The User's Manual for the Brain Volume I
Page 48
Frame: Context, environment, meta-level, a way of perceiving something (as in Outcome Frame, “As If” Frame, Backtrack Frame, etc.).
Future Pace: Process of mentally practicing (rehearsing) an event before it happens. One of the key processes for ensuring the permanency of an outcome, a frequent and key ingredient in most NLP interventions.
Generalization: Process by which one specific experience comes to represent a whole class of experiences, one of the three modeling processes in NLP.
Gestalt: A collection of memories connected neurologically, based on similar emotions.
Hard Wired: Neurologically based factor, the neural connectors primarily formed during gestation, similar to the hard wiring of a computer.
Incongruence: A state of being “at odds” with oneself, having “parts” in conflict with each other. Evidenced by having reservations, being not totally committed to an outcome, expressing incongruent messages where there is a lack of alignment or matching between verbal and non-verbal parts of the communication.
Installation: Process for putting a new mental strategy (way of doing things) inside mind-body so it operates automatically, often achieved through anchoring, leverage, metaphors, parables, reframing, future pacing, etc.
Internal Representations: Meaningful patterns of information we create and store in our minds, combinations of sights, sounds, sensations, smells and tastes. (IR)
In Time: Having a time line that passes through your body: where the past is behind you and the future in front, and ‘now’ is inside your body.
Kinesthetic: Sensations, feelings, tactile sensations on surface of skin, proprioceptive sensations inside the body; includes vestibular system or sense of balance.
Leading: Changing your own behaviors after obtaining rapport so another follows. Being able to lead is a test for having good rapport.
Logical Level: A higher level, a level about a lower level, a meta-level that informs and modulates the lower level.
Loops: A circle, cycle, story, metaphor or representation that goes back to its own beginning, so that it loops back (feeds back) onto itself. An open loop: a story left unfinished. A closed loop: finishing a story. In strategies: loop refers to getting hung up in a set of procedures that have no way out, the strategy fails to exit.
Map of Reality: Model of the world, a unique representation of the world built in each person’s brain by abstracting from experiences, comprised of a neurological and a linguistic map, one’s internal representations (see Model of the World).
Matching: Adopting characteristics of another person’s outputs (behavior, words, etc.) to enhance rapport.
Meta: Above, beyond, about, at a higher level, a logical level higher.
Meta-levels: Refer to those abstract levels of consciousness we experience internally.
Meta-model: A model with a number of linguistic distinctions that identifies language patterns that obscure meaning in a communication through distortion, deletion and generalization. It includes specific challenges or questions by which the “ill-formed” language is reconnected to sensory experience and the deep structure. These meta-model challenges bring a person out of trance. Developed in 1975 by Richard Bandler and John Grinder.
Meta-programs: The mental/perceptual programs for sorting and paying attention to stimuli, perceptual filters that govern attention, sometimes “neuro-sorts,” or meta-processes.
Meta-states: A state about a state, bringing a state of mind-body (fear, anger, joy, learning) to bear upon another state from a higher logical level, generates a gestalt state—a meta-state, developed by Michael Hall.
Mismatching: Offering different patterns of behavior to another, breaking rapport for the purpose of redirecting, interrupting, or terminating a meeting or conversation.
Modal Operators: Linguistic distinctions in the meta-model that indicate the “mode” by which a person “operates”: the mode of necessity, possibility, desire, obligation, etc. The predicates (can, can’t, possible, impossible, have to, must, etc.) that we utilize for motivation.
Model: A description of how something works, a generalized, deleted or distorted copy of the original; a paradigm.
Modeling: The process of observing and replicating the successful actions and behaviors of others; the process of discerning the sequence of IR and behaviors that enable someone to accomplish a task.
Model of the World: A map of reality, a unique representation of the world which we generalize for our experiences. The total of one person’s operating principles.
Multiple Description: The process of describing the same thing from different perceptual positions.
Neuro-Linguistic Programming: The study of excellence. A model of how people structure their experience; the structures of subjective experience; how the person programs their thinking-emoting and behaving in their neurology, mediated by the language and coding they use to process, store and retrieve information.
Neuro-Semantics®: A model of meaning or evaluation utilizing the meta-states model for articulating and working with higher levels of states and the Neuro-Linguistic Programming model for detailing human processing and experiencing; a model that presents a fuller and richer model offering a way of thinking about and working with the way our nervous system (neurology) and linguistics create meaning (semantics).
Nominalization: A linguistic distinction in the meta-model, a hypnotic pattern of trance language, a process or verb turned into an (abstract) noun, a process frozen in time.
Outcome: A specific, sensory-based desired result. A well-formed outcome that meets the well-formedness criteria.
Pacing: Gaining and maintaining rapport with another by joining their model of the world, by matching their language, beliefs, values, current experience, etc.; crucial to rapport building.
