situ ation.
An opening sequence or closing image.
Start collecting all relevant material as soon as possible and keep
collecting it. This will prove crucial not just in the exploratory stage, but
later on too. It will be the detail, the minutiae, the quirks that make your
THE BEGINNING 51
characters, world and story stand out from the crowd and come into their
own. A basic idea remains just that until you have flesh, skin and clothes
to put on its bones.
A HEAD FOR IDEAS
To write scripts that actors can play and an audience will watch, you obvi -
ously need powerful material. Some writers constantly bubble and simmer
with ideas. Others are infrequently inspired, but once it comes they drive
forward thoroughly and doggedly. Ideally you will be endowed with both
qualities. But few things in life are ideal and you’re likely to do one these
two things:
Struggle to cohere, focus and select from numerous ideas.
Struggle to generate enough ideas that will withstand development
and scrutiny.
Either way, what you need to do is develop a harsh, critical faculty that can
as objectively as possible look an idea in the eye and decide whether it’s
worth the time and energy of development. For experienced writers, this
faculty might become second nature and instinctive. For the greater, less
experienced number amongst you, it may need to be a self-conscious act
that feels uncomfortable and unnatural. The myriad questions you should
ask ‘in the beginning’ form the bulk of this section of the book.
YOU
You are without doubt the best source and database for material – but you
come with glitches, and data means nothing without the judgement to
interpret it meaningfully. The things you have seen, done, felt – been happy,
sad, angry, annoyed, confused about – are crucial. It’s not so much writing
what you know, as using what you understand about what you know and
feel in order to write well about your chosen subject. You may never have
been an international jewel thief, but if you remember a moment when you
sneaked a piece of chocolate as a child and got away with it, then you know
what that vicarious thrill feels like at least to a small degree.
However, if you find yourself trying to write ‘your story’ or writing
yourself wholesale into a story, you need to ask yourself a harsh and
52 THE CALLING CARD SCRIPT
searching question – will an audience find it as interesting as you do? I was
developing a script with a writer-director who drew very much on his own
teenage experience. There was a real story in there – but sadly it was not
the one where he as a teenager was the hero of the story. Needless to say,
this was a difficult note for me to give – and for him to take. Charlie Kauf -
man was extraordinarily brave to write himself into Adaptation – but at
least he invented an alter-twin brother character to turn that inside out
and upside down.
YOUR FEELINGS
More important than what you have done in your life is what you have felt
in your life. It never fails to hit me just how much a passionately told and
heartfelt story will always engage and impress and affect so much more
than one that is just expediently, efficiently told. No one can tell you what
you should and should not care about, what should and should not keep you
awake at night, get under your skin, get its teeth into you and not let go.
But if you don’t feel this powerful drive to want and need to tell a story,
your script will only be competent at best. You can’t apply tactics to what
you feel. And even if a reader of your script down the line doesn’t neces -
sarily share your passion for a particular idea or story, if it’s passionately
delivered there’s still a stronger chance your script will stick in their
memory – and this is precisely what you want your script to do.
Your feelings may be politically driven, a response to society around
you, inspired by an observed moment or idea that you can’t shake, an
expression of a deeply personal perspective or deeply held conviction. None
of these things by themselves will make your script great. But they will
give you the purpose, drive and emotional authenticity potentially to make
it great. And without them, the most it can be is an exercise in craft, tech -
nique, form, style.
‘Your best script will touch on something you care deeply about.
Something that you probably find hard to talk about easily. So
writing it is the only way to get it out – you have to write or you’ll go
insane. But it’s a bit like being a doctor. If you don’t care enough
you’re a bad doctor. If you care too much you just go insane and
you’re no good to anybody. You need to filter your subjectivity
THE BEGINNING 53
through a skin of objectivity, i.e write what matters to you – but keep
it as uninflected and as universal as possible.’
Joe Penhall
YOUR VOICE
Voice is the non-quantifiable thing that commissioners, producers, devel -
opers always look for in writers. They can’t usually explain it or break it
down, but somehow they know when they do (or don’t) see it, hear it, read
it. Are great writers born with a ‘voice’? Or can you make a great voice
through effort and exercise of craft alone? I’ve already stated my case on
this. I believe ‘great’ writers have something in them – insight, instinct,
talent, whatever you want to call it – that effort and exercise will never
fully generate or account for; but I believe that great writers only become
or remain great by dint of effort and exercise as well, regardless of how
talented they intrinsically might be.
