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Altered

Page 6

by Gennifer Albin


  Did I imagine it? Have I added the scar to my memory as I try to understand who my mother was, or have I simply overlooked it for years?

  My fingers touch my own scar. It feels the same as ever—slightly raised, but hardly perceptible. And yet it throbs, announcing me for who I am. My father’s words linger in my mind—remember who you are—but I’m no closer now to understanding who I am than I was that night.

  As each second ticks by, I see the lies surrounding me. The secrets everyone kept from me. When did my parents dig those tunnels and why didn’t they tell me? How did Enora upload the program that led me to the truth on the digifile? Who gave her access? On Earth, the darkness is everywhere, and I’m trapped in it. How can I discover who I am when my world is built of secrets and shadows?

  I only know one thing: I’m no safer here than I was in Arras. That’s one message Cormac’s made clear. He knows where I am, and he’s still pulling the strings. So if Kincaid is the most powerful man on Earth, I’m going straight to his compound. Enora told me once to make allies. She couldn’t have been more right.

  * * *

  We travel into the mountains the next day in a death trap Dante calls a crawler, which looks like a cage with wheels. Kincaid’s estate rests on several acres located comfortably outside the Icebox but still under the Interface. Far enough away to supervise his business there while still having room to wrap an intimidating perimeter fence around his land. And though I’ve yet to meet him, our first glimpse of his home colors my impression of what kind of man he is. The estate is extravagant in the worst sense of the word. Kincaid must be a man who tries hard to impress if this is where he lives. We can’t drive close enough to the estate to park the crawler there, so Dante stops outside one of the long, winding pathways to let us out. My mother is sedated and bound in the back—for our safety, according to Dante.

  The opulence of Kincaid’s estate takes me by surprise. I shouldn’t have expected it to be any different, based on the Sunrunner’s safe house in the grey market, but it pulls at me—the luxury off-putting in a world where there’s not enough food to feed the population. It’s nearly an entire metro unto itself, and I can’t help thinking it puts even the compound of the Coventry to shame. In the center, the main house governs the landscape with its red-tiled roof and twin spires watching over the grounds. There are balconies that overlook the magnificent spectacle below. Palm trees and shrubbery line the walkways, and everywhere I turn faces frozen in marble stare back at me, locked in a permanent display of horror and beauty for those deemed worthy to enter the estate.

  Pillars loom overhead, creating an artificial lighting system that mimics the sun. It’s bright and warm, and the light sparkles off the water in the pools and fountains, nearly blinding me. But tucked behind the stately buildings and manicured gardens, a series of smokestacks billows against the Interface.

  “Jax will show you in,” Dante says, gesturing to a lanky boy waiting at the top of the stairs. “I’m going to see to our prisoner.”

  “I want to see her. I need to talk to her,” I say as Dante turns away. I have so many questions for her. No matter what the Guild has done to her, she might still have answers. And I miss her.

  “I promise you can later, but right now she needs to be secured for—”

  “Our safety,” I finish for him.

  “Exactly,” Dante says through tight lips.

  The friendliness Dante exhibited toward Jost and me on our first meeting has cooled. He brought us here, starting out at first light, and he barely spoke to us as we took the twisting roads through the mountains to reach Kincaid. Maybe my talent unnerves him, but I suspect it’s something more.

  “Welcome,” Jax calls as he bounces down the steps.

  “Kincaid is expecting us,” Dante says.

  “I’ll take care of them,” Jax says, “and I have a message for you once you’re done, uh…” He stares at my mother in Dante’s arms, undoubtedly wondering why we’ve brought a Remnant onto the estate.

  “I’ll find you later,” Dante says, carrying my mother away.

  Jax is so skinny he looks years younger than Jost or Erik. But his eyes are surrounded by wrinkles, and they light up when he grins widely as he sticks his hand out to shake each of ours, repeating our names as we introduce ourselves—the greeting so easy and natural that I can’t help but relax a little for the first time since yesterday’s crazy events.

  “I had them put some drinks in the assembly room for you,” Jax tells us. “Kincaid is in a business meeting, but he’ll join you at lunch.”