Parts: A metaphor for describing responsibility for our behavior to various aspects of our psyche. These may be seen as sub-personalities that have functions that take on a “life of their own”; when they have different intentions we may experience intra-personal conflict and a sense of incongruity.
Perceptual Filters: Unique ideas, experiences, beliefs, values, meta-programs, decisions, memories and language that shape and influence our model of the world.
Perceptual Position: Our point of view; one of three mental positions: first position ––associated in self; second position––from another person’s perspective; third position––from a position outside the people involved.
Physiological: The physical part of the person.
Predicates: What we assert or predicate about a subject, sensory-based words indicating a particular RS (visual predicates, auditory, kinesthetic, unspecified).
Preferred System: The RS that an individual typically uses most in thinking and organizing experience.
Presuppositions: Ideas or assumptions that we take for granted for a communication to make sense.
Primary levels: Refer to our experience of the outside world primarily through our senses.
Primary states: Describe those states of consciousness from our primary level experiences of the outside world.
Rapport: A sense of connection with another, a feeling of mutuality, a sense of trust; created by pacing, mirroring and matching; a state of empathy or second position.
Reframing: Changing the context or frame of reference of an experience so that it has a different meaning.
Representation: An idea, thought, presentation of sensory-based or evaluative-based information.
Representational System (RS): How we mentally code information using the sensory systems: Visual, Auditory, Kinesthetic, Olfactory, and Gustatory.
Requisite Variety: Flexibility in thinking, emoting, speaking, behaving; the person with the most flexibility of behavior controls the action; the Law of Requisite Variety.
Resources: Any means we can bring to bear to achieve an outcome: physiology, states, thoughts, strategies, experiences, people, events or possessions.
Resourceful State
: The total neurological and physical experience when a person feels resourceful.
Satir Categories: The five body postures and language styles indicating specific ways of communicating: leveler, blamer, placater, computer and distracter, described by Virginia Satir.
Second Position: Point of view; having an awareness of the other person’s sense of reality.
Sensory Acuity: Awareness of the outside world, of the senses, making finer distinctions about the sensory information we get from the world.
Sensory-Based Description: Information directly observable and verifiable by the senses, see-hear-feel language that we can test empirically, in contrast to evaluative descriptions.
State: Holistic phenomenon of mind-body-emotions, mood, emotional condition; the sum total of all neurological and physical processes within an individual at any moment in time.
Strategy: A sequencing of thinking-behaving to obtain an outcome or create an experience; the structure of subjectivity ordered in a linear model of the TOTE.
Submodality: The distinctions we make within each rep system, the qualities of our internal representations.
Synesthesia: A “feeling together” of sensory experience in two or more modalities, an automatic connection of one rep system with another. For example, a V-K synesthesia may involve perceiving words or sounds as colored.
Third Position: Perceiving the world from the viewpoint of an observer; you see both yourself and other people.
Time-line: A metaphor for how we store our sights, sounds and sensations of memories and imagination; a way of coding and processing the construct “time.”
Through Time: Having a time line where past, present and future are in front of you. For example, time is represented spatially as with a year planner.
Unconscious: Everything that is not in conscious awareness in the present moment.
Universal Quantifiers: A generalization from a sample to the whole population— “allness” (every, all, never, none, etc). A statement that allows for no exceptions.
Unspecified Nouns: Nouns that do not specify to whom or to what they refer.
Unspecified Verbs: Verbs that do not describe the specifics of the action, how they are being performed; the adverb has been deleted.
Uptime: State where attention and senses are directed outward to the immediate environment, all sensory channels open and alert.
Value: What is important to you in a particular context. Your values (criteria) are what motivate you in life. All motivation strategies have a kinesthetic component.
Visual: Seeing, imagining, the rep system of sight.
Visualization: The process of seeing images in your mind.
Well-Formedness Condition: The criteria that enable us to specify an outcome in ways that make it achievable and verifiable. A well-formed outcome is a powerful tool for negotiating win/win solutions.
Acknowledgments
The book you have in your hand is the product primarily of my teaching Neuro-Linguistic Programming at Gaston College in Dallas, NC. It has developed over a period of six years in a classroom setting. Obviously, when anyone writes a book, they draw from numerous sources and many individuals. Though I would desire to give credit to all that have contributed to this volume, I cannot possibly recognize the many teachers and others who have influenced my life. I would, however, like to acknowledge the following people who have contributed specifically to this volume:
To my deceased mother, Mae Bodenhamer, who constantly encouraged me to study.
To my father, Glenn Bodenhamer, who encouraged me to work hard.
To the co-founders of NLP, Richard Bandler and John Grinder.
To my NLP instructors, Gene Rooney, Tad James and Wyatt Woodsmall.
To my students at Gaston College whose inspiration, especially in those earlier years, inspired me to continue the development of a comprehensive NLP training manual that has resulted in this volume.
To Dr. John Merritt, Associate Dean of Community Education at Gaston College, for his giving me the privilege and opportunity to teach in his department and who has provided constant encouragement.