THE X FACTOR
I generally think that mass-audience talent shows are a gloriously hollow
distraction through which certain kinds of brilliant singers could never be
found. But what’s interesting is how we define the ‘X Factor’. When a singer
auditions, the judges and audience ask themselves questions. Can they sing?
Can they hold a note and carry a tune? Do they have rhythm and phrasing?
Is the sound they make pleasing? Is the sound they make interesting and
unique? Is the sound they make irritating yet compelling? Is the sound they
make nice but dull?
Can they really sing? Can you have the X Factor but not really be able
to ‘sing’? What about Leonard Cohen, The Pogues, Tom Waits, Bob Dylan?
Why do we disagree about who does and does not have it? Is it purely sub -
/>
jective? Do you just somehow ‘feel’ that a singer is great, regardless of the
various constituent factors that go into their voice? Or do we just like
watch ing them sing, which is using another sense entirely?
Is there a ‘something’ in them or about them that can’t be defined,
explained, broken down, replicated, reconstituted, that is at the heart of
why people love to hear them sing?
54 THE CALLING CARD SCRIPT
WHAT IS A VOICE?
A voice is a physical instrument. It is the sound made by the vibration of
the vocal chords projecting into air, modified by the mouth, tongue and
breath. All human voices are necessarily physically different because no
two human bodies can be physiologically exactly the same. When we talk
about a writer’s voice, it’s worth remembering that voice is physical, real
and distinct – not obviously visible, but audible, perceptible.
A voice has ‘condition’. It is a quality and, perhaps, a technique, that
must be kept in condition, practised, trained, flexed like a muscle. A voice
also has a natural condition defined by the greater physical personality of
the being it expresses – softly spoken, kindly, melodious, aggressive, acer -
bic, grating. Can you change the natural condition of a voice? How much
range can a voice have through conditioning and craft?
A voice has distinctive tone. It is physically unique, individual, unlike
any other. Is vocal tone equivalent to a writer’s distinctive, individual style,
such as that of Pinter, Beckett, Brecht, Potter, Kaufman?
A voice is an expression of feeling and opinion. A voice can have pas -
sion, force, purpose, drive, desire, wish, need. A voice is the expression of
theme – the central message of your desire to tell a story, your attitude,
your passion, the thing you are trying to say and the things you have to say
for yourself.
Voice is the human right to express an opinion and a feeling – a will.
In politics, the vote is (ideally) the elector’s voice. Is the right of an indivi -
dual to articulate their voice equivalent to the right to be heard by many?
Or is the right to a platform earned by the quality of voice more than
simply the effort that goes into using it?
‘Certainly as a writer, all you need is a pen and paper and a chair.
The one thing you don’t need is permission.’
Toby Whithouse
CAN YOU HEAR YOUR OWN VOICE?
Voice is crucial to great writing. But can you ever objectively hear your own
voice yourself? Do you know what it is you have to say or want to say? Are
your opinions, attitudes, purposes and desires ever fully clear and coher ent?
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Can you apply your own voice consciously? Or is it something that you must
allow to shine through of its own accord?
There are no right or wrong answers to any of these questions. And
sitting around thinking too self-consciously about what your voice is could
well be counter-productive. But in there somewhere along with the choices
you make, the instincts you follow, the ideas you generate, the way you tell
stories, the things you get right and the things you get wrong, the things
that are universal and the things that are utterly you, is your voice. And it
must be yours and yours alone – because that is what producer and audi -
ence alike are looking for. Remember, everyone else is an audience – we
need to hear your voice.
‘All I’ve ever wanted to be was a writer. It’s more like an addiction
now. I don’t write to change things, I don’t write because I’m angry.
The opposite, perhaps: I write because I love this life and I love us all
for trying to survive it, for trying to make meaning and love out of
chaos. That’s almost the definition of a writer, isn’t it? Making story
and meaning out of chaos.’
Ashley Pharaoh
KINDS OF STORIES
ARCHETYPES
There are probably a finite number of story archetypes. Opinion will always
differ about exactly how many there are and what we should call them. In
Western culture there are, for example, tragedy, comedy, satire, romance,
rite-of-passage, epic, revenge. Such essentials form the basis of what stories
tend ultimately to be.