  “What’s that?” I ask, pointing to the smokestacks.

  “Power plant. It hosts the grids for the estate and the Icebox,” Jax says.

  “That’s where you store the solar energy you collect?”

  “It’s a bit more complicated than that. We utilize a hybrid photovoltaic system with a coal-based generator that—”

  “So basically it’s where the power comes from?” Erik stops him.

  “Yeah,” Jax says with a laugh. We follow him into the main building, trailing behind as he chatters about the locations of toilets and how to call a servant. But I’m mesmerized by the statues that lurk in every corner and the detailed portraits that hang from the carved wooden panels. Tapestry after tapestry with precise, intricate embroidery chills my blood. There are faces everywhere, frozen in time, watching me as I enter the house. Between the patterns and colors and ornamentation, my head begins to hurt. The assembly room contains a variety of seating choices, arranged in clusters. Against the far wall, a tall hearth, at least twice my height, lords over the room. My feet sink into the plush, woven rug as I melt into a sofa. The sofa is very elegant and very small, and I perch on it uncomfortably. Jax excuses himself, leaving the three of us alone in the grand room.

  “Drink?” Erik asks, lifting a crystal decanter toward us.

  “No, thank you,” Jost says, and his formality irks me. Will we ever move past this awkwardness between the two of them?

  “Not at the moment,” I tell Erik.

  “If it’s poisoned, at least you’ll be rid of me.” Erik shrugs, nonplussed by our refusal, pouring a bit of the amber liquid into a tumbler. He shifts back, draping his arm around the sofa and throwing a leg across the seat. He looks at ease in this setting, not at all put off by the oppressive grandeur of our surroundings.

  “So should we take a look around?” Erik asks a few minutes later, depositing his empty glass on the table.

  I scoot a coaster under it, afraid to mar the pristine wood. Something tells me this Kincaid fellow would notice.

  “This place has to be crawling with security,” Jost points out. “Maybe we should wait a day or two before we label ourselves troublemakers.”

  With their cards on the table, the brothers glare at each other and then inevitably turn to me—tie-breaker extraordinaire.

  “Jost is right,” I agree, although I hate to take sides. “And they’re probably listening to us now. I bet we wouldn’t get far.”

  “Well that only leaves the elephant in the room then,” Erik says. “Your mom.”

  Suddenly I want to jump up and go exploring. Anything to avoid this conversation, but I can’t ignore it forever. “So my mom’s a Remnant.”

  It’s liberating to say it out loud, as though I’ve taken the first step in accepting the fact.

  “Yes, but what is a Remnant exactly?” Jost asks. “How did the Guild do this?”

  “I interacted with them. They’re as smart as we are, maybe even more cunning, like they’ve been tuned into some primal frequency,” Erik says.

  “But how?” Jost’s question feels more desperate this time, and I think of his wife.

  “We know the Guild can remap and alter. They did it to Enora,” I remind him, taking his hand.

  “They seem to have perfected their technique,” Jost mutters.

  I frown. He’s right. Enora’s alteration backfired horribly, resulting in her suicide, but the Remnants seem f
ully functional. “Listen, there’s something I haven’t told you,” I whisper. I relay the story of the clear cubes tucked away in storage at the Coventry.

  “What do you think they are?” Jost asks.

  “Souls,” I say without hesitation. “Dante told us they remove the Remnants’ souls, and the strands I found were too thin to be full people. I knew that then, but Loricel told me that people who die before they’re ripped lose part of their strand. I think it’s the key to understanding this. Spinsters rip people so the Guild can reuse them.”

  “So they separate the soul from the body?” Jost muses. “But why? It seems like a lot of work for no good reason.”

  “Take Enora. They didn’t remove her soul, so it didn’t work.”

  “But why wouldn’t they remove Enora’s soul if it was going to cause a problem?”

  “I can’t say exactly, but if I had to guess I think it comes back to something Loricel told me. Cormac was scared to do it to me. That’s why they tested it on Enora, and when it backfired, they couldn’t be sure I wouldn’t have a similar reaction,” I tell them.