To his able secretary, Sandy Hamilton, who works diligently in assisting those of us who instruct in the department.
To L. Michael Hall, Ph.D. for his invaluable contribution to this book and for the privilege of working with him on many projects.
To Peter Young who has tirelessly labored in assisting me towards a more excellent copy.
To Martin Roberts, Ph.D. and the people at Crown House Publishing who have done so much for the advancement of NLP through publishing the labors of so many authors.
To my niece, Mandy Collette, who has brought “life” and “youth” to our home.
Last of all and most importantly, to my wife, Linda, whose constant support and encouragement through 34 years of marriage has allowed me to follow my dream.
To all these people and to many more, I say thank you.
Bob G. Bodenhamer
August, 1999.
Copyright
First published in the UK by
Crown House Publishing Limited
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© Bob G. Bodenhamer & L. Michael Hall 1999, 2000
The right of Bob G. Bodenhamer and L. Michael Hall to be identified as the authors of this work has been asserted by them in accordance with the Copyright, Designs and Patents Act 1988.
First published 1999.
Reprinted 2000, 2002 (twice), 2004 (twice), 2005.
All rights reserved. Except as permitted under current legislation no part of this work may be photocopied, stored in a retrieval system, published, performed in public, adapted, broadcast, transmitted, recorded or reproduced in any form or by any means, without the prior permission of the copyright owners. Enquiries should be addressed to Crown House Publishing Limited.
British Library Cataloguing-in-Publication Data
A catalogue entry for this book is available
from the British Library.
ISBN 978–184590382–4
The User’s Manual For The Brain PowerPoint Overheads
Bob G. Bodenhamer DMin & L. Michael Hall PhD
An outstanding set of PowerPoint overheads to accompany the most comprehensive guide to date covering the NLP Practitioner course, The User’s Manual For The Brain. The whole course is summarised by over 200 pages of slides making this an essential resource for NLP Practitioner trainers who wish to use The User’s Manual For The Brain as the basis for their trainings. The overheads are designed by two of the most important theorists working in the field of NLP today.
ISBN: 1899836519
Secrets of Personal Mastery
L. Michael Hall PhD
What conceptual states do you have and ‘never leave home without’? What attitudes do you seem to take everywhere you go? Do you tend to think optimistically? Do you tend to see the dark side of things?
When we have recourse to such high level states of mind, we access a ‘place’ or ‘attitude’ that has more influence and more power than just an everyday frame of mind. These states-upon-states, or Meta-states, govern our experience.
So what if you had the ability to alter those Meta-states, and the executive powers that lie at the higher levels of your mind?
Secrets of Personal Mastery enables you to access your executive levels and take charge of your mental-emotional programming. Treating mind as an emergent process of our entire mind-body-emotion system, this book teaches you that it is not so much what you are thinking that controls your destiny and experiences, but how you’re thinking – your frames of reference determine your experience of life.
To achieve your personal mastery, this book guides you through various Thought Experiments that work upon your ‘executive’ mind powers. As you partake in these processes you will enter into the higher management of you
r own mind at all its levels, and that will prepare you for the ultimate development of excellence – accessing your personal genius. Exploring the structures that now organise and govern the very basis of your life, Secrets of Personal Mastery takes you through a course ‘re-structuring’ that addresses:
▲ the mind and emotizon ▲ the excellence of expertise
▲ the tragedy of complacency ▲ identity and existence
▲ madness and genius ▲ language and semantics
▲ procedures and magic ▲ the mind-muscle connection
▲ personal and interpersonal development.
Paperback 224 pages ISBN: 189983656X
Hypnotic Language
John Burton & Bob G. Bodenhamer DMin
We each shape our own reality. Perceptions and cognitive processes unique to each of us determine our individual perspective on the world, and we present to ourselves what we are programmed to see. But what if we could change our perceptions and cognitive processes – and consequently our reality?
One way of achieving this is by harnessing the power of hypnotic language. This remarkable book examines the structures of the hypnotic sentence, and the very cognitive dimensions that allow hypnotic language to be effective in changing our minds. Defining the three facets that allow the mind to be susceptible to hypnotic language patterns, Hypnotic Language puts these insights into practice in case examples that demonstrate the application and effect of hypnotic language. Teaching us how to create the most effective hypnotic scripts, it provides new language patterns that address beliefs, time orientation, perception, spiritual matters and states of mind, and devises new hypnotic language applications that emphasise the importance of Gestalt principles and cognitive factors.
An invaluable resource for hypnotherapists, psychologists, NLP practitioners and counsellors, Hypnotic Language promotes a new and deeper understanding of hypnotic language, clearly defining the divide between the conscious and unconscious mind – and those language paths that link the two. Providing a wealth of scripts for hypnotic trance, it presents innovative and original ways to induce cognitive change that enable you to access your unconscious mind – and the infinite resources it holds.