Archetype is not genre; it is not a kind, classification or sort of story,
but an original, originating model. You will never find the original, of course.
Stories have been spinning off from archetypes since long before they were
ever committed to paper. But there are some originals in terms of the first
versions recorded for posterity: Homer’s Odyssey and Iliad, Aeschylus’
Oresteia, Sophocles’s Oedipus Rex, Virgil’s Aeneid, Ovid’s Metamorphoses.
And there are modern archetypes that come around through the ages –
56 THE CALLING CARD SCRIPT
Kyd’s The Spanish Tragedy, Beckett’s Waiting for Godot, Osborne’s Look Back in Anger, Potter’s Pennies from Heaven, Adams’s Hitchhiker’s Guide to the Galaxy.
From there, the big question is – what do you do with an archetype?
What is your particular setting/context? What is your fresh take on it? What
is your unique perspective? What is your original touch that will set this
apart, even though the archetype still sits at the heart of it?
A favourite example of mine is the film O Brother, Where Art Thou?
by the Coen brothers. On one level, it is a relatively straightforward version
of Homer’s Odyssey, an archetypal journey in Western epic storytelling – it
has an Odysseus figure, it has his wife Penelope and her new suitor, it has
the physical journey, the seductive sirens, the one-eyed monster Cyclops
and so on. On another level, it places them within the specific context of the
American deep south in the early twentieth century, with Blue Grass music
and an expanse of land to traverse rather than an ocean of sea (though
there is a deluge of water at the end). On another, crazier level, it turns
Odysseus into the Three Stooges, and makes them comic petty criminals
and prison escapees who become unlikely pop stars rather than victorious
warrior heroes. And all because the Coen brothers thought the original
story was ‘funny’. Nobody but them could possibly have read, understood
and reimagined the archetype in this way. It drips with their idiosyncratic
and unique take on the world.
Shakespeare was especially brilliant at drawing on a range of arche -
types and source materials to weave new stories that show their influences
but create something new. Titus Andronicus is at a formative stage in his
writing career and inspired by Kyd’s massively popular Elizabethan
revenge tragedy, influenced by Marlowe’s The Jew of Malta, and a kind of
prototype of his own later play King Lear. But it is fundamentally inspired
by the transformative Roman poetic tale of Procne and Philomel from Ovid’s
Metamorphoses. The resulting play is pure Shakespeare – yet he wears his
influences, inspirations and source materials proudly on his sleeve. To
greater and lesser degrees all his plays come in this form – and this from
the most famous, the most revered, the most brilliant playwrigh
t in history.
So. Have you seen your basic idea before? What’s different and sur -
prising about your version? What will you do to make the archetype your
own? Surprising an audience (and reader) is crucial at this fundamental
level.
THE BEGINNING 57
LINEAR
Linear stories are in the majority by a long way because, I suppose, many
a storyteller’s instinct is to start at the beginning and end at the end. And
this in turn, I suppose, is because forwards is the direction in which life
runs; in linear stories consequence and causality has a forward momentum
that corresponds to the recognisable reality in which, in all our lives, the
clocks tick on and on. In these stories the reason for everything that hap -
pens is an accumulation of everything before it. What happens in the story,
therefore, must follow on from what has already happened. If you throw in
a narrative hand grenade – an alien visitation or some other trick that
appears only once, comes out of nowhere and has no seeding or logic or
relevant context (sometimes known as a deus ex machina) – then you cor -
rupt the fundamental form of the story.
If you decide your story is not linear, you need to consider and justify
why that need be the case – why the deep structure should not correspond
to the dominant archetypal structure.
EPIC
Epic stories tend to be linear in form. But what distinguishes epics is the
sheer scale and size of the reach and vision in their seeming presentation
of a whole world /universe – one in which the events of the story seemingly
have an effect on that whole world . What also distinguishes them is the
scale of heroism /villainy in the characters’ actions. In most linear stories,
the events will not necessarily change lives beyond those of the core central
characters; in epic, they will necessarily do so – thus the Star Wars saga,
Lord of the Rings and tales from the Bible and other religious texts and
traditions, such as the Ramayana or Mahabharata.
Theatre has been epic since the biblical medieval mystery plays and
Shakespeare’s histories. In Hamlet and King Lear, the end of the play marks a point at which nothing will be the same for world it presents. More recently,