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Erosan's Tears

Page 28

by Jason Scott Gleason


  Moradarn: Lord of Justice; the Oervan god of justice and military strength; symbolized by an Oervan longsword, sometimes depicted below a thirteen-pointed sun

  Naval District: District with the docks and barracks for the city’s navy

  Nobles’ Bridge: Bridge running from the Nobles’ District to the Gatehouse

  Nobles’ District: District where a number of wealthy landholders have estates and homes; home to a number of civil workers and servants of wealthy households

  Northkeep: A keep that stands on a mesa at the northernmost reach of the territory of Galavan’s Port, at the northern end of the Ravenspine Mountains; overlooks the Calisharn Plains and the northeastern corner of the Vashtik States; can also be used to refer to the town at the base of Northkeep

  Oervan: The people descended from the Empire of Lashkon, who all share a common language, history, and cultural identitiy; The term “Oervan” may also refer to the common language of the Oervan people or to their culture

  Oervan longsword: A one handed, long bladed sword suitable for fencing or fighting on the field of battle; typically Oervan longswords have blades that taper down much of their length, have a center of gravity close to the hilt, and have a point suited to piercing the gaps in armor; they usually range from 36 to 48 inches in length

  Oervan smallsword: A one handed, short bladed sword suitable for fencing and stabbing, as well as slashing against naked skin; Oervan smallswords have blades that taper down their entire length, a center of gravity at the hilt, and a very narrow point; they are typically between 24 to 36 inches in length

  Orevanthar: A nation off the eastern coast of the Farwater, comprised of a collection of seven major islands and a number of smaller minor islands; separated from the continent by the Bay of Lashkon; the primary homeland of the Oervan people ever since the fall of the Empire of Lashkon; the mother homeland of both Shaelwyn and Galavan’s Port

  Platinum suns: A heavy platinum coin minted by the city; usually only used in large trade exchanges and infrequently circulated

  Primrose Estate: An estate to the east of Weddleton, known for its excellent wines

  Ravenspine Mountains: The mountain range to the west of the territory of Galavan’s Port; forms the border between Galavan’s Port and the Vashtik States; largely lawless in places and occasionally the source and grounds of conflict between its neighbors; the source of the Alewine River

  The Regulars: The soldiers of Galavan’s Port; the Regulars are grouped in five Divisions, and tasked with maintaining military order in the lands governed by Galavan’s Port

  The Rents: Low class area of the Housing District, bordering the outer curtain wall of the city

  The River Crae: The river running south into the city, through the Coscan and Arena Districts

  River Road: The road running down the length of the Nobles’ District, following the banks of the Alewine River; comprised of a high road, which contours the hills and bluffs along the banks, and a low road, which runs at a level just above the river and is prone to flooding; commoners are welcome to use the low road even at times during which they are not permitted in the district

  Riverbend: Large town outside of the city of Galavan’s Port, on the inside of a bend in the Alewine River; home of a number of houses of wealthy citizens who also maintain homes within the city

  Setoth: Lord of Lies; Oervan god of deceit and treachery; symbolized by a black field

  Seventh Street Ogres: Raelyn’s childhood gang

  Shacktown: Slums to the north of the city, home to a number of people that can’t afford to live in the city

  Silver tares: A small silver coin; the primary monetary unit of Galavan’s Port

  The Siren’s Song: Genevar’s songhouse; front for Genevar’s brothel

  Slialne: A Slovani word that literally translates to “old friend”, but that carries the connotation of a deep trust and brotherhood

  Slovani: The people descended from the Slovani Empire, the only remaining nation of which is now Mitigol; may also refer to the language or culture of the Slovani people

  Slovani Quarter: Region of the Foreigners’ District where a number of Slovani have settled and established their own community

  The South Road: The main road running from the Housing District through the Craftsmen’s and Artisans’ Districts

  The Southern Promenade: The major road running from the Market District through the Arena District; the center of social life and night life in Galavan’s Port

  Strader Way: Small side street off of Lorin Street

  Tarus: Oervan demon of anger and rage

  Tempest: Raelyn’s sword

  Thelorin: Lord of Protection; Oervan god of protection and defense of the weak; symbolized by a steel disk or unadorned round steel shield

  Tradesmens’ District: District in the city where a number of tradesmen live and work; primarily low class housing;

  Travelers’ District: Main overland entryway into the city of Galavan’s Port; the only District that people can enter without having to state their business to the Watch; common meeting place for travelers passing through the city

  Travelers’ Square: Main square in the Travelers’ District; place where public punishments and executions are carried out

  Tuva: Lady of Miracles; Oervan goddess of fortune and miracles, both good and bad; symbolized by a golden coin, sometimes depicted with a laughing or crying face

  The Vashtik States: A collection of Coscan nations in the central plains and hills of Elria; the Vashtik States have long been at war with one another as well as with the nations at their borders; they held the territory of both Shaelwyn and Galavan’s Port as recently as a few hundred years ago, when wars with Orevanthar conquered them for the Oervan people; they comprise all of the primarily Coscan lands with the exception of Thelmidria, Greiston, and Chaldoon, and are relatively homogenous in their language, culture, and religion

  Vendara: Lady of Passion; Oervan goddess of passion, lust, and seduction; symbolized by a blood red triangle, pointing down

  Warden Street: The street running along the canal on the west side of the Wharf District

  Warden Street Canal: The canal running along the west side of the Wharf District; provides much of the waste runoff for the Wharf and Coscan districts; connects to the River Crae in the north and the Alewine River in the south

  The Watch: The constables of the city, who are empowered to act as a police force and an investigative body for crimes committed within the city

  Water Street: One of the major streets running from north to south in the Wharf District

  Weddleton: Town to the west of the city; home of the estates of a number of prominent lords

  Wharf District: Also known as the docks; district on the Bay of Galavan, where most shipping takes place; home to many of the warehouses in the city

  Whitestone Tavern: An inn and tavern in the Nobles’ District; a favorite of Raelyn’s

  Wisteria Bridge: The bridge connecting the Nobles’ District to the Garden District

  Women of Erosan: The priestesses of Erosan, known as the best healers among the Oervan people

  Yefuol: The god of the Coscan people

  About the Author

  Jason Scott Gleason is a resident of Elkridge, Maryland, where he lives with his fiancé, her son, their cat, her bird, his snake, the other’s two lizards, and a couple of fish claimed by nobody. He was born in New Orleans, Louisiana, and raised in the small town of Mandeville. While not busy holding down a day job, he enjoys spending his free time writing, and can be found at the Maryland Renassaince Festival while it is in season. He is an avid dilettante in the field of martial arts and holds the distinction of holding white belts in no less than seven different styles. He can be reached at jasonscottgleason@gmail.com. Erosan’s Tears is his first book.

  No pets were harmed in the making of this novel.

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