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Blessed Time: A LitRPG Adventure

Page 39

by Cale Plamann


  Luoca

  The third tier of Daemons, roughly equivalent to a level 60 blessed. They resemble locusts the size of a bull with the head of a human and the tail of a scorpion.

  Luxos

  The God of Sun and Growth. He is the patron of Humans and the primary source of Sun attunement/mana. His church contains most humans and focuses on cultural conformity and raising standards of living in an attempt to improve humanity as a whole.

  Magi

  A class that requires more than five levels in spellcasting, two or more affinities, and one level in ritual casting. Magi gain one point in Mind and Spirit per level.

  Mending

  A first tier wood spell that allows the caster to heal light wounds.

  Mursa

  The Goddess of Moon and Magic. She is the patron of the Elves and the primary source of Moon attunement/mana. Her church is diffuse and disorganized but it focuses on the accumulation of knowledge and research as a path to self-improvement.

  Onkert

  The first tier of Daemons, roughly equivalent to a level 20 blessed. They resemble gorillas with the heads of wolves.

  Paralytic Sting

  A third tier wood spell that requires physical contact. It magically induces paralysis in its target.

  Plant Weave

  A first tier wood spell that allows the caster to control simple plants, turning vines or grass into barriers or snares.

  Pressure Spear

  A third tier air spell that drastically improves upon air knife, dealing modest ranged piercing damage.

  Refresh

  A first tier wood spell that cleanses and detoxifies the recipient, curing modest fatigue.

  Regeneration

  A fourth tier wood spell that steadily heals a target over time.

  Root Spears

  A second tier wood spell that spurs the growth of roots/underground plants and turns them into a series of spikes that jut out of the ground, attacking a wide area.

  Sarah Redflower

  A partially elvish archer. Jo's older sister. Very cold, but protective of her sister.

  Sonic Bolt

  A second tier air spell that attacks using soundwaves. It has short range but generally ignores armor.

  Telivern

  An albino enlightened stag. Capable of tactile empathy, for a long stretch of time Telivern is Micah's only friend.

  Temporal Transfer

  A fourth tier time spell that lets the caster transfer temporal energy from one target ot another.

  Thaumaturge

  A class that requires three or more affinities, and ten skill points each in spellcasting, enchanting, and ritual casting. It grants one point in Mind and Spirit per level as well as one 'free' point that could be assigned anywhere.

  Time Echos

  A fourth tier time spell that allows the caster to see recent past events that took place at a location.

  Trevor Silver

  Micah's older brother, a spear wielder with a bit of a drinking problem.

  Updraft

  A third tier air spell that aids jumps or climbing by creating an upward gust of wind.

  Westmarch

  A fortress/citadel in Pereston guarding the main entrance/exit to the Great Depths.

  Will Grantly

  A human warrior with a rare blessing, thrust into combat situations over his head due to the power of his blessing.

  Wind Shield

  A second tier air spell that creates a barrier made out of buffeting wind. Useful for stopping ranged attacks.

  Wind Spear

  Micah's common tier spear art.

  Wizard

  A class that requires one level in spellcasting and more than one affinity, grants one ability point per level (split evenly between mind and spirit)

  Groups

  Don’t forget to join LitRPG Addicts and come hang out with me!

  I’m also very active and thankful for LitRPG Books and GameLit Society

  Also, check out www.amazon.com/litrpg for more books in the genre!

  To learn more about LitRPG, talk to authors including myself, and just have an awesome time, please join the LitRPG Group

 

 

 


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