  “But they were planning to map you,” Erik says.

  “No,” I say slowly as the pieces start to fit together. “They’d already mapped me. Cormac was positive they could splice my skill set into another Spinster, someone ready and willing to do what they asked. Someone who wouldn’t reject the manipulation.”

  “Who?” Jost asks.

  “My guess?” Erik says. He pours another drink and doesn’t meet our eyes. “Pryana. She’s as power hungry as Maela, but easier to control. That must have been why she was there that night.”

  I’d forgotten Pryana was there on the night of our escape. Her presence had seemed so trivial. Pryana blamed me for her sister’s death after Maela, the manipulative Spinster in charge of our training, made an example of my refusal to rip a thread from Arras. Maela took out an entire academy instead, Pryana’s sister included, and ever since, Pryana had been eager to rise to a position of power over me. Of course she’s the Spinster Cormac would choose for the experiment. He enjoys making me squirm.

  “But if the technology hadn’t worked, they’d have jeopardized you and her,” Jost says.

  “They weren’t going to use me,” I remind him. “They were going to take Loricel’s skills. If they did that, they wouldn’t have to manipulate me much, only enough to make me Cormac’s perfect bride.”

  “You know, I have to feel a little sorry for Cormac,” Jost says. “You are quite the catch.”

  Erik raises his glass and says, “I’ll drink to that.”

  For a second they grin at each other, but Jost’s smile slips first.

  “How would they have done this? Who has the ability to alter a person’s personality and memories? Their skills?”

  “Someone at one of the other Coventries,” I guess. “Loricel told me she once assisted with the memory wipe of the entire population of Arras for the Guild, which means others helped.”

  “It’s hard enough to keep the entire Western Coventry in line. I can’t imagine how they managed it elsewhere,” Erik says.

  “Maybe it’s not Spinsters,” I say. The memory of the mapping session niggles at my mind. It was overseen by a doctor. Loricel wasn’t present at all.

  “Kincaid better have answers,” Erik mutters.

  “And I promise you I do,” an airy voice proclaims. The man appears out of nowhere, but behind him I spy an elevator door sliding closed. As soon as it shuts, the panel blends in with the carved wooden wall. “But your guesses aren’t bad. You’re close, children.”

  I ignore the “children” comment. As one of the Coventry’s newest recruits, I’ve dealt with my fair share of simpering adults. Instead I stand in greeting. “Kincaid, I presume.”

  “Dear girl, you presume correctly!” His voice peaks, and Kincaid claps his hands in delight. He’s wearing a smoking jacket, tied at the waist, and what appear to be velvet house slippers. We’re not the only ones dressed down for the occasion.

  “Care to tell us which part we were close on?” Erik asks, not bothering to straighten up.

  Kincaid’s taut features slacken when he takes in Erik’s overly comfortable appearance, and I frown in disapproval. Erik gets the message and sits up.

  “All in good time,” Kincaid assures us. He extends his arm to me. “But first, strangers must become friends.”

  EIGHT

  MY STOMACH FLIPS WITH ANXIETY AS WE take our places at the long dining room table. The table could seat a good portion of the Western Coventry’s Spinsters. It’s set formally with an array of cutlery and folded linen napkins. Crystal goblets are already filled with cold fresh water and thin red wine. A feast is placed before us by a valet. Some of the dishes are familiar staples, like a basket of bread, but others are new to me. I’m particularly drawn to a dish of fresh broccoli and roast fowl—chicken, perhaps—spread over a delicate brown sauce that wafts the aroma of garlic. I’m pleased to see that the greenhouse I spotted on the edge of the estate is being put to use. It doesn’t feel like the kind of meal one serves to prisoners, so I presume Kincaid views us as guests—as Dante hoped he would.

  Kincaid presides at the head of the table. Dante sits at the other end.

  “Your house is lovely,” I force out as naturally as possible.

  “The estate is to my taste. Before the war it was called the Enchanted Hill. It belonged to a fellow named Hearst, but he’s dead now,” Kincaid says.

  What an odd thing to say. Of course he’s dead.

  “So you’re refugees,” Kincaid says, ignoring the plate of food in front of him.

  I nod, scooping broccoli into my mouth.

  “I’ve seen the footage from the incident at the safe house—unpleasant business,” Kincaid continues, flicking the air like the attack was a mere annoyance. “A renegade Spinster is quite the treasure. I’m sure the Guild would love to have you back.”

  I set my fork down and meet his gaze. “I’m not going back.”

  Beside me Jost and Erik stop eating, waiting to see how this will play out, but Kincaid wheezes a low chuckle.

  “I’m not going to give you over to them if that’s what concerns you,” he says. “The Guild and I are neither strangers nor friends.”

  His words reassure me, but I can’t continue eating despite how warm and savory my first bite was.

  “Eat, child,” he prompts me.

  “I’m afraid I find talk of the Guild rather unappetizing,” I admit. My thoughts straddle two realities: this one, where Kincaid is telling me about his relationship to the Guild, and the one I know exists elsewhere in this prodigious estate. I feel safe for the moment, but knowing my mother is here, locked away somewhere on this property, makes me feel again like the girl who was dragged from her home by a retrieval squad. I hadn’t been able to eat more than a bite or two of the dinner Mom cooked for me the night of my testing, so it’s only fitting that the awareness of my mother—alive and imprisoned—is enough to revert me to the girl I used to be.

  “We’re of the same mind.” He gestures to his untouched plate. “The victims of the Guild usually are.”

  My curiosity is piqued. “Victims?”

  “I have a rather sordid past,” Kincaid admits.

  “Don’t we all,” Erik quips, but the mood at the table remains heavy.

  “I was once an official myself.”

  The confession catches me off guard and I grip the tablecloth in front of me. Why didn’t Dante mention this before?

  “I’m in exile,” Kincaid says, tearing apart a roll and slapping several pats of butter on it. He’s surprisingly thin if this is how he eats.

  “Exiled to Earth?” I ask.

  “Cormac and I had a disagreement about the way Arras should be run. Unfortunately when it came time to take sides, I discovered most of my friends shared Cormac’s antiquated notions. The Guild wouldn’t accept change if they could stop it, and with the looms they could. They didn’t see the merits of
progress.”

  “And you do?” Erik challenges him.

  “When I came back here, I had nothing,” Kincaid says, his knuckles white around his butter knife. “Earth was dying. I built this city, creating a refuge of stability that could stand up to the Guild, and helped stabilize the solar energy trade.”

  “He monopolized the solar trade,” Dante corrects, and then grins, but the smile stops before it reaches his eyes. Kincaid doesn’t notice.

  “‘Take mercy on the poor souls for whom this hungry war opens his vasty jaws,’” Kincaid tells him. He turns to us and simply says, “Henry V. Shakespeare.”

  How romantic of him.

  “Well, I’d call my work progress. There would be no power under the Interface without my efforts, so it’s best for everyone that I oversee the operation. My ideas weren’t welcome in Arras—especially among the likes of Cormac Patton. Who could have imagined that being exiled would prove so liberating? Turning against the Guild was the best decision I ever made.”

  “Then we have even more in common,” I say, willing my voice to stay steady regarding this news. “We’re both renegades.”

  “Ahh, yes. I like that, having things in common with you.”

  His words are honey sweet, meant to be endearing, but they grate against my ears. I know better than anyone that having been part of the Guild doesn’t automatically qualify one as a villain, but I’m reluctant to take his admission at face value.

  Before the conversation can continue, a woman sweeps into the room. The train of her low-backed gown trails behind her. Despite its high neckline, only sheer mesh covers her skin, and across it a snarling dragon breathes fire. The embroidery is elegant and lends an exotic air to her entrance. Her hair nests on top of her head and tendrils curl down against her neck. When she turns, I stifle a gasp. Her cosmetics are less tasteful than the ones she wore in Arras. Her skin is painted milky white, her cheekbones rouged deep pink, and her lips drawn into a tiny red heart, but her toffee eyes are the same, even with the petite peacock feathers that dance at the ends of her lashes.

 